public <E extends Entity> int | | a(E arg0, float arg1) | | getPackedLightCoords(E arg0, float arg1) | | method_23839(E arg0, float arg1) | | getLight(E entity, float tickDelta) |
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public <T extends Entity> EntityRenderer<? super T, ?> | | a(T arg0) | | getRenderer(T arg0) | | method_3953(T arg0) | | getRenderer(T entity) |
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public void | |
public void | | a(org.joml.Quaternionf arg0) | | overrideCameraOrientation(org.joml.Quaternionf arg0) | | method_24196(org.joml.Quaternionf arg0) | | setRotation(org.joml.Quaternionf rotation) |
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public void | | a(boolean arg0) | | setRenderShadow(boolean arg0) | | method_3948(boolean arg0) | | setRenderShadows(boolean renderShadows) |
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public void | | b(boolean arg0) | | setRenderHitBoxes(boolean arg0) | | method_3955(boolean arg0) | | setRenderHitboxes(boolean renderHitboxes) |
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public boolean | | a() | | shouldRenderHitBoxes() | | method_3958() | | shouldRenderHitboxes() |
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public <E extends Entity> boolean | | a(E arg0, gpr arg1, double arg2, double arg3, double arg4) | | shouldRender(E arg0, Frustum arg1, double arg2, double arg3, double arg4) | | method_3950(E arg0, class_4604 arg1, double arg2, double arg3, double arg4) | | shouldRender(E entity, Frustum frustum, double x, double y, double z) |
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public <E extends Entity> void | | a(E arg0, double arg1, double arg2, double arg3, float arg4, ffv arg5, glz arg6, int arg7) | | render(E arg0, double arg1, double arg2, double arg3, float arg4, PoseStack arg5, MultiBufferSource arg6, int arg7) | | method_62424(E arg0, double arg1, double arg2, double arg3, float arg4, class_4587 arg5, class_4597 arg6, int arg7) | | render(E entity, double x, double y, double z, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) |
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private <E extends Entity, S extends EntityRenderState> void | | a(E arg0, double arg1, double arg2, double arg3, float arg4, ffv arg5, glz arg6, int arg7, gse<? super E, S> arg8) | | render(E arg0, double arg1, double arg2, double arg3, float arg4, PoseStack arg5, MultiBufferSource arg6, int arg7, EntityRenderer<? super E, S> arg8) | | method_3954(E arg0, double arg1, double arg2, double arg3, float arg4, class_4587 arg5, class_4597 arg6, int arg7, class_897<? super E, S> arg8) | | render(E entity, double x, double y, double z, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, EntityRenderer<? super E, S> renderer) |
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private static void | |
private static Entity | |
private static void | | a(ffv arg0, ffz arg1, bum arg2, float arg3, float arg4, float arg5, float arg6) | | renderHitbox(PoseStack arg0, VertexConsumer arg1, Entity arg2, float arg3, float arg4, float arg5, float arg6) | | method_3956(class_4587 arg0, class_4588 arg1, class_1297 arg2, float arg3, float arg4, float arg5, float arg6) | | renderHitbox(MatrixStack matrices, VertexConsumer vertices, Entity entity, float tickDelta, float red, float green, float blue) |
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private void | | a(ffv arg0, glz arg1, gyl arg2, org.joml.Quaternionf arg3) | | renderFlame(PoseStack arg0, MultiBufferSource arg1, EntityRenderState arg2, org.joml.Quaternionf arg3) | | method_23165(class_4587 arg0, class_4597 arg1, class_10017 arg2, org.joml.Quaternionf arg3) | | renderFire(MatrixStack matrices, VertexConsumerProvider vertexConsumers, EntityRenderState renderState, org.joml.Quaternionf rotation) |
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private static void | | a(ffv$a arg0, ffz arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | fireVertex(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | method_23161(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, float arg5, float arg6) | | drawFireVertex(MatrixStack$Entry entry, VertexConsumer vertices, float x, float y, float z, float u, float v) |
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private static void | | a(ffv arg0, glz arg1, gyl arg2, float arg3, float arg4, dgm arg5, float arg6) | | renderShadow(PoseStack arg0, MultiBufferSource arg1, EntityRenderState arg2, float arg3, float arg4, LevelReader arg5, float arg6) | | method_23166(class_4587 arg0, class_4597 arg1, class_10017 arg2, float arg3, float arg4, class_4538 arg5, float arg6) | | renderShadow(MatrixStack matrices, VertexConsumerProvider vertexConsumers, EntityRenderState renderState, float opacity, float tickDelta, WorldView world, float radius) |
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private static void | | a(ffv$a arg0, ffz arg1, dyt arg2, dgm arg3, ji arg4, double arg5, double arg6, double arg7, float arg8, float arg9) | | renderBlockShadow(PoseStack$Pose arg0, VertexConsumer arg1, ChunkAccess arg2, LevelReader arg3, BlockPos arg4, double arg5, double arg6, double arg7, float arg8, float arg9) | | method_23163(class_4587$class_4665 arg0, class_4588 arg1, class_2791 arg2, class_4538 arg3, class_2338 arg4, double arg5, double arg6, double arg7, float arg8, float arg9) | | renderShadowPart(MatrixStack$Entry entry, VertexConsumer vertices, Chunk chunk, WorldView world, BlockPos pos, double x, double y, double z, float radius, float opacity) |
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private static void | | a(ffv$a arg0, ffz arg1, int arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | shadowVertex(PoseStack$Pose arg0, VertexConsumer arg1, int arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | method_23162(class_4587$class_4665 arg0, class_4588 arg1, int arg2, float arg3, float arg4, float arg5, float arg6, float arg7) | | drawShadowVertex(MatrixStack$Entry entry, VertexConsumer vertices, int color, float x, float y, float z, float u, float v) |
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public void | |
public double | |
public double | | a(double arg0, double arg1, double arg2) | | distanceToSqr(double arg0, double arg1, double arg2) | | method_3959(double arg0, double arg1, double arg2) | | getSquaredDistanceToCamera(double x, double y, double z) |
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public org.joml.Quaternionf | | b() | | cameraOrientation() | | method_24197() | | getRotation() |
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public ItemInHandRenderer | | d() | | getItemInHandRenderer() | | method_43336() | | getHeldItemRenderer() |
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public void | |