History - net.minecraft.world.entity.animal.allay.Allay
1.21.3
Names
cgk
cjd
Fields
org.slf4j.Logger: e, LOGGER, field_39045, LOGGER, f_218307_
org.slf4j.Logger: bZ, LOGGER, field_39045, LOGGER
Vec3i: cc, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_
Vec3i: ca, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER
com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super Allay>>>: b, SENSOR_TYPES, field_38398, SENSORS, f_218297_
com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super Allay>>>: b, SENSOR_TYPES, field_38398, SENSORS
com.google.common.collect.ImmutableList<MemoryModuleType<?>>: c, MEMORY_TYPES, field_38403, MEMORY_MODULES, f_218301_
com.google.common.collect.ImmutableList<MemoryModuleType<?>>: c, MEMORY_TYPES, field_38403, MEMORY_MODULES
com.google.common.collect.ImmutableList<Float>: d, THROW_SOUND_PITCHES, field_38937, THROW_SOUND_PITCHES, f_218306_
com.google.common.collect.ImmutableList<Float>: d, THROW_SOUND_PITCHES, field_38937, THROW_SOUND_PITCHES
DynamicGameEventListener<VibrationSystem$Listener>: cl, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
DynamicGameEventListener<VibrationSystem$Listener>: ci, dynamicVibrationListener, field_38401, gameEventHandler
SimpleContainer: cp, inventory, field_38402, inventory, f_218303_
SimpleContainer: cm, inventory, field_38402, inventory
float: cs, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: cp, holdingItemAnimationTicks, field_38935, itemHoldAnimationTicks
float: ct, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
float: cq, holdingItemAnimationTicks0, field_38936, prevItemHoldAnimationTicks
int: cd, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_
int: cb, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461
float: ce, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_
float: cc, DANCING_LOOP_DURATION, field_39462, field_39462
float: cf, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_
float: cd, SPINNING_ANIMATION_DURATION, field_39463, field_39463
Ingredient: cg, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
int: ch, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: ce, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN
int: ci, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
int: cf, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679
EntityDataAccessor<Boolean>: cj, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: cg, DATA_DANCING, field_39466, DANCING
EntityDataAccessor<Boolean>: ck, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
EntityDataAccessor<Boolean>: ch, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE
DynamicGameEventListener<Allay$JukeboxListener>: co, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
DynamicGameEventListener<Allay$JukeboxListener>: cl, dynamicJukeboxListener, field_39469, jukeboxEventHandler
BlockPos: cq, jukeboxPos, field_39470, jukeboxPos, f_238682_
BlockPos: cn, jukeboxPos, field_39470, jukeboxPos
long: cr, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
long: co, duplicationCooldown, field_39471, duplicationCooldown
float: cu, dancingAnimationTicks, field_39472, danceTicks, f_238687_
float: cr, dancingAnimationTicks, field_39472, danceTicks
float: cv, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cs, spinningAnimationTicks, field_39473, spinningAnimationTicks
float: cw, spinningAnimationTicks0, field_39474, field_39474, f_238552_
float: ct, spinningAnimationTicks0, field_39474, prevSpinningAnimationTicks
VibrationSystem$Data: cm, vibrationData, field_44596, vibrationListenerData, f_279586_
VibrationSystem$Data: cj, vibrationData, field_44596, vibrationListenerData
VibrationSystem$User: cn, vibrationUser, field_39468, vibrationCallback, f_279563_
VibrationSystem$User: ck, vibrationUser, field_39468, vibrationCallback
int: a, MAX_NOTEBLOCK_DISTANCE, field_54974, field_54974
Constructors
Methods
Brain$Provider<Allay> (): dU, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): ed, brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain
Brain<Allay> (): dT, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): ec, getBrain, method_18868, getBrain
AttributeSupplier$Builder (): s, createAttributes, method_42655, createAllayAttributes, m_218388_
AttributeSupplier$Builder (): m, createAttributes, method_42655, createAllayAttributes
PathNavigation (Level): b, createNavigation, method_5965, createNavigation, m_6037_
PathNavigation (Level): b, createNavigation, method_5965, createNavigation
void (Vec3): a, travel, method_6091, travel, m_7023_
void (Vec3): a_, travel, method_6091, travel
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound
void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, m_7840_
void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound
float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fg, getSoundVolume, method_6107, getSoundVolume
void (): ab, customServerAiStep, method_5958, mobTick, m_8024_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick
boolean (): fS, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fN, canPickUpLoot, method_5936, canPickUpLoot
boolean (): t, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): p, hasItemInHand, method_43396, isHoldingItem
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
boolean (): go, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): gr, isOnPickupCooldown, method_42654, isItemPickupCoolingDown
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob
SimpleContainer (): x, getInventory, method_35199, getInventory, m_35311_
SimpleContainer (): t, getInventory, method_35199, getInventory
Vec3i (): X, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander
boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_
void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_
void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): Y, sendDebugPackets, method_18409, sendAiDebugData
boolean (): aW, isFlapping, method_5776, isFlappingWings, m_142039_
boolean (): ba, isFlapping, method_5776, isFlappingWings
void (BiConsumer<DynamicGameEventListener<?>, ServerLevel>): a, updateDynamicGameEventListener, method_42147, updateEventHandler, m_213651_
void (BiConsumer<DynamicGameEventListener<?>, ServerLevel>): a, updateDynamicGameEventListener, method_42147, updateEventHandler
float (float): H, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
float (float): J, getHoldingItemAnimationProgress, method_43397, getItemHoldAnimationTicks
void (): ez, dropEquipment, method_16078, dropInventory, m_5907_
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt
boolean (): gi, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): gm, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash
Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cT, getLeashOffset, method_29919, getLeashOffset
void (BlockPos, boolean): b, setJukeboxPlaying, method_44358, updateJukeboxPos, m_240101_
