private static VoxelShape | |
public VoxelShape | | b(cee arg0, bqz arg1, fx arg2, dcp arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public boolean | | a(cee arg0, brw arg1, fx arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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private boolean | |
private int | |
private boolean | | b(bqz arg0, fx arg1, gc arg2) | | canSupportAtFace(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_10829(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | shouldHaveSide(BlockView world, BlockPos pos, Direction side) | | func_196541_a(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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public static boolean | | a(bqz arg0, fx arg1, gc arg2) | | isAcceptableNeighbour(BlockGetter arg0, BlockPos arg1, Direction arg2) | | method_10821(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | shouldConnectTo(BlockView world, BlockPos pos, Direction direction) | | func_196542_b(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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private BlockState | | g(cee arg0, bqz arg1, fx arg2) | | getUpdatedState(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_10827(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getPlacementShape(BlockState state, BlockView world, BlockPos pos) | | func_196545_h(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public BlockState | | a(cee arg0, gc arg1, cee arg2, brv arg3, fx arg4, fx arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public void | | b(cee arg0, aag arg1, fx arg2, Random arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, WorldServer arg1, BlockPosition arg2, Random arg3) |
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private BlockState | | a(cee arg0, cee arg1, Random arg2) | | copyRandomFaces(BlockState arg0, BlockState arg1, Random arg2) | | method_10820(class_2680 arg0, class_2680 arg1, Random arg2) | | getGrownState(BlockState above, BlockState state, Random random) | | func_196544_a(BlockState arg0, BlockState arg1, Random arg2) |
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private boolean | |
private boolean | |
public boolean | |
public BlockState | |
protected void | |
public BlockState | |
public BlockState | |
public static BooleanProperty | |