History - net.minecraft.world.entity.ai.behavior.GiveGiftToHero
1.21.3
Names
bvw
byo
Fields
Map<VillagerProfession, ResourceKey<LootTable>>: g, GIFTS, field_18984, GIFTS, f_147550_
Map<VillagerProfession, ResourceKey<LootTable>>: g, GIFTS, field_18984, GIFTS
int: i, timeUntilNextGift, field_18985, ticksLeft, f_22987_
int: i, timeUntilNextGift, field_18985, ticksLeft
boolean: j, giftGivenDuringThisRun, field_18986, done, f_22988_
boolean: j, giftGivenDuringThisRun, field_18986, done
long: k, timeSinceStart, field_18987, startTime, f_22989_
long: k, timeSinceStart, field_18987, startTime
int: c, THROW_GIFT_AT_DISTANCE, field_30117, MAX_DISTANCE, f_147546_
int: c, THROW_GIFT_AT_DISTANCE, field_30117, MAX_DISTANCE
int: d, MIN_TIME_BETWEEN_GIFTS, field_30118, DEFAULT_DURATION, f_147547_
int: d, MIN_TIME_BETWEEN_GIFTS, field_30118, DEFAULT_DURATION
int: e, MAX_TIME_BETWEEN_GIFTS, field_30119, MAX_NEXT_GIFT_DELAY, f_147548_
int: e, MAX_TIME_BETWEEN_GIFTS, field_30119, MAX_NEXT_GIFT_DELAY
int: f, TIME_TO_DELAY_FOR_HEAD_TO_FINISH_TURNING, field_30120, RUN_TIME, f_147549_
int: f, TIME_TO_DELAY_FOR_HEAD_TO_FINISH_TURNING, field_30120, RUN_TIME
float: h, SPEED_MODIFIER, field_30121, WALK_SPEED, f_147551_
float: h, SPEED_MODIFIER, field_30121, WALK_SPEED
Constructors
Methods
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19962, shouldRun, m_6114_
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19962, shouldRun
void (ServerLevel, Villager, long): a, start, method_19963, run, m_6735_
void (ServerLevel, Villager, long): a, start, method_19963, run
boolean (ServerLevel, Villager, long): b, canStillUse, method_19965, shouldKeepRunning, m_6737_
boolean (ServerLevel, Villager, long): b, canStillUse, method_19965, shouldKeepRunning
void (ServerLevel, Villager, long): c, tick, method_19967, keepRunning, m_6725_
void (ServerLevel, Villager, long): c, tick, method_19967, keepRunning
void (ServerLevel, Villager, long): d, stop, method_19968, finishRunning, m_6732_
void (ServerLevel, Villager, long): d, stop, method_19968, finishRunning
void (Villager, LivingEntity): a, throwGift, method_19957, giveGifts, m_23011_
List<ItemStack> (Villager): a, getItemToThrow, method_19956, getGifts, m_23009_
boolean (Villager): b, isHeroVisible, method_19964, isNearestPlayerHero, m_23029_
boolean (Villager): b, isHeroVisible, method_19964, isNearestPlayerHero
Optional<Player> (Villager): c, getNearestTargetableHero, method_19966, getNearestPlayerIfHero, m_23039_
Optional<Player> (Villager): c, getNearestTargetableHero, method_19966, getNearestPlayerIfHero
boolean (Player): a, isHero, method_19959, isHero, m_23017_
boolean (Player): a, isHero, method_19959, isHero
boolean (Villager, Player): a, isWithinThrowingDistance, method_19958, isCloseEnough, m_23014_
boolean (Villager, Player): a, isWithinThrowingDistance, method_19958, isCloseEnough
int (ServerLevel): a, calculateTimeUntilNextGift, method_19961, getNextGiftDelay, m_22993_
int (ServerLevel): a, calculateTimeUntilNextGift, method_19961, getNextGiftDelay
void (ServerLevel, Villager, LivingEntity): a, throwGift, method_19957, giveGifts
ResourceKey<LootTable> (Villager): a, getLootTableToThrow, method_64173, getGiftLootTable
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
bvz
bvw
Fields
Constructors
Methods
1.20.6
Names
bor
bvz
Fields
Constructors
Methods
1.20.4
Names
blm
bor
Fields
Constructors
Methods
1.20.2
Names
big
blm
Fields
Constructors
Methods
1.20.1
Names
bie
big
Fields
Constructors
Methods
1.19.4
Names
bgj
bie
Fields
Constructors
Methods
1.19.3
Names
bed
bgj
Fields
int: a, THROW_GIFT_AT_DISTANCE, field_30117, MAX_DISTANCE, f_147546_
int: c, THROW_GIFT_AT_DISTANCE, field_30117, MAX_DISTANCE, f_147546_
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bdg
bed
Fields
Constructors
Methods
1.19
Names
azx
bdg
Fields
Map<VillagerProfession, ResourceLocation>: f, GIFTS, field_18984, GIFTS, f_147550_
Map<VillagerProfession, ResourceLocation>: g, GIFTS, field_18984, GIFTS, f_147550_