void (BlockPos, boolean): b, setJukeboxPlaying, method_44358, updateJukeboxPos
boolean (): gk, isDancing, method_44359, isDancing, m_239559_
boolean (): x, isDancing, method_44359, isDancing
void (boolean): x, setDancing, method_44367, setDancing, m_240177_
void (boolean): x, setDancing, method_44367, setDancing
boolean (): gp, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): gs, shouldStopDancing, method_44361, shouldStopDancing
boolean (): gl, isSpinning, method_44360, isSpinning, m_239302_
boolean (): go, isSpinning, method_44360, isSpinning
float (float): I, getSpinningProgress, method_44368, method_44368, m_240056_
float (float): K, getSpinningProgress, method_44368, getSpinningAnimationTicks
void (): gq, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gt, updateDuplicationCooldown, method_44362, tickDuplicationCooldown
boolean (ItemStack): n, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_
void (): gr, duplicateAllay, method_44363, duplicate, m_218376_
void (): gu, duplicateAllay, method_44363, duplicate
void (): gs, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
void (): gv, resetDuplicationCooldown, method_44364, startDuplicationCooldown
boolean (): gt, canDuplicate, method_44365, canDuplicate, m_218324_
boolean (): gw, canDuplicate, method_44365, canDuplicate
void (Player, ItemStack): a, removeInteractionItem, method_44357, decrementStackUnlessInCreative, m_239358_
void (Player, ItemStack): a, removeInteractionItem, method_44357, decrementStackUnlessInCreative
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus
void (): gu, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
void (): gx, spawnHeartParticle, method_44608, addHeartParticle
boolean (ItemStack, ItemStack): d, allayConsidersItemEqual, method_45340, areItemsEqual, m_245613_
boolean (ItemStack, ItemStack): c, allayConsidersItemEqual, method_45340, areItemsEqual
boolean (ItemStack, ItemStack): e, hasNonMatchingPotion, method_45341, areDifferentPotions, m_247678_
boolean (ItemStack, ItemStack): d, hasNonMatchingPotion, method_45341, areDifferentPotions
boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent, m_246525_
boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent
VibrationSystem$Data (): gm, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$Data (): gp, getVibrationData, method_51298, getVibrationListenerData
VibrationSystem$User (): gn, getVibrationUser, method_51299, getVibrationCallback, m_280445_
VibrationSystem$User (): gq, getVibrationUser, method_51299, getVibrationCallback
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage
void (ServerLevel): a, customServerAiStep, method_5958, mobTick
boolean (EquipmentSlot): f, canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot
boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820, canGather
void (ServerLevel, ItemEntity): a, pickUpItem, method_5949, loot
void (ServerLevel): f, dropEquipment, method_16078, dropInventory
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cgn
cgk
Fields
Vec3i: bY, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_
Vec3i: cc, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_
DynamicGameEventListener<VibrationSystem$Listener>: ch, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
DynamicGameEventListener<VibrationSystem$Listener>: cl, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
SimpleContainer: cl, inventory, field_38402, inventory, f_218303_
SimpleContainer: cp, inventory, field_38402, inventory, f_218303_
float: co, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: cs, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: cp, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
float: ct, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
int: bZ, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_
int: cd, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_
float: ca, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_
float: ce, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_
float: cb, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_
float: cf, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_
Ingredient: cc, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
Ingredient: cg, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
int: cd, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: ch, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: ce, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
int: ci, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
EntityDataAccessor<Boolean>: cf, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: cj, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: cg, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
EntityDataAccessor<Boolean>: ck, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
DynamicGameEventListener<Allay$JukeboxListener>: ck, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
DynamicGameEventListener<Allay$JukeboxListener>: co, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
BlockPos: cm, jukeboxPos, field_39470, jukeboxPos, f_238682_
BlockPos: cq, jukeboxPos, field_39470, jukeboxPos, f_238682_
long: cn, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
long: cr, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
float: cq, dancingAnimationTicks, field_39472, danceTicks, f_238687_
float: cu, dancingAnimationTicks, field_39472, danceTicks, f_238687_
float: cr, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cv, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cs, spinningAnimationTicks0, field_39474, field_39474, f_238552_
float: cw, spinningAnimationTicks0, field_39474, field_39474, f_238552_
VibrationSystem$Data: ci, vibrationData, field_44596, vibrationListenerData, f_279586_
VibrationSystem$Data: cm, vibrationData, field_44596, vibrationListenerData, f_279586_
VibrationSystem$User: cj, vibrationUser, field_39468, vibrationCallback, f_279563_
VibrationSystem$User: cn, vibrationUser, field_39468, vibrationCallback, f_279563_
Constructors
Methods
Brain$Provider<Allay> (): dT, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): dU, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<Allay> (): dS, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): dT, getBrain, method_18868, getBrain, m_6274_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): Z, customServerAiStep, method_5958, mobTick, m_8024_
void (): ab, customServerAiStep, method_5958, mobTick, m_8024_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
boolean (): fV, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fS, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): u, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): t, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): gu, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): go, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_
