History - net.minecraft.world.entity.animal.allay.Allay

1.21.3

Names

cgk

cjd

Fields

org.slf4j.Logger: e, LOGGER, field_39045, LOGGER, f_218307_

org.slf4j.Logger: bZ, LOGGER, field_39045, LOGGER

Vec3i: cc, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_

Vec3i: ca, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER

com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super Allay>>>: b, SENSOR_TYPES, field_38398, SENSORS, f_218297_

com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super Allay>>>: b, SENSOR_TYPES, field_38398, SENSORS

com.google.common.collect.ImmutableList<MemoryModuleType<?>>: c, MEMORY_TYPES, field_38403, MEMORY_MODULES, f_218301_

com.google.common.collect.ImmutableList<MemoryModuleType<?>>: c, MEMORY_TYPES, field_38403, MEMORY_MODULES

com.google.common.collect.ImmutableList<Float>: d, THROW_SOUND_PITCHES, field_38937, THROW_SOUND_PITCHES, f_218306_

com.google.common.collect.ImmutableList<Float>: d, THROW_SOUND_PITCHES, field_38937, THROW_SOUND_PITCHES

DynamicGameEventListener<VibrationSystem$Listener>: cl, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

DynamicGameEventListener<VibrationSystem$Listener>: ci, dynamicVibrationListener, field_38401, gameEventHandler

SimpleContainer: cp, inventory, field_38402, inventory, f_218303_

SimpleContainer: cm, inventory, field_38402, inventory

float: cs, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: cp, holdingItemAnimationTicks, field_38935, itemHoldAnimationTicks

float: ct, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

float: cq, holdingItemAnimationTicks0, field_38936, prevItemHoldAnimationTicks

int: cd, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_

int: cb, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461

float: ce, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_

float: cc, DANCING_LOOP_DURATION, field_39462, field_39462

float: cf, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_

float: cd, SPINNING_ANIMATION_DURATION, field_39463, field_39463

Ingredient: cg, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

int: ch, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: ce, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN

int: ci, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

int: cf, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679

EntityDataAccessor<Boolean>: cj, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: cg, DATA_DANCING, field_39466, DANCING

EntityDataAccessor<Boolean>: ck, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

EntityDataAccessor<Boolean>: ch, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE

DynamicGameEventListener<Allay$JukeboxListener>: co, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

DynamicGameEventListener<Allay$JukeboxListener>: cl, dynamicJukeboxListener, field_39469, jukeboxEventHandler

BlockPos: cq, jukeboxPos, field_39470, jukeboxPos, f_238682_

BlockPos: cn, jukeboxPos, field_39470, jukeboxPos

long: cr, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

long: co, duplicationCooldown, field_39471, duplicationCooldown

float: cu, dancingAnimationTicks, field_39472, danceTicks, f_238687_

float: cr, dancingAnimationTicks, field_39472, danceTicks

float: cv, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cs, spinningAnimationTicks, field_39473, spinningAnimationTicks

float: cw, spinningAnimationTicks0, field_39474, field_39474, f_238552_

float: ct, spinningAnimationTicks0, field_39474, prevSpinningAnimationTicks

VibrationSystem$Data: cm, vibrationData, field_44596, vibrationListenerData, f_279586_

VibrationSystem$Data: cj, vibrationData, field_44596, vibrationListenerData

VibrationSystem$User: cn, vibrationUser, field_39468, vibrationCallback, f_279563_

VibrationSystem$User: ck, vibrationUser, field_39468, vibrationCallback

int: a, MAX_NOTEBLOCK_DISTANCE, field_54974, field_54974

Constructors

Methods

Brain$Provider<Allay> (): dU, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): ed, brainProvider, method_28306, createBrainProfile

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain

Brain<Allay> (): dT, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): ec, getBrain, method_18868, getBrain

AttributeSupplier$Builder (): s, createAttributes, method_42655, createAllayAttributes, m_218388_

AttributeSupplier$Builder (): m, createAttributes, method_42655, createAllayAttributes

PathNavigation (Level): b, createNavigation, method_5965, createNavigation, m_6037_

PathNavigation (Level): b, createNavigation, method_5965, createNavigation

void (Vec3): a, travel, method_6091, travel, m_7023_

void (Vec3): a_, travel, method_6091, travel

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound

void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, m_7840_

void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound

float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fg, getSoundVolume, method_6107, getSoundVolume

void (): ab, customServerAiStep, method_5958, mobTick, m_8024_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick

boolean (): fS, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fN, canPickUpLoot, method_5936, canPickUpLoot

boolean (): t, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): p, hasItemInHand, method_43396, isHoldingItem

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

boolean (): go, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): gr, isOnPickupCooldown, method_42654, isItemPickupCoolingDown

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob

SimpleContainer (): x, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): t, getInventory, method_35199, getInventory

