public GlDebugLabel | | a() | | debugLabels() | | method_68377() | | getDebugLabelManager() |
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public CommandEncoder | | b() | | createCommandEncoder() | | method_68389() | | getResourceManager() |
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public GpuTexture | | a(Supplier<String> arg0, flk arg1, int arg2, int arg3, int arg4) | | createTexture(Supplier<String> arg0, TextureFormat arg1, int arg2, int arg3, int arg4) | | method_68388(Supplier<String> arg0, class_10793 arg1, int arg2, int arg3, int arg4) | | createTexture(Supplier<String> arg0, TextureType arg1, int arg2, int arg3, int arg4) |
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public GpuTexture | | a(String arg0, flk arg1, int arg2, int arg3, int arg4) | | createTexture(String arg0, TextureFormat arg1, int arg2, int arg3, int arg4) | | method_68385(String arg0, class_10793 arg1, int arg2, int arg3, int arg4) | | createTexture(String arg0, TextureType arg1, int arg2, int arg3, int arg4) |
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public GpuBuffer | | a(Supplier<String> arg0, fig arg1, fih arg2, int arg3) | | createBuffer(Supplier<String> arg0, BufferType arg1, BufferUsage arg2, int arg3) | | method_68386(Supplier<String> arg0, class_10226 arg1, class_8555 arg2, int arg3) | | createBuffer(Supplier<String> arg0, GlBufferTarget arg1, GlUsage arg2, int arg3) |
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public GpuBuffer | | a(Supplier<String> arg0, fig arg1, fih arg2, ByteBuffer arg3) | | createBuffer(Supplier<String> arg0, BufferType arg1, BufferUsage arg2, ByteBuffer arg3) | | method_68387(Supplier<String> arg0, class_10226 arg1, class_8555 arg2, ByteBuffer arg3) | | createBuffer(Supplier<String> arg0, GlBufferTarget arg1, GlUsage arg2, ByteBuffer arg3) |
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public String | | c() | | getImplementationInformation() | | method_68391() | | getDebugString() |
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public List<String> | | d() | | getLastDebugMessages() | | method_68393() | | getDebugMessages() |
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public boolean | | e() | | isDebuggingEnabled() | | method_68394() | | hasDebug() |
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public String | | f() | | getRenderer() | | method_68395() | | getBackendRenderer() |
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public String | | g() | | getVendor() | | method_68396() | | getBackendVendor() |
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public String | | h() | | getBackendName() | | method_68397() | | getBackendName() |
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public String | | i() | | getVersion() | | method_68398() | | getBackendVersion() |
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private static int | | o() | | getMaxSupportedTextureSize() | | method_68403() | | determineMaxTextureSize() |
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public int | | j() | | getMaxTextureSize() | | method_68399() | | getMaxTextureSize() |
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public void | | k() | | clearPipelineCache() | | method_68400() | | release() |
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public List<String> | | l() | | getEnabledExtensions() | | method_68669() | | getUsedGlCapabilities() |
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public DirectStateAccess | | m() | | directStateAccess() | | method_68401() | | getFramebufferManager() |
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protected GlRenderPipeline | |
protected GlShaderModule | | a(alk arg0, fky arg1, gst arg2, BiFunction<alk, fky, String> arg3) | | getOrCompileShader(ResourceLocation arg0, ShaderType arg1, ShaderDefines arg2, BiFunction<ResourceLocation, ShaderType, String> arg3) | | method_68378(class_2960 arg0, class_282 arg1, class_10149 arg2, BiFunction<class_2960, class_282, String> arg3) | | compileShader(Identifier id, ShaderType type, Defines defines, BiFunction<Identifier, ShaderType, String> sourceRetriever) |
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public GlRenderPipeline | | a(fjr arg0, BiFunction<alk, fky, String> arg1) | | precompilePipeline(RenderPipeline arg0, BiFunction<ResourceLocation, ShaderType, String> arg1) | | method_68383(class_10785 arg0, BiFunction<class_2960, class_282, String> arg1) | | compileShaderPipelineCached(ShaderPipeline arg0, BiFunction<Identifier, ShaderType, String> arg1) |
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private GlShaderModule | | a(fiz$a arg0, BiFunction<alk, fky, String> arg1) | | compileShader(GlDevice$ShaderCompilationKey arg0, BiFunction<ResourceLocation, ShaderType, String> arg1) | | method_68379(class_10865$class_10154 arg0, BiFunction<class_2960, class_282, String> arg1) | | compileShader(GlBackend$ShaderKey key, BiFunction<Identifier, ShaderType, String> sourceRetriever) |
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private GlRenderPipeline | | c(fjr arg0, BiFunction<alk, fky, String> arg1) | | compilePipeline(RenderPipeline arg0, BiFunction<ResourceLocation, ShaderType, String> arg1) | | method_68392(class_10785 arg0, BiFunction<class_2960, class_282, String> arg1) | | compileShaderPipeline(ShaderPipeline pipeline, BiFunction<Identifier, ShaderType, String> shaderSourceGetter) |
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public VertexArrayCache | | n() | | vertexArrayCache() | | method_68402() | | getBufferManager() |
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