net.minecraft.world.level.block

public class LightningRodBlock

extends RodBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

doe
net.minecraft.world.level.block.LightningRodBlock
net.minecraft.class_5554
net.minecraft.block.LightningRodBlock
net.minecraft.world.level.block.LightningRodBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LightningRodBlock>
b
CODEC
field_46389
CODEC
public static final BooleanProperty
c
WATERLOGGED
field_29562
WATERLOGGED
public static final BooleanProperty
d
POWERED
field_27193
POWERED
private static final int
k
ACTIVATION_TICKS
field_31192
SCHEDULED_TICK_DELAY
public static final int
e
RANGE
field_31190
MAX_REDIRECT_DISTANCE
private static final int
l
SPARK_CYCLE
field_31191
field_31191

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LightningRodBlock>
a()
codec()
method_53969()
getCodec()
public BlockState
a(dah arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected FluidState
b_(dwy arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected int
a(dwy arg0, dfo arg1, ji arg2, jn arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
b(dwy arg0, dfo arg1, ji arg2, jn arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
public void
e(dwy arg0, dgj arg1, ji arg2)
onLightningStrike(BlockState arg0, Level arg1, BlockPos arg2)
method_31648(class_2680 arg0, class_1937 arg1, class_2338 arg2)
setPowered(BlockState state, World world, BlockPos pos)
private void
f(dwy arg0, dgj arg1, ji arg2)
updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2)
method_33627(class_2680 arg0, class_1937 arg1, class_2338 arg2)
updateNeighbors(BlockState state, World world, BlockPos pos)
protected void
a(dwy arg0, ard arg1, ji arg2, azh arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public void
a(dwy arg0, dgj arg1, ji arg2, azh arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected void
a(dwy arg0, dgj arg1, ji arg2, dwy arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
b(dwy arg0, dgj arg1, ji arg2, dwy arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
a(dwz$a<djn, dwy> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
f_(dwy arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)