Vec3i (): X, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander

boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_

void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_

void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData

boolean (): aW, isFlapping, method_5776, isFlappingWings, m_142039_

boolean (): ba, isFlapping, method_5776, isFlappingWings

void (BiConsumer<DynamicGameEventListener<?>, ServerLevel>): a, updateDynamicGameEventListener, method_42147, updateEventHandler, m_213651_

void (BiConsumer<DynamicGameEventListener<?>, ServerLevel>): a, updateDynamicGameEventListener, method_42147, updateEventHandler

float (float): H, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

float (float): J, getHoldingItemAnimationProgress, method_43397, getItemHoldAnimationTicks

void (): ez, dropEquipment, method_16078, dropInventory, m_5907_

boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_

boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt

boolean (): gi, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): gm, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash

Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cT, getLeashOffset, method_29919, getLeashOffset

void (BlockPos, boolean): b, setJukeboxPlaying, method_44358, updateJukeboxPos, m_240101_

void (BlockPos, boolean): b, setJukeboxPlaying, method_44358, updateJukeboxPos

boolean (): gk, isDancing, method_44359, isDancing, m_239559_

boolean (): x, isDancing, method_44359, isDancing

void (boolean): x, setDancing, method_44367, setDancing, m_240177_

void (boolean): x, setDancing, method_44367, setDancing

boolean (): gp, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): gs, shouldStopDancing, method_44361, shouldStopDancing

boolean (): gl, isSpinning, method_44360, isSpinning, m_239302_

boolean (): go, isSpinning, method_44360, isSpinning

float (float): I, getSpinningProgress, method_44368, method_44368, m_240056_

float (float): K, getSpinningProgress, method_44368, getSpinningAnimationTicks

void (): gq, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gt, updateDuplicationCooldown, method_44362, tickDuplicationCooldown

boolean (ItemStack): n, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_

void (): gr, duplicateAllay, method_44363, duplicate, m_218376_

void (): gu, duplicateAllay, method_44363, duplicate

void (): gs, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

void (): gv, resetDuplicationCooldown, method_44364, startDuplicationCooldown

boolean (): gt, canDuplicate, method_44365, canDuplicate, m_218324_

boolean (): gw, canDuplicate, method_44365, canDuplicate

void (Player, ItemStack): a, removeInteractionItem, method_44357, decrementStackUnlessInCreative, m_239358_

void (Player, ItemStack): a, removeInteractionItem, method_44357, decrementStackUnlessInCreative

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus

void (): gu, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

void (): gx, spawnHeartParticle, method_44608, addHeartParticle

boolean (ItemStack, ItemStack): d, allayConsidersItemEqual, method_45340, areItemsEqual, m_245613_

boolean (ItemStack, ItemStack): c, allayConsidersItemEqual, method_45340, areItemsEqual

boolean (ItemStack, ItemStack): e, hasNonMatchingPotion, method_45341, areDifferentPotions, m_247678_

boolean (ItemStack, ItemStack): d, hasNonMatchingPotion, method_45341, areDifferentPotions

boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent, m_246525_

boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent

VibrationSystem$Data (): gm, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$Data (): gp, getVibrationData, method_51298, getVibrationListenerData

VibrationSystem$User (): gn, getVibrationUser, method_51299, getVibrationCallback, m_280445_

VibrationSystem$User (): gq, getVibrationUser, method_51299, getVibrationCallback

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage

void (ServerLevel): a, customServerAiStep, method_5958, mobTick

boolean (EquipmentSlot): f, canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot

boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820, canGather

void (ServerLevel, ItemEntity): a, pickUpItem, method_5949, loot

void (ServerLevel): f, dropEquipment, method_16078, dropInventory

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cgn

cgk

Fields

Vec3i: bY, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_

Vec3i: cc, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_

DynamicGameEventListener<VibrationSystem$Listener>: ch, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

DynamicGameEventListener<VibrationSystem$Listener>: cl, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

SimpleContainer: cl, inventory, field_38402, inventory, f_218303_

SimpleContainer: cp, inventory, field_38402, inventory, f_218303_

float: co, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: cs, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: cp, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

float: ct, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

int: bZ, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_

int: cd, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_

float: ca, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_

float: ce, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_

float: cb, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_

float: cf, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_

Ingredient: cc, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

Ingredient: cg, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

int: cd, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: ch, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: ce, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

int: ci, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

EntityDataAccessor<Boolean>: cf, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: cj, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: cg, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

EntityDataAccessor<Boolean>: ck, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

DynamicGameEventListener<Allay$JukeboxListener>: ck, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

DynamicGameEventListener<Allay$JukeboxListener>: co, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

BlockPos: cm, jukeboxPos, field_39470, jukeboxPos, f_238682_

BlockPos: cq, jukeboxPos, field_39470, jukeboxPos, f_238682_

long: cn, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

long: cr, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

float: cq, dancingAnimationTicks, field_39472, danceTicks, f_238687_

float: cu, dancingAnimationTicks, field_39472, danceTicks, f_238687_

float: cr, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cv, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cs, spinningAnimationTicks0, field_39474, field_39474, f_238552_

float: cw, spinningAnimationTicks0, field_39474, field_39474, f_238552_

VibrationSystem$Data: ci, vibrationData, field_44596, vibrationListenerData, f_279586_

VibrationSystem$Data: cm, vibrationData, field_44596, vibrationListenerData, f_279586_

