History - net.minecraft.world.entity.ai.behavior.InteractWithDoor
1.21.3
Names
bwf
byx
Fields
int: a, COOLDOWN_BEFORE_RERUNNING_IN_SAME_NODE, field_30125, RUN_TIME, f_147585_
int: a, COOLDOWN_BEFORE_RERUNNING_IN_SAME_NODE, field_30125, RUN_TIME
double: b, SKIP_CLOSING_DOOR_IF_FURTHER_AWAY_THAN, field_30126, PATHING_DISTANCE, f_147586_
double: b, SKIP_CLOSING_DOOR_IF_FURTHER_AWAY_THAN, field_30126, PATHING_DISTANCE
double: c, MAX_DISTANCE_TO_HOLD_DOOR_OPEN_FOR_OTHER_MOBS, field_30127, REACH_DISTANCE, f_147587_
double: c, MAX_DISTANCE_TO_HOLD_DOOR_OPEN_FOR_OTHER_MOBS, field_30127, REACH_DISTANCE
Constructors
Methods
boolean (ServerLevel, LivingEntity, GlobalPos): a, isDoorTooFarAway, method_30762, cannotReachDoor, m_23307_
boolean (ServerLevel, LivingEntity, GlobalPos): a, isDoorTooFarAway, method_30762, cannotReachDoor
BehaviorControl<LivingEntity> (): a, create, method_46964, create, m_257893_
BehaviorControl<LivingEntity> (): a, create, method_46964, create
void (ServerLevel, LivingEntity, Node, Node, Set<GlobalPos>, Optional<List<LivingEntity>>): a, closeDoorsThatIHaveOpenedOrPassedThrough, method_30760, pathToDoor, m_258036_
void (ServerLevel, LivingEntity, Node, Node, Set<GlobalPos>, Optional<List<LivingEntity>>): a, closeDoorsThatIHaveOpenedOrPassedThrough, method_30760, pathToDoor
boolean (LivingEntity, BlockPos, Optional<List<LivingEntity>>): a, areOtherMobsComingThroughDoor, method_30761, hasOtherMobReachedDoor, m_257369_
boolean (LivingEntity, BlockPos, Optional<List<LivingEntity>>): a, areOtherMobsComingThroughDoor, method_30761, hasOtherMobReachedDoor
boolean (Brain<?>, BlockPos): a, isMobComingThroughDoor, method_30766, hasReached, m_257446_
boolean (Brain<?>, BlockPos): a, isMobComingThroughDoor, method_30766, hasReached
Optional<Set<GlobalPos>> (MemoryAccessor<com.mojang.datafixers.kinds.OptionalBox$Mu, Set<GlobalPos>>, Optional<Set<GlobalPos>>, ServerLevel, BlockPos): a, rememberDoorToClose, method_46969, storePos, m_261108_
Optional<Set<GlobalPos>> (MemoryAccessor<com.mojang.datafixers.kinds.OptionalBox$Mu, Set<GlobalPos>>, Optional<Set<GlobalPos>>, ServerLevel, BlockPos): a, rememberDoorToClose, method_46969, storePos
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
bwi
bwf
Fields
Constructors
Methods
1.20.6
Names
bpa
bwi
Fields
Constructors
Methods
1.20.4
Names
blv
bpa
Fields
Constructors
Methods
1.20.2
Names
bip
blv
Fields
Constructors
Methods
1.20.1
Names
bin
bip
Fields
Constructors
Methods
1.19.4
Names
bgs
bin
Fields
Constructors
Methods
1.19.3
Names
ben
bgs
Fields
Node: f, lastCheckedNode, field_26387, pathNode, f_23288_
int: g, remainingCooldown, field_26388, ticks, f_23289_
double: d, SKIP_CLOSING_DOOR_IF_FURTHER_AWAY_THAN, field_30126, PATHING_DISTANCE, f_147586_
double: b, SKIP_CLOSING_DOOR_IF_FURTHER_AWAY_THAN, field_30126, PATHING_DISTANCE, f_147586_
double: e, MAX_DISTANCE_TO_HOLD_DOOR_OPEN_FOR_OTHER_MOBS, field_30127, REACH_DISTANCE, f_147587_
double: c, MAX_DISTANCE_TO_HOLD_DOOR_OPEN_FOR_OTHER_MOBS, field_30127, REACH_DISTANCE, f_147587_
Constructors
Methods
