History - com.mojang.blaze3d.opengl.GlDevice
25w10a
Names
fiz
com.mojang.blaze3d.opengl.GlDevice
net.minecraft.class_10865
net.minecraft.client.gl.GlBackend
Fields
org.slf4j.Logger: f, LOGGER, field_57853, LOGGER
boolean: a, USE_GL_ARB_vertex_attrib_binding, field_58035, allowGlArbVABinding
boolean: b, USE_GL_KHR_debug, field_58036, allowGlKhrDebug
boolean: c, USE_GL_EXT_debug_label, field_58037, allowExtDebugLabel
boolean: d, USE_GL_ARB_debug_output, field_58038, allowGlArbDebugOutput
boolean: e, USE_GL_ARB_direct_state_access, field_58039, allowGlArbDirectAccess
CommandEncoder: g, encoder, field_57854, resourceManager
GlDebug: h, debugLog, field_57855, glDebug
GlDebugLabel: i, debugLabels, field_57856, debugLabelManager
int: j, maxSupportedTextureSize, field_57857, maxTextureSize
DirectStateAccess: k, directStateAccess, field_57858, framebufferManager
BiFunction<ResourceLocation, ShaderType, String>: l, defaultShaderSource, field_57859, defaultShaderSourceGetter
Map<RenderPipeline, GlRenderPipeline>: m, pipelineCache, field_57860, pipelineCompileCache
Map<GlDevice$ShaderCompilationKey, GlShaderModule>: n, shaderCache, field_57861, shaderCompileCache
VertexArrayCache: o, vertexArrayCache, field_57862, bufferManager
Set<String>: p, enabledExtensions, field_58040, usedGlCapabilities
Constructors
(long, int, boolean, BiFunction<ResourceLocation, ShaderType, String>, boolean)
Methods
GlDebugLabel (): a, debugLabels, method_68377, getDebugLabelManager
CommandEncoder (): b, createCommandEncoder, method_68389, getResourceManager
GpuTexture (Supplier<String>, TextureFormat, int, int, int): a, createTexture, method_68388, createTexture
GpuTexture (String, TextureFormat, int, int, int): a, createTexture, method_68385, createTexture
GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): a, createBuffer, method_68386, createBuffer
GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): a, createBuffer, method_68387, createBuffer
String (): c, getImplementationInformation, method_68391, getDebugString
List<String> (): d, getLastDebugMessages, method_68393, getDebugMessages
boolean (): e, isDebuggingEnabled, method_68394, hasDebug
String (): f, getRenderer, method_68395, getBackendRenderer
String (): g, getVendor, method_68396, getBackendVendor
String (): h, getBackendName, method_68397, getBackendName
String (): i, getVersion, method_68398, getBackendVersion
int (): o, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize
int (): j, getMaxTextureSize, method_68399, getMaxTextureSize
void (): k, clearPipelineCache, method_68400, release
List<String> (): l, getEnabledExtensions, method_68669, getUsedGlCapabilities
DirectStateAccess (): m, directStateAccess, method_68401, getFramebufferManager
GlRenderPipeline (RenderPipeline): a, getOrCompilePipeline, method_68381, compileShaderPipelineCached
GlShaderModule (ResourceLocation, ShaderType, ShaderDefines, BiFunction<ResourceLocation, ShaderType, String>): a, getOrCompileShader, method_68378, compileShader
GlRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): a, precompilePipeline, method_68383, compileShaderPipelineCached
GlShaderModule (GlDevice$ShaderCompilationKey, BiFunction<ResourceLocation, ShaderType, String>): a, compileShader, method_68379, compileShader
GlRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): c, compilePipeline, method_68392, compileShaderPipeline
VertexArrayCache (): n, vertexArrayCache, method_68402, getBufferManager