public com.mojang.serialization.MapCodec<BedBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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public static Direction | |
protected InteractionResult | | a(dwy arg0, dgj arg1, ji arg2, coy arg3, fax arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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public static boolean | |
private boolean | |
public void | | a(dgj arg0, dwy arg1, ji arg2, bum arg3, float arg4) | | fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) | | method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, float arg4) | | onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) |
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public void | |
private void | |
protected BlockState | | a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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private static Direction | |
public BlockState | | a(dgj arg0, ji arg1, dwy arg2, coy arg3) | | playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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public BlockState | |
protected VoxelShape | | a(dwy arg0, dfo arg1, ji arg2, fbg arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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public static Direction | |
public static DoubleBlockCombiner$BlockType | |
private static boolean | |
public static Optional<Vec3> | | a(but<?> arg0, dfs arg1, ji arg2, jn arg3, float arg4) | | findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, Direction arg3, float arg4) | | method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, float arg4) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, float spawnAngle) |
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private static Optional<Vec3> | | a(but<?> arg0, dfs arg1, ji arg2, jn arg3, jn arg4) | | findBunkBedStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, Direction arg3, Direction arg4) | | method_30835(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, class_2350 arg4) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, Direction respawnDirection) |
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private static Optional<Vec3> | | a(but<?> arg0, dfs arg1, ji arg2, int[][] arg3, boolean arg4) | | findStandUpPositionAtOffset(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, int[][] arg3, boolean arg4) | | method_30836(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int[][] arg3, boolean arg4) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, int[][] possibleOffsets, boolean ignoreInvalidPos) |
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protected void | |
public BlockEntity | |
public void | | a(dgj arg0, ji arg1, dwy arg2, bvi arg3, cwq arg4) | | setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) |
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public DyeColor | | b() | | getColor() | | method_9487() | | getColor() |
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protected long | |
protected boolean | |
private static int[][] | |
private static int[][] | |
private static int[][] | |