net.minecraft.world.level.block

public class FarmBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dml
net.minecraft.world.level.block.FarmBlock
net.minecraft.class_2344
net.minecraft.block.FarmlandBlock
net.minecraft.world.level.block.BlockSoil

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FarmBlock>
a
CODEC
field_46349
CODEC
public static final IntegerProperty
b
MOISTURE
field_11009
MOISTURE
protected static final VoxelShape
c
SHAPE
field_11010
SHAPE
public static final int
d
MAX_MOISTURE
field_31084
MAX_MOISTURE

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FarmBlock>
a()
codec()
method_53969()
getCodec()
protected BlockState
a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
a(dwy arg0, dgm arg1, ji arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
a(dah arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected boolean
g_(dwy arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
protected VoxelShape
a(dwy arg0, dfo arg1, ji arg2, fbg arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(dwy arg0, ard arg1, ji arg2, azh arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected void
b(dwy arg0, ard arg1, ji arg2, azh arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public void
a(dgj arg0, dwy arg1, ji arg2, bum arg3, float arg4)
fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4)
method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, float arg4)
onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4)
public static void
a(bum arg0, dwy arg1, dgj arg2, ji arg3)
turnToDirt(Entity arg0, BlockState arg1, Level arg2, BlockPos arg3)
method_10125(class_1297 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
setToDirt(Entity entity, BlockState state, World world, BlockPos pos)
private static boolean
a(dfo arg0, ji arg1)
shouldMaintainFarmland(BlockGetter arg0, BlockPos arg1)
method_10124(class_1922 arg0, class_2338 arg1)
hasCrop(BlockView world, BlockPos pos)
private static boolean
a(dgm arg0, ji arg1)
isNearWater(LevelReader arg0, BlockPos arg1)
method_10126(class_4538 arg0, class_2338 arg1)
isWaterNearby(WorldView world, BlockPos pos)
protected void
a(dwz$a<djn, dwy> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(dwy arg0, etp arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)