net.minecraft.server.v1_13_R1

public class BlockTrapdoor

extends BlockFacingHorizontal implements IFluidSource, IFluidContainer

All mapped superinterfaces:

IMaterial, IFluidSource, IFluidContainer

bic
net.minecraft.block.BlockTrapDoor
net.minecraft.server.v1_13_R1.BlockTrapdoor

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176283_b
OPEN
public static final BlockStateEnum<BlockPropertyHalf>
b
field_176285_M
HALF
public static final BlockStateBoolean
c
field_196381_c
public static final BlockStateBoolean
p
field_204614_t
protected static final VoxelShape
q
field_185734_d
protected static final VoxelShape
r
field_185735_e
protected static final VoxelShape
s
field_185736_f
protected static final VoxelShape
t
field_185737_g
protected static final VoxelShape
u
field_185732_B
protected static final VoxelShape
v
field_185733_C

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bkt arg0)
func_149686_d(IBlockState arg0)
public boolean
a(bkt arg0, axg arg1, ej arg2, caw arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
protected void
a(aoc arg0, axs arg1, ej arg2, boolean arg3)
func_185731_a(EntityPlayer arg0, World arg1, BlockPos arg2, boolean arg3)
public void
a(bkt arg0, axs arg1, ej arg2, bcj arg3, ej arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4)
public IBlockData
a(arg arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public TextureType
c()
func_180664_k()
protected void
a(bkv$a<bcj, bkt> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axg arg0, bkt arg1, ej arg2, ep arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public FluidType
a(axt arg0, ej arg1, bkt arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public Fluid
h(bkt arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axg arg0, ej arg1, bkt arg2, bym arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
public boolean
a(axt arg0, ej arg1, bkt arg2, byn arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
public IBlockData
a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)