public com.mojang.serialization.MapCodec<BubbleColumnBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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protected void | | a(eat arg0, djm arg1, iv arg2, bwi arg3, bxb arg4) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4) |
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protected void | | a(eat arg0, arq arg1, iv arg2, azv arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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protected FluidState | |
public static void | |
public static void | | a(djn arg0, iv arg1, eat arg2, eat arg3) | | updateColumn(LevelAccessor arg0, BlockPos arg1, BlockState arg2, BlockState arg3) | | method_34267(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3) | | update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) |
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private static boolean | |
private static BlockState | |
public void | | a(eat arg0, djm arg1, iv arg2, azv arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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protected BlockState | | a(eat arg0, djp arg1, dkb arg2, iv arg3, jb arg4, iv arg5, eat arg6, azv arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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protected boolean | |
protected VoxelShape | | a(eat arg0, diq arg1, iv arg2, ffh arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected RenderShape | |
protected void | |
public ItemStack | | a(bxj arg0, djn arg1, iv arg2, eat arg3) | | pickupBlock(LivingEntity arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3) | | method_9700(class_1309 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3) | | tryDrainFluid(LivingEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3) |
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public Optional<SoundEvent> | | ap_() | | getPickupSound() | | method_32351() | | getBucketFillSound() |
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