History - net.minecraft.world.entity.raid.Raid

1.21.3

Names

coi

crk

Fields

Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: u, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE

Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Component: v, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE

Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain

Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders

Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage

long: B, ticksActive, field_16605, ticksActive, f_37673_

long: B, ticksActive, field_16605, ticksActive

BlockPos: C, center, field_16613, center, f_37674_

BlockPos: C, center, field_16613, center

ServerLevel: D, level, field_16619, world, f_37675_

ServerLevel: D, level, field_16619, world

boolean: E, started, field_16611, started, f_37676_

boolean: E, started, field_16611, started

int: F, id, field_16625, id, f_37677_

int: F, id, field_16625, id

float: G, totalHealth, field_16620, totalHealth, f_37678_

float: G, totalHealth, field_16620, totalHealth

int: H, raidOmenLevel, field_16623, badOmenLevel, f_316894_

int: H, raidOmenLevel, field_16623, badOmenLevel

boolean: I, active, field_16606, active, f_37680_

boolean: I, active, field_16606, active

int: J, groupsSpawned, field_16621, wavesSpawned, f_37681_

int: J, groupsSpawned, field_16621, wavesSpawned

ServerBossEvent: K, raidEvent, field_16607, bar, f_37682_

ServerBossEvent: K, raidEvent, field_16607, bar

int: L, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: L, postRaidTicks, field_16616, postRaidTicks

int: M, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

int: M, raidCooldownTicks, field_16614, preRaidTicks

int: O, numGroups, field_19022, waveCount, f_37686_

int: O, numGroups, field_19022, waveCount

Raid$RaidStatus: P, status, field_19023, status, f_37687_

Raid$RaidStatus: P, status, field_19023, status

int: Q, celebrationTicks, field_19024, finishCooldown, f_37688_

int: Q, celebrationTicks, field_19024, finishCooldown

Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_

Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation

Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_

Component: t, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT

int: h, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_

int: j, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676

int: i, ATTEMPT_RAID_FARTHEST, field_30677, field_30677, f_150205_

int: j, ATTEMPT_RAID_CLOSE, field_30678, field_30678, f_150206_

int: k, ATTEMPT_RAID_INSIDE, field_30679, field_30679, f_150207_

int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_

int: k, VILLAGE_SEARCH_RADIUS, field_30680, field_30680

int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_

int: l, RAID_TIMEOUT_TICKS, field_30681, field_30681

int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_

int: m, NUM_SPAWN_ATTEMPTS, field_30682, field_30682

String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_

String: o, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY

int: a, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_

int: b, VILLAGE_RADIUS_BUFFER, field_30669, field_30669

int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_

int: p, POST_RAID_TICK_LIMIT, field_30685, field_30685

int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_

int: q, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS

int: b, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_

int: c, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER

int: c, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_

int: d, MAX_CELEBRATION_TICKS, field_30671, field_30671

int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_

int: r, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687

int: d, TICKS_PER_DAY, field_30672, field_30672, f_150200_

int: e, TICKS_PER_DAY, field_30672, field_30672

int: e, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_

int: f, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673

int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_

int: s, LOW_MOB_THRESHOLD, field_30688, field_30688

int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: w, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS

int: f, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_

int: g, VALID_RAID_RADIUS_SQR, field_30674, field_30674

int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_

int: h, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE

RandomSource: N, random, field_16608, random, f_37685_

RandomSource: N, random, field_16608, random

Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

Component: n, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY

SpawnPlacementType: a, RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976, RAVAGER_SPAWN_LOCATION

int: i, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977

int: x, VALID_RAID_RADIUS, field_53978, field_53978

Constructors

Methods

boolean (): a, isOver, method_16832, isFinished, m_37706_

boolean (): a, isOver, method_16832, isFinished

boolean (): b, isBetweenWaves, method_20020, isPreRaid, m_37749_

boolean (): b, isBetweenWaves, method_20020, isPreRaid

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, m_37757_

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned

boolean (): d, isStopped, method_20022, hasStopped, m_37762_

boolean (): d, isStopped, method_20022, hasStopped

boolean (): e, isVictory, method_20023, hasWon, m_37767_

boolean (): e, isVictory, method_20023, hasWon

boolean (): f, isLoss, method_20024, hasLost, m_37768_

boolean (): f, isLoss, method_20024, hasLost

Level (): i, getLevel, method_16831, getWorld, m_37769_

Level (): i, getLevel, method_16831, getWorld

boolean (): j, isStarted, method_16524, hasStarted, m_37770_

boolean (): j, isStarted, method_16524, hasStarted

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned

Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance, m_37784_

Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance

void (): x, updatePlayers, method_16499, updateBarToPlayers, m_37785_

void (): x, updatePlayers, method_16499, updateBarToPlayers

int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel

int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_

int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel

void (): n, stop, method_16506, invalidate, m_37774_

void (): n, stop, method_16506, invalidate

void (): o, tick, method_16509, tick, m_37775_

void (): o, tick, method_16509, tick

Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, m_37763_

boolean (): z, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups

boolean (): A, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave

boolean (): B, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): C, hasBonusWave, method_20013, hasExtraWave

boolean (): C, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave

boolean (): D, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave

void (): E, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (): F, updateRaiders, method_16834, removeObsoleteRaiders

