public Block$OffsetType | | R_() | | getOffsetType() | | method_16841() | | getOffsetType() | | func_176218_Q() |
|
public VoxelShape | | a(bvt arg0, bhb arg1, ew arg2, csn arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
|
public void | | b(bvt arg0, bhr arg1, ew arg2, Random arg3) | | tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
|
public boolean | | a(bvt arg0, bhu arg1, ew arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, CollisionView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
|
public BlockState | | a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
public boolean | | a(bhb arg0, ew arg1, bvt arg2, boolean arg3) | | isValidBonemealTarget(BlockGetter arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3) | | isFertilizable(BlockView arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3) |
|
public boolean | | a(bhr arg0, Random arg1, ew arg2, bvt arg3) | | isBonemealSuccess(Level arg0, Random arg1, BlockPos arg2, BlockState arg3) | | method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3) | | canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3) | | func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3) |
|
public void | | b(bhr arg0, Random arg1, ew arg2, bvt arg3) | | performBonemeal(Level arg0, Random arg1, BlockPos arg2, BlockState arg3) | | method_9652(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3) | | grow(World arg0, Random arg1, BlockPos arg2, BlockState arg3) | | func_176474_b(World arg0, Random arg1, BlockPos arg2, BlockState arg3) |
|
public float | | a(bvt arg0, awg arg1, bhb arg2, ew arg3) | | getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3) | | method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3) | | calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3) | | func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3) | | getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3) |
|
public BlockLayer | | c() | | getRenderLayer() | | method_9551() | | getRenderLayer() | | func_180664_k() |
|
protected void | |
public ItemStack | | a(bhb arg0, ew arg1, bvt arg2) | | getCloneItemStack(BlockGetter arg0, BlockPos arg1, BlockState arg2) | | method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2) | | getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2) | | func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2) |
|