History - com.mojang.blaze3d.opengl.GlDevice

25w10a

Names

fiz

com.mojang.blaze3d.opengl.GlDevice

net.minecraft.class_10865

net.minecraft.client.gl.GlBackend

Fields

org.slf4j.Logger: f, LOGGER, field_57853, LOGGER

boolean: a, USE_GL_ARB_vertex_attrib_binding, field_58035, allowGlArbVABinding

boolean: b, USE_GL_KHR_debug, field_58036, allowGlKhrDebug

boolean: c, USE_GL_EXT_debug_label, field_58037, allowExtDebugLabel

boolean: d, USE_GL_ARB_debug_output, field_58038, allowGlArbDebugOutput

boolean: e, USE_GL_ARB_direct_state_access, field_58039, allowGlArbDirectAccess

CommandEncoder: g, encoder, field_57854, resourceManager

GlDebug: h, debugLog, field_57855, glDebug

GlDebugLabel: i, debugLabels, field_57856, debugLabelManager

int: j, maxSupportedTextureSize, field_57857, maxTextureSize

DirectStateAccess: k, directStateAccess, field_57858, framebufferManager

BiFunction<ResourceLocation, ShaderType, String>: l, defaultShaderSource, field_57859, defaultShaderSourceGetter

Map<RenderPipeline, GlRenderPipeline>: m, pipelineCache, field_57860, pipelineCompileCache

Map<GlDevice$ShaderCompilationKey, GlShaderModule>: n, shaderCache, field_57861, shaderCompileCache

VertexArrayCache: o, vertexArrayCache, field_57862, bufferManager

Set<String>: p, enabledExtensions, field_58040, usedGlCapabilities

Constructors

(long, int, boolean, BiFunction<ResourceLocation, ShaderType, String>, boolean)

Methods

GlDebugLabel (): a, debugLabels, method_68377, getDebugLabelManager

CommandEncoder (): b, createCommandEncoder, method_68389, getResourceManager

GpuTexture (Supplier<String>, TextureFormat, int, int, int): a, createTexture, method_68388, createTexture

GpuTexture (String, TextureFormat, int, int, int): a, createTexture, method_68385, createTexture

GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): a, createBuffer, method_68386, createBuffer

GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): a, createBuffer, method_68387, createBuffer

String (): c, getImplementationInformation, method_68391, getDebugString

List<String> (): d, getLastDebugMessages, method_68393, getDebugMessages

boolean (): e, isDebuggingEnabled, method_68394, hasDebug

String (): f, getRenderer, method_68395, getBackendRenderer

String (): g, getVendor, method_68396, getBackendVendor

String (): h, getBackendName, method_68397, getBackendName

String (): i, getVersion, method_68398, getBackendVersion

int (): o, getMaxSupportedTextureSize, method_68403, determineMaxTextureSize

int (): j, getMaxTextureSize, method_68399, getMaxTextureSize

void (): k, clearPipelineCache, method_68400, release

List<String> (): l, getEnabledExtensions, method_68669, getUsedGlCapabilities

DirectStateAccess (): m, directStateAccess, method_68401, getFramebufferManager

GlRenderPipeline (RenderPipeline): a, getOrCompilePipeline, method_68381, compileShaderPipelineCached

GlShaderModule (ResourceLocation, ShaderType, ShaderDefines, BiFunction<ResourceLocation, ShaderType, String>): a, getOrCompileShader, method_68378, compileShader

GlRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): a, precompilePipeline, method_68383, compileShaderPipelineCached

GlShaderModule (GlDevice$ShaderCompilationKey, BiFunction<ResourceLocation, ShaderType, String>): a, compileShader, method_68379, compileShader

GlRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): c, compilePipeline, method_68392, compileShaderPipeline

VertexArrayCache (): n, vertexArrayCache, method_68402, getBufferManager