void (ServerLevel, LivingEntity, long): a, start, method_18920, run, m_6735_
boolean (ServerLevel, LivingEntity): a, checkExtraStartConditions, method_18919, shouldRun, m_6114_
void (ServerLevel, LivingEntity, Node, Node): a, closeDoorsThatIHaveOpenedOrPassedThrough, method_30760, pathToDoor, m_23298_
boolean (ServerLevel, LivingEntity, BlockPos): a, areOtherMobsComingThroughDoor, method_30761, hasOtherMobReachedDoor, m_23303_
boolean (ServerLevel, LivingEntity, BlockPos): b, isMobComingThroughDoor, method_30766, hasReached, m_23321_
void (ServerLevel, LivingEntity, BlockPos): c, rememberDoorToClose, method_30767, rememberToCloseDoor, m_23325_
BehaviorControl<LivingEntity> (): a, create, method_46964, create, m_257893_
void (ServerLevel, LivingEntity, Node, Node, Set<GlobalPos>, Optional<List<LivingEntity>>): a, closeDoorsThatIHaveOpenedOrPassedThrough, method_30760, pathToDoor, m_258036_
boolean (LivingEntity, BlockPos, Optional<List<LivingEntity>>): a, areOtherMobsComingThroughDoor, method_30761, hasOtherMobReachedDoor, m_257369_
boolean (Brain<?>, BlockPos): a, isMobComingThroughDoor, method_30766, hasReached, m_257446_
Optional<Set<GlobalPos>> (MemoryAccessor<com.mojang.datafixers.kinds.OptionalBox$Mu, Set<GlobalPos>>, Optional<Set<GlobalPos>>, ServerLevel, BlockPos): a, rememberDoorToClose, method_46969, storePos, m_261108_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bdq
ben
Fields
Constructors
Methods
1.19
Names
bag
bdq
Fields
Node: e, lastCheckedNode, field_26387, pathNode, f_23288_
Node: f, lastCheckedNode, field_26387, pathNode, f_23288_
int: f, remainingCooldown, field_26388, ticks, f_23289_
int: g, remainingCooldown, field_26388, ticks, f_23289_
double: c, SKIP_CLOSING_DOOR_IF_FURTHER_AWAY_THAN, field_30126, PATHING_DISTANCE, f_147586_
double: d, SKIP_CLOSING_DOOR_IF_FURTHER_AWAY_THAN, field_30126, PATHING_DISTANCE, f_147586_
double: d, MAX_DISTANCE_TO_HOLD_DOOR_OPEN_FOR_OTHER_MOBS, field_30127, REACH_DISTANCE, f_147587_
double: e, MAX_DISTANCE_TO_HOLD_DOOR_OPEN_FOR_OTHER_MOBS, field_30127, REACH_DISTANCE, f_147587_
Constructors
Methods
1.18.2
Names
azp
bag
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
awd
azp
Fields
Constructors
Methods
1.17.1
Names
awc
awd
Fields
Constructors
Methods
1.17
Names
asp
awc
net.minecraft.entity.ai.brain.task.InteractWithDoorTask
net.minecraft.src.C_598_
net.minecraft.server.v1_16_R3.BehaviorInteractDoor
net.minecraft.world.entity.ai.behavior.BehaviorInteractDoor
Fields
Node: b, lastCheckedNode, field_26387, field_26387, field_242292_b
Node: e, lastCheckedNode, field_26387, pathNode, f_23288_
int: c, remainingCooldown, field_26388, field_26388, field_242293_c
int: f, remainingCooldown, field_26388, ticks, f_23289_
int: a, COOLDOWN_BEFORE_RERUNNING_IN_SAME_NODE, field_30125, RUN_TIME, f_147585_
double: c, SKIP_CLOSING_DOOR_IF_FURTHER_AWAY_THAN, field_30126, PATHING_DISTANCE, f_147586_
double: d, MAX_DISTANCE_TO_HOLD_DOOR_OPEN_FOR_OTHER_MOBS, field_30127, REACH_DISTANCE, f_147587_
Constructors
Methods
void (ServerLevel, LivingEntity, long): a, start, method_18920, run, func_212831_a_
