public VoxelShape | | a(bvt arg0, bhb arg1, ew arg2, csn arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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private static int | |
public BlockState | |
public BlockState | | a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public void | | b(bvt arg0, bhs arg1, ew arg2, int arg3) | | updateIndirectNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2, int arg3) | | method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3) | | method_9517(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3) | | func_196248_b(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3) |
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private RedstoneSide | | a(bhb arg0, ew arg1, fb arg2) | | getConnectingSide(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_10477(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | getRenderConnectionType(BlockView view, BlockPos pos, Direction dir) | | func_208074_a(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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public boolean | | a(bvt arg0, bhu arg1, ew arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, CollisionView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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private BlockState | | a(bhr arg0, ew arg1, bvt arg2) | | updatePowerStrength(Level arg0, BlockPos arg1, BlockState arg2) | | method_10485(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | update(World world, BlockPos pos, BlockState state) | | func_176338_e(World arg0, BlockPos arg1, BlockState arg2) |
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private BlockState | | b(bhr arg0, ew arg1, bvt arg2) | | updatePowerStrengthImpl(Level arg0, BlockPos arg1, BlockState arg2) | | method_10481(class_1937 arg0, class_2338 arg1, class_2680 arg2) | | updateLogic(World world, BlockPos pos, BlockState state) | | func_212568_b(World arg0, BlockPos arg1, BlockState arg2) |
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private void | |
public void | | b(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | | a(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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private int | |
public void | | a(bvt arg0, bhr arg1, ew arg2, bmv arg3, ew arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5) |
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public int | | b(bvt arg0, bhb arg1, ew arg2, fb arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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public int | | a(bvt arg0, bhb arg1, ew arg2, fb arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3) |
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private boolean | | b(bhb arg0, ew arg1, fb arg2) | | isPowerSourceAt(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_10478(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | couldConnectTo(BlockView view, BlockPos pos, Direction dir) | | func_176339_d(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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protected static boolean | |
protected static boolean | |
protected static boolean | |
public boolean | |
public BlockLayer | | c() | | getRenderLayer() | | method_9551() | | getRenderLayer() | | func_180664_k() |
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public BlockState | |
public BlockState | |
protected void | |
public static int | | b(int arg0) | | getColorForData(int arg0) | | method_10487(int arg0) | | getWireColor(int powerLevel) | | func_176337_b(int arg0) |
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public void | | a(bvt arg0, bhr arg1, ew arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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