public com.mojang.serialization.MapCodec<? extends TrapDoorBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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protected VoxelShape | | a(dwy arg0, dfo arg1, ji arg2, fbg arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected boolean | |
protected InteractionResult | | a(dwy arg0, dgj arg1, ji arg2, coy arg3, fax arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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protected void | | a(dwy arg0, ard arg1, ji arg2, dgb arg3, BiConsumer<cwq, ji> arg4) | | onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) | | method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) |
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private void | | b(dwy arg0, dgj arg1, ji arg2, coy arg3) | | toggle(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_55139(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | flip(BlockState state, World world, BlockPos pos, PlayerEntity player) |
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protected void | | a(coy arg0, dgj arg1, ji arg2, boolean arg3) | | playSound(Player arg0, Level arg1, BlockPos arg2, boolean arg3) | | method_10740(class_1657 arg0, class_1937 arg1, class_2338 arg2, boolean arg3) | | playToggleSound(PlayerEntity player, World world, BlockPos pos, boolean open) |
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protected void | | a(dwy arg0, dgj arg1, ji arg2, djn arg3, eui arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5) |
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public BlockState | |
protected void | |
protected FluidState | |
protected BlockState | | a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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protected BlockSetType | | q() | | getType() | | method_54766() | | getBlockSetType() |
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