net.minecraft.world.level.block

public class BambooStalkBlock

extends Block implements BonemealableBlock

All mapped superinterfaces:

FeatureElement, ItemLike, BonemealableBlock

dir
net.minecraft.world.level.block.BambooStalkBlock
net.minecraft.class_2211
net.minecraft.block.BambooBlock
net.minecraft.world.level.block.BlockBamboo

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BambooStalkBlock>
a
CODEC
field_46263
CODEC
protected static final float
b
SMALL_LEAVES_AABB_OFFSET
field_30997
field_30997
protected static final float
c
LARGE_LEAVES_AABB_OFFSET
field_30998
field_30998
protected static final float
d
COLLISION_AABB_OFFSET
field_30999
field_30999
protected static final VoxelShape
e
SMALL_SHAPE
field_9912
SMALL_LEAVES_SHAPE
protected static final VoxelShape
f
LARGE_SHAPE
field_9915
LARGE_LEAVES_SHAPE
protected static final VoxelShape
g
COLLISION_SHAPE
field_9913
NO_LEAVES_SHAPE
public static final IntegerProperty
h
AGE
field_9914
AGE
public static final EnumProperty<BambooLeaves>
i
LEAVES
field_9917
LEAVES
public static final IntegerProperty
j
STAGE
field_9916
STAGE
public static final int
k
MAX_HEIGHT
field_31000
field_31000
public static final int
l
STAGE_GROWING
field_31001
field_31001
public static final int
m
STAGE_DONE_GROWING
field_31002
field_31002
public static final int
n
AGE_THIN_BAMBOO
field_31003
field_31003
public static final int
o
AGE_THICK_BAMBOO
field_31004
field_31004

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BambooStalkBlock>
a()
codec()
method_53969()
getCodec()
protected void
a(dwz$a<djn, dwy> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
e_(dwy arg0)
propagatesSkylightDown(BlockState arg0)
method_9579(class_2680 arg0)
isTransparent(BlockState arg0)
protected VoxelShape
a(dwy arg0, dfo arg1, ji arg2, fbg arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
a(dwy arg0, etp arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
protected VoxelShape
b(dwy arg0, dfo arg1, ji arg2, fbg arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
a_(dwy arg0, dfo arg1, ji arg2)
isCollisionShapeFullBlock(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_37403(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isShapeFullCube(BlockState arg0, BlockView arg1, BlockPos arg2)
public BlockState
a(dah arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(dwy arg0, ard arg1, ji arg2, azh arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected boolean
f(dwy arg0)
isRandomlyTicking(BlockState arg0)
method_9542(class_2680 arg0)
hasRandomTicks(BlockState arg0)
protected void
b(dwy arg0, ard arg1, ji arg2, azh arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected boolean
a(dwy arg0, dgm arg1, ji arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected BlockState
a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public boolean
a(dgm arg0, ji arg1, dwy arg2)
isValidBonemealTarget(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9651(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isFertilizable(WorldView arg0, BlockPos arg1, BlockState arg2)
public boolean
a(dgj arg0, azh arg1, ji arg2, dwy arg3)
isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
a(ard arg0, azh arg1, ji arg2, dwy arg3)
performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
protected float
a(dwy arg0, coy arg1, dfo arg2, ji arg3)
getDestroyProgress(BlockState arg0, Player arg1, BlockGetter arg2, BlockPos arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3)
protected void
a(dwy arg0, dgj arg1, ji arg2, azh arg3, int arg4)
growBamboo(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3, int arg4)
method_9385(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3, int arg4)
updateLeaves(BlockState state, World world, BlockPos pos, Random random, int height)
protected int
a(dfo arg0, ji arg1)
getHeightAboveUpToMax(BlockGetter arg0, BlockPos arg1)
method_9387(class_1922 arg0, class_2338 arg1)
countBambooAbove(BlockView world, BlockPos pos)
protected int
b(dfo arg0, ji arg1)
getHeightBelowUpToMax(BlockGetter arg0, BlockPos arg1)
method_9386(class_1922 arg0, class_2338 arg1)
countBambooBelow(BlockView world, BlockPos pos)