void (BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_

void (BlockPos): a, playSound, method_16521, playRaidHorn

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider

void (): p, updateBossbar, method_16523, updateBar, m_37776_

void (): p, updateBossbar, method_16523, updateBar

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth

boolean (): F, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave

void (): G, setDirty, method_16520, markDirty, m_37705_

void (): H, setDirty, method_16520, markDirty

Raider (int): b, getLeader, method_16496, getCaptain, m_37750_

Raider (int): b, getLeader, method_16496, getCaptain

BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, m_37707_

boolean (int, Raider): b, addWaveMob, method_16505, addToWave, m_37752_

boolean (int, Raider): b, addWaveMob, method_16505, addToWave

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave

void (int, Raider): a, setLeader, method_16491, setWaveCaptain, m_37710_

void (int, Raider): a, setLeader, method_16491, setWaveCaptain

void (int): c, removeLeader, method_16500, removeLeader, m_37758_

void (int): c, removeLeader, method_16500, removeLeader

BlockPos (): s, getCenter, method_16495, getCenter, m_37780_

BlockPos (): s, getCenter, method_16495, getCenter

int (): t, getId, method_16494, getRaidId, m_37781_

int (): t, getId, method_16494, getRaidId

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, m_37730_

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount

boolean (): u, isActive, method_16504, isActive, m_37782_

boolean (): u, isActive, method_16504, isActive

CompoundTag (CompoundTag): a, save, method_16502, writeNbt, m_37747_

CompoundTag (CompoundTag): a, save, method_16502, writeNbt

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, m_37724_

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves

float (): v, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

float (): v, getEnchantOdds, method_20025, getEnchantmentChance

void (Entity): a, addHeroOfTheVillage, method_20017, addHero, m_37726_

void (Entity): a, addHeroOfTheVillage, method_20017, addHero

void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter

void (BlockPos): c, setCenter, method_20509, setCenter, m_37760_

void (BlockPos): c, setCenter, method_20509, setCenter

float (): g, getTotalHealth, method_35212, getTotalHealth, m_150220_

float (): g, getTotalHealth, method_35212, getTotalHealth

Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders, m_150221_

Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders

void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel, m_319881_

void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel

int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_219828_

int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount

boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start, m_321520_

boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start

ItemStack (HolderGetter<BannerPattern>): a, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_

Optional<BlockPos> (): z, getValidSpawnPos, method_20267, getRaidersSpawnLocation

ItemStack (HolderGetter<BannerPattern>): a, getOminousBannerInstance, method_61558, createOminousBanner

BlockPos (int): d, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cok

coi

Fields

Constructors

Methods

1.20.6

Names

cgq

cok

Fields

int: H, badOmenLevel, field_16623, badOmenLevel, f_37679_

int: H, raidOmenLevel, field_16623, badOmenLevel, f_316894_

String: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

int: e, DEFAULT_MAX_BAD_OMEN_LEVEL, field_30673, field_30673, f_150201_

int: e, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_

Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

Constructors

Methods

Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, m_37784_

Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance, m_37784_

void (): y, updatePlayers, method_16499, updateBarToPlayers, m_37785_

void (): x, updatePlayers, method_16499, updateBarToPlayers, m_37785_

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_

int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_

void (Player): a, absorbBadOmen, method_16518, start, m_37728_

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): z, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): A, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): B, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): C, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

boolean (): D, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (): E, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

boolean (): F, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

void (): H, setDirty, method_16520, markDirty, m_37705_

void (): G, setDirty, method_16520, markDirty, m_37705_

ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_

BlockPos (): t, getCenter, method_16495, getCenter, m_37780_

BlockPos (): s, getCenter, method_16495, getCenter, m_37780_

int (): u, getId, method_16494, getRaidId, m_37781_

int (): t, getId, method_16494, getRaidId, m_37781_

boolean (): v, isActive, method_16504, isActive, m_37782_

boolean (): u, isActive, method_16504, isActive, m_37782_

float (): w, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

float (): v, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (int): a, setBadOmenLevel, method_35211, setBadOmenLevel, m_150218_

void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel, m_319881_

boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start, m_321520_

ItemStack (HolderGetter<BannerPattern>): a, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_

1.20.4

Names

cdb

cgq

Fields

Constructors

Methods

1.20.2

Names

bzv

cdb

Fields

Component: x, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: y, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Map<Integer, Raider>: A, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Set<Raider>>: B, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Set<UUID>: C, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

long: D, ticksActive, field_16605, ticksActive, f_37673_

long: B, ticksActive, field_16605, ticksActive, f_37673_

BlockPos: E, center, field_16613, center, f_37674_

BlockPos: C, center, field_16613, center, f_37674_

ServerLevel: F, level, field_16619, world, f_37675_

ServerLevel: D, level, field_16619, world, f_37675_

boolean: G, started, field_16611, started, f_37676_

boolean: E, started, field_16611, started, f_37676_

int: H, id, field_16625, id, f_37677_

int: F, id, field_16625, id, f_37677_

float: I, totalHealth, field_16620, totalHealth, f_37678_

float: G, totalHealth, field_16620, totalHealth, f_37678_

int: J, badOmenLevel, field_16623, badOmenLevel, f_37679_

int: H, badOmenLevel, field_16623, badOmenLevel, f_37679_

boolean: K, active, field_16606, active, f_37680_

boolean: I, active, field_16606, active, f_37680_

int: L, groupsSpawned, field_16621, wavesSpawned, f_37681_

int: J, groupsSpawned, field_16621, wavesSpawned, f_37681_

ServerBossEvent: M, raidEvent, field_16607, bar, f_37682_

ServerBossEvent: K, raidEvent, field_16607, bar, f_37682_

int: N, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: L, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: O, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

