public com.mojang.serialization.MapCodec<RespawnAnchorBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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protected InteractionResult | | a(cxp arg0, dxv arg1, dhi arg2, jh arg3, cpx arg4, bti arg5, fbu arg6) | | useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6) | | method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) | | onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6) |
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protected InteractionResult | | a(dxv arg0, dhi arg1, jh arg2, cpx arg3, fbu arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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private static boolean | |
private static boolean | |
private static boolean | |
private void | |
public static boolean | |
public static void | | a(bvk arg0, dhi arg1, jh arg2, dxv arg3) | | charge(Entity arg0, Level arg1, BlockPos arg2, BlockState arg3) | | method_26382(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3) | | charge(Entity charger, World world, BlockPos pos, BlockState state) |
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public void | | a(dxv arg0, dhi arg1, jh arg2, bam arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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protected void | |
protected boolean | |
public static int | |
protected int | |
public static Optional<Vec3> | |
private static Optional<Vec3> | | a(bvr<?> arg0, dgr arg1, jh arg2, boolean arg3) | | findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, boolean arg3) | | method_30842(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3) | | findRespawnPosition(EntityType<?> entity, CollisionView world, BlockPos pos, boolean ignoreInvalidPos) |
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protected boolean | |