VibrationSystem$User: cj, vibrationUser, field_39468, vibrationCallback, f_279563_

VibrationSystem$User: cn, vibrationUser, field_39468, vibrationCallback, f_279563_

Constructors

Methods

Brain$Provider<Allay> (): dT, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): dU, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<Allay> (): dS, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): dT, getBrain, method_18868, getBrain, m_6274_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): Z, customServerAiStep, method_5958, mobTick, m_8024_

void (): ab, customServerAiStep, method_5958, mobTick, m_8024_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

boolean (): fV, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fS, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): u, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): t, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): gu, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): go, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): x, getInventory, method_35199, getInventory, m_35311_

Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): X, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

boolean (): aV, isFlapping, method_5776, isFlappingWings, m_142039_

boolean (): aW, isFlapping, method_5776, isFlappingWings, m_142039_

float (float): G, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

float (float): H, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

void (): eD, dropEquipment, method_16078, dropInventory, m_5907_

void (): ez, dropEquipment, method_16078, dropInventory, m_5907_

boolean (): go, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): gi, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): gq, isDancing, method_44359, isDancing, m_239559_

boolean (): gk, isDancing, method_44359, isDancing, m_239559_

void (boolean): w, setDancing, method_44367, setDancing, m_240177_

void (boolean): x, setDancing, method_44367, setDancing, m_240177_

boolean (): gv, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): gp, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): gr, isSpinning, method_44360, isSpinning, m_239302_

boolean (): gl, isSpinning, method_44360, isSpinning, m_239302_

float (float): H, getSpinningProgress, method_44368, method_44368, m_240056_

float (float): I, getSpinningProgress, method_44368, method_44368, m_240056_

void (): gw, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gq, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gx, duplicateAllay, method_44363, duplicate, m_218376_

void (): gr, duplicateAllay, method_44363, duplicate, m_218376_

void (): gy, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

void (): gs, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

boolean (): gz, canDuplicate, method_44365, canDuplicate, m_218324_

boolean (): gt, canDuplicate, method_44365, canDuplicate, m_218324_

void (): gA, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

void (): gu, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

VibrationSystem$Data (): gs, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$Data (): gm, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$User (): gt, getVibrationUser, method_51299, getVibrationCallback, m_280445_

VibrationSystem$User (): gn, getVibrationUser, method_51299, getVibrationCallback, m_280445_

1.20.6

Names

bzc

cgn

Fields

Vec3i: bT, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_

Vec3i: bY, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_

DynamicGameEventListener<VibrationSystem$Listener>: cc, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

DynamicGameEventListener<VibrationSystem$Listener>: ch, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

SimpleContainer: cg, inventory, field_38402, inventory, f_218303_

SimpleContainer: cl, inventory, field_38402, inventory, f_218303_

float: cj, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: co, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: ck, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

float: cp, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

int: bU, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_

int: bZ, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_

float: bV, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_

float: ca, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_

float: bW, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_

float: cb, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_

Ingredient: bX, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

Ingredient: cc, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

int: bY, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: cd, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: bZ, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

int: ce, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

EntityDataAccessor<Boolean>: ca, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: cf, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: cb, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

EntityDataAccessor<Boolean>: cg, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

DynamicGameEventListener<Allay$JukeboxListener>: cf, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

DynamicGameEventListener<Allay$JukeboxListener>: ck, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

BlockPos: ch, jukeboxPos, field_39470, jukeboxPos, f_238682_

BlockPos: cm, jukeboxPos, field_39470, jukeboxPos, f_238682_

long: ci, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

long: cn, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

float: cl, dancingAnimationTicks, field_39472, danceTicks, f_238687_

float: cq, dancingAnimationTicks, field_39472, danceTicks, f_238687_

float: cm, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cr, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cn, spinningAnimationTicks0, field_39474, field_39474, f_238552_

float: cs, spinningAnimationTicks0, field_39474, field_39474, f_238552_

VibrationSystem$Data: cd, vibrationData, field_44596, vibrationListenerData, f_279586_

VibrationSystem$Data: ci, vibrationData, field_44596, vibrationListenerData, f_279586_

VibrationSystem$User: ce, vibrationUser, field_39468, vibrationCallback, f_279563_

VibrationSystem$User: cj, vibrationUser, field_39468, vibrationCallback, f_279563_

Constructors

Methods

Brain$Provider<Allay> (): dP, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): dT, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<Allay> (): dO, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): dS, getBrain, method_18868, getBrain, m_6274_

AttributeSupplier$Builder (): u, createAttributes, method_42655, createAllayAttributes, m_218388_

AttributeSupplier$Builder (): s, createAttributes, method_42655, createAllayAttributes, m_218388_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

boolean (): fK, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fV, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): w, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): u, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): gi, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): gu, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

