net.minecraft.world.level.block

public abstract class BaseFireBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dme
net.minecraft.world.level.block.BaseFireBlock
net.minecraft.class_4770
net.minecraft.block.AbstractFireBlock

Field summary

Modifier and TypeField
private static final int
b
SECONDS_ON_FIRE
field_31008
SET_ON_FIRE_SECONDS
private static final int
c
MIN_FIRE_TICKS_TO_ADD
field_54470
MIN_FIRE_TICK_INCREMENT
private static final int
d
MAX_FIRE_TICKS_TO_ADD
field_54471
MAX_FIRE_TICK_INCREMENT
private final float
e
fireDamage
field_22088
damage
protected static final VoxelShape
a
SHAPE
field_55731
BASE_SHAPE

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings, float damage)

Method summary

Modifier and TypeMethod
protected abstract com.mojang.serialization.MapCodec<? extends BaseFireBlock>
a()
codec()
method_53969()
getCodec()
public BlockState
a(ddg arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public static BlockState
a(diq arg0, iv arg1)
getState(BlockGetter arg0, BlockPos arg1)
method_24416(class_1922 arg0, class_2338 arg1)
getState(BlockView world, BlockPos pos)
protected VoxelShape
a(eat arg0, diq arg1, iv arg2, ffh arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public void
a(eat arg0, djm arg1, iv arg2, azv arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected abstract boolean
g(eat arg0)
canBurn(BlockState arg0)
method_10195(class_2680 arg0)
isFlammable(BlockState state)
protected void
a(eat arg0, djm arg1, iv arg2, bwi arg3, bxb arg4)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4)
public static void
a(bwi arg0)
fireIgnite(Entity arg0)
method_67678(class_1297 arg0)
igniteEntity(Entity entity)
protected void
a(eat arg0, djm arg1, iv arg2, eat arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
private static boolean
a(djm arg0)
inPortalDimension(Level arg0)
method_30366(class_1937 arg0)
isOverworldOrNether(World world)
protected void
a(djm arg0, crm arg1, iv arg2, eat arg3)
spawnDestroyParticles(Level arg0, Player arg1, BlockPos arg2, BlockState arg3)
method_33614(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3)
spawnBreakParticles(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3)
public BlockState
a(djm arg0, iv arg1, eat arg2, crm arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public static boolean
a(djm arg0, iv arg1, jb arg2)
canBePlacedAt(Level arg0, BlockPos arg1, Direction arg2)
method_30032(class_1937 arg0, class_2338 arg1, class_2350 arg2)
canPlaceAt(World world, BlockPos pos, Direction direction)
private static boolean
b(djm arg0, iv arg1, jb arg2)
isPortal(Level arg0, BlockPos arg1, Direction arg2)
method_30033(class_1937 arg0, class_2338 arg1, class_2350 arg2)
shouldLightPortalAt(World world, BlockPos pos, Direction direction)