void (ServerLevel, LivingEntity, long): a, start, method_18920, run, m_6735_
boolean (ServerLevel, LivingEntity): a, checkExtraStartConditions, method_18919, shouldRun, func_212832_a_
boolean (ServerLevel, LivingEntity): a, checkExtraStartConditions, method_18919, shouldRun, m_6114_
void (ServerLevel, LivingEntity, Node, Node): a, closeDoorsThatIHaveOpenedOrPassedThrough, method_30760, method_30760, func_242294_a
void (ServerLevel, LivingEntity, Node, Node): a, closeDoorsThatIHaveOpenedOrPassedThrough, method_30760, pathToDoor, m_23298_
boolean (ServerLevel, LivingEntity, BlockPos): a, areOtherMobsComingThroughDoor, method_30761, method_30761, func_242295_a
boolean (ServerLevel, LivingEntity, BlockPos): a, areOtherMobsComingThroughDoor, method_30761, hasOtherMobReachedDoor, m_23303_
boolean (ServerLevel, LivingEntity, BlockPos): b, isMobComingThroughDoor, method_30766, method_30766, func_242300_b
boolean (ServerLevel, LivingEntity, BlockPos): b, isMobComingThroughDoor, method_30766, hasReached, m_23321_
boolean (ServerLevel, LivingEntity, GlobalPos): a, isDoorTooFarAway, method_30762, method_30762, func_242296_a
boolean (ServerLevel, LivingEntity, GlobalPos): a, isDoorTooFarAway, method_30762, cannotReachDoor, m_23307_
void (ServerLevel, LivingEntity, BlockPos): c, rememberDoorToClose, method_30767, method_30767, func_242301_c
void (ServerLevel, LivingEntity, BlockPos): c, rememberDoorToClose, method_30767, rememberToCloseDoor, m_23325_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
asm
asp
net.minecraft.server.v1_16_R2.BehaviorInteractDoor
net.minecraft.server.v1_16_R3.BehaviorInteractDoor
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
arb
asm
net.minecraft.server.v1_16_R1.BehaviorInteractDoor
net.minecraft.server.v1_16_R2.BehaviorInteractDoor
Fields
Node: b, lastCheckedNode, field_26387, field_26387, field_242292_b
int: c, remainingCooldown, field_26388, field_26388, field_242293_c
Constructors
Methods
Set<BlockPos> (ServerLevel, List<GlobalPos>, List<BlockPos>): a, getDoorsThatAreOnMyPath, method_19567, getDoorsOnPath, func_220436_a
void (ServerLevel, List<BlockPos>, Set<BlockPos>, int, LivingEntity, Brain<?>): a, openOrCloseDoors, method_21698, findAndCloseOpenedDoors, func_220434_a
void (ServerLevel, List<BlockPos>, int, LivingEntity, Brain<?>): a, closeAllOpenedDoors, method_21697, closeOpenedDoors, func_225449_a
boolean (ServerLevel, LivingEntity): a, checkExtraStartConditions, method_18919, shouldRun, func_212832_a_
void (ServerLevel, LivingEntity, Node, Node): a, closeDoorsThatIHaveOpenedOrPassedThrough, method_30760, method_30760, func_242294_a
boolean (ServerLevel, LivingEntity, BlockPos): a, areOtherMobsComingThroughDoor, method_30761, method_30761, func_242295_a
boolean (ServerLevel, LivingEntity, BlockPos): b, isMobComingThroughDoor, method_30766, method_30766, func_242300_b
boolean (ServerLevel, LivingEntity, GlobalPos): a, isDoorTooFarAway, method_30762, method_30762, func_242296_a
void (ServerLevel, LivingEntity, BlockPos): c, rememberDoorToClose, method_30767, method_30767, func_242301_c
1.16.1
Names
amo
arb