SimpleContainer (): A, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_

boolean (): aT, isFlapping, method_5776, isFlappingWings, m_142039_

boolean (): aV, isFlapping, method_5776, isFlappingWings, m_142039_

float (float): E, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

float (float): G, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

void (): ey, dropEquipment, method_16078, dropInventory, m_5907_

void (): eD, dropEquipment, method_16078, dropInventory, m_5907_

boolean (): gc, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): go, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): ge, isDancing, method_44359, isDancing, m_239559_

boolean (): gq, isDancing, method_44359, isDancing, m_239559_

boolean (): gj, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): gv, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): gf, isSpinning, method_44360, isSpinning, m_239302_

boolean (): gr, isSpinning, method_44360, isSpinning, m_239302_

float (float): F, getSpinningProgress, method_44368, method_44368, m_240056_

float (float): H, getSpinningProgress, method_44368, method_44368, m_240056_

void (): gk, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gw, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

boolean (ItemStack): l, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_

boolean (ItemStack): n, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_

void (): gl, duplicateAllay, method_44363, duplicate, m_218376_

void (): gx, duplicateAllay, method_44363, duplicate, m_218376_

void (): gm, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

void (): gy, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

boolean (): gn, canDuplicate, method_44365, canDuplicate, m_218324_

boolean (): gz, canDuplicate, method_44365, canDuplicate, m_218324_

void (): go, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

void (): gA, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

VibrationSystem$Data (): gg, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$Data (): gs, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$User (): gh, getVibrationUser, method_51299, getVibrationCallback, m_280445_

VibrationSystem$User (): gt, getVibrationUser, method_51299, getVibrationCallback, m_280445_

float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

1.20.4

Names

bvv

bzc

Fields

Constructors

Methods

Brain$Provider<Allay> (): dO, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): dP, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<Allay> (): dN, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): dO, getBrain, method_18868, getBrain, m_6274_

AttributeSupplier$Builder (): s, createAttributes, method_42655, createAllayAttributes, m_218388_

AttributeSupplier$Builder (): u, createAttributes, method_42655, createAllayAttributes, m_218388_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): a, travel, method_6091, travel, m_7023_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): X, customServerAiStep, method_5958, mobTick, m_8024_

void (): Z, customServerAiStep, method_5958, mobTick, m_8024_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

boolean (): fJ, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fK, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): t, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): w, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): gh, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): gi, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): A, getInventory, method_35199, getInventory, m_35311_

Vec3i (): T, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

boolean (): aR, isFlapping, method_5776, isFlappingWings, m_142039_

boolean (): aT, isFlapping, method_5776, isFlappingWings, m_142039_

void (): ex, dropEquipment, method_16078, dropInventory, m_5907_

void (): ey, dropEquipment, method_16078, dropInventory, m_5907_

boolean (): gb, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): gc, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): gd, isDancing, method_44359, isDancing, m_239559_

boolean (): ge, isDancing, method_44359, isDancing, m_239559_

boolean (): gi, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): gj, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): ge, isSpinning, method_44360, isSpinning, m_239302_

boolean (): gf, isSpinning, method_44360, isSpinning, m_239302_

void (): gj, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gk, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gk, duplicateAllay, method_44363, duplicate, m_218376_

void (): gl, duplicateAllay, method_44363, duplicate, m_218376_

void (): gl, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

void (): gm, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

boolean (): gm, canDuplicate, method_44365, canDuplicate, m_218324_

boolean (): gn, canDuplicate, method_44365, canDuplicate, m_218324_

void (): gn, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

void (): go, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

VibrationSystem$Data (): gf, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$Data (): gg, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$User (): gg, getVibrationUser, method_51299, getVibrationCallback, m_280445_

VibrationSystem$User (): gh, getVibrationUser, method_51299, getVibrationCallback, m_280445_

1.20.2

Names

bsp

bvv

Fields

DynamicGameEventListener<VibrationSystem$Listener>: cd, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

DynamicGameEventListener<VibrationSystem$Listener>: cc, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

SimpleContainer: ch, inventory, field_38402, inventory, f_218303_

SimpleContainer: cg, inventory, field_38402, inventory, f_218303_

float: ck, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: cj, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: cl, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

float: ck, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

EntityDataAccessor<Boolean>: cb, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: ca, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: cc, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

EntityDataAccessor<Boolean>: cb, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

DynamicGameEventListener<Allay$JukeboxListener>: cg, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

DynamicGameEventListener<Allay$JukeboxListener>: cf, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

BlockPos: ci, jukeboxPos, field_39470, jukeboxPos, f_238682_

BlockPos: ch, jukeboxPos, field_39470, jukeboxPos, f_238682_

long: cj, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

long: ci, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

float: cm, dancingAnimationTicks, field_39472, field_39472, f_238687_

float: cl, dancingAnimationTicks, field_39472, danceTicks, f_238687_

float: cn, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cm, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: co, spinningAnimationTicks0, field_39474, field_39474, f_238552_

float: cn, spinningAnimationTicks0, field_39474, field_39474, f_238552_

double: ca, RIDING_OFFSET, field_40129, field_40129, f_243732_

VibrationSystem$Data: ce, vibrationData, field_44596, vibrationListenerData, f_279586_

VibrationSystem$Data: cd, vibrationData, field_44596, vibrationListenerData, f_279586_

VibrationSystem$User: cf, vibrationUser, field_39468, vibrationCallback, f_279563_

VibrationSystem$User: ce, vibrationUser, field_39468, vibrationCallback, f_279563_