int: M, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

int: Q, numGroups, field_19022, waveCount, f_37686_

int: O, numGroups, field_19022, waveCount, f_37686_

Raid$RaidStatus: R, status, field_19023, status, f_37687_

Raid$RaidStatus: P, status, field_19023, status, f_37687_

int: S, celebrationTicks, field_19024, finishCooldown, f_37688_

int: Q, celebrationTicks, field_19024, finishCooldown, f_37688_

Optional<BlockPos>: T, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_

Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_

Component: v, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, f_37666_

Component: w, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, f_37667_

int: z, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

RandomSource: P, random, field_16608, random, f_37685_

RandomSource: N, random, field_16608, random, f_37685_

Constructors

Methods

1.20.1

Names

bzt

bzv

Fields

Constructors

Methods

1.19.4

Names

bxw

bzt

Fields

Constructors

Methods

1.19.3

Names

bvj

bxw

Fields

int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, field_30675, f_150203_

int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bum

bvj

Fields

Constructors

Methods

1.19

Names

bpo

bum

Fields

Random: P, random, field_16608, random, f_37685_

RandomSource: P, random, field_16608, random, f_37685_

Constructors

Methods

int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_37734_

int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_219828_

1.18.2

Names

bow

bpo

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

blj

bow

Fields

Constructors

Methods

boolean (): d, isStopped, method_20022, hasStopped, m_37762_, isStopped

boolean (): d, isStopped, method_20022, hasStopped, m_37762_

boolean (): e, isVictory, method_20023, hasWon, m_37767_, isVictory

boolean (): e, isVictory, method_20023, hasWon, m_37767_

boolean (): f, isLoss, method_20024, hasLost, m_37768_, isLoss

boolean (): f, isLoss, method_20024, hasLost, m_37768_

Level (): i, getLevel, method_16831, getWorld, m_37769_, getWorld

Level (): i, getLevel, method_16831, getWorld, m_37769_

boolean (): j, isStarted, method_16524, hasStarted, m_37770_, isStarted

boolean (): j, isStarted, method_16524, hasStarted, m_37770_

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_, getGroupsSpawned

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_, getMaxBadOmenLevel

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_, getBadOmenLevel

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_

void (): n, stop, method_16506, invalidate, m_37774_, stop

void (): n, stop, method_16506, invalidate, m_37774_

void (): p, updateBossbar, method_16523, updateBar, m_37776_, updateProgress

void (): p, updateBossbar, method_16523, updateBar, m_37776_

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_, sumMobHealth

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_

BlockPos (): t, getCenter, method_16495, getCenter, m_37780_, getCenter

BlockPos (): t, getCenter, method_16495, getCenter, m_37780_

int (): u, getId, method_16494, getRaidId, m_37781_, getId

int (): u, getId, method_16494, getRaidId, m_37781_

1.17.1

Names

bli

blj

Fields

Constructors

Methods

1.17

Names

bhb

bli

net.minecraft.world.raid.Raid

net.minecraft.src.C_1185_

net.minecraft.server.v1_16_R3.Raid

net.minecraft.world.entity.raid.Raid

Fields

Component: d, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, field_221341_e

Component: x, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: e, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, field_221342_f

Component: y, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Map<Integer, Raider>: f, groupToLeaderMap, field_16615, waveToCaptain, field_221343_g

Map<Integer, Raider>: A, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h, raiders

Map<Integer, Set<Raider>>: B, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i, heroes

Set<UUID>: C, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

long: i, ticksActive, field_16605, ticksActive, field_221346_j, ticksActive

long: D, ticksActive, field_16605, ticksActive, f_37673_

BlockPos: j, center, field_16613, center, field_221347_k, center

BlockPos: E, center, field_16613, center, f_37674_

ServerLevel: k, level, field_16619, world, field_221348_l, world

ServerLevel: F, level, field_16619, world, f_37675_

boolean: l, started, field_16611, started, field_221349_m, started

boolean: G, started, field_16611, started, f_37676_

int: m, id, field_16625, id, field_221350_n, id

int: H, id, field_16625, id, f_37677_

float: n, totalHealth, field_16620, totalHealth, field_221351_o, totalHealth

float: I, totalHealth, field_16620, totalHealth, f_37678_

int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p, badOmenLevel

int: J, badOmenLevel, field_16623, badOmenLevel, f_37679_

boolean: p, active, field_16606, active, field_221353_q, active

boolean: K, active, field_16606, active, f_37680_

int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r, groupsSpawned

int: L, groupsSpawned, field_16621, wavesSpawned, f_37681_

ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s, bossBattle

ServerBossEvent: M, raidEvent, field_16607, bar, f_37682_

int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t, postRaidTicks

int: N, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u, preRaidTicks

int: O, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

Random: u, random, field_16608, random, field_221358_v, random

Random: P, random, field_16608, random, f_37685_

int: v, numGroups, field_19022, waveCount, field_221359_w, numGroups

int: Q, numGroups, field_19022, waveCount, f_37686_

Raid$RaidStatus: w, status, field_19023, status, field_221360_x, status

Raid$RaidStatus: R, status, field_19023, status, f_37687_

int: x, celebrationTicks, field_19024, finishCooldown, field_221361_y

int: S, celebrationTicks, field_19024, finishCooldown, f_37688_

Optional<BlockPos>: y, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z

Optional<BlockPos>: T, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_

Component: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b

Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_

Component: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

Component: v, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, f_37666_

Component: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

Component: w, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, f_37667_

int: h, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_

int: i, ATTEMPT_RAID_FARTHEST, field_30677, field_30677, f_150205_

int: j, ATTEMPT_RAID_CLOSE, field_30678, field_30678, f_150206_

int: k, ATTEMPT_RAID_INSIDE, field_30679, field_30679, f_150207_

int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_

int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_

int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_

String: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_

int: a, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_

int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_

int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_

int: b, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_

int: c, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_

int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_

int: d, TICKS_PER_DAY, field_30672, field_30672, f_150200_

int: e, DEFAULT_MAX_BAD_OMEN_LEVEL, field_30673, field_30673, f_150201_

int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_

int: z, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: f, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_

