net.minecraft.world.level.block

public class VineBlock

extends Block

All mapped superinterfaces:

ItemLike

bsy
net.minecraft.world.level.block.VineBlock
net.minecraft.class_2541
net.minecraft.block.VineBlock
net.minecraft.block.VineBlock
net.minecraft.server.v1_14_R1.BlockVine

Field summary

Modifier and TypeField
public static final BooleanProperty
a
UP
field_11703
UP
field_176277_a
UP
public static final BooleanProperty
b
NORTH
field_11706
NORTH
field_176273_b
NORTH
public static final BooleanProperty
c
EAST
field_11702
EAST
field_176278_M
EAST
public static final BooleanProperty
d
SOUTH
field_11699
SOUTH
field_176279_N
SOUTH
public static final BooleanProperty
e
WEST
field_11696
WEST
field_176280_O
WEST
public static final Map<Direction, BooleanProperty>
f
PROPERTY_BY_DIRECTION
field_11697
FACING_PROPERTIES
field_196546_A
protected static final VoxelShape
g
UP_AABB
field_11698
UP_SHAPE
field_185757_g
protected static final VoxelShape
h
EAST_AABB
field_11705
WEST_SHAPE
field_185753_B
protected static final VoxelShape
i
WEST_AABB
field_11704
EAST_SHAPE
field_185754_C
protected static final VoxelShape
j
SOUTH_AABB
field_11700
NORTH_SHAPE
field_185755_D
protected static final VoxelShape
k
NORTH_AABB
field_11701
SOUTH_SHAPE
field_185756_E

Constructor summary

ModifierConstructor
public (Block$Properties settings)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvt arg0, bhb arg1, ew arg2, csn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvt arg0, bhu arg1, ew arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, CollisionView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
private boolean
j(bvt arg0)
hasFaces(BlockState arg0)
method_10823(class_2680 arg0)
hasAdjacentBlocks(BlockState state)
func_196543_i(BlockState arg0)
private int
q(bvt arg0)
countFaces(BlockState arg0)
method_10822(class_2680 arg0)
getAdjacentBlockCount(BlockState state)
func_208496_w(BlockState arg0)
private boolean
b(bhb arg0, ew arg1, fb arg2)
canSupportAtFace(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_10829(class_1922 arg0, class_2338 arg1, class_2350 arg2)
shouldHaveSide(BlockView world, BlockPos pos, Direction side)
func_196541_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
public static boolean
a(bhb arg0, ew arg1, fb arg2)
isAcceptableNeighbour(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_10821(class_1922 arg0, class_2338 arg1, class_2350 arg2)
shouldConnectTo(BlockView world, BlockPos pos, Direction direction)
func_196542_b(IBlockReader arg0, BlockPos arg1, Direction arg2)
private BlockState
m(bvt arg0, bhb arg1, ew arg2)
getUpdatedState(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_10827(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getPlacementShape(BlockState state, BlockView world, BlockPos pos)
func_196545_h(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
b(bvt arg0, bhr arg1, ew arg2, Random arg3)
tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
private BlockState
a(bvt arg0, bvt arg1, Random arg2)
copyRandomFaces(BlockState arg0, BlockState arg1, Random arg2)
method_10820(class_2680 arg0, class_2680 arg1, Random arg2)
getGrownState(BlockState above, BlockState state, Random random)
func_196544_a(BlockState arg0, BlockState arg1, Random arg2)
private boolean
r(bvt arg0)
hasHorizontalConnection(BlockState arg0)
method_10830(class_2680 arg0)
hasHorizontalSide(BlockState state)
func_196540_x(BlockState arg0)
canSpread(IBlockData arg0)
private boolean
a(bhb arg0, ew arg1)
canSpread(BlockGetter arg0, BlockPos arg1)
method_10824(class_1922 arg0, class_2338 arg1)
canGrowAt(BlockView world, BlockPos pos)
func_196539_a(IBlockReader arg0, BlockPos arg1)
public boolean
a(bvt arg0, ban arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
func_196253_a(BlockState arg0, BlockItemUseContext arg1)
public BlockState
a(ban arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public BlockLayer
c()
getRenderLayer()
method_9551()
getRenderLayer()
func_180664_k()
protected void
a(bvu$a<bmv, bvt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public BlockState
a(bvt arg0, brg arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(bvt arg0, bqg arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
public static BooleanProperty
a(fb arg0)
getPropertyForFace(Direction arg0)
method_10828(class_2350 arg0)
getFacingProperty(Direction direction)
func_176267_a(Direction arg0)
getDirection(EnumDirection arg0)