Constructors

Methods

Brain$Provider<Allay> (): dL, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): dO, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<Allay> (): dK, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): dN, getBrain, method_18868, getBrain, m_6274_

AttributeSupplier$Builder (): q, createAttributes, method_42655, createAllayAttributes, m_218388_

AttributeSupplier$Builder (): s, createAttributes, method_42655, createAllayAttributes, m_218388_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): W, customServerAiStep, method_5958, mobTick, m_8024_

void (): X, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): fG, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fJ, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): r, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): t, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): gd, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): gh, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

SimpleContainer (): w, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_

Vec3i (): R, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): T, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

boolean (): aP, isFlapping, method_5776, isFlappingWings, m_142039_

boolean (): aR, isFlapping, method_5776, isFlappingWings, m_142039_

float (float): D, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

float (float): E, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

void (): eu, dropEquipment, method_16078, dropInventory, m_5907_

void (): ex, dropEquipment, method_16078, dropInventory, m_5907_

boolean (): fW, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): gb, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_

boolean (): fY, isDancing, method_44359, isDancing, m_239559_

boolean (): gd, isDancing, method_44359, isDancing, m_239559_

boolean (): ge, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): gi, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): ga, isSpinning, method_44360, method_44360, m_239302_

boolean (): ge, isSpinning, method_44360, isSpinning, m_239302_

float (float): E, getSpinningProgress, method_44368, method_44368, m_240056_

float (float): F, getSpinningProgress, method_44368, method_44368, m_240056_

void (): gf, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gj, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gg, duplicateAllay, method_44363, duplicate, m_218376_

void (): gk, duplicateAllay, method_44363, duplicate, m_218376_

void (): gh, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

void (): gl, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

boolean (): gi, canDuplicate, method_44365, canDuplicate, m_218324_

boolean (): gm, canDuplicate, method_44365, canDuplicate, m_218324_

void (): gj, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

void (): gn, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

boolean (): fZ, isPanicking, method_45342, isPanicking, m_246801_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

VibrationSystem$Data (): gb, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$Data (): gf, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$User (): gc, getVibrationUser, method_51299, getVibrationCallback, m_280445_

VibrationSystem$User (): gg, getVibrationUser, method_51299, getVibrationCallback, m_280445_

float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_

1.20.1

Names

bsn

bsp

Fields

int: bS, VIBRATION_EVENT_LISTENER_RANGE, field_38405, field_38405, f_238548_

SimpleContainer: cg, inventory, field_38402, inventory, f_218303_

SimpleContainer: ch, inventory, field_38402, inventory, f_218303_

float: cj, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: ck, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: ck, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

float: cl, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

VibrationListener$VibrationListenerConfig: ce, vibrationListenerConfig, field_39468, listenerCallback, f_238787_

DynamicGameEventListener<Allay$JukeboxListener>: cf, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

DynamicGameEventListener<Allay$JukeboxListener>: cg, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

BlockPos: ch, jukeboxPos, field_39470, jukeboxPos, f_238682_

BlockPos: ci, jukeboxPos, field_39470, jukeboxPos, f_238682_

long: ci, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

long: cj, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

float: cl, dancingAnimationTicks, field_39472, field_39472, f_238687_

float: cm, dancingAnimationTicks, field_39472, field_39472, f_238687_

float: cm, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cn, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cn, spinningAnimationTicks0, field_39474, field_39474, f_238552_

float: co, spinningAnimationTicks0, field_39474, field_39474, f_238552_

VibrationSystem$Data: ce, vibrationData, field_44596, vibrationListenerData, f_279586_

VibrationSystem$User: cf, vibrationUser, field_39468, vibrationCallback, f_279563_

Constructors

Methods

Brain$Provider<Allay> (): dI, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): dL, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<Allay> (): dH, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): dK, getBrain, method_18868, getBrain, m_6274_

PathNavigation (Level): a, createNavigation, method_5965, createNavigation, m_6037_

PathNavigation (Level): b, createNavigation, method_5965, createNavigation, m_6037_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): U, customServerAiStep, method_5958, mobTick, m_8024_

void (): W, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): fA, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fG, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fV, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): gd, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

Vec3i (): P, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): R, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

boolean (): aN, isFlapping, method_5776, isFlappingWings, m_142039_

boolean (): aP, isFlapping, method_5776, isFlappingWings, m_142039_

float (float): C, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

float (float): D, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

void (): er, dropEquipment, method_16078, dropInventory, m_5907_

void (): eu, dropEquipment, method_16078, dropInventory, m_5907_

boolean (): fQ, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): fW, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

boolean (): fS, isDancing, method_44359, isDancing, m_239559_

boolean (): fY, isDancing, method_44359, isDancing, m_239559_

boolean (): fW, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): ge, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): fU, isSpinning, method_44360, method_44360, m_239302_

boolean (): ga, isSpinning, method_44360, method_44360, m_239302_

float (float): D, getSpinningProgress, method_44368, method_44368, m_240056_

float (float): E, getSpinningProgress, method_44368, method_44368, m_240056_

void (): fX, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): gf, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): fY, duplicateAllay, method_44363, duplicate, m_218376_

void (): gg, duplicateAllay, method_44363, duplicate, m_218376_

void (): fZ, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

void (): gh, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

boolean (): ga, canDuplicate, method_44365, canDuplicate, m_218324_

boolean (): gi, canDuplicate, method_44365, canDuplicate, m_218324_

void (): gb, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

void (): gj, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

boolean (): fT, isPanicking, method_45342, isPanicking, m_246801_

boolean (): fZ, isPanicking, method_45342, isPanicking, m_246801_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