SimpleContainer (): x, getInventory, method_35199, getInventory, m_35311_
Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): X, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
boolean (): aV, isFlapping, method_5776, isFlappingWings, m_142039_
boolean (): aW, isFlapping, method_5776, isFlappingWings, m_142039_
float (float): G, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
float (float): H, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
void (): eD, dropEquipment, method_16078, dropInventory, m_5907_
void (): ez, dropEquipment, method_16078, dropInventory, m_5907_
boolean (): go, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): gi, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): gq, isDancing, method_44359, isDancing, m_239559_
boolean (): gk, isDancing, method_44359, isDancing, m_239559_
void (boolean): w, setDancing, method_44367, setDancing, m_240177_
void (boolean): x, setDancing, method_44367, setDancing, m_240177_
boolean (): gv, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): gp, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): gr, isSpinning, method_44360, isSpinning, m_239302_
boolean (): gl, isSpinning, method_44360, isSpinning, m_239302_
float (float): H, getSpinningProgress, method_44368, method_44368, m_240056_
float (float): I, getSpinningProgress, method_44368, method_44368, m_240056_
void (): gw, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gq, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gx, duplicateAllay, method_44363, duplicate, m_218376_
void (): gr, duplicateAllay, method_44363, duplicate, m_218376_
void (): gy, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
void (): gs, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
boolean (): gz, canDuplicate, method_44365, canDuplicate, m_218324_
boolean (): gt, canDuplicate, method_44365, canDuplicate, m_218324_
void (): gA, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
void (): gu, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
VibrationSystem$Data (): gs, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$Data (): gm, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$User (): gt, getVibrationUser, method_51299, getVibrationCallback, m_280445_
VibrationSystem$User (): gn, getVibrationUser, method_51299, getVibrationCallback, m_280445_
1.20.6
Names
bzc
cgn
Fields
Vec3i: bT, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_
Vec3i: bY, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_
DynamicGameEventListener<VibrationSystem$Listener>: cc, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
DynamicGameEventListener<VibrationSystem$Listener>: ch, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
SimpleContainer: cg, inventory, field_38402, inventory, f_218303_
SimpleContainer: cl, inventory, field_38402, inventory, f_218303_
float: cj, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: co, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: ck, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
float: cp, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
int: bU, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_
int: bZ, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_
float: bV, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_
float: ca, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_
float: bW, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_
float: cb, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_
Ingredient: bX, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
Ingredient: cc, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
int: bY, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: cd, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: bZ, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
int: ce, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
EntityDataAccessor<Boolean>: ca, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: cf, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: cb, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
EntityDataAccessor<Boolean>: cg, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
DynamicGameEventListener<Allay$JukeboxListener>: cf, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
DynamicGameEventListener<Allay$JukeboxListener>: ck, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
BlockPos: ch, jukeboxPos, field_39470, jukeboxPos, f_238682_
BlockPos: cm, jukeboxPos, field_39470, jukeboxPos, f_238682_
long: ci, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
long: cn, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
float: cl, dancingAnimationTicks, field_39472, danceTicks, f_238687_
float: cq, dancingAnimationTicks, field_39472, danceTicks, f_238687_
float: cm, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cr, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cn, spinningAnimationTicks0, field_39474, field_39474, f_238552_
float: cs, spinningAnimationTicks0, field_39474, field_39474, f_238552_
VibrationSystem$Data: cd, vibrationData, field_44596, vibrationListenerData, f_279586_
VibrationSystem$Data: ci, vibrationData, field_44596, vibrationListenerData, f_279586_
VibrationSystem$User: ce, vibrationUser, field_39468, vibrationCallback, f_279563_
VibrationSystem$User: cj, vibrationUser, field_39468, vibrationCallback, f_279563_
Constructors
Methods
Brain$Provider<Allay> (): dP, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): dT, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<Allay> (): dO, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): dS, getBrain, method_18868, getBrain, m_6274_
AttributeSupplier$Builder (): u, createAttributes, method_42655, createAllayAttributes, m_218388_
AttributeSupplier$Builder (): s, createAttributes, method_42655, createAllayAttributes, m_218388_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
boolean (): fK, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fV, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): w, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): u, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): gi, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): gu, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
SimpleContainer (): A, getInventory, method_35199, getInventory, m_35311_
SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_
boolean (): aT, isFlapping, method_5776, isFlappingWings, m_142039_
boolean (): aV, isFlapping, method_5776, isFlappingWings, m_142039_
float (float): E, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
float (float): G, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
void (): ey, dropEquipment, method_16078, dropInventory, m_5907_
void (): eD, dropEquipment, method_16078, dropInventory, m_5907_
boolean (): gc, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): go, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): ge, isDancing, method_44359, isDancing, m_239559_