int: h, timeUntilNextGift, field_18985, ticksLeft, f_22987_
int: i, timeUntilNextGift, field_18985, ticksLeft, f_22987_
boolean: i, giftGivenDuringThisRun, field_18986, done, f_22988_
boolean: j, giftGivenDuringThisRun, field_18986, done, f_22988_
long: j, timeSinceStart, field_18987, startTime, f_22989_
long: k, timeSinceStart, field_18987, startTime, f_22989_
int: c, MIN_TIME_BETWEEN_GIFTS, field_30118, DEFAULT_DURATION, f_147547_
int: d, MIN_TIME_BETWEEN_GIFTS, field_30118, DEFAULT_DURATION, f_147547_
int: d, MAX_TIME_BETWEEN_GIFTS, field_30119, field_30119, f_147548_
int: e, MAX_TIME_BETWEEN_GIFTS, field_30119, MAX_NEXT_GIFT_DELAY, f_147548_
int: e, TIME_TO_DELAY_FOR_HEAD_TO_FINISH_TURNING, field_30120, RUN_TIME, f_147549_
int: f, TIME_TO_DELAY_FOR_HEAD_TO_FINISH_TURNING, field_30120, RUN_TIME, f_147549_
float: g, SPEED_MODIFIER, field_30121, WALK_SPEED, f_147551_
float: h, SPEED_MODIFIER, field_30121, WALK_SPEED, f_147551_
Constructors
Methods
1.18.2
Names
azg
azx
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
avu
azg
Fields
Constructors
Methods
1.17.1
Names
avt
avu
Fields
Constructors
Methods
1.17
Names
asg
avt
net.minecraft.entity.ai.brain.task.GiveHeroGiftsTask
net.minecraft.src.C_589_
net.minecraft.server.v1_16_R3.BehaviorVillageHeroGift
net.minecraft.world.entity.ai.behavior.BehaviorVillageHeroGift
Fields
Map<VillagerProfession, ResourceLocation>: b, gifts, field_18984, GIFTS, field_220403_a
Map<VillagerProfession, ResourceLocation>: f, GIFTS, field_18984, GIFTS, f_147550_
int: c, timeUntilNextGift, field_18985, ticksLeft, field_220404_b
int: h, timeUntilNextGift, field_18985, ticksLeft, f_22987_
boolean: d, giftGivenDuringThisRun, field_18986, done, field_220405_c
boolean: i, giftGivenDuringThisRun, field_18986, done, f_22988_
long: e, timeSinceStart, field_18987, startTime, field_220406_d
long: j, timeSinceStart, field_18987, startTime, f_22989_
int: a, THROW_GIFT_AT_DISTANCE, field_30117, MAX_DISTANCE, f_147546_
int: c, MIN_TIME_BETWEEN_GIFTS, field_30118, DEFAULT_DURATION, f_147547_
int: d, MAX_TIME_BETWEEN_GIFTS, field_30119, field_30119, f_147548_
int: e, TIME_TO_DELAY_FOR_HEAD_TO_FINISH_TURNING, field_30120, RUN_TIME, f_147549_
float: g, SPEED_MODIFIER, field_30121, WALK_SPEED, f_147551_
Constructors
Methods
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19962, shouldRun, func_212832_a_
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19962, shouldRun, m_6114_
void (ServerLevel, Villager, long): a, start, method_19963, run, func_212831_a_
void (ServerLevel, Villager, long): a, start, method_19963, run, m_6735_
boolean (ServerLevel, Villager, long): b, canStillUse, method_19965, shouldKeepRunning, func_212834_g_
boolean (ServerLevel, Villager, long): b, canStillUse, method_19965, shouldKeepRunning, m_6737_
void (ServerLevel, Villager, long): c, tick, method_19967, keepRunning, func_212833_d_
void (ServerLevel, Villager, long): c, tick, method_19967, keepRunning, m_6725_
void (ServerLevel, Villager, long): d, stop, method_19968, finishRunning, func_212835_f_
void (ServerLevel, Villager, long): d, stop, method_19968, finishRunning, m_6732_
void (Villager, LivingEntity): a, throwGift, method_19957, giveGifts, func_220398_a
void (Villager, LivingEntity): a, throwGift, method_19957, giveGifts, m_23011_
List<ItemStack> (Villager): a, getItemToThrow, method_19956, getGifts, func_220399_a
List<ItemStack> (Villager): a, getItemToThrow, method_19956, getGifts, m_23009_
boolean (Villager): b, isHeroVisible, method_19964, isNearestPlayerHero, func_220396_b
boolean (Villager): b, isHeroVisible, method_19964, isNearestPlayerHero, m_23029_
Optional<Player> (Villager): c, getNearestTargetableHero, method_19966, getNearestPlayerIfHero, func_220400_c
Optional<Player> (Villager): c, getNearestTargetableHero, method_19966, getNearestPlayerIfHero, m_23039_
boolean (Player): a, isHero, method_19959, isHero, func_220402_a
boolean (Player): a, isHero, method_19959, isHero, m_23017_