VibrationSystem$Data (): gb, getVibrationData, method_51298, getVibrationListenerData, m_280002_

VibrationSystem$User (): gc, getVibrationUser, method_51299, getVibrationCallback, m_280445_

1.19.4

Names

bqs

bsn

Fields

int: bX, VIBRATION_EVENT_LISTENER_RANGE, field_38405, field_38405, f_238548_

int: bS, VIBRATION_EVENT_LISTENER_RANGE, field_38405, field_38405, f_238548_

Vec3i: bY, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_

Vec3i: bT, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_

DynamicGameEventListener<VibrationListener>: ci, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

DynamicGameEventListener<VibrationListener>: cd, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

SimpleContainer: cl, inventory, field_38402, inventory, f_218303_

SimpleContainer: cg, inventory, field_38402, inventory, f_218303_

float: co, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: cj, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: cp, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

float: ck, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

int: bZ, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_

int: bU, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_

float: ca, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_

float: bV, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_

float: cb, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_

float: bW, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_

Ingredient: cc, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

Ingredient: bX, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

int: cd, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: bY, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: ce, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

int: bZ, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

EntityDataAccessor<Boolean>: cg, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: cb, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: ch, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

EntityDataAccessor<Boolean>: cc, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

VibrationListener$VibrationListenerConfig: cj, vibrationListenerConfig, field_39468, listenerCallback, f_238787_

VibrationListener$VibrationListenerConfig: ce, vibrationListenerConfig, field_39468, listenerCallback, f_238787_

DynamicGameEventListener<Allay$JukeboxListener>: ck, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

DynamicGameEventListener<Allay$JukeboxListener>: cf, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

BlockPos: cm, jukeboxPos, field_39470, jukeboxPos, f_238682_

BlockPos: ch, jukeboxPos, field_39470, jukeboxPos, f_238682_

long: cn, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

long: ci, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

float: cq, dancingAnimationTicks, field_39472, field_39472, f_238687_

float: cl, dancingAnimationTicks, field_39472, field_39472, f_238687_

float: cr, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cm, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cs, spinningAnimationTicks0, field_39474, field_39474, f_238552_

float: cn, spinningAnimationTicks0, field_39474, field_39474, f_238552_

double: cf, RIDING_OFFSET, field_40129, field_40129, f_243732_

double: ca, RIDING_OFFSET, field_40129, field_40129, f_243732_

Constructors

Methods

Brain$Provider<Allay> (): dE, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): dI, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<Allay> (): dD, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): dH, getBrain, method_18868, getBrain, m_6274_

AttributeSupplier$Builder (): m, createAttributes, method_42655, createAllayAttributes, m_218388_

AttributeSupplier$Builder (): q, createAttributes, method_42655, createAllayAttributes, m_218388_

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_

boolean (): fu, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fA, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): p, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): r, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

boolean (): fP, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): fV, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

SimpleContainer (): t, getInventory, method_35199, getInventory, m_35311_

SimpleContainer (): w, getInventory, method_35199, getInventory, m_35311_

boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_

boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_

void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

boolean (): aP, isFlapping, method_5776, isFlappingWings, m_142039_

boolean (): aN, isFlapping, method_5776, isFlappingWings, m_142039_

float (float): z, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

float (float): C, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

void (): en, dropEquipment, method_16078, dropInventory, m_5907_

void (): er, dropEquipment, method_16078, dropInventory, m_5907_

boolean (): fK, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): fQ, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_

boolean (): fM, isDancing, method_44359, isDancing, m_239559_

boolean (): fS, isDancing, method_44359, isDancing, m_239559_

void (boolean): v, setDancing, method_44367, setDancing, m_240177_

void (boolean): w, setDancing, method_44367, setDancing, m_240177_

boolean (): fQ, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): fW, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): fO, isSpinning, method_44360, method_44360, m_239302_

boolean (): fU, isSpinning, method_44360, method_44360, m_239302_

float (float): A, getSpinningProgress, method_44368, method_44368, m_240056_

float (float): D, getSpinningProgress, method_44368, method_44368, m_240056_

void (): fR, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): fX, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

boolean (ItemStack): m, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_

boolean (ItemStack): l, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_

void (): fS, duplicateAllay, method_44363, duplicate, m_218376_

void (): fY, duplicateAllay, method_44363, duplicate, m_218376_

void (): fT, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

void (): fZ, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

boolean (): fU, canDuplicate, method_44365, canDuplicate, m_218324_

boolean (): ga, canDuplicate, method_44365, canDuplicate, m_218324_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (): fV, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

void (): gb, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

boolean (): fN, isPanicking, method_45342, isPanicking, m_246801_

boolean (): fT, isPanicking, method_45342, isPanicking, m_246801_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