boolean (): gq, isDancing, method_44359, isDancing, m_239559_
boolean (): gj, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): gv, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): gf, isSpinning, method_44360, isSpinning, m_239302_
boolean (): gr, isSpinning, method_44360, isSpinning, m_239302_
float (float): F, getSpinningProgress, method_44368, method_44368, m_240056_
float (float): H, getSpinningProgress, method_44368, method_44368, m_240056_
void (): gk, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gw, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
boolean (ItemStack): l, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_
boolean (ItemStack): n, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_
void (): gl, duplicateAllay, method_44363, duplicate, m_218376_
void (): gx, duplicateAllay, method_44363, duplicate, m_218376_
void (): gm, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
void (): gy, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
boolean (): gn, canDuplicate, method_44365, canDuplicate, m_218324_
boolean (): gz, canDuplicate, method_44365, canDuplicate, m_218324_
void (): go, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
void (): gA, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
VibrationSystem$Data (): gg, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$Data (): gs, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$User (): gh, getVibrationUser, method_51299, getVibrationCallback, m_280445_
VibrationSystem$User (): gt, getVibrationUser, method_51299, getVibrationCallback, m_280445_
float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
1.20.4
Names
bvv
bzc
Fields
Constructors
Methods
Brain$Provider<Allay> (): dO, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): dP, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<Allay> (): dN, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): dO, getBrain, method_18868, getBrain, m_6274_
AttributeSupplier$Builder (): s, createAttributes, method_42655, createAllayAttributes, m_218388_
AttributeSupplier$Builder (): u, createAttributes, method_42655, createAllayAttributes, m_218388_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): a, travel, method_6091, travel, m_7023_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): X, customServerAiStep, method_5958, mobTick, m_8024_
void (): Z, customServerAiStep, method_5958, mobTick, m_8024_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
boolean (): fJ, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fK, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): t, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): w, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): gh, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): gi, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_
SimpleContainer (): A, getInventory, method_35199, getInventory, m_35311_
Vec3i (): T, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
boolean (): aR, isFlapping, method_5776, isFlappingWings, m_142039_
boolean (): aT, isFlapping, method_5776, isFlappingWings, m_142039_
void (): ex, dropEquipment, method_16078, dropInventory, m_5907_
void (): ey, dropEquipment, method_16078, dropInventory, m_5907_
boolean (): gb, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): gc, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): gd, isDancing, method_44359, isDancing, m_239559_
boolean (): ge, isDancing, method_44359, isDancing, m_239559_
boolean (): gi, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): gj, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): ge, isSpinning, method_44360, isSpinning, m_239302_
boolean (): gf, isSpinning, method_44360, isSpinning, m_239302_
void (): gj, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gk, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gk, duplicateAllay, method_44363, duplicate, m_218376_
void (): gl, duplicateAllay, method_44363, duplicate, m_218376_
void (): gl, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
void (): gm, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
boolean (): gm, canDuplicate, method_44365, canDuplicate, m_218324_
boolean (): gn, canDuplicate, method_44365, canDuplicate, m_218324_
void (): gn, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
void (): go, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
VibrationSystem$Data (): gf, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$Data (): gg, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$User (): gg, getVibrationUser, method_51299, getVibrationCallback, m_280445_
VibrationSystem$User (): gh, getVibrationUser, method_51299, getVibrationCallback, m_280445_
1.20.2
Names
bsp
bvv
Fields
DynamicGameEventListener<VibrationSystem$Listener>: cd, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
DynamicGameEventListener<VibrationSystem$Listener>: cc, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
SimpleContainer: ch, inventory, field_38402, inventory, f_218303_
SimpleContainer: cg, inventory, field_38402, inventory, f_218303_
float: ck, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: cj, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: cl, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
float: ck, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
EntityDataAccessor<Boolean>: cb, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: ca, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: cc, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
EntityDataAccessor<Boolean>: cb, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
DynamicGameEventListener<Allay$JukeboxListener>: cg, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
DynamicGameEventListener<Allay$JukeboxListener>: cf, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
BlockPos: ci, jukeboxPos, field_39470, jukeboxPos, f_238682_
BlockPos: ch, jukeboxPos, field_39470, jukeboxPos, f_238682_
long: cj, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
long: ci, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
float: cm, dancingAnimationTicks, field_39472, field_39472, f_238687_
float: cl, dancingAnimationTicks, field_39472, danceTicks, f_238687_
float: cn, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cm, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: co, spinningAnimationTicks0, field_39474, field_39474, f_238552_
float: cn, spinningAnimationTicks0, field_39474, field_39474, f_238552_
double: ca, RIDING_OFFSET, field_40129, field_40129, f_243732_
VibrationSystem$Data: ce, vibrationData, field_44596, vibrationListenerData, f_279586_
VibrationSystem$Data: cd, vibrationData, field_44596, vibrationListenerData, f_279586_
VibrationSystem$User: cf, vibrationUser, field_39468, vibrationCallback, f_279563_
VibrationSystem$User: ce, vibrationUser, field_39468, vibrationCallback, f_279563_
