net.minecraft.world.level.block

public class CandleBlock

extends AbstractCandleBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dkd
net.minecraft.world.level.block.CandleBlock
net.minecraft.class_5544
net.minecraft.block.CandleBlock
net.minecraft.world.level.block.CandleBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CandleBlock>
c
CODEC
field_46298
CODEC
public static final int
d
MIN_CANDLES
field_31050
field_31050
public static final int
e
MAX_CANDLES
field_31051
MAX_CANDLE_AMOUNT
public static final IntegerProperty
f
CANDLES
field_27174
CANDLES
public static final BooleanProperty
g
LIT
field_27175
LIT
public static final BooleanProperty
h
WATERLOGGED
field_27176
WATERLOGGED
public static final ToIntFunction<BlockState>
i
LIGHT_EMISSION
field_27177
STATE_TO_LUMINANCE
private static final it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>
j
PARTICLE_OFFSETS
field_27178
CANDLES_TO_PARTICLE_OFFSETS
private static final VoxelShape
k
ONE_AABB
field_27179
ONE_CANDLE_SHAPE
private static final VoxelShape
l
TWO_AABB
field_27180
TWO_CANDLES_SHAPE
private static final VoxelShape
m
THREE_AABB
field_27181
THREE_CANDLES_SHAPE
private static final VoxelShape
n
FOUR_AABB
field_27182
FOUR_CANDLES_SHAPE

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CandleBlock>
a()
codec()
method_53969()
getCodec()
protected InteractionResult
a(cwq arg0, dwy arg1, dgj arg2, ji arg3, coy arg4, bsk arg5, fax arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected boolean
a(dwy arg0, dah arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
public BlockState
a(dah arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected FluidState
b_(dwy arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected VoxelShape
a(dwy arg0, dfo arg1, ji arg2, fbg arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(dwz$a<djn, dwy> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public boolean
a(dgk arg0, ji arg1, dwy arg2, eta arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
public static boolean
h(dwy arg0)
canLight(BlockState arg0)
method_31630(class_2680 arg0)
canBeLit(BlockState state)
protected Iterable<Vec3>
b(dwy arg0)
getParticleOffsets(BlockState arg0)
method_31613(class_2680 arg0)
getParticleOffsets(BlockState arg0)
protected boolean
d(dwy arg0)
canBeLit(BlockState arg0)
method_35246(class_2680 arg0)
isNotLit(BlockState arg0)
protected boolean
a(dwy arg0, dgm arg1, ji arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)