net.minecraft.world.entity.decoration

public class ArmorStand

extends LivingEntity

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, ScoreHolder, Attackable

clq
net.minecraft.world.entity.decoration.ArmorStand
net.minecraft.class_1531
net.minecraft.entity.decoration.ArmorStandEntity
net.minecraft.world.entity.decoration.EntityArmorStand

Field summary

Modifier and TypeField
public static final int
a
WOBBLE_TIME
field_30443
field_30443
private static final boolean
bR
ENABLE_ARMS
field_30445
field_30445
public static final Rotations
b
DEFAULT_HEAD_POSE
field_7113
DEFAULT_HEAD_ROTATION
public static final Rotations
c
DEFAULT_BODY_POSE
field_7119
DEFAULT_BODY_ROTATION
public static final Rotations
d
DEFAULT_LEFT_ARM_POSE
field_7124
DEFAULT_LEFT_ARM_ROTATION
public static final Rotations
e
DEFAULT_RIGHT_ARM_POSE
field_7115
DEFAULT_RIGHT_ARM_ROTATION
public static final Rotations
f
DEFAULT_LEFT_LEG_POSE
field_7121
DEFAULT_LEFT_LEG_ROTATION
public static final Rotations
g
DEFAULT_RIGHT_LEG_POSE
field_7117
DEFAULT_RIGHT_LEG_ROTATION
private static final EntityDimensions
bS
MARKER_DIMENSIONS
field_26745
MARKER_DIMENSIONS
private static final EntityDimensions
bT
BABY_DIMENSIONS
field_26746
SMALL_DIMENSIONS
private static final double
bU
FEET_OFFSET
field_30447
field_30447
private static final double
bV
CHEST_OFFSET
field_30448
field_30448
private static final double
bW
LEGS_OFFSET
field_30449
field_30449
private static final double
bX
HEAD_OFFSET
field_30450
field_30450
public static final int
h
DISABLE_TAKING_OFFSET
field_30446
field_30446
public static final int
i
DISABLE_PUTTING_OFFSET
field_30451
field_30451
public static final int
j
CLIENT_FLAG_SMALL
field_30452
SMALL_FLAG
public static final int
k
CLIENT_FLAG_SHOW_ARMS
field_30453
SHOW_ARMS_FLAG
public static final int
bH
CLIENT_FLAG_NO_BASEPLATE
field_30442
HIDE_BASE_PLATE_FLAG
public static final int
bI
CLIENT_FLAG_MARKER
field_30444
MARKER_FLAG
public static final EntityDataAccessor<Byte>
bJ
DATA_CLIENT_FLAGS
field_7107
ARMOR_STAND_FLAGS
public static final EntityDataAccessor<Rotations>
bK
DATA_HEAD_POSE
field_7123
TRACKER_HEAD_ROTATION
public static final EntityDataAccessor<Rotations>
bL
DATA_BODY_POSE
field_7122
TRACKER_BODY_ROTATION
public static final EntityDataAccessor<Rotations>
bM
DATA_LEFT_ARM_POSE
field_7116
TRACKER_LEFT_ARM_ROTATION
public static final EntityDataAccessor<Rotations>
bN
DATA_RIGHT_ARM_POSE
field_7105
TRACKER_RIGHT_ARM_ROTATION
public static final EntityDataAccessor<Rotations>
bO
DATA_LEFT_LEG_POSE
field_7127
TRACKER_LEFT_LEG_ROTATION
public static final EntityDataAccessor<Rotations>
bP
DATA_RIGHT_LEG_POSE
field_7125
TRACKER_RIGHT_LEG_ROTATION
private static final Predicate<Entity>
bY
RIDABLE_MINECARTS
field_7102
RIDEABLE_MINECART_PREDICATE
private final NonNullList<ItemStack>
bZ
handItems
field_7114
heldItems
private final NonNullList<ItemStack>
ca
armorItems
field_7108
armorItems
private boolean
cb
invisible
field_7111
invisible
public long
bQ
lastHit
field_7112
lastHitTime
private int
cc
disabledSlots
field_7118
disabledSlots
private Rotations
cd
headPose
field_7104
headRotation
private Rotations
ce
bodyPose
field_7106
bodyRotation
private Rotations
cf
leftArmPose
field_7126
leftArmRotation
private Rotations
cg
rightArmPose
field_7120
rightArmRotation
private Rotations
ch
leftLegPose
field_7110
leftLegRotation
private Rotations
ci
rightLegPose
field_7103
rightLegRotation

