net.minecraft.server.v1_13_R1

public class BlockFluids

extends Block implements IFluidSource

All mapped superinterfaces:

IMaterial, IFluidSource

bfl
net.minecraft.block.BlockFlowingFluid
net.minecraft.server.v1_13_R1.BlockFluids

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176367_b
LEVEL
protected final FluidTypeFlowing
b
field_204517_c
private final Map<IBlockData, VoxelShape>
c
field_196481_b

Constructor summary

ModifierConstructor
protected (FluidTypeFlowing arg0, Block$Info arg1)

Method summary

Modifier and TypeMethod
public void
b(bkt arg0, axs arg1, ej arg2, Random arg3)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a_(bkt arg0, axg arg1, ej arg2)
func_200123_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bkt arg0, axg arg1, ej arg2, caw arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public Fluid
h(bkt arg0)
func_204507_t(IBlockState arg0)
public boolean
a(bkt arg0)
func_149686_d(IBlockState arg0)
public boolean
d(bkt arg0)
func_200293_a(IBlockState arg0)
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public EnumRenderType
c(bkt arg0)
func_149645_b(IBlockState arg0)
public IMaterial
a(bkt arg0, axs arg1, ej arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
public int
a(axw arg0)
func_149738_a(IWorldReaderBase arg0)
public void
a(bkt arg0, axs arg1, ej arg2, bkt arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3)
public IBlockData
a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(bkt arg0, axs arg1, ej arg2, bcj arg3, ej arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4)
public boolean
a(axs arg0, ej arg1, bkt arg2)
func_204515_c(World arg0, BlockPos arg1, IBlockState arg2)
protected void
a(axt arg0, ej arg1)
func_180688_d(IWorld arg0, BlockPos arg1)
fizz(GeneratorAccess arg0, BlockPosition arg1)
protected void
a(bkv$a<bcj, bkt> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axg arg0, bkt arg1, ej arg2, ep arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public FluidType
a(axt arg0, ej arg1, bkt arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(bkt arg0, bkt arg1, ep arg2)
func_200122_a(IBlockState arg0, IBlockState arg1, EnumFacing arg2)