int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, field_30675, f_150203_

Constructors

Methods

boolean (): a, isOver, method_16832, isFinished, func_221319_a

boolean (): a, isOver, method_16832, isFinished, m_37706_

boolean (): b, isBetweenWaves, method_20020, isPreRaid, func_221334_b

boolean (): b, isBetweenWaves, method_20020, isPreRaid, m_37749_

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, func_221297_c

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, m_37757_

boolean (): d, isStopped, method_20022, hasStopped, func_221310_d, isStopped

boolean (): d, isStopped, method_20022, hasStopped, m_37762_, isStopped

boolean (): e, isVictory, method_20023, hasWon, func_221321_e, isVictory

boolean (): e, isVictory, method_20023, hasWon, m_37767_, isVictory

boolean (): f, isLoss, method_20024, hasLost, func_221336_f, isLoss

boolean (): f, isLoss, method_20024, hasLost, m_37768_, isLoss

Level (): i, getLevel, method_16831, getWorld, func_221316_i, getWorld

Level (): i, getLevel, method_16831, getWorld, m_37769_, getWorld

boolean (): j, isStarted, method_16524, hasStarted, func_221301_k, isStarted

boolean (): j, isStarted, method_16524, hasStarted, m_37770_, isStarted

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l, getGroupsSpawned

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_, getGroupsSpawned

Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, func_221299_x

Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, m_37784_

void (): y, updatePlayers, method_16499, updateBarToPlayers, func_221329_y

void (): y, updatePlayers, method_16499, updateBarToPlayers, m_37785_

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m, getMaxBadOmenLevel

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_, getMaxBadOmenLevel

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n, getBadOmenLevel

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_, getBadOmenLevel

void (Player): a, absorbBadOmen, method_16518, start, func_221309_a

void (Player): a, absorbBadOmen, method_16518, start, m_37728_

void (): n, stop, method_16506, invalidate, func_221295_o, stop

void (): n, stop, method_16506, invalidate, m_37774_, stop

void (): o, tick, method_16509, tick, func_221307_p

void (): o, tick, method_16509, tick, m_37775_

Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, func_221313_d

Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, m_37763_

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, func_221289_z

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, func_221288_A

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): C, hasBonusWave, method_20013, hasExtraWave, func_221328_B

boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, func_221314_C

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, func_221305_D

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, func_221292_E

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (BlockPos): a, playSound, method_16521, playRaidHorn, func_221293_a

void (BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, func_221294_b

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, func_221317_a

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_

void (): p, updateBossbar, method_16523, updateBar, func_221320_q, updateProgress

void (): p, updateBossbar, method_16523, updateBar, m_37776_, updateProgress

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r, sumMobHealth

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_, sumMobHealth

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, func_221318_F

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, func_221303_s

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, func_221322_a

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_

void (): H, setDirty, method_16520, markDirty, func_221331_G

void (): H, setDirty, method_16520, markDirty, m_37705_

ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, func_221312_H

ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_

Raider (int): b, getLeader, method_16496, getCaptain, func_221332_b

Raider (int): b, getLeader, method_16496, getCaptain, m_37750_

BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, func_221298_a

BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, m_37707_

boolean (int, Raider): b, addWaveMob, method_16505, addToWave, func_221287_b

boolean (int, Raider): b, addWaveMob, method_16505, addToWave, m_37752_

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, func_221300_a

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_

void (int, Raider): a, setLeader, method_16491, setWaveCaptain, func_221324_a

void (int, Raider): a, setLeader, method_16491, setWaveCaptain, m_37710_

void (int): c, removeLeader, method_16500, removeLeader, func_221296_c

void (int): c, removeLeader, method_16500, removeLeader, m_37758_

BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t, getCenter

BlockPos (): t, getCenter, method_16495, getCenter, m_37780_, getCenter

int (): u, getId, method_16494, getRaidId, func_221325_u, getId

int (): u, getId, method_16494, getRaidId, m_37781_, getId

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, func_221330_a

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, m_37730_

int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, func_221335_a

int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_37734_

boolean (): v, isActive, method_16504, isActive, func_221333_v

boolean (): v, isActive, method_16504, isActive, m_37782_

CompoundTag (CompoundTag): a, save, method_16502, writeNbt, func_221326_a

CompoundTag (CompoundTag): a, save, method_16502, writeNbt, m_37747_

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, func_221306_a

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, m_37724_

float (): w, getEnchantOdds, method_20025, getEnchantmentChance, func_221308_w

float (): w, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

void (Entity): a, addHeroOfTheVillage, method_20017, addHero, func_221311_a

void (Entity): a, addHeroOfTheVillage, method_20017, addHero, m_37726_

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, func_223027_y

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (BlockPos): c, setCenter, method_20509, setCenter, func_223024_c