1.19.3

Names

boi

bqs

Fields

float: cc, PATHFINDING_BOUNDING_BOX_PADDING, field_39451, field_39451, f_238172_

Ingredient: cd, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

Ingredient: cc, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

int: ce, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: cd, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: cf, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

int: ce, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

double: cf, RIDING_OFFSET, field_40129, field_40129, f_243732_

Constructors

Methods

Brain$Provider<Allay> (): dz, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): dE, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<Allay> (): dy, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): dD, getBrain, method_18868, getBrain, m_6274_

AttributeSupplier$Builder (): n, createAttributes, method_42655, createAllayAttributes, m_218388_

AttributeSupplier$Builder (): m, createAttributes, method_42655, createAllayAttributes, m_218388_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): T, customServerAiStep, method_5958, mobTick, m_8024_

void (): U, customServerAiStep, method_5958, mobTick, m_8024_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): k, tick, method_5773, tick, m_8119_

void (): l, tick, method_5773, tick, m_8119_

boolean (): fq, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fu, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): q, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): p, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (): fL, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): fP, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

Vec3i (): O, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): P, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

boolean (): aL, isFlapping, method_5776, hasWings, m_142039_

boolean (): aP, isFlapping, method_5776, isFlappingWings, m_142039_

float (float): y, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

float (float): z, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

void (): ei, dropEquipment, method_16078, dropInventory, m_5907_

void (): en, dropEquipment, method_16078, dropInventory, m_5907_

boolean (): fH, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): fK, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

Iterable<BlockPos> (): fF, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_

Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

boolean (): fJ, isDancing, method_44359, isDancing, m_239559_

boolean (): fM, isDancing, method_44359, isDancing, m_239559_

boolean (): fM, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): fQ, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): fK, isSpinning, method_44360, method_44360, m_239302_

boolean (): fO, isSpinning, method_44360, method_44360, m_239302_

float (float): z, getSpinningProgress, method_44368, method_44368, m_240056_

float (float): A, getSpinningProgress, method_44368, method_44368, m_240056_

void (): fN, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): fR, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

void (): fO, duplicateAllay, method_44363, duplicate, m_218376_

void (): fS, duplicateAllay, method_44363, duplicate, m_218376_

void (): fP, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

void (): fT, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

boolean (): fQ, canDuplicate, method_44365, canDuplicate, m_218324_

boolean (): fU, canDuplicate, method_44365, canDuplicate, m_218324_

void (): fR, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

void (): fV, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

boolean (ItemStack, ItemStack): d, allayConsidersItemEqual, method_45340, areItemsEqual, m_245613_

boolean (ItemStack, ItemStack): e, hasNonMatchingPotion, method_45341, areDifferentPotions, m_247678_

boolean (): fN, isPanicking, method_45342, isPanicking, m_246801_

boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent, m_246525_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

1.19.2

Names

Fields

org.slf4j.Logger: e, LOGGER, field_39045, field_39045, f_218307_

org.slf4j.Logger: e, LOGGER, field_39045, LOGGER, f_218307_

Constructors

Methods

1.19.1

Names

bnl

boi

Fields

int: bX, GAME_EVENT_LISTENER_RANGE, field_38405, field_38405, f_218298_

int: bX, VIBRATION_EVENT_LISTENER_RANGE, field_38405, field_38405, f_238548_

int: bZ, ANIMATION_DURATION, field_38934, field_38934, f_218300_

float: ca, PATHFINDING_BOUNDING_BOX_PADDING, field_39451, field_39451, f_238172_

float: cc, PATHFINDING_BOUNDING_BOX_PADDING, field_39451, field_39451, f_238172_

DynamicGameEventListener<VibrationListener>: cb, dynamicGameEventListener, field_38401, gameEventHandler, f_218302_

DynamicGameEventListener<VibrationListener>: ci, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_

SimpleContainer: cc, inventory, field_38402, inventory, f_218303_

SimpleContainer: cl, inventory, field_38402, inventory, f_218303_

float: cd, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: co, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: ce, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

float: cp, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

int: bZ, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_

float: ca, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_

float: cb, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_

Ingredient: cd, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_

int: ce, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_

int: cf, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_

EntityDataAccessor<Boolean>: cg, DATA_DANCING, field_39466, DANCING, f_238627_

EntityDataAccessor<Boolean>: ch, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_

VibrationListener$VibrationListenerConfig: cj, vibrationListenerConfig, field_39468, listenerCallback, f_238787_

DynamicGameEventListener<Allay$JukeboxListener>: ck, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_

BlockPos: cm, jukeboxPos, field_39470, jukeboxPos, f_238682_

long: cn, duplicationCooldown, field_39471, duplicationCooldown, f_238791_

float: cq, dancingAnimationTicks, field_39472, field_39472, f_238687_

float: cr, spinningAnimationTicks, field_39473, field_39473, f_238541_

float: cs, spinningAnimationTicks0, field_39474, field_39474, f_238552_

Constructors

Methods

Brain$Provider<Allay> (): dA, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Allay> (): dz, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<Allay> (): dz, getBrain, method_18868, getBrain, m_6274_