boolean (Villager, Player): a, isWithinThrowingDistance, method_19958, isCloseEnough, func_220401_a
boolean (Villager, Player): a, isWithinThrowingDistance, method_19958, isCloseEnough, m_23014_
int (ServerLevel): a, calculateTimeUntilNextGift, method_19961, getNextGiftDelay, func_220397_a
int (ServerLevel): a, calculateTimeUntilNextGift, method_19961, getNextGiftDelay, m_22993_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
asd
asg
net.minecraft.server.v1_16_R2.BehaviorVillageHeroGift
net.minecraft.server.v1_16_R3.BehaviorVillageHeroGift
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
aqs
asd
net.minecraft.server.v1_16_R1.BehaviorVillageHeroGift
net.minecraft.server.v1_16_R2.BehaviorVillageHeroGift
Fields
Constructors
Methods
1.16.1
Names
ami
aqs
net.minecraft.server.v1_15_R1.BehaviorVillageHeroGift
net.minecraft.server.v1_16_R1.BehaviorVillageHeroGift
Fields
Map<VillagerProfession, ResourceLocation>: a, gifts, field_18984, GIFTS, field_220403_a
Map<VillagerProfession, ResourceLocation>: b, gifts, field_18984, GIFTS, field_220403_a
int: b, timeUntilNextGift, field_18985, ticksLeft, field_220404_b
int: c, timeUntilNextGift, field_18985, ticksLeft, field_220404_b
boolean: c, giftGivenDuringThisRun, field_18986, done, field_220405_c
boolean: d, giftGivenDuringThisRun, field_18986, done, field_220405_c
long: d, timeSinceStart, field_18987, startTime, field_220406_d
long: e, timeSinceStart, field_18987, startTime, field_220406_d
Constructors
Methods
1.15.2
Names
amf
ami
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
akf
amf
net.minecraft.server.v1_14_R1.BehaviorVillageHeroGift
net.minecraft.server.v1_15_R1.BehaviorVillageHeroGift
Fields
Constructors
Methods
1.14.4
Names
akc
akf
net.minecraft.world.entity.ai.behavior.GiveGiftToHero
Fields
Map<VillagerProfession, MinecraftKey>: a, field_18984, GIFTS, field_220403_a
Map<VillagerProfession, ResourceLocation>: a, gifts, field_18984, GIFTS, field_220403_a
int: b, field_18985, ticksLeft, field_220404_b
int: b, timeUntilNextGift, field_18985, ticksLeft, field_220404_b
boolean: c, field_18986, done, field_220405_c
boolean: c, giftGivenDuringThisRun, field_18986, done, field_220405_c
long: d, field_18987, startTime, field_220406_d
long: d, timeSinceStart, field_18987, startTime, field_220406_d
Constructors
Methods
boolean (WorldServer, EntityVillager): a, method_19962, method_19962, func_212832_a_
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19962, shouldRun, func_212832_a_
void (WorldServer, EntityVillager, long): a, method_19963, method_19963, func_212831_a_
void (ServerLevel, Villager, long): a, start, method_19963, run, func_212831_a_
boolean (WorldServer, EntityVillager, long): b, method_19965, method_19965, func_212834_g_
boolean (ServerLevel, Villager, long): b, canStillUse, method_19965, shouldKeepRunning, func_212834_g_
void (WorldServer, EntityVillager, long): c, method_19967, method_19967, func_212833_d_
void (ServerLevel, Villager, long): c, tick, method_19967, keepRunning, func_212833_d_
void (WorldServer, EntityVillager, long): d, method_19968, method_19968, func_212835_f_
void (ServerLevel, Villager, long): d, stop, method_19968, finishRunning, func_212835_f_
void (EntityVillager, EntityLiving): a, method_19957, giveGifts, func_220398_a
void (Villager, LivingEntity): a, throwGift, method_19957, giveGifts, func_220398_a
List<ItemStack> (EntityVillager): a, method_19956, getGifts, func_220399_a
List<ItemStack> (Villager): a, getItemToThrow, method_19956, getGifts, func_220399_a
boolean (EntityVillager): b, method_19964, isNearestPlayerHero, func_220396_b
boolean (Villager): b, isHeroVisible, method_19964, isNearestPlayerHero, func_220396_b
Optional<EntityHuman> (EntityVillager): c, method_19966, getNearestPlayerIfHero, func_220400_c
Optional<Player> (Villager): c, getNearestTargetableHero, method_19966, getNearestPlayerIfHero, func_220400_c
boolean (EntityHuman): a, method_19959, isHero, func_220402_a
boolean (Player): a, isHero, method_19959, isHero, func_220402_a