void (BlockPos): c, setCenter, method_20509, setCenter, m_37760_

float (): g, getTotalHealth, method_35212, getTotalHealth, m_150220_

Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders, m_150221_

void (int): a, setBadOmenLevel, method_35211, setBadOmenLevel, m_150218_

1.16.5

Names

Fields

Constructors

Methods

CompoundTag (CompoundTag): a, save, method_16502, toTag, func_221326_a

CompoundTag (CompoundTag): a, save, method_16502, writeNbt, func_221326_a

1.16.4

Names

bgy

bhb

net.minecraft.server.v1_16_R2.Raid

net.minecraft.server.v1_16_R3.Raid

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bfh

bgy

net.minecraft.server.v1_16_R1.Raid

net.minecraft.server.v1_16_R2.Raid

Fields

TranslatableComponent: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b

TranslatableComponent: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

TranslatableComponent: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

Component: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b

Component: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

Component: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

Constructors

Methods

1.16.1

Names

azn

bfh

net.minecraft.entity.raid.Raid

net.minecraft.village.raid.Raid

net.minecraft.server.v1_15_R1.Raid

net.minecraft.server.v1_16_R1.Raid

Fields

Constructors

Methods

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, func_223027_y

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, func_223027_y

void (BlockPos): c, setCenter, method_20509, func_223024_c

void (BlockPos): c, setCenter, method_20509, setCenter, func_223024_c

1.15.2

Names

azk

azn

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

axk

azk

net.minecraft.server.v1_14_R1.Raid

net.minecraft.server.v1_15_R1.Raid

Fields

Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h

Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h, raiders

Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i

Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i, heroes

long: i, ticksActive, field_16605, ticksActive, field_221346_j

long: i, ticksActive, field_16605, ticksActive, field_221346_j, ticksActive

BlockPos: j, center, field_16613, center, field_221347_k

BlockPos: j, center, field_16613, center, field_221347_k, center

ServerLevel: k, level, field_16619, world, field_221348_l

ServerLevel: k, level, field_16619, world, field_221348_l, world

boolean: l, started, field_16611, started, field_221349_m

boolean: l, started, field_16611, started, field_221349_m, started

int: m, id, field_16625, id, field_221350_n

int: m, id, field_16625, id, field_221350_n, id

float: n, totalHealth, field_16620, totalHealth, field_221351_o

float: n, totalHealth, field_16620, totalHealth, field_221351_o, totalHealth

int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p

int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p, badOmenLevel

boolean: p, active, field_16606, active, field_221353_q

boolean: p, active, field_16606, active, field_221353_q, active

int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r

int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r, groupsSpawned

ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s

ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s, bossBattle

int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t

int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t, postRaidTicks

int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u

int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u, preRaidTicks

Random: u, random, field_16608, random, field_221358_v

Random: u, random, field_16608, random, field_221358_v, random

int: v, numGroups, field_19022, waveCount, field_221359_w

int: v, numGroups, field_19022, waveCount, field_221359_w, numGroups

Raid$RaidStatus: w, status, field_19023, status, field_221360_x

Raid$RaidStatus: w, status, field_19023, status, field_221360_x, status

Constructors

Methods

boolean (): d, isStopped, method_20022, hasStopped, func_221310_d

boolean (): d, isStopped, method_20022, hasStopped, func_221310_d, isStopped

boolean (): e, isVictory, method_20023, hasWon, func_221321_e

boolean (): e, isVictory, method_20023, hasWon, func_221321_e, isVictory

boolean (): f, isLoss, method_20024, hasLost, func_221336_f

boolean (): f, isLoss, method_20024, hasLost, func_221336_f, isLoss

Level (): i, getLevel, method_16831, getWorld, func_221316_i

Level (): i, getLevel, method_16831, getWorld, func_221316_i, getWorld

boolean (): j, isStarted, method_16524, hasStarted, func_221301_k

boolean (): j, isStarted, method_16524, hasStarted, func_221301_k, isStarted

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l, getGroupsSpawned

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m, getMaxBadOmenLevel

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n, getBadOmenLevel

void (): n, stop, method_16506, invalidate, func_221295_o

void (): n, stop, method_16506, invalidate, func_221295_o, stop

void (): p, updateBossbar, method_16523, updateBar, func_221320_q

void (): p, updateBossbar, method_16523, updateBar, func_221320_q, updateProgress

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r, sumMobHealth

BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t

BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t, getCenter

int (): u, getId, method_16494, getRaidId, func_221325_u

int (): u, getId, method_16494, getRaidId, func_221325_u, getId

1.14.4

Names

axf

axk

net.minecraft.world.entity.raid.Raid

Fields

ChatMessage: a, field_19016, EVENT_TEXT, field_221338_b

TranslatableComponent: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b

ChatMessage: b, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

TranslatableComponent: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

ChatMessage: c, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

TranslatableComponent: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

IChatBaseComponent: d, field_19019, VICTORY_TITLE, field_221341_e

Component: d, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, field_221341_e

IChatBaseComponent: e, field_19020, DEFEAT_TITLE, field_221342_f

Component: e, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, field_221342_f

Map<Integer, EntityRaider>: f, field_16615, waveToCaptain, field_221343_g

Map<Integer, Raider>: f, groupToLeaderMap, field_16615, waveToCaptain, field_221343_g

Map<Integer, Set<EntityRaider>>: g, field_16618, waveToRaiders, field_221344_h

Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h

Set<UUID>: h, field_19021, heroesOfTheVillage, field_221345_i

Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i

long: i, field_16605, ticksActive, field_221346_j

long: i, ticksActive, field_16605, ticksActive, field_221346_j

BlockPosition: j, field_16613, center, field_221347_k

BlockPos: j, center, field_16613, center, field_221347_k

WorldServer: k, field_16619, world, field_221348_l

ServerLevel: k, level, field_16619, world, field_221348_l

boolean: l, field_16611, started, field_221349_m

boolean: l, started, field_16611, started, field_221349_m

int: m, field_16625, id, field_221350_n

int: m, id, field_16625, id, field_221350_n

float: n, field_16620, totalHealth, field_221351_o

float: n, totalHealth, field_16620, totalHealth, field_221351_o

int: o, field_16623, badOmenLevel, field_221352_p

int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p

boolean: p, field_16606, active, field_221353_q

boolean: p, active, field_16606, active, field_221353_q

int: q, field_16621, wavesSpawned, field_221354_r

int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r

BossBattleServer: r, field_16607, bar, field_221355_s

ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s

int: s, field_16616, postRaidTicks, field_221356_t

int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t

int: t, field_16614, preRaidTicks, field_221357_u

int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u

Random: u, field_16608, random, field_221358_v

Random: u, random, field_16608, random, field_221358_v

int: v, field_19022, waveCount, field_221359_w

int: v, numGroups, field_19022, waveCount, field_221359_w

Raid$Status: w, field_19023, status, field_221360_x

Raid$RaidStatus: w, status, field_19023, status, field_221360_x

int: x, field_19024, finishCooldown, field_221361_y

int: x, celebrationTicks, field_19024, finishCooldown, field_221361_y

Optional<BlockPosition>: y, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z

Optional<BlockPos>: y, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z

Constructors

Methods

boolean (): a, method_16832, isFinished, func_221319_a

boolean (): a, isOver, method_16832, isFinished, func_221319_a

boolean (): b, method_20020, isPreRaid, func_221334_b

boolean (): b, isBetweenWaves, method_20020, isPreRaid, func_221334_b

boolean (): c, method_20021, hasSpawned, func_221297_c

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, func_221297_c

boolean (): d, method_20022, hasStopped, func_221310_d

boolean (): d, isStopped, method_20022, hasStopped, func_221310_d

boolean (): e, method_20023, hasWon, func_221321_e

boolean (): e, isVictory, method_20023, hasWon, func_221321_e

boolean (): f, method_20024, hasLost, func_221336_f

boolean (): f, isLoss, method_20024, hasLost, func_221336_f

World (): i, method_16831, getWorld, func_221316_i

Level (): i, getLevel, method_16831, getWorld, func_221316_i

boolean (): j, method_16524, hasStarted, func_221301_k

boolean (): j, isStarted, method_16524, hasStarted, func_221301_k

int (): k, method_16490, getGroupsSpawned, func_221315_l

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l

Predicate<EntityPlayer> (): x, method_16501, isInRaidDistance, func_221299_x

Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, func_221299_x

void (): y, method_16499, updateBarToPlayers, func_221329_y

void (): y, updatePlayers, method_16499, updateBarToPlayers, func_221329_y

int (): l, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m

int (): m, method_16493, getBadOmenLevel, func_221291_n

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n

void (EntityHuman): a, method_16518, start, func_221309_a

void (Player): a, absorbBadOmen, method_16518, start, func_221309_a

void (): n, method_16506, invalidate, func_221295_o

void (): n, stop, method_16506, invalidate, func_221295_o

void (): o, method_16509, tick, func_221307_p

void (): o, tick, method_16509, tick, func_221307_p

Optional<BlockPosition> (int): d, method_20267, preCalculateRavagerSpawnLocation, func_221313_d

Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, func_221313_d

boolean (): A, method_16833, shouldSpawnMoreGroups, func_221289_z

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, func_221289_z

boolean (): B, method_20012, hasSpawnedFinalWave, func_221288_A

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, func_221288_A

boolean (): C, method_20013, hasExtraWave, func_221328_B

boolean (): C, hasBonusWave, method_20013, hasExtraWave, func_221328_B

boolean (): D, method_20014, hasSpawnedExtraWave, func_221314_C

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, func_221314_C

boolean (): E, method_20015, isSpawningExtraWave, func_221305_D

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, func_221305_D

void (): F, method_16834, removeObsoleteRaiders, func_221292_E

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, func_221292_E

void (BlockPosition): a, method_16521, playRaidHorn, func_221293_a

void (BlockPos): a, playSound, method_16521, playRaidHorn, func_221293_a

void (BlockPosition): b, method_16522, spawnNextWave, func_221294_b

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, func_221294_b

void (int, EntityRaider, BlockPosition, boolean): a, method_16516, addRaider, func_221317_a

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, func_221317_a

void (): p, method_16523, updateBar, func_221320_q

void (): p, updateBossbar, method_16523, updateBar, func_221320_q

float (): q, method_16513, getCurrentRaiderHealth, func_221290_r

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r

boolean (): G, method_16519, canSpawnRaiders, func_221318_F

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, func_221318_F

int (): r, method_16517, getRaiderCount, func_221303_s

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, func_221303_s

void (EntityRaider, boolean): a, method_16510, removeFromWave, func_221322_a

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, func_221322_a

void (): H, method_16520, markDirty, func_221331_G

void (): H, setDirty, method_16520, markDirty, func_221331_G

ItemStack (): s, method_16515, getOminousBanner, func_221312_H

ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, func_221312_H

EntityRaider (int): b, method_16496, getCaptain, func_221332_b

Raider (int): b, getLeader, method_16496, getCaptain, func_221332_b

BlockPosition (int, int): a, method_16525, getRavagerSpawnLocation, func_221298_a

BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, func_221298_a

boolean (int, EntityRaider): b, method_16505, addToWave, func_221287_b

boolean (int, Raider): b, addWaveMob, method_16505, addToWave, func_221287_b

boolean (int, EntityRaider, boolean): a, method_16487, addToWave, func_221300_a

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, func_221300_a

void (int, EntityRaider): a, method_16491, setWaveCaptain, func_221324_a

void (int, Raider): a, setLeader, method_16491, setWaveCaptain, func_221324_a

void (int): c, method_16500, removeLeader, func_221296_c

void (int): c, removeLeader, method_16500, removeLeader, func_221296_c

BlockPosition (): t, method_16495, getCenter, func_221304_t

BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t

int (): u, method_16494, getRaidId, func_221325_u

int (): u, getId, method_16494, getRaidId, func_221325_u

int (Raid$Wave, int, boolean): a, method_20018, getCount, func_221330_a

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, func_221330_a

int (Raid$Wave, Random, int, DifficultyDamageScaler, boolean): a, method_20019, getBonusCount, func_221335_a

int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, func_221335_a

boolean (): v, method_16504, isActive, func_221333_v

boolean (): v, isActive, method_16504, isActive, func_221333_v

NBTTagCompound (NBTTagCompound): a, method_16502, toTag, func_221326_a

CompoundTag (CompoundTag): a, save, method_16502, toTag, func_221326_a

int (EnumDifficulty): a, method_20016, getMaxWaves, func_221306_a

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, func_221306_a

float (): w, method_20025, getEnchantmentChance, func_221308_w

float (): w, getEnchantOdds, method_20025, getEnchantmentChance, func_221308_w

void (Entity): a, method_20017, addHero, func_221311_a

void (Entity): a, addHeroOfTheVillage, method_20017, addHero, func_221311_a

void (): z, method_20511, method_20511, func_223027_y

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, func_223027_y

void (BlockPosition): c, method_20509, method_20509, func_223024_c

void (BlockPos): c, setCenter, method_20509, func_223024_c

1.14.3

Names

axc

axf

net.minecraft.entity.raid.Raid

Fields

ItemStack: a, field_16609, field_221337_a

ChatMessage: b, field_19016, field_221338_b

ChatMessage: a, field_19016, EVENT_TEXT, field_221338_b

ChatMessage: c, field_19017, field_221339_c

ChatMessage: b, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

ChatMessage: d, field_19018, field_221340_d

ChatMessage: c, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

IChatBaseComponent: e, field_19019, field_221341_e

IChatBaseComponent: d, field_19019, VICTORY_TITLE, field_221341_e

IChatBaseComponent: f, field_19020, field_221342_f

IChatBaseComponent: e, field_19020, DEFEAT_TITLE, field_221342_f

Map<Integer, EntityRaider>: g, field_16615, field_221343_g

Map<Integer, EntityRaider>: f, field_16615, waveToCaptain, field_221343_g

Map<Integer, Set<EntityRaider>>: h, field_16618, field_221344_h

Map<Integer, Set<EntityRaider>>: g, field_16618, waveToRaiders, field_221344_h

Set<UUID>: i, field_19021, field_221345_i

Set<UUID>: h, field_19021, heroesOfTheVillage, field_221345_i

long: j, field_16605, field_221346_j

long: i, field_16605, ticksActive, field_221346_j

BlockPosition: k, field_16613, field_221347_k

BlockPosition: j, field_16613, center, field_221347_k

WorldServer: l, field_16619, field_221348_l

WorldServer: k, field_16619, world, field_221348_l

boolean: m, field_16611, field_221349_m

boolean: l, field_16611, started, field_221349_m

int: n, field_16625, field_221350_n

int: m, field_16625, id, field_221350_n

float: o, field_16620, field_221351_o

float: n, field_16620, totalHealth, field_221351_o

int: p, field_16623, field_221352_p

int: o, field_16623, badOmenLevel, field_221352_p

boolean: q, field_16606, field_221353_q

boolean: p, field_16606, active, field_221353_q

int: r, field_16621, field_221354_r

int: q, field_16621, wavesSpawned, field_221354_r

BossBattleServer: s, field_16607, field_221355_s

BossBattleServer: r, field_16607, bar, field_221355_s

int: t, field_16616, field_221356_t

int: s, field_16616, postRaidTicks, field_221356_t

int: u, field_16614, field_221357_u

int: t, field_16614, preRaidTicks, field_221357_u

Random: v, field_16608, field_221358_v

Random: u, field_16608, random, field_221358_v

int: w, field_19022, field_221359_w

int: v, field_19022, waveCount, field_221359_w

Raid$Status: x, field_19023, field_221360_x

Raid$Status: w, field_19023, status, field_221360_x

int: y, field_19024, field_221361_y

int: x, field_19024, finishCooldown, field_221361_y

Optional<BlockPosition>: z, field_19172, field_221362_z

Optional<BlockPosition>: y, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z

Constructors

Methods

boolean (): a, method_16832, func_221319_a

boolean (): a, method_16832, isFinished, func_221319_a

boolean (): b, method_20020, func_221334_b

boolean (): b, method_20020, isPreRaid, func_221334_b

boolean (): c, method_20021, func_221297_c

boolean (): c, method_20021, hasSpawned, func_221297_c

boolean (): d, method_20022, func_221310_d

boolean (): d, method_20022, hasStopped, func_221310_d

boolean (): e, method_20023, func_221321_e

boolean (): e, method_20023, hasWon, func_221321_e

boolean (): f, method_20024, func_221336_f

boolean (): f, method_20024, hasLost, func_221336_f

World (): i, method_16831, func_221316_i

World (): i, method_16831, getWorld, func_221316_i

boolean (): j, method_16524, func_221301_k

boolean (): j, method_16524, hasStarted, func_221301_k

int (): k, method_16490, func_221315_l

int (): k, method_16490, getGroupsSpawned, func_221315_l

Predicate<EntityPlayer> (): w, method_16501, func_221299_x

Predicate<EntityPlayer> (): x, method_16501, isInRaidDistance, func_221299_x

void (): x, method_16499, func_221329_y

void (): y, method_16499, updateBarToPlayers, func_221329_y

int (): l, method_16514, func_221327_m

int (): l, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m

int (): m, method_16493, func_221291_n

int (): m, method_16493, getBadOmenLevel, func_221291_n

void (EntityHuman): a, method_16518, func_221309_a

void (EntityHuman): a, method_16518, start, func_221309_a

void (): n, method_16506, func_221295_o

void (): n, method_16506, invalidate, func_221295_o

void (): o, method_16509, func_221307_p

void (): o, method_16509, tick, func_221307_p

Optional<BlockPosition> (int): d, method_20267, func_221313_d

Optional<BlockPosition> (int): d, method_20267, preCalculateRavagerSpawnLocation, func_221313_d

boolean (): z, method_16833, func_221289_z

boolean (): A, method_16833, shouldSpawnMoreGroups, func_221289_z

boolean (): A, method_20012, func_221288_A

boolean (): B, method_20012, hasSpawnedFinalWave, func_221288_A

boolean (): B, method_20013, func_221328_B

boolean (): C, method_20013, hasExtraWave, func_221328_B

boolean (): C, method_20014, func_221314_C

boolean (): D, method_20014, hasSpawnedExtraWave, func_221314_C

boolean (): D, method_20015, func_221305_D

boolean (): E, method_20015, isSpawningExtraWave, func_221305_D

void (): E, method_16834, func_221292_E

void (): F, method_16834, removeObsoleteRaiders, func_221292_E

void (BlockPosition): a, method_16521, func_221293_a

void (BlockPosition): a, method_16521, playRaidHorn, func_221293_a

void (BlockPosition): b, method_16522, func_221294_b

void (BlockPosition): b, method_16522, spawnNextWave, func_221294_b

void (int, EntityRaider, BlockPosition, boolean): a, method_16516, func_221317_a

void (int, EntityRaider, BlockPosition, boolean): a, method_16516, addRaider, func_221317_a

