History - net.minecraft.world.level.block.TargetBlock
1.21.3
Names
dog
dsw
Fields
IntegerProperty: b, OUTPUT_POWER, field_22428, POWER, f_57376_
IntegerProperty: b, OUTPUT_POWER, field_22428, POWER
int: c, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_
int: c, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY
int: d, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_
int: d, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY
com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472, CODEC, f_302261_
com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472, CODEC
Constructors
Methods
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, m_57391_
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, m_57408_
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, m_57385_
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969, getCodec
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dni
dog
Fields
Constructors
Methods
1.20.6
Names
dew
dni
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
1.20.4
Names
dbd
dew
Fields
IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, f_57376_
IntegerProperty: b, OUTPUT_POWER, field_22428, POWER, f_57376_
int: b, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_
int: c, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_
int: c, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_
int: d, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_
com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472, CODEC, f_302261_
Constructors
Methods
com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cxv
dbd
Fields
Constructors
Methods
1.20.1
Names
cxm
cxv
Fields
Constructors
Methods
1.19.4
Names
cuu
cxm
Fields
Constructors
Methods
1.19.3
Names
crr
cuu
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cqu
crr
Fields
Constructors
Methods
1.19
Names
clb
cqu
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ckj
clb
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cha
ckj
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
1.17.1
Names
cgz
cha
Fields
Constructors
Methods
1.17
Names
cay
cgz
net.minecraft.block.TargetBlock
net.minecraft.src.C_1939_
net.minecraft.server.v1_16_R3.BlockTarget
net.minecraft.world.level.block.BlockTarget
Fields
IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, field_235603_a_
IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, f_57376_
int: b, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_
int: c, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_
Constructors
Methods
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, func_235605_a_
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, m_57391_
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, func_235606_a_
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, m_57408_
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, func_235604_a_
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, m_57385_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cav
cay
net.minecraft.server.v1_16_R2.BlockTarget
net.minecraft.server.v1_16_R3.BlockTarget
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cca
cav
net.minecraft.server.v1_16_R1.BlockTarget
net.minecraft.server.v1_16_R2.BlockTarget
Fields
Constructors
Methods
1.16.1
Names
cca
net.minecraft.world.level.block.TargetBlock
net.minecraft.class_4850
net.minecraft.block.TargetBlock
net.minecraft.block.TargetBlock
net.minecraft.server.v1_16_R1.BlockTarget
Fields
IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, field_235603_a_
Constructors
Methods
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, func_235605_a_
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, func_235606_a_
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, func_235604_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace