History - net.minecraft.world.level.storage.loot.LootContext$Builder
1.21.3
Names
err$a
ewp$a
Fields
RandomSource: b, random, field_934, random, f_78958_
RandomSource: b, random, field_934, random
LootParams: a, params, field_44882, parameters, f_78956_
LootParams: a, params, field_44882, worldContext
Constructors
Methods
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_78965_
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random
ServerLevel (): a, getLevel, method_313, getWorld, m_78962_
ServerLevel (): a, getLevel, method_313, getWorld
LootContext (Optional<ResourceLocation>): a, create, method_309, build, m_287259_
LootContext (Optional<ResourceLocation>): a, create, method_309, build
LootContext$Builder (RandomSource): a, withOptionalRandomSource, method_60568, random, m_339164_
LootContext$Builder (RandomSource): a, withOptionalRandomSource, method_60568, random
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eqk$a
err$a
Fields
Constructors
Methods
LootContext$Builder (RandomSource): a, withOptionalRandomSource, method_60568, random, m_339164_
1.20.6
Names
egw$a
eqk$a
Fields
Constructors
Methods
1.20.4
Names
ecq$a
egw$a
Fields
Constructors
Methods
1.20.2
Names
dzk$a
ecq$a
Fields
Constructors
Methods
LootContext (ResourceLocation): a, create, method_309, build, m_287259_
LootContext (Optional<ResourceLocation>): a, create, method_309, build, m_287259_
1.20.1
Names
dyr$a
dzk$a
Fields
ServerLevel: a, level, field_930, world, f_78955_
float: e, luck, field_931, luck, f_78959_
Map<LootContextParam<?>, Object>: b, params, field_932, parameters, f_78956_
Map<ResourceLocation, LootContext$DynamicDrop>: c, dynamicDrops, field_933, drops, f_78957_
RandomSource: d, random, field_934, random, f_78958_
RandomSource: b, random, field_934, random, f_78958_
LootParams: a, params, field_44882, parameters, f_78956_
Constructors
Methods
LootContext$Builder (float): a, withLuck, method_303, luck, m_78963_
<T> LootContext$Builder (LootContextParam<T>, T): a, withParameter, method_312, parameter, m_78972_
<T> LootContext$Builder (LootContextParam<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_78984_
LootContext$Builder (ResourceLocation, LootContext$DynamicDrop): a, withDynamicDrop, method_307, putDrop, m_78979_
<T> T (LootContextParam<T>): a, getParameter, method_308, get, m_78970_
<T> T (LootContextParam<T>): b, getOptionalParameter, method_305, getNullable, m_78982_
LootContext (LootContextParamSet): a, create, method_309, build, m_78975_
LootContext$Builder (RandomSource): a, withRandom, method_311, random, m_230911_
LootContext$Builder (long, RandomSource): a, withOptionalRandomSeed, method_310, random, m_230908_
LootContext (ResourceLocation): a, create, method_309, build, m_287259_
1.19.4
Names
dvr$a
dyr$a
Fields
Constructors
Methods
1.19.3
Names
dsd$a
dvr$a
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_2813_
net.minecraft.src.C_2811_$C_2813_
Fields
Constructors
Methods
1.19.1
Names
drg$a
dsd$a
Fields
Constructors
Methods
1.19
Names
dlc$a
drg$a
net.minecraft.src.C_2811_$C_2813_
net.minecraft.src.C_2813_
Fields
Random: d, random, field_934, random, f_78958_
RandomSource: d, random, field_934, random, f_78958_
Constructors
Methods
LootContext$Builder (Random): a, withRandom, method_311, random, m_78977_
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_78967_
LootContext$Builder (RandomSource): a, withRandom, method_311, random, m_230911_
LootContext$Builder (long, RandomSource): a, withOptionalRandomSeed, method_310, random, m_230908_
1.18.2
Names
dka$a
dlc$a
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dip$a
dka$a
Fields
Constructors
Methods
<T> LootContext$Builder (LootContextParam<T>, T): a, withParameter, method_312, parameter, m_78972_, set
<T> LootContext$Builder (LootContextParam<T>, T): a, withParameter, method_312, parameter, m_78972_
<T> LootContext$Builder (LootContextParam<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_78984_, setOptional
<T> LootContext$Builder (LootContextParam<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_78984_
LootContext (LootContextParamSet): a, create, method_309, build, m_78975_, build
LootContext (LootContextParamSet): a, create, method_309, build, m_78975_
1.17.1
Names
Fields
Constructors
Methods
1.17
Names
cyv$a
dip$a
net.minecraft.loot.LootContext$Builder
net.minecraft.src.C_2811_$C_2813_
net.minecraft.server.v1_16_R3.LootTableInfo$Builder
net.minecraft.world.level.storage.loot.LootTableInfo$Builder
Fields
ServerLevel: a, level, field_930, world, field_186474_a
ServerLevel: a, level, field_930, world, f_78955_
float: e, luck, field_931, luck, field_186475_b
float: e, luck, field_931, luck, f_78959_
Map<LootContextParam<?>, Object>: b, params, field_932, parameters, field_216025_b
Map<LootContextParam<?>, Object>: b, params, field_932, parameters, f_78956_
Map<ResourceLocation, LootContext$DynamicDrop>: c, dynamicDrops, field_933, drops, field_216026_c
Map<ResourceLocation, LootContext$DynamicDrop>: c, dynamicDrops, field_933, drops, f_78957_
Random: d, random, field_934, random, field_216027_d
Random: d, random, field_934, random, f_78958_
Constructors
Methods
LootContext$Builder (float): a, withLuck, method_303, luck, func_186469_a
LootContext$Builder (float): a, withLuck, method_303, luck, m_78963_
LootContext$Builder (Random): a, withRandom, method_311, random, func_216023_a
LootContext$Builder (Random): a, withRandom, method_311, random, m_78977_
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, func_216016_a
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, m_78965_
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, func_216020_a
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, m_78967_
<T> LootContext$Builder (LootContextParam<T>, T): a, withParameter, method_312, parameter, func_216015_a, set
<T> LootContext$Builder (LootContextParam<T>, T): a, withParameter, method_312, parameter, m_78972_, set
<T> LootContext$Builder (LootContextParam<T>, T): b, withOptionalParameter, method_306, optionalParameter, func_216021_b, setOptional
<T> LootContext$Builder (LootContextParam<T>, T): b, withOptionalParameter, method_306, optionalParameter, m_78984_, setOptional
LootContext$Builder (ResourceLocation, LootContext$DynamicDrop): a, withDynamicDrop, method_307, putDrop, func_216017_a
LootContext$Builder (ResourceLocation, LootContext$DynamicDrop): a, withDynamicDrop, method_307, putDrop, m_78979_
ServerLevel (): a, getLevel, method_313, getWorld, func_216018_a
ServerLevel (): a, getLevel, method_313, getWorld, m_78962_
<T> T (LootContextParam<T>): a, getParameter, method_308, get, func_216024_a
<T> T (LootContextParam<T>): a, getParameter, method_308, get, m_78970_
<T> T (LootContextParam<T>): b, getOptionalParameter, method_305, getNullable, func_216019_b
<T> T (LootContextParam<T>): b, getOptionalParameter, method_305, getNullable, m_78982_
LootContext (LootContextParamSet): a, create, method_309, build, func_216022_a, build
LootContext (LootContextParamSet): a, create, method_309, build, m_78975_, build
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cys$a
cyv$a
net.minecraft.server.v1_16_R2.LootTableInfo$Builder
net.minecraft.server.v1_16_R3.LootTableInfo$Builder
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
dat$a
cys$a
net.minecraft.server.v1_16_R1.LootTableInfo$Builder
net.minecraft.server.v1_16_R2.LootTableInfo$Builder
Fields
Constructors
Methods
1.16.1
Names
crx$a
dat$a
net.minecraft.world.storage.loot.LootContext$Builder
net.minecraft.loot.LootContext$Builder
net.minecraft.server.v1_15_R1.LootTableInfo$Builder
net.minecraft.server.v1_16_R1.LootTableInfo$Builder
Fields
Constructors
Methods
LootContext$Builder (float): a, withLuck, method_303, setLuck, func_186469_a
LootContext$Builder (float): a, withLuck, method_303, luck, func_186469_a
LootContext$Builder (Random): a, withRandom, method_311, setRandom, func_216023_a
LootContext$Builder (Random): a, withRandom, method_311, random, func_216023_a
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, func_216016_a
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, random, func_216016_a
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, func_216020_a
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, random, func_216020_a
<T> LootContext$Builder (LootContextParam<T>, T): a, withParameter, method_312, put, func_216015_a, set
<T> LootContext$Builder (LootContextParam<T>, T): a, withParameter, method_312, parameter, func_216015_a, set
<T> LootContext$Builder (LootContextParam<T>, T): b, withOptionalParameter, method_306, putNullable, func_216021_b, setOptional
<T> LootContext$Builder (LootContextParam<T>, T): b, withOptionalParameter, method_306, optionalParameter, func_216021_b, setOptional
1.15.2
Names
cru$a
crx$a
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
coy$a
cru$a
net.minecraft.server.v1_14_R1.LootTableInfo$Builder
net.minecraft.server.v1_15_R1.LootTableInfo$Builder
Fields
Constructors
Methods
1.14.4
Names
cos$a
coy$a
net.minecraft.world.level.storage.loot.LootContext$Builder
net.minecraft.world.loot.context.LootContext$Builder
net.minecraft.loot.context.LootContext$Builder
Fields
WorldServer: a, field_930, world, field_186474_a
ServerLevel: a, level, field_930, world, field_186474_a
float: e, field_931, luck, field_186475_b
float: e, luck, field_931, luck, field_186475_b
Map<LootContextParameter<?>, Object>: b, field_932, parameters, field_216025_b
Map<LootContextParam<?>, Object>: b, params, field_932, parameters, field_216025_b
Map<MinecraftKey, LootTableInfo$b>: c, field_933, drops, field_216026_c
Map<ResourceLocation, LootContext$DynamicDrop>: c, dynamicDrops, field_933, drops, field_216026_c
Random: d, field_934, random, field_216027_d
Random: d, random, field_934, random, field_216027_d
Constructors
Methods
LootTableInfo$Builder (float): a, method_303, setLuck, func_186469_a
LootContext$Builder (float): a, withLuck, method_303, setLuck, func_186469_a
LootTableInfo$Builder (Random): a, method_311, setRandom, func_216023_a
LootContext$Builder (Random): a, withRandom, method_311, setRandom, func_216023_a
LootTableInfo$Builder (long): a, method_304, setRandom, func_216016_a
LootContext$Builder (long): a, withOptionalRandomSeed, method_304, setRandom, func_216016_a
LootTableInfo$Builder (long, Random): a, method_310, setRandom, func_216020_a
LootContext$Builder (long, Random): a, withOptionalRandomSeed, method_310, setRandom, func_216020_a
<T> LootTableInfo$Builder (LootContextParameter<T>, T): a, method_312, put, func_216015_a, set
<T> LootContext$Builder (LootContextParam<T>, T): a, withParameter, method_312, put, func_216015_a, set
<T> LootTableInfo$Builder (LootContextParameter<T>, T): b, method_306, putNullable, func_216021_b, setOptional
<T> LootContext$Builder (LootContextParam<T>, T): b, withOptionalParameter, method_306, putNullable, func_216021_b, setOptional
LootTableInfo$Builder (MinecraftKey, LootTableInfo$b): a, method_307, putDrop, func_216017_a
LootContext$Builder (ResourceLocation, LootContext$DynamicDrop): a, withDynamicDrop, method_307, putDrop, func_216017_a
WorldServer (): a, method_313, getWorld, func_216018_a
ServerLevel (): a, getLevel, method_313, getWorld, func_216018_a
<T> T (LootContextParameter<T>): a, method_308, get, func_216024_a
<T> T (LootContextParam<T>): a, getParameter, method_308, get, func_216024_a
<T> T (LootContextParameter<T>): b, method_305, getNullable, func_216019_b
<T> T (LootContextParam<T>): b, getOptionalParameter, method_305, getNullable, func_216019_b
LootTableInfo (LootContextParameterSet): a, method_309, build, func_216022_a, build
LootContext (LootContextParamSet): a, create, method_309, build, func_216022_a, build
1.14.3
Names
coo$a
cos$a
net.minecraft.world.loot.context.LootContext$Builder
Fields
WorldServer: a, field_930, field_186474_a
WorldServer: a, field_930, world, field_186474_a
float: e, field_931, field_186475_b
float: e, field_931, luck, field_186475_b
Map<LootContextParameter<?>, Object>: b, field_932, field_216025_b
Map<LootContextParameter<?>, Object>: b, field_932, parameters, field_216025_b
Map<MinecraftKey, LootTableInfo$b>: c, field_933, field_216026_c
Map<MinecraftKey, LootTableInfo$b>: c, field_933, drops, field_216026_c
Random: d, field_934, field_216027_d
Random: d, field_934, random, field_216027_d
Constructors
Methods
LootTableInfo$Builder (float): a, method_303, func_186469_a
LootTableInfo$Builder (float): a, method_303, setLuck, func_186469_a
LootTableInfo$Builder (Random): a, method_311, func_216023_a
LootTableInfo$Builder (Random): a, method_311, setRandom, func_216023_a
LootTableInfo$Builder (long): a, method_304, func_216016_a
LootTableInfo$Builder (long): a, method_304, setRandom, func_216016_a
LootTableInfo$Builder (long, Random): a, method_310, func_216020_a
LootTableInfo$Builder (long, Random): a, method_310, setRandom, func_216020_a
<T> LootTableInfo$Builder (LootContextParameter<T>, T): a, method_312, func_216015_a, set
<T> LootTableInfo$Builder (LootContextParameter<T>, T): a, method_312, put, func_216015_a, set
<T> LootTableInfo$Builder (LootContextParameter<T>, T): b, method_306, func_216021_b, setOptional
<T> LootTableInfo$Builder (LootContextParameter<T>, T): b, method_306, putNullable, func_216021_b, setOptional
LootTableInfo$Builder (MinecraftKey, LootTableInfo$b): a, method_307, func_216017_a
LootTableInfo$Builder (MinecraftKey, LootTableInfo$b): a, method_307, putDrop, func_216017_a
WorldServer (): a, method_313, func_216018_a
WorldServer (): a, method_313, getWorld, func_216018_a
<T> T (LootContextParameter<T>): a, method_308, func_216024_a
<T> T (LootContextParameter<T>): a, method_308, get, func_216024_a
<T> T (LootContextParameter<T>): b, method_305, func_216019_b
<T> T (LootContextParameter<T>): b, method_305, getNullable, func_216019_b
LootTableInfo (LootContextParameterSet): a, method_309, func_216022_a, build
LootTableInfo (LootContextParameterSet): a, method_309, build, func_216022_a, build
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
col$a
coo$a
Fields
Constructors
Methods
1.14
Names
ccr$a
col$a
net.minecraft.class_47$class_48
net.minecraft.server.v1_13_R2.LootTableInfo$Builder
net.minecraft.server.v1_14_R1.LootTableInfo$Builder
Fields
WorldServer: a, field_186474_a
WorldServer: a, field_930, field_186474_a
float: b, field_186475_b
float: e, field_931, field_186475_b
Entity: c, field_186476_c
EntityHuman: d, field_186477_d
DamageSource: e, field_186478_e
BlockPosition: f, field_204314_f
Map<LootContextParameter<?>, Object>: b, field_932, field_216025_b
Map<MinecraftKey, LootTableInfo$b>: c, field_933, field_216026_c
Random: d, field_934, field_216027_d
Constructors
Methods
LootTableInfo$Builder (float): a, func_186469_a, luck
LootTableInfo$Builder (float): a, method_303, func_186469_a
LootTableInfo$Builder (Entity): a, func_186472_a, entity
LootTableInfo$Builder (EntityHuman): a, func_186470_a, killer
LootTableInfo$Builder (DamageSource): a, func_186473_a, damageSource
LootTableInfo (): a, func_186471_a, build
LootTableInfo$Builder (BlockPosition): a, func_204313_a, position
LootTableInfo$Builder (Random): a, method_311, func_216023_a
LootTableInfo$Builder (long): a, method_304, func_216016_a
LootTableInfo$Builder (long, Random): a, method_310, func_216020_a
<T> LootTableInfo$Builder (LootContextParameter<T>, T): a, method_312, func_216015_a, set
<T> LootTableInfo$Builder (LootContextParameter<T>, T): b, method_306, func_216021_b, setOptional
LootTableInfo$Builder (MinecraftKey, LootTableInfo$b): a, method_307, func_216017_a
WorldServer (): a, method_313, func_216018_a
<T> T (LootContextParameter<T>): a, method_308, func_216024_a
<T> T (LootContextParameter<T>): b, method_305, func_216019_b
LootTableInfo (LootContextParameterSet): a, method_309, func_216022_a, build
1.13.2
Names
ccq$a
ccr$a
Fields
Constructors
Methods
1.13.1
Names
ccg$a
ccq$a
net.minecraft.server.v1_13_R1.LootTableInfo$a
net.minecraft.server.v1_13_R2.LootTableInfo$Builder
Fields
Constructors
Methods
LootTableInfo$a (float): a, func_186469_a
LootTableInfo$Builder (float): a, func_186469_a, luck
LootTableInfo$a (Entity): a, func_186472_a
LootTableInfo$Builder (Entity): a, func_186472_a, entity
LootTableInfo$a (EntityHuman): a, func_186470_a
LootTableInfo$Builder (EntityHuman): a, func_186470_a, killer
LootTableInfo$a (DamageSource): a, func_186473_a
LootTableInfo$Builder (DamageSource): a, func_186473_a, damageSource
LootTableInfo (): a, func_186471_a
LootTableInfo (): a, func_186471_a, build
LootTableInfo$a (BlockPosition): a, func_204313_a
LootTableInfo$Builder (BlockPosition): a, func_204313_a, position
1.13
Names
bft$a
ccg$a
net.minecraft.server.v1_12_R1.LootTableInfo$a
net.minecraft.server.v1_13_R1.LootTableInfo$a
Fields
BlockPosition: f, field_204314_f
Constructors
Methods
LootTableInfo$a (BlockPosition): a, func_204313_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
bfr$a
bft$a
Fields
Constructors
Methods
1.12
Names
bcl$a
bfr$a
net.minecraft.server.v1_11_R1.LootTableInfo$a
net.minecraft.server.v1_12_R1.LootTableInfo$a
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
bcj$a
bcl$a
Fields
Constructors
Methods
1.11
Names
baq$a
bcj$a
net.minecraft.server.v1_10_R1.LootTableInfo$a
net.minecraft.server.v1_11_R1.LootTableInfo$a
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
azx$a
baq$a
net.minecraft.server.v1_9_R2.LootTableInfo$a
net.minecraft.server.v1_10_R1.LootTableInfo$a
Fields
Constructors
Methods
1.9.4
Names
azw$a
azx$a
net.minecraft.server.v1_9_R1.LootTableInfo$a
net.minecraft.server.v1_9_R2.LootTableInfo$a
Fields
Constructors
Methods
1.9.2
Names
azz$a
azw$a
Fields
Constructors
Methods
1.9
Names
azz$a
net.minecraft.world.storage.loot.LootContext$Builder
net.minecraft.server.v1_9_R1.LootTableInfo$a
Fields
WorldServer: a, field_186474_a
float: b, field_186475_b
Entity: c, field_186476_c
EntityHuman: d, field_186477_d
DamageSource: e, field_186478_e
Constructors
Methods
LootTableInfo$a (float): a, func_186469_a
LootTableInfo$a (Entity): a, func_186472_a
LootTableInfo$a (EntityHuman): a, func_186470_a
LootTableInfo$a (DamageSource): a, func_186473_a
LootTableInfo (): a, func_186471_a