boolean (EntityVillager, EntityHuman): a, method_19958, isCloseEnough, func_220401_a
boolean (Villager, Player): a, isWithinThrowingDistance, method_19958, isCloseEnough, func_220401_a
int (WorldServer): a, method_19961, getNextGiftDelay, func_220397_a
int (ServerLevel): a, calculateTimeUntilNextGift, method_19961, getNextGiftDelay, func_220397_a
1.14.3
Names
aka
akc
net.minecraft.entity.ai.brain.task.GiveGiftsToHeroTask
Fields
Map<VillagerProfession, MinecraftKey>: a, field_18984, field_220403_a
Map<VillagerProfession, MinecraftKey>: a, field_18984, GIFTS, field_220403_a
int: b, field_18985, field_220404_b
int: b, field_18985, ticksLeft, field_220404_b
boolean: c, field_18986, field_220405_c
boolean: c, field_18986, done, field_220405_c
long: d, field_18987, field_220406_d
long: d, field_18987, startTime, field_220406_d
Constructors
Methods
boolean (WorldServer, EntityVillager): a, method_19962, func_212832_a_
boolean (WorldServer, EntityVillager): a, method_19962, method_19962, func_212832_a_
void (WorldServer, EntityVillager, long): a, method_19963, func_212831_a_
void (WorldServer, EntityVillager, long): a, method_19963, method_19963, func_212831_a_
boolean (WorldServer, EntityVillager, long): b, method_19965, func_212834_g_
boolean (WorldServer, EntityVillager, long): b, method_19965, method_19965, func_212834_g_
void (WorldServer, EntityVillager, long): c, method_19967, func_212833_d_
void (WorldServer, EntityVillager, long): c, method_19967, method_19967, func_212833_d_
void (WorldServer, EntityVillager, long): d, method_19968, func_212835_f_
void (WorldServer, EntityVillager, long): d, method_19968, method_19968, func_212835_f_
void (EntityVillager, EntityLiving): a, method_19957, func_220398_a
void (EntityVillager, EntityLiving): a, method_19957, giveGifts, func_220398_a
List<ItemStack> (EntityVillager): a, method_19956, func_220399_a
List<ItemStack> (EntityVillager): a, method_19956, getGifts, func_220399_a
boolean (EntityVillager): b, method_19964, func_220396_b
boolean (EntityVillager): b, method_19964, isNearestPlayerHero, func_220396_b
Optional<EntityHuman> (EntityVillager): c, method_19966, func_220400_c
Optional<EntityHuman> (EntityVillager): c, method_19966, getNearestPlayerIfHero, func_220400_c
boolean (EntityHuman): a, method_19959, func_220402_a
boolean (EntityHuman): a, method_19959, isHero, func_220402_a
boolean (EntityVillager, EntityHuman): a, method_19958, func_220401_a
boolean (EntityVillager, EntityHuman): a, method_19958, isCloseEnough, func_220401_a
int (WorldServer): a, method_19961, func_220397_a
int (WorldServer): a, method_19961, getNextGiftDelay, func_220397_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
ajx
aka
Fields
Constructors
Methods
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
1.14
Names
ajx
net.minecraft.class_4243
net.minecraft.entity.ai.brain.task.GiveHeroGiftsTask
net.minecraft.server.v1_14_R1.BehaviorVillageHeroGift
Fields
Map<VillagerProfession, MinecraftKey>: a, field_18984, field_220403_a
int: b, field_18985, field_220404_b
boolean: c, field_18986, field_220405_c
long: d, field_18987, field_220406_d
Constructors
(int)
Methods
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
boolean (WorldServer, EntityVillager): a, method_19962, func_212832_a_
void (WorldServer, EntityVillager, long): a, method_19963, func_212831_a_
boolean (WorldServer, EntityVillager, long): b, method_19965, func_212834_g_
void (WorldServer, EntityVillager, long): c, method_19967, func_212833_d_
void (WorldServer, EntityVillager, long): d, method_19968, func_212835_f_
void (EntityVillager, EntityLiving): a, method_19957, func_220398_a
List<ItemStack> (EntityVillager): a, method_19956, func_220399_a
boolean (EntityVillager): b, method_19964, func_220396_b
Optional<EntityHuman> (EntityVillager): c, method_19966, func_220400_c
boolean (EntityHuman): a, method_19959, func_220402_a
boolean (EntityVillager, EntityHuman): a, method_19958, func_220401_a
int (WorldServer): a, method_19961, func_220397_a