Constructors
Methods
Brain$Provider<Allay> (): dL, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): dO, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<Allay> (): dK, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): dN, getBrain, method_18868, getBrain, m_6274_
AttributeSupplier$Builder (): q, createAttributes, method_42655, createAllayAttributes, m_218388_
AttributeSupplier$Builder (): s, createAttributes, method_42655, createAllayAttributes, m_218388_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): W, customServerAiStep, method_5958, mobTick, m_8024_
void (): X, customServerAiStep, method_5958, mobTick, m_8024_
boolean (): fG, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fJ, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): r, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): t, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): gd, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): gh, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
SimpleContainer (): w, getInventory, method_35199, getInventory, m_35311_
SimpleContainer (): y, getInventory, method_35199, getInventory, m_35311_
Vec3i (): R, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): T, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
boolean (): aP, isFlapping, method_5776, isFlappingWings, m_142039_
boolean (): aR, isFlapping, method_5776, isFlappingWings, m_142039_
float (float): D, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
float (float): E, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
void (): eu, dropEquipment, method_16078, dropInventory, m_5907_
void (): ex, dropEquipment, method_16078, dropInventory, m_5907_
boolean (): fW, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): gb, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_
boolean (): fY, isDancing, method_44359, isDancing, m_239559_
boolean (): gd, isDancing, method_44359, isDancing, m_239559_
boolean (): ge, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): gi, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): ga, isSpinning, method_44360, method_44360, m_239302_
boolean (): ge, isSpinning, method_44360, isSpinning, m_239302_
float (float): E, getSpinningProgress, method_44368, method_44368, m_240056_
float (float): F, getSpinningProgress, method_44368, method_44368, m_240056_
void (): gf, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gj, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gg, duplicateAllay, method_44363, duplicate, m_218376_
void (): gk, duplicateAllay, method_44363, duplicate, m_218376_
void (): gh, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
void (): gl, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
boolean (): gi, canDuplicate, method_44365, canDuplicate, m_218324_
boolean (): gm, canDuplicate, method_44365, canDuplicate, m_218324_
void (): gj, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
void (): gn, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
boolean (): fZ, isPanicking, method_45342, isPanicking, m_246801_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
VibrationSystem$Data (): gb, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$Data (): gf, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$User (): gc, getVibrationUser, method_51299, getVibrationCallback, m_280445_
VibrationSystem$User (): gg, getVibrationUser, method_51299, getVibrationCallback, m_280445_
float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_
1.20.1
Names
bsn
bsp
Fields
int: bS, VIBRATION_EVENT_LISTENER_RANGE, field_38405, field_38405, f_238548_
SimpleContainer: cg, inventory, field_38402, inventory, f_218303_
SimpleContainer: ch, inventory, field_38402, inventory, f_218303_
float: cj, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: ck, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: ck, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
float: cl, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
VibrationListener$VibrationListenerConfig: ce, vibrationListenerConfig, field_39468, listenerCallback, f_238787_
DynamicGameEventListener<Allay$JukeboxListener>: cf, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
DynamicGameEventListener<Allay$JukeboxListener>: cg, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
BlockPos: ch, jukeboxPos, field_39470, jukeboxPos, f_238682_
BlockPos: ci, jukeboxPos, field_39470, jukeboxPos, f_238682_
long: ci, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
long: cj, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
float: cl, dancingAnimationTicks, field_39472, field_39472, f_238687_
float: cm, dancingAnimationTicks, field_39472, field_39472, f_238687_
float: cm, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cn, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cn, spinningAnimationTicks0, field_39474, field_39474, f_238552_
float: co, spinningAnimationTicks0, field_39474, field_39474, f_238552_
VibrationSystem$Data: ce, vibrationData, field_44596, vibrationListenerData, f_279586_
VibrationSystem$User: cf, vibrationUser, field_39468, vibrationCallback, f_279563_
Constructors
Methods
Brain$Provider<Allay> (): dI, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): dL, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<Allay> (): dH, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): dK, getBrain, method_18868, getBrain, m_6274_
PathNavigation (Level): a, createNavigation, method_5965, createNavigation, m_6037_
PathNavigation (Level): b, createNavigation, method_5965, createNavigation, m_6037_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): U, customServerAiStep, method_5958, mobTick, m_8024_
void (): W, customServerAiStep, method_5958, mobTick, m_8024_
boolean (): fA, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fG, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fV, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): gd, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
Vec3i (): P, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): R, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
boolean (): aN, isFlapping, method_5776, isFlappingWings, m_142039_
boolean (): aP, isFlapping, method_5776, isFlappingWings, m_142039_
float (float): C, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
float (float): D, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
void (): er, dropEquipment, method_16078, dropInventory, m_5907_
void (): eu, dropEquipment, method_16078, dropInventory, m_5907_
boolean (): fQ, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): fW, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_
boolean (): fS, isDancing, method_44359, isDancing, m_239559_
boolean (): fY, isDancing, method_44359, isDancing, m_239559_
boolean (): fW, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): ge, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): fU, isSpinning, method_44360, method_44360, m_239302_
boolean (): ga, isSpinning, method_44360, method_44360, m_239302_
float (float): D, getSpinningProgress, method_44368, method_44368, m_240056_
float (float): E, getSpinningProgress, method_44368, method_44368, m_240056_
void (): fX, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): gf, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): fY, duplicateAllay, method_44363, duplicate, m_218376_
void (): gg, duplicateAllay, method_44363, duplicate, m_218376_
void (): fZ, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
void (): gh, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
boolean (): ga, canDuplicate, method_44365, canDuplicate, m_218324_
boolean (): gi, canDuplicate, method_44365, canDuplicate, m_218324_
void (): gb, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
void (): gj, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
boolean (): fT, isPanicking, method_45342, isPanicking, m_246801_
boolean (): fZ, isPanicking, method_45342, isPanicking, m_246801_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
VibrationSystem$Data (): gb, getVibrationData, method_51298, getVibrationListenerData, m_280002_
VibrationSystem$User (): gc, getVibrationUser, method_51299, getVibrationCallback, m_280445_
1.19.4
Names
bqs
bsn
Fields
int: bX, VIBRATION_EVENT_LISTENER_RANGE, field_38405, field_38405, f_238548_
int: bS, VIBRATION_EVENT_LISTENER_RANGE, field_38405, field_38405, f_238548_
Vec3i: bY, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_
Vec3i: bT, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_
DynamicGameEventListener<VibrationListener>: ci, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
DynamicGameEventListener<VibrationListener>: cd, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
SimpleContainer: cl, inventory, field_38402, inventory, f_218303_
SimpleContainer: cg, inventory, field_38402, inventory, f_218303_
float: co, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: cj, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: cp, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
float: ck, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
int: bZ, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_
int: bU, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_
float: ca, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_
float: bV, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_
float: cb, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_
float: bW, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_
Ingredient: cc, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
Ingredient: bX, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
int: cd, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: bY, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: ce, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
int: bZ, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
EntityDataAccessor<Boolean>: cg, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: cb, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: ch, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
EntityDataAccessor<Boolean>: cc, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
VibrationListener$VibrationListenerConfig: cj, vibrationListenerConfig, field_39468, listenerCallback, f_238787_
VibrationListener$VibrationListenerConfig: ce, vibrationListenerConfig, field_39468, listenerCallback, f_238787_
DynamicGameEventListener<Allay$JukeboxListener>: ck, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
DynamicGameEventListener<Allay$JukeboxListener>: cf, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
BlockPos: cm, jukeboxPos, field_39470, jukeboxPos, f_238682_
BlockPos: ch, jukeboxPos, field_39470, jukeboxPos, f_238682_
long: cn, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
long: ci, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
float: cq, dancingAnimationTicks, field_39472, field_39472, f_238687_
float: cl, dancingAnimationTicks, field_39472, field_39472, f_238687_
float: cr, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cm, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cs, spinningAnimationTicks0, field_39474, field_39474, f_238552_
float: cn, spinningAnimationTicks0, field_39474, field_39474, f_238552_
double: cf, RIDING_OFFSET, field_40129, field_40129, f_243732_
double: ca, RIDING_OFFSET, field_40129, field_40129, f_243732_
Constructors
Methods
Brain$Provider<Allay> (): dE, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): dI, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<Allay> (): dD, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): dH, getBrain, method_18868, getBrain, m_6274_
AttributeSupplier$Builder (): m, createAttributes, method_42655, createAllayAttributes, m_218388_
AttributeSupplier$Builder (): q, createAttributes, method_42655, createAllayAttributes, m_218388_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_
boolean (): fu, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fA, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): p, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): r, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
boolean (): fP, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): fV, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
SimpleContainer (): t, getInventory, method_35199, getInventory, m_35311_
SimpleContainer (): w, getInventory, method_35199, getInventory, m_35311_
boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_
boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_
void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
boolean (): aP, isFlapping, method_5776, isFlappingWings, m_142039_
boolean (): aN, isFlapping, method_5776, isFlappingWings, m_142039_
float (float): z, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
float (float): C, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
void (): en, dropEquipment, method_16078, dropInventory, m_5907_
void (): er, dropEquipment, method_16078, dropInventory, m_5907_
boolean (): fK, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): fQ, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_
boolean (): fM, isDancing, method_44359, isDancing, m_239559_
boolean (): fS, isDancing, method_44359, isDancing, m_239559_
void (boolean): v, setDancing, method_44367, setDancing, m_240177_
void (boolean): w, setDancing, method_44367, setDancing, m_240177_
boolean (): fQ, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): fW, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): fO, isSpinning, method_44360, method_44360, m_239302_
boolean (): fU, isSpinning, method_44360, method_44360, m_239302_
float (float): A, getSpinningProgress, method_44368, method_44368, m_240056_
float (float): D, getSpinningProgress, method_44368, method_44368, m_240056_
void (): fR, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): fX, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
boolean (ItemStack): m, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_
boolean (ItemStack): l, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_
void (): fS, duplicateAllay, method_44363, duplicate, m_218376_
void (): fY, duplicateAllay, method_44363, duplicate, m_218376_
void (): fT, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
void (): fZ, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
boolean (): fU, canDuplicate, method_44365, canDuplicate, m_218324_
boolean (): ga, canDuplicate, method_44365, canDuplicate, m_218324_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): fV, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
void (): gb, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
boolean (): fN, isPanicking, method_45342, isPanicking, m_246801_
boolean (): fT, isPanicking, method_45342, isPanicking, m_246801_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
1.19.3
Names
boi
bqs
Fields
float: cc, PATHFINDING_BOUNDING_BOX_PADDING, field_39451, field_39451, f_238172_
Ingredient: cd, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
Ingredient: cc, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
int: ce, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: cd, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: cf, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
int: ce, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
double: cf, RIDING_OFFSET, field_40129, field_40129, f_243732_
Constructors
Methods
Brain$Provider<Allay> (): dz, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): dE, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<Allay> (): dy, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): dD, getBrain, method_18868, getBrain, m_6274_
AttributeSupplier$Builder (): n, createAttributes, method_42655, createAllayAttributes, m_218388_
AttributeSupplier$Builder (): m, createAttributes, method_42655, createAllayAttributes, m_218388_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): T, customServerAiStep, method_5958, mobTick, m_8024_
void (): U, customServerAiStep, method_5958, mobTick, m_8024_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
boolean (): fq, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fu, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): q, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): p, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (): fL, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): fP, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
Vec3i (): O, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
Vec3i (): P, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
boolean (): aL, isFlapping, method_5776, hasWings, m_142039_
boolean (): aP, isFlapping, method_5776, isFlappingWings, m_142039_
float (float): y, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
float (float): z, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
void (): ei, dropEquipment, method_16078, dropInventory, m_5907_
void (): en, dropEquipment, method_16078, dropInventory, m_5907_
boolean (): fH, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): fK, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
Iterable<BlockPos> (): fF, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_
Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_
boolean (): fJ, isDancing, method_44359, isDancing, m_239559_
boolean (): fM, isDancing, method_44359, isDancing, m_239559_
boolean (): fM, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): fQ, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): fK, isSpinning, method_44360, method_44360, m_239302_
boolean (): fO, isSpinning, method_44360, method_44360, m_239302_
float (float): z, getSpinningProgress, method_44368, method_44368, m_240056_
float (float): A, getSpinningProgress, method_44368, method_44368, m_240056_
void (): fN, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): fR, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
void (): fO, duplicateAllay, method_44363, duplicate, m_218376_
void (): fS, duplicateAllay, method_44363, duplicate, m_218376_
void (): fP, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
void (): fT, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
boolean (): fQ, canDuplicate, method_44365, canDuplicate, m_218324_
boolean (): fU, canDuplicate, method_44365, canDuplicate, m_218324_
void (): fR, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
void (): fV, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
boolean (ItemStack, ItemStack): d, allayConsidersItemEqual, method_45340, areItemsEqual, m_245613_
boolean (ItemStack, ItemStack): e, hasNonMatchingPotion, method_45341, areDifferentPotions, m_247678_
boolean (): fN, isPanicking, method_45342, isPanicking, m_246801_
boolean (ItemStack, ItemStack): a, equipmentHasChanged, method_45324, areItemsDifferent, m_246525_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
1.19.2
Names
Fields
org.slf4j.Logger: e, LOGGER, field_39045, field_39045, f_218307_
org.slf4j.Logger: e, LOGGER, field_39045, LOGGER, f_218307_
Constructors
Methods
1.19.1
Names
bnl
boi
Fields
int: bX, GAME_EVENT_LISTENER_RANGE, field_38405, field_38405, f_218298_
int: bX, VIBRATION_EVENT_LISTENER_RANGE, field_38405, field_38405, f_238548_
int: bZ, ANIMATION_DURATION, field_38934, field_38934, f_218300_
float: ca, PATHFINDING_BOUNDING_BOX_PADDING, field_39451, field_39451, f_238172_
float: cc, PATHFINDING_BOUNDING_BOX_PADDING, field_39451, field_39451, f_238172_
DynamicGameEventListener<VibrationListener>: cb, dynamicGameEventListener, field_38401, gameEventHandler, f_218302_
DynamicGameEventListener<VibrationListener>: ci, dynamicVibrationListener, field_38401, gameEventHandler, f_238685_
SimpleContainer: cc, inventory, field_38402, inventory, f_218303_
SimpleContainer: cl, inventory, field_38402, inventory, f_218303_
float: cd, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: co, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: ce, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
float: cp, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
int: bZ, LIFTING_ITEM_ANIMATION_DURATION, field_39461, field_39461, f_238768_
float: ca, DANCING_LOOP_DURATION, field_39462, field_39462, f_238696_
float: cb, SPINNING_ANIMATION_DURATION, field_39463, field_39463, f_238650_
Ingredient: cd, DUPLICATION_ITEM, field_39464, DUPLICATION_INGREDIENT, f_238776_
int: ce, DUPLICATION_COOLDOWN_TICKS, field_39465, DUPLICATION_COOLDOWN, f_238543_
int: cf, NUM_OF_DUPLICATION_HEARTS, field_39679, field_39679, f_238742_
EntityDataAccessor<Boolean>: cg, DATA_DANCING, field_39466, DANCING, f_238627_
EntityDataAccessor<Boolean>: ch, DATA_CAN_DUPLICATE, field_39467, CAN_DUPLICATE, f_238802_
VibrationListener$VibrationListenerConfig: cj, vibrationListenerConfig, field_39468, listenerCallback, f_238787_
DynamicGameEventListener<Allay$JukeboxListener>: ck, dynamicJukeboxListener, field_39469, jukeboxEventHandler, f_238563_
BlockPos: cm, jukeboxPos, field_39470, jukeboxPos, f_238682_
long: cn, duplicationCooldown, field_39471, duplicationCooldown, f_238791_
float: cq, dancingAnimationTicks, field_39472, field_39472, f_238687_
float: cr, spinningAnimationTicks, field_39473, field_39473, f_238541_
float: cs, spinningAnimationTicks0, field_39474, field_39474, f_238552_
Constructors
Methods
Brain$Provider<Allay> (): dA, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Allay> (): dz, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<Allay> (): dz, getBrain, method_18868, getBrain, m_6274_
Brain<Allay> (): dy, getBrain, method_18868, getBrain, m_6274_
float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_
boolean (): fr, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fq, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): fM, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): fL, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
boolean (): fK, isFlying, method_43395, method_43395, m_218375_
void (): ej, dropEquipment, method_16078, dropInventory, m_5907_
void (): ei, dropEquipment, method_16078, dropInventory, m_5907_
boolean (ServerLevel, GameEventListener, BlockPos, GameEvent, GameEvent$Context): a, shouldListen, method_32970, accepts, m_213641_
void (ServerLevel, GameEventListener, BlockPos, GameEvent, Entity, Entity, float): a, onSignalReceive, method_32969, accept, m_213991_
TagKey<GameEvent> (): fL, getListenableEvents, method_42210, getTag, m_213929_
boolean (): fI, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
boolean (): fH, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
Iterable<BlockPos> (): fG, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_
Iterable<BlockPos> (): fF, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_
Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (BlockPos, boolean): b, setJukeboxPlaying, method_44358, updateJukeboxPos, m_240101_
boolean (): fJ, isDancing, method_44359, isDancing, m_239559_
void (boolean): v, setDancing, method_44367, setDancing, m_240177_
boolean (): fM, shouldStopDancing, method_44361, shouldStopDancing, m_239812_
boolean (): fK, isSpinning, method_44360, method_44360, m_239302_
float (float): z, getSpinningProgress, method_44368, method_44368, m_240056_
void (): fN, updateDuplicationCooldown, method_44362, tickDuplicationCooldown, m_218375_
boolean (ItemStack): m, isDuplicationItem, method_44366, matchesDuplicationIngredient, m_239735_
void (): fO, duplicateAllay, method_44363, duplicate, m_218376_
void (): fP, resetDuplicationCooldown, method_44364, startDuplicationCooldown, m_239811_
boolean (): fQ, canDuplicate, method_44365, canDuplicate, m_218324_
void (Player, ItemStack): a, removeInteractionItem, method_44357, decrementStackUnlessInCreative, m_239358_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): fR, spawnHeartParticle, method_44608, addHeartParticle, m_240069_
1.19
Names
bnl
net.minecraft.world.entity.animal.allay.Allay
net.minecraft.class_7298
net.minecraft.entity.passive.AllayEntity
net.minecraft.src.C_213035_
net.minecraft.world.entity.animal.allay.Allay
Fields
org.slf4j.Logger: e, LOGGER, field_39045, field_39045, f_218307_
int: bX, GAME_EVENT_LISTENER_RANGE, field_38405, field_38405, f_218298_
Vec3i: bY, ITEM_PICKUP_REACH, field_38399, ITEM_PICKUP_RANGE_EXPANDER, f_218299_
int: bZ, ANIMATION_DURATION, field_38934, field_38934, f_218300_
float: ca, PATHFINDING_BOUNDING_BOX_PADDING, field_39451, field_39451, f_238172_
com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super Allay>>>: b, SENSOR_TYPES, field_38398, SENSORS, f_218297_
com.google.common.collect.ImmutableList<MemoryModuleType<?>>: c, MEMORY_TYPES, field_38403, MEMORY_MODULES, f_218301_
com.google.common.collect.ImmutableList<Float>: d, THROW_SOUND_PITCHES, field_38937, THROW_SOUND_PITCHES, f_218306_
DynamicGameEventListener<VibrationListener>: cb, dynamicGameEventListener, field_38401, gameEventHandler, f_218302_
SimpleContainer: cc, inventory, field_38402, inventory, f_218303_
float: cd, holdingItemAnimationTicks, field_38935, field_38935, f_218304_
float: ce, holdingItemAnimationTicks0, field_38936, field_38936, f_218305_
Constructors
(EntityType<? extends Allay>, Level)
Methods
Brain$Provider<Allay> (): dA, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_
Brain<Allay> (): dz, getBrain, method_18868, getBrain, m_6274_
AttributeSupplier$Builder (): n, createAttributes, method_42655, createAllayAttributes, m_218388_
PathNavigation (Level): a, createNavigation, method_5965, createNavigation, m_6037_
void (Vec3): g, travel, method_6091, travel, m_7023_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
void (double, boolean, BlockState, BlockPos): a, checkFallDamage, method_5623, fall, m_7840_
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): T, customServerAiStep, method_5958, mobTick, m_8024_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): k, tick, method_5773, tick, m_8119_
boolean (): fr, canPickUpLoot, method_5936, canPickUpLoot, m_21531_
boolean (): q, hasItemInHand, method_43396, isHoldingItem, m_218389_
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (): fM, isOnPickupCooldown, method_42654, isItemPickupCoolingDown, m_218377_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_
SimpleContainer (): t, getInventory, method_35199, getInventory, m_35311_
Vec3i (): O, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_
boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_
void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_
void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
boolean (): aL, isFlapping, method_5776, hasWings, m_142039_
void (BiConsumer<DynamicGameEventListener<?>, ServerLevel>): a, updateDynamicGameEventListener, method_42147, updateEventHandler, m_213651_
boolean (): fK, isFlying, method_43395, method_43395, m_218375_
float (float): y, getHoldingItemAnimationProgress, method_43397, method_43397, m_218394_
void (): ej, dropEquipment, method_16078, dropInventory, m_5907_
boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_
boolean (ServerLevel, GameEventListener, BlockPos, GameEvent, GameEvent$Context): a, shouldListen, method_32970, accepts, m_213641_
void (ServerLevel, GameEventListener, BlockPos, GameEvent, Entity, Entity, float): a, onSignalReceive, method_32969, accept, m_213991_
TagKey<GameEvent> (): fL, getListenableEvents, method_42210, getTag, m_213929_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
boolean (): fI, shouldStayCloseToLeashHolder, method_43689, shouldFollowLeash, m_213814_
Iterable<BlockPos> (): fG, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_
Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_