net.minecraft.world.entity.decoration

public class ArmorStand

extends LivingEntity

All mapped superinterfaces:

Nameable, EntityAccess, CommandSource, Attackable

byd
net.minecraft.world.entity.decoration.ArmorStand
net.minecraft.class_1531
net.minecraft.entity.decoration.ArmorStandEntity
net.minecraft.src.C_966_
net.minecraft.world.entity.decoration.EntityArmorStand

Field summary

Modifier and TypeField
public static final int
b
WOBBLE_TIME
field_30443
field_30443
f_149592_
private static final boolean
bK
ENABLE_ARMS
field_30445
field_30445
f_149595_
private static final Rotations
bL
DEFAULT_HEAD_POSE
field_7113
DEFAULT_HEAD_ROTATION
f_31529_
private static final Rotations
bM
DEFAULT_BODY_POSE
field_7119
DEFAULT_BODY_ROTATION
f_31530_
private static final Rotations
bN
DEFAULT_LEFT_ARM_POSE
field_7124
DEFAULT_LEFT_ARM_ROTATION
f_31531_
private static final Rotations
bO
DEFAULT_RIGHT_ARM_POSE
field_7115
DEFAULT_RIGHT_ARM_ROTATION
f_31532_
private static final Rotations
bP
DEFAULT_LEFT_LEG_POSE
field_7121
DEFAULT_LEFT_LEG_ROTATION
f_31533_
private static final Rotations
bQ
DEFAULT_RIGHT_LEG_POSE
field_7117
DEFAULT_RIGHT_LEG_ROTATION
f_31534_
private static final EntityDimensions
bR
MARKER_DIMENSIONS
field_26745
MARKER_DIMENSIONS
f_31535_
private static final EntityDimensions
bS
BABY_DIMENSIONS
field_26746
SMALL_DIMENSIONS
f_31536_
private static final double
bT
FEET_OFFSET
field_30447
field_30447
f_149596_
private static final double
bU
CHEST_OFFSET
field_30448
field_30448
f_149597_
private static final double
bV
LEGS_OFFSET
field_30449
field_30449
f_149598_
private static final double
bW
HEAD_OFFSET
field_30450
field_30450
f_149600_
public static final int
c
DISABLE_TAKING_OFFSET
field_30446
field_30446
f_149599_
public static final int
d
DISABLE_PUTTING_OFFSET
field_30451
field_30451
f_149601_
public static final int
e
CLIENT_FLAG_SMALL
field_30452
SMALL_FLAG
f_149602_
public static final int
f
CLIENT_FLAG_SHOW_ARMS
field_30453
SHOW_ARMS_FLAG
f_149603_
public static final int
bA
CLIENT_FLAG_NO_BASEPLATE
field_30442
HIDE_BASE_PLATE_FLAG
f_149593_
public static final int
bB
CLIENT_FLAG_MARKER
field_30444
MARKER_FLAG
f_149594_
public static final EntityDataAccessor<Byte>
bC
DATA_CLIENT_FLAGS
field_7107
ARMOR_STAND_FLAGS
f_31524_
public static final EntityDataAccessor<Rotations>
bD
DATA_HEAD_POSE
field_7123
TRACKER_HEAD_ROTATION
f_31546_
public static final EntityDataAccessor<Rotations>
bE
DATA_BODY_POSE
field_7122
TRACKER_BODY_ROTATION
f_31547_
public static final EntityDataAccessor<Rotations>
bF
DATA_LEFT_ARM_POSE
field_7116
TRACKER_LEFT_ARM_ROTATION
f_31548_
public static final EntityDataAccessor<Rotations>
bG
DATA_RIGHT_ARM_POSE
field_7105
TRACKER_RIGHT_ARM_ROTATION
f_31549_
public static final EntityDataAccessor<Rotations>
bH
DATA_LEFT_LEG_POSE
field_7127
TRACKER_LEFT_LEG_ROTATION
f_31550_
public static final EntityDataAccessor<Rotations>
bI
DATA_RIGHT_LEG_POSE
field_7125
TRACKER_RIGHT_LEG_ROTATION
f_31527_
private static final Predicate<Entity>
bX
RIDABLE_MINECARTS
field_7102
RIDEABLE_MINECART_PREDICATE
f_31537_
private final NonNullList<ItemStack>
bY
handItems
field_7114
heldItems
f_31538_
private final NonNullList<ItemStack>
bZ
armorItems
field_7108
armorItems
f_31539_
private boolean
ca
invisible
field_7111
invisible
f_31540_
public long
bJ
lastHit
field_7112
lastHitTime
f_31528_
private int
cb
disabledSlots
field_7118
disabledSlots
f_31541_
private Rotations
cc
headPose
field_7104
headRotation
f_31542_
private Rotations
cd
bodyPose
field_7106
bodyRotation
f_31543_
private Rotations
ce
leftArmPose
field_7126
leftArmRotation
f_31544_
private Rotations
cf
rightArmPose
field_7120
rightArmRotation
f_31545_
private Rotations
cg
leftLegPose
field_7110
leftLegRotation
f_31525_
private Rotations
ch
rightLegPose
field_7103
rightLegRotation
f_31526_

Constructor summary

ModifierConstructor
public (EntityType<? extends ArmorStand> p_31554_, Level arg1)
public (Level world, double x, double y, double z)

Method summary

Modifier and TypeMethod
public void
i_()
refreshDimensions()
method_18382()
calculateDimensions()
m_6210_()
private boolean
G()
hasPhysics()
method_18059()
canClip()
m_31560_()
public boolean
cX()
isEffectiveAi()
method_6034()
canMoveVoluntarily()
m_21515_()
protected void
a_()
defineSynchedData()
method_5693()
initDataTracker()
m_8097_()
public Iterable<ItemStack>
bJ()
getHandSlots()
method_5877()
getHandItems()
m_6167_()
public Iterable<ItemStack>
bK()
getArmorSlots()
method_5661()
getArmorItems()
m_6168_()
public ItemStack
c(biv arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
m_6844_(C_516_ arg0)
public void
a(biv arg0, cjf arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
m_8061_(C_516_ p_31585_, C_1391_ arg1)
public boolean
f(cjf arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canEquip(ItemStack arg0)
m_7066_(C_1391_ arg0)
public void
b(qw arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
m_7380_(C_4917_ arg0)
public void
a(qw arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
m_7378_(C_4917_ arg0)
private void
c(qw arg0)
readPose(CompoundTag arg0)
method_6928(class_2487 arg0)
readPoseNbt(NbtCompound nbt)
m_31657_(C_4917_ arg0)
private CompoundTag
I()
writePose()
method_6911()
poseToNbt()
m_31561_()
public boolean
bs()
isPushable()
method_5810()
isPushable()
m_6094_()
protected void
D(biq arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
pushAway(Entity arg0)
m_7324_(C_507_ arg0)
protected void
fh()
pushEntities()
method_6070()
tickCramming()
m_6138_()
public InteractionResult
a(cbu arg0, ehn arg1, bgx arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity arg0, Vec3d arg1, Hand arg2)
m_7111_(C_1141_ p_31595_, C_3046_ p_31596_, C_470_ arg2)
private EquipmentSlot
j(ehn arg0)
getClickedSlot(Vec3 arg0)
method_6916(class_243 arg0)
getSlotFromPosition(Vec3d hitPos)
m_31659_(C_3046_ arg0)
private boolean
e(biv arg0)
isDisabled(EquipmentSlot arg0)
method_6915(class_1304 arg0)
isSlotDisabled(EquipmentSlot slot)
m_31626_(C_516_ arg0)
private boolean
a(cbu arg0, biv arg1, cjf arg2, bgx arg3)
swapItem(Player arg0, EquipmentSlot arg1, ItemStack arg2, InteractionHand arg3)
method_6904(class_1657 arg0, class_1304 arg1, class_1799 arg2, class_1268 arg3)
equip(PlayerEntity player, EquipmentSlot slot, ItemStack stack, Hand hand)
m_31588_(C_1141_ p_31590_, C_516_ p_31591_, C_1391_ p_31592_, C_470_ arg3)
public boolean
a(bho arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_6469_(C_489_ p_31580_, float arg1)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
m_7822_(byte arg0)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double arg0)
m_6783_(double arg0)
private void
K()
showBreakingParticles()
method_6898()
spawnBreakParticles()
m_31565_()
private void
g(bho arg0, float arg1)
causeDamage(DamageSource arg0, float arg1)
method_6905(class_1282 arg0, float arg1)
updateHealth(DamageSource damageSource, float amount)
m_31648_(C_489_ p_31650_, float arg1)
private void
h(bho arg0)
brokenByPlayer(DamageSource arg0)
method_6924(class_1282 arg0)
breakAndDropItem(DamageSource damageSource)
m_31646_(C_489_ arg0)
private void
i(bho arg0)
brokenByAnything(DamageSource arg0)
method_6908(class_1282 arg0)
onBreak(DamageSource damageSource)
m_31653_(C_489_ arg0)
private void
L()
playBrokenSound()
method_6920()
playBreakSound()
m_31566_()
protected float
e(float arg0, float arg1)
tickHeadTurn(float arg0, float arg1)
method_6031(float arg0, float arg1)
turnHead(float arg0, float arg1)
m_5632_(float p_31645_, float arg1)
protected float
b(bjs arg0, bir arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_6431_(C_535_ p_31615_, C_510_ arg1)
public void
h(ehn arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
m_7023_(C_3046_ arg0)
public void
o(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float arg0)
m_5618_(float arg0)
public void
n(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
m_5616_(float arg0)
public void
l()
tick()
method_5773()
tick()
m_8119_()
protected void
H()
updateInvisibilityStatus()
method_6027()
updatePotionVisibility()
m_8034_()
public void
j(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean arg0)
m_6842_(boolean arg0)
public boolean
m_()
isBaby()
method_6109()
isBaby()
m_6162_()
public void
aj()
kill()
method_5768()
kill()
m_6074_()
public boolean
cL()
ignoreExplosion()
method_5659()
isImmuneToExplosion()
m_6128_()
public PushReaction
q_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
m_7752_()
public boolean
p_()
isIgnoringBlockTriggers()
method_5696()
canAvoidTraps()
m_6090_()
private void
t(boolean arg0)
setSmall(boolean arg0)
method_6922(boolean arg0)
setSmall(boolean small)
m_31603_(boolean arg0)
public boolean
s()
isSmall()
method_6914()
isSmall()
m_31666_()
public void
a(boolean arg0)
setShowArms(boolean arg0)
method_6913(boolean arg0)
setShowArms(boolean showArms)
m_31675_(boolean arg0)
public boolean
t()
isShowArms()
method_6929()
shouldShowArms()
m_31671_()
public void
s(boolean arg0)
setNoBasePlate(boolean arg0)
method_6907(boolean arg0)
setHideBasePlate(boolean hideBasePlate)
m_31678_(boolean arg0)
public boolean
w()
isNoBasePlate()
method_6901()
shouldHideBasePlate()
m_31674_()
private void
u(boolean arg0)
setMarker(boolean arg0)
method_6902(boolean arg0)
setMarker(boolean marker)
m_31681_(boolean arg0)
public boolean
y()
isMarker()
method_6912()
isMarker()
m_31677_()
private byte
a(byte arg0, int arg1, boolean arg2)
setBit(byte arg0, int arg1, boolean arg2)
method_6906(byte arg0, int arg1, boolean arg2)
setBitField(byte value, int bitField, boolean set)
m_31569_(byte p_31571_, int p_31572_, boolean arg2)
public void
a(hv arg0)
setHeadPose(Rotations arg0)
method_6919(class_2379 arg0)
setHeadRotation(EulerAngle angle)
m_31597_(C_4709_ arg0)
public void
b(hv arg0)
setBodyPose(Rotations arg0)
method_6927(class_2379 arg0)
setBodyRotation(EulerAngle angle)
m_31616_(C_4709_ arg0)
public void
c(hv arg0)
setLeftArmPose(Rotations arg0)
method_6910(class_2379 arg0)
setLeftArmRotation(EulerAngle angle)
m_31623_(C_4709_ arg0)
public void
d(hv arg0)
setRightArmPose(Rotations arg0)
method_6925(class_2379 arg0)
setRightArmRotation(EulerAngle angle)
m_31628_(C_4709_ arg0)
public void
e(hv arg0)
setLeftLegPose(Rotations arg0)
method_6909(class_2379 arg0)
setLeftLegRotation(EulerAngle angle)
m_31639_(C_4709_ arg0)
public void
f(hv arg0)
setRightLegPose(Rotations arg0)
method_6926(class_2379 arg0)
setRightLegRotation(EulerAngle angle)
m_31651_(C_4709_ arg0)
public Rotations
z()
getHeadPose()
method_6921()
getHeadRotation()
m_31680_()
public Rotations
A()
getBodyPose()
method_6923()
getBodyRotation()
m_31685_()
public Rotations
B()
getLeftArmPose()
method_6930()
getLeftArmRotation()
m_31688_()
public Rotations
C()
getRightArmPose()
method_6903()
getRightArmRotation()
m_31689_()
public Rotations
E()
getLeftLegPose()
method_6917()
getLeftLegRotation()
m_31691_()
public Rotations
F()
getRightLegPose()
method_6900()
getRightLegRotation()
m_31694_()
public boolean
br()
isPickable()
method_5863()
canHit()
m_6087_()
public boolean
u(biq arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity arg0)
m_7313_(C_507_ arg0)
public HumanoidArm
fl()
getMainArm()
method_6068()
getMainArm()
m_5737_()
public LivingEntity$Fallsounds
eF()
getFallSounds()
method_39760()
getFallSounds()
m_196493_()
protected SoundEvent
d(bho arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_7975_(C_489_ arg0)
protected SoundEvent
l_()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
public void
a(akq arg0, bjf arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
onStruckByLightning(ServerWorld arg0, LightningEntity arg1)
m_8038_(C_12_ p_31577_, C_523_ arg1)
public boolean
fx()
isAffectedByPotions()
method_6086()
isAffectedBySplashPotions()
m_5801_()
public void
a(aee<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
m_7350_(C_5225_<?> arg0)
public boolean
fy()
attackable()
method_6102()
isMobOrPlayer()
m_5789_()
public EntityDimensions
a(bjs arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
m_6972_(C_535_ arg0)
private EntityDimensions
v(boolean arg0)
getDimensionsMarker(boolean arg0)
method_31168(boolean arg0)
getDimensions(boolean marker)
m_31683_(boolean arg0)
public Vec3
k(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
getClientCameraPosVec(float arg0)
m_7371_(float arg0)
public ItemStack
dy()
getPickResult()
method_31480()
getPickBlockStack()
m_142340_()
public boolean
eo()
canBeSeenByAnyone()
method_36608()
isPartOfGame()
m_142065_()