Constructor summary

ModifierConstructor
public (EntityType<? extends ArmorStand> arg0, Level arg1)
public (Level world, double x, double y, double z)

Method summary

Modifier and TypeMethod
public static AttributeSupplier$Builder
m()
createAttributes()
method_55745()
createArmorStandAttributes()
public void
m_()
refreshDimensions()
method_18382()
calculateDimensions()
private boolean
E()
hasPhysics()
method_18059()
canClip()
public boolean
dk()
isEffectiveAi()
method_6034()
canMoveVoluntarily()
protected void
a(alg$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
public Iterable<ItemStack>
fc()
getHandSlots()
method_5877()
getHandItems()
public Iterable<ItemStack>
fb()
getArmorSlots()
method_5661()
getArmorItems()
public ItemStack
a(bvs arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
public boolean
e(bvs arg0)
canUseSlot(EquipmentSlot arg0)
method_56991(class_1304 arg0)
canUseSlot(EquipmentSlot arg0)
public void
a(bvs arg0, cxp arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
public void
b(ux arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
public void
a(ux arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
private void
c(ux arg0)
readPose(CompoundTag arg0)
method_6928(class_2487 arg0)
readPoseNbt(NbtCompound nbt)
private CompoundTag
F()
writePose()
method_6911()
poseToNbt()
public boolean
bI()
isPushable()
method_5810()
isPushable()
protected void
D(bvk arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
pushAway(Entity arg0)
protected void
o()
pushEntities()
method_6070()
tickCramming()
public InteractionResult
a(cpx arg0, fby arg1, bti arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity arg0, Vec3d arg1, Hand arg2)
private EquipmentSlot
k(fby arg0)
getClickedSlot(Vec3 arg0)
method_6916(class_243 arg0)
getSlotFromPosition(Vec3d hitPos)
private boolean
g(bvs arg0)
isDisabled(EquipmentSlot arg0)
method_6915(class_1304 arg0)
isSlotDisabled(EquipmentSlot slot)
private boolean
a(cpx arg0, bvs arg1, cxp arg2, bti arg3)
swapItem(Player arg0, EquipmentSlot arg1, ItemStack arg2, InteractionHand arg3)
method_6904(class_1657 arg0, class_1304 arg1, class_1799 arg2, class_1268 arg3)
equip(PlayerEntity player, EquipmentSlot slot, ItemStack stack, Hand hand)
public boolean
a(ash arg0, bua arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld arg0, DamageSource arg1, float arg2)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double arg0)
private void
G()
showBreakingParticles()
method_6898()
spawnBreakParticles()
private void
c(ash arg0, bua arg1, float arg2)
causeDamage(ServerLevel arg0, DamageSource arg1, float arg2)
method_6905(class_3218 arg0, class_1282 arg1, float arg2)
updateHealth(ServerWorld world, DamageSource damageSource, float amount)
private void
c(ash arg0, bua arg1)
brokenByPlayer(ServerLevel arg0, DamageSource arg1)
method_6924(class_3218 arg0, class_1282 arg1)
breakAndDropItem(ServerWorld world, DamageSource damageSource)
private void
d(ash arg0, bua arg1)
brokenByAnything(ServerLevel arg0, DamageSource arg1)
method_6908(class_3218 arg0, class_1282 arg1)
onBreak(ServerWorld world, DamageSource damageSource)
private void
H()
playBrokenSound()
method_6920()
playBreakSound()
protected float
g(float arg0, float arg1)
tickHeadTurn(float arg0, float arg1)
method_6031(float arg0, float arg1)
turnHead(float arg0, float arg1)
public void
a_(fby arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
public void
r(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float arg0)
public void
q(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
public void
h()
tick()
method_5773()
tick()
protected void
K()
updateInvisibilityStatus()
method_6027()
updatePotionVisibility()
public void
k(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean arg0)