net.minecraft.server.v1_15_R1.BehaviorInteractDoor
net.minecraft.server.v1_16_R1.BehaviorInteractDoor
Fields
Constructors
Methods
1.15.2
Names
aml
amo
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
void (ServerLevel, List<BlockPos>, Set<BlockPos>, int, LivingEntity, Brain<?>): a, openOrCloseDoors, method_21698, func_220434_a
void (ServerLevel, List<BlockPos>, Set<BlockPos>, int, LivingEntity, Brain<?>): a, openOrCloseDoors, method_21698, findAndCloseOpenedDoors, func_220434_a
void (ServerLevel, List<BlockPos>, int, LivingEntity, Brain<?>): a, closeAllOpenedDoors, method_21697, func_225449_a
void (ServerLevel, List<BlockPos>, int, LivingEntity, Brain<?>): a, closeAllOpenedDoors, method_21697, closeOpenedDoors, func_225449_a
1.15
Names
akl
aml
net.minecraft.server.v1_14_R1.BehaviorInteractDoor
net.minecraft.server.v1_15_R1.BehaviorInteractDoor
Fields
Constructors
Methods
1.14.4
Names
akh
akl
net.minecraft.world.entity.ai.behavior.InteractWithDoor
Fields
Constructors
Methods
void (WorldServer, EntityLiving, long): a, method_18920, run, func_212831_a_
void (ServerLevel, LivingEntity, long): a, start, method_18920, run, func_212831_a_
Set<BlockPosition> (WorldServer, List<GlobalPos>, List<BlockPosition>): a, method_19567, getDoorsOnPath, func_220436_a
Set<BlockPos> (ServerLevel, List<GlobalPos>, List<BlockPos>): a, getDoorsThatAreOnMyPath, method_19567, getDoorsOnPath, func_220436_a
void (WorldServer, List<BlockPosition>, Set<BlockPosition>, int): a, method_19568, openDoors, func_220434_a
void (ServerLevel, List<BlockPos>, Set<BlockPos>, int, LivingEntity, Brain<?>): a, openOrCloseDoors, method_21698, func_220434_a
void (ServerLevel, List<BlockPos>, int, LivingEntity, Brain<?>): a, closeAllOpenedDoors, method_21697, func_225449_a
1.14.3
Names
akf
akh
net.minecraft.entity.ai.brain.task.OpenDoorsTask
Fields
Constructors
Methods
void (WorldServer, EntityLiving, long): a, method_18920, func_212831_a_
void (WorldServer, EntityLiving, long): a, method_18920, run, func_212831_a_
Set<BlockPosition> (WorldServer, List<GlobalPos>, List<BlockPosition>): a, method_19567, func_220436_a
Set<BlockPosition> (WorldServer, List<GlobalPos>, List<BlockPosition>): a, method_19567, getDoorsOnPath, func_220436_a
void (WorldServer, List<BlockPosition>, Set<BlockPosition>, int): a, method_19568, func_220434_a
void (WorldServer, List<BlockPosition>, Set<BlockPosition>, int): a, method_19568, openDoors, func_220434_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
akc
akf
Fields
Constructors
Methods
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
1.14
Names
akc
net.minecraft.class_4107
net.minecraft.entity.ai.brain.task.InteractWithDoorTask
net.minecraft.server.v1_14_R1.BehaviorInteractDoor
Fields
Constructors
()
Methods
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
void (WorldServer, EntityLiving, long): a, method_18920, func_212831_a_
Set<BlockPosition> (WorldServer, List<GlobalPos>, List<BlockPosition>): a, method_19567, func_220436_a
void (WorldServer, List<BlockPosition>, Set<BlockPosition>, int): a, method_19568, func_220434_a