void (): p, method_16523, func_221320_q

void (): p, method_16523, updateBar, func_221320_q

float (): q, method_16513, func_221290_r

float (): q, method_16513, getCurrentRaiderHealth, func_221290_r

boolean (): F, method_16519, func_221318_F

boolean (): G, method_16519, canSpawnRaiders, func_221318_F

int (): r, method_16517, func_221303_s

int (): r, method_16517, getRaiderCount, func_221303_s

void (EntityRaider, boolean): a, method_16510, func_221322_a

void (EntityRaider, boolean): a, method_16510, removeFromWave, func_221322_a

void (): G, method_16520, func_221331_G

void (): H, method_16520, markDirty, func_221331_G

ItemStack (): H, method_16515, func_221312_H

ItemStack (): s, method_16515, getOminousBanner, func_221312_H

EntityRaider (int): b, method_16496, func_221332_b

EntityRaider (int): b, method_16496, getCaptain, func_221332_b

BlockPosition (int, int): a, method_16525, func_221298_a

BlockPosition (int, int): a, method_16525, getRavagerSpawnLocation, func_221298_a

boolean (int, EntityRaider): b, method_16505, func_221287_b

boolean (int, EntityRaider): b, method_16505, addToWave, func_221287_b

boolean (int, EntityRaider, boolean): a, method_16487, func_221300_a

boolean (int, EntityRaider, boolean): a, method_16487, addToWave, func_221300_a

void (int, EntityRaider): a, method_16491, func_221324_a

void (int, EntityRaider): a, method_16491, setWaveCaptain, func_221324_a

void (int): c, method_16500, func_221296_c

void (int): c, method_16500, removeLeader, func_221296_c

BlockPosition (): s, method_16495, func_221304_t

BlockPosition (): t, method_16495, getCenter, func_221304_t

int (): t, method_16494, func_221325_u

int (): u, method_16494, getRaidId, func_221325_u

int (Raid$Wave, int, boolean): a, method_20018, func_221330_a

int (Raid$Wave, int, boolean): a, method_20018, getCount, func_221330_a

int (Raid$Wave, Random, int, DifficultyDamageScaler, boolean): a, method_20019, func_221335_a

int (Raid$Wave, Random, int, DifficultyDamageScaler, boolean): a, method_20019, getBonusCount, func_221335_a

boolean (): u, method_16504, func_221333_v

boolean (): v, method_16504, isActive, func_221333_v

NBTTagCompound (NBTTagCompound): a, method_16502, func_221326_a

NBTTagCompound (NBTTagCompound): a, method_16502, toTag, func_221326_a

int (EnumDifficulty): a, method_20016, func_221306_a

int (EnumDifficulty): a, method_20016, getMaxWaves, func_221306_a

float (): v, method_20025, func_221308_w

float (): w, method_20025, getEnchantmentChance, func_221308_w

void (Entity): a, method_20017, func_221311_a

void (Entity): a, method_20017, addHero, func_221311_a

void (): y, method_20511, func_223027_y

void (): z, method_20511, method_20511, func_223027_y

void (BlockPosition): c, method_20509, func_223024_c

void (BlockPosition): c, method_20509, method_20509, func_223024_c

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

axb

axc

Fields

Constructors

Methods

boolean (): k, method_16524, func_221301_k

boolean (): j, method_16524, func_221301_k

int (): l, method_16490, func_221315_l

int (): k, method_16490, func_221315_l

Predicate<EntityPlayer> (): x, method_16501, func_221299_x

Predicate<EntityPlayer> (): w, method_16501, func_221299_x

void (): y, method_16499, func_221329_y

void (): x, method_16499, func_221329_y

int (): m, method_16514, func_221327_m

int (): l, method_16514, func_221327_m

int (): n, method_16493, func_221291_n

int (): m, method_16493, func_221291_n

void (): o, method_16506, func_221295_o

void (): n, method_16506, func_221295_o

void (): p, method_16509, func_221307_p

void (): o, method_16509, func_221307_p

void (): q, method_16523, func_221320_q

void (): p, method_16523, func_221320_q

float (): r, method_16513, func_221290_r

float (): q, method_16513, func_221290_r

int (): s, method_16517, func_221303_s

int (): r, method_16517, func_221303_s

BlockPosition (): t, method_16495, func_221304_t

BlockPosition (): s, method_16495, func_221304_t

int (): u, method_16494, func_221325_u

int (): t, method_16494, func_221325_u

boolean (): v, method_16504, func_221333_v

boolean (): u, method_16504, func_221333_v

float (): w, method_20025, func_221308_w

float (): v, method_20025, func_221308_w

void (): y, method_20511, func_223027_y

void (BlockPosition): c, method_20509, func_223024_c

1.14

Names

axb

net.minecraft.class_3765

net.minecraft.world.raid.Raid

net.minecraft.server.v1_14_R1.Raid

Fields

ItemStack: a, field_16609, field_221337_a

ChatMessage: b, field_19016, field_221338_b

ChatMessage: c, field_19017, field_221339_c

ChatMessage: d, field_19018, field_221340_d

IChatBaseComponent: e, field_19019, field_221341_e

IChatBaseComponent: f, field_19020, field_221342_f

Map<Integer, EntityRaider>: g, field_16615, field_221343_g

Map<Integer, Set<EntityRaider>>: h, field_16618, field_221344_h

Set<UUID>: i, field_19021, field_221345_i

long: j, field_16605, field_221346_j

BlockPosition: k, field_16613, field_221347_k

WorldServer: l, field_16619, field_221348_l

boolean: m, field_16611, field_221349_m

int: n, field_16625, field_221350_n

float: o, field_16620, field_221351_o

int: p, field_16623, field_221352_p

boolean: q, field_16606, field_221353_q

int: r, field_16621, field_221354_r

BossBattleServer: s, field_16607, field_221355_s

int: t, field_16616, field_221356_t

int: u, field_16614, field_221357_u

Random: v, field_16608, field_221358_v

int: w, field_19022, field_221359_w

Raid$Status: x, field_19023, field_221360_x

int: y, field_19024, field_221361_y

Optional<BlockPosition>: z, field_19172, field_221362_z

Constructors

(int, WorldServer, BlockPosition)

(WorldServer, NBTTagCompound)

Methods

boolean (): a, method_16832, func_221