Brain<Allay> (): dy, getBrain, method_18868, getBrain, m_6274_

float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_

boolean (): fr, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fq, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fM, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): fL, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

boolean (): fK, isFlying, method_43395, method_43395, m_218375_

void (): ej, dropEquipment, method_16078, dropInventory, m_5907_

void (): ei, dropEquipment, method_16078, dropInventory, m_5907_

boolean (ServerLevel, GameEventListener, BlockPos, GameEvent, GameEvent$Context): a, shouldListen, method_32970, accepts, m_213641_

void (ServerLevel, GameEventListener, BlockPos, GameEvent, Entity, Entity, float): a, onSignalReceive, method_32969, accept, m_213991_

TagKey<GameEvent> (): fL, getListenableEvents, method_42210, getTag, m_213929_

boolean (): fI, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

boolean (): fH, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

Iterable<BlockPos> (): fG, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_

Iterable<BlockPos> (): fF, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_

Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (BlockPos, boolean): b, setJukeboxPlaying, method_44358, updateJukeboxPos, m_240101_

boolean (): fJ, isDancing, method_44359, isDancing, m_239559_

void (boolean): v, setDancing, method_44367, setDancing, m_240177_

boolean (): fM, shouldStopDancing, method_44361, shouldStopDancing, m_239812_

boolean (): fK, isSpinning, method_44360, method_44360, m_239302_

float (float): z, getSpinningProgress, method_44368, method_44368, m_240056_

void (): fN, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_

boolean (ItemStack): m, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_

void (): fO, duplicateAllay, method_44363, duplicate, m_218376_

void (): fP, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_

boolean (): fQ, canDuplicate, method_44365, canDuplicate, m_218324_

void (Player, ItemStack): a, removeInteractionItem, method_44357, decrementStackUnlessInCreative, m_239358_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (): fR, spawnHeartParticle, method_44608, addHeartParticle, m_240069_

1.19

Names

bnl

net.minecraft.world.entity.animal.allay.Allay

net.minecraft.class_7298

net.minecraft.entity.passive.AllayEntity

net.minecraft.src.C_213035_

net.minecraft.world.entity.animal.allay.Allay

Fields

org.slf4j.Logger: e, LOGGER, field_39045, field_39045, f_218307_

int: bX, GAME_EVENT_LISTENER_RANGE, field_38405, field_38405, f_218298_

Vec3i: bY, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_

int: bZ, ANIMATION_DURATION, field_38934, field_38934, f_218300_

float: ca, PATHFINDING_BOUNDING_BOX_PADDING, field_39451, field_39451, f_238172_

com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super Allay>>>: b, SENSOR_TYPES, field_38398, SENSORS, f_218297_

com.google.common.collect.ImmutableList<MemoryModuleType<?>>: c, MEMORY_TYPES, field_38403, MEMORY_MODULES, f_218301_

com.google.common.collect.ImmutableList<Float>: d, THROW_SOUND_PITCHES, field_38937, THROW_SOUND_PITCHES, f_218306_

DynamicGameEventListener<VibrationListener>: cb, dynamicGameEventListener, field_38401, gameEventHandler, f_218302_

SimpleContainer: cc, inventory, field_38402, inventory, f_218303_

float: cd, holdingItemAnimationTicks, field_38935, field_38935, f_218304_

float: ce, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_

Constructors

(EntityType<? extends Allay>, Level)

Methods

Brain$Provider<Allay> (): dA, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_

Brain<Allay> (): dz, getBrain, method_18868, getBrain, m_6274_

AttributeSupplier$Builder (): n, createAttributes, method_42655, createAllayAttributes, m_218388_

PathNavigation (Level): a, createNavigation, method_5965, createNavigation, m_6037_

void (Vec3): g, travel, method_6091, travel, m_7023_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, m_7840_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): T, customServerAiStep, method_5958, mobTick, m_8024_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): k, tick, method_5773, tick, m_8119_

boolean (): fr, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): q, hasItemInHand, method_43396, isHoldingItem, m_218389_

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

boolean (): fM, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

SimpleContainer (): t, getInventory, method_35199, getInventory, m_35311_

Vec3i (): O, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_

void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

boolean (): aL, isFlapping, method_5776, hasWings, m_142039_

void (BiConsumer<DynamicGameEventListener<?>, ServerLevel>): a, updateDynamicGameEventListener, method_42147, updateEventHandler, m_213651_

boolean (): fK, isFlying, method_43395, method_43395, m_218375_

float (float): y, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_

void (): ej, dropEquipment, method_16078, dropInventory, m_5907_

boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_

boolean (ServerLevel, GameEventListener, BlockPos, GameEvent, GameEvent$Context): a, shouldListen, method_32970, accepts, m_213641_

void (ServerLevel, GameEventListener, BlockPos, GameEvent, Entity, Entity, float): a, onSignalReceive, method_32969, accept, m_213991_

TagKey<GameEvent> (): fL, getListenableEvents, method_42210, getTag, m_213929_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

boolean (): fI, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_

Iterable<BlockPos> (): fG, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_

Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_