History - net.minecraft.world.level.block.TargetBlock

1.21.3

Names

dog

dsw

Fields

IntegerProperty: b, OUTPUT_POWER, field_22428, POWER, f_57376_

IntegerProperty: b, OUTPUT_POWER, field_22428, POWER

int: c, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_

int: c, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY

int: d, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_

int: d, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY

com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472, CODEC, f_302261_

com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472, CODEC

Constructors

Methods

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit

int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, m_57391_

int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger

int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, m_57408_

int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower

void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, m_57385_

void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969, getCodec

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dni

dog

Fields

Constructors

Methods

1.20.6

Names

dew

dni

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.20.4

Names

dbd

dew

Fields

IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, f_57376_

IntegerProperty: b, OUTPUT_POWER, field_22428, POWER, f_57376_

int: b, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_

int: c, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_

int: c, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_

int: d, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_

com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472, CODEC, f_302261_

Constructors

Methods

com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cxv

dbd

Fields

Constructors

Methods

1.20.1

Names

cxm

cxv

Fields

Constructors

Methods

1.19.4

Names

cuu

cxm

Fields

Constructors

Methods

1.19.3

Names

crr

cuu

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cqu

crr

Fields

Constructors

Methods

1.19

Names

clb

cqu

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

ckj

clb

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cha

ckj

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

1.17.1

Names

cgz

cha

Fields

Constructors

Methods

1.17

Names

cay

cgz

net.minecraft.block.TargetBlock

net.minecraft.src.C_1939_

net.minecraft.server.v1_16_R3.BlockTarget

net.minecraft.world.level.block.BlockTarget

Fields

IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, field_235603_a_

IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, f_57376_

int: b, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_

int: c, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_

Constructors

Methods

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_

int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, func_235605_a_

int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, m_57391_

int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, func_235606_a_

int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, m_57408_

void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, func_235604_a_

void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, m_57385_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cav

cay

net.minecraft.server.v1_16_R2.BlockTarget

net.minecraft.server.v1_16_R3.BlockTarget

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cca

cav

net.minecraft.server.v1_16_R1.BlockTarget

net.minecraft.server.v1_16_R2.BlockTarget

Fields

Constructors

Methods

1.16.1

Names

cca

net.minecraft.world.level.block.TargetBlock

net.minecraft.class_4850

net.minecraft.block.TargetBlock

net.minecraft.block.TargetBlock

net.minecraft.server.v1_16_R1.BlockTarget

Fields

IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, field_235603_a_

Constructors

(BlockBehaviour$Properties)

Methods

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, func_235605_a_

int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, func_235606_a_

void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, func_235604_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace