public static AttributeSupplier$Builder | | m() | | createAttributes() | | method_55746() | | createDrownedAttributes() |
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protected void | | p() | | addBehaviourGoals() | | method_7208() | | initCustomGoals() |
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public SpawnGroupData | | a(dha arg0, bsj arg1, bus arg2, bwb arg3) | | finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3) | | method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3) | | initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3) |
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public static boolean | | a(but<cln> arg0, dha arg1, bus arg2, ji arg3, azh arg4) | | checkDrownedSpawnRules(EntityType<Drowned> arg0, ServerLevelAccessor arg1, EntitySpawnReason arg2, BlockPos arg3, RandomSource arg4) | | method_20673(class_1299<class_1551> arg0, class_5425 arg1, class_3730 arg2, class_2338 arg3, class_5819 arg4) | | canSpawn(EntityType<DrownedEntity> type, ServerWorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random) |
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private static boolean | |
protected SoundEvent | | u() | | getAmbientSound() | | method_5994() | | getAmbientSound() |
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protected SoundEvent | |
protected SoundEvent | | o_() | | getDeathSound() | | method_6002() | | getDeathSound() |
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protected SoundEvent | | t() | | getStepSound() | | method_7207() | | getStepSound() |
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protected SoundEvent | | aV() | | getSwimSound() | | method_5737() | | getSwimSound() |
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protected boolean | | x() | | canSpawnInLiquids() | | method_64462() | | canSpawnAsReinforcementInFluid() |
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protected ItemStack | | gs() | | getSkull() | | method_7215() | | getSkull() |
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protected void | |
protected boolean | |
protected boolean | | gt() | | convertsInWater() | | method_7209() | | canConvertInWater() |
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public boolean | |
public boolean | |
public boolean | | cJ() | | isPushedByFluid() | | method_5675() | | isPushedByFluids() |
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boolean | | gB() | | wantsToSwim() | | method_7018() | | isTargetingUnderwater() |
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public void | |
public void | | bp() | | updateSwimming() | | method_5790() | | updateSwimming() |
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public boolean | | cl() | | isVisuallySwimming() | | method_20232() | | isInSwimmingPose() |
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protected boolean | | gu() | | closeToNextPos() | | method_7016() | | hasFinishedCurrentPath() |
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public void | |
public TagKey<Item> | | Z() | | getPreferredWeaponType() | | method_65345() | | getPreferredWeapons() |
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public void | | x(boolean arg0) | | setSearchingForLand(boolean arg0) | | method_7013(boolean arg0) | | setTargetingUnderwater(boolean targetingUnderwater) |
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