public boolean
e_()
isBaby()
method_6109()
isBaby()
public void
c(ash arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
kill(ServerWorld arg0)
public boolean
a(dha arg0)
ignoreExplosion(Explosion arg0)
method_5659(class_1927 arg0)
isImmuneToExplosion(Explosion arg0)
public PushReaction
n_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
public boolean
s_()
isIgnoringBlockTriggers()
method_5696()
canAvoidTraps()
private void
u(boolean arg0)
setSmall(boolean arg0)
method_6922(boolean arg0)
setSmall(boolean small)
public boolean
p()
isSmall()
method_6914()
isSmall()
public void
a(boolean arg0)
setShowArms(boolean arg0)
method_6913(boolean arg0)
setShowArms(boolean showArms)
public boolean
t()
showArms()
method_6929()
shouldShowArms()
public void
b(boolean arg0)
setNoBasePlate(boolean arg0)
method_6907(boolean arg0)
setHideBasePlate(boolean hideBasePlate)
public boolean
u()
showBasePlate()
method_61489()
shouldShowBasePlate()
private void
v(boolean arg0)
setMarker(boolean arg0)
method_6902(boolean arg0)
setMarker(boolean marker)
public boolean
x()
isMarker()
method_6912()
isMarker()
private byte
a(byte arg0, int arg1, boolean arg2)
setBit(byte arg0, int arg1, boolean arg2)
method_6906(byte arg0, int arg1, boolean arg2)
setBitField(byte value, int bitField, boolean set)
public void
a(ki arg0)
setHeadPose(Rotations arg0)
method_6919(class_2379 arg0)
setHeadRotation(EulerAngle angle)
public void
b(ki arg0)
setBodyPose(Rotations arg0)
method_6927(class_2379 arg0)
setBodyRotation(EulerAngle angle)
public void
c(ki arg0)
setLeftArmPose(Rotations arg0)
method_6910(class_2379 arg0)
setLeftArmRotation(EulerAngle angle)
public void
d(ki arg0)
setRightArmPose(Rotations arg0)
method_6925(class_2379 arg0)
setRightArmRotation(EulerAngle angle)
public void
e(ki arg0)
setLeftLegPose(Rotations arg0)
method_6909(class_2379 arg0)
setLeftLegRotation(EulerAngle angle)
public void
f(ki arg0)
setRightLegPose(Rotations arg0)
method_6926(class_2379 arg0)
setRightLegRotation(EulerAngle angle)
public Rotations
y()
getHeadPose()
method_6921()
getHeadRotation()
public Rotations
z()
getBodyPose()
method_6923()
getBodyRotation()
public Rotations
A()
getLeftArmPose()
method_6930()
getLeftArmRotation()
public Rotations
B()
getRightArmPose()
method_6903()
getRightArmRotation()
public Rotations
C()
getLeftLegPose()
method_6917()
getLeftLegRotation()
public Rotations
D()
getRightLegPose()
method_6900()
getRightLegRotation()
public boolean
bH()
isPickable()
method_5863()
canHit()
public boolean
v(bvk arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity arg0)
public HumanoidArm
fy()
getMainArm()
method_6068()
getMainArm()
public LivingEntity$Fallsounds
eM()
getFallSounds()
method_39760()
getFallSounds()
protected SoundEvent
e(bua arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
o_()
getDeathSound()
method_6002()
getDeathSound()
public void
a(ash arg0, bwf arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
onStruckByLightning(ServerWorld arg0, LightningEntity arg1)
public boolean
fL()
isAffectedByPotions()
method_6086()
isAffectedBySplashPotions()
public void
a(alc<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
public boolean
fM()
attackable()
method_6102()
isMobOrPlayer()
public EntityDimensions
e(bws arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
getBaseDimensions(EntityPose arg0)
private EntityDimensions
w(boolean arg0)
getDimensionsMarker(boolean arg0)
method_31168(boolean arg0)
getDimensions(boolean marker)
public Vec3
n(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
getClientCameraPosVec(float arg0)
public ItemStack
dJ()
getPickResult()
method_31480()
getPickBlockStack()
public boolean
ey()
canBeSeenByAnyone()
method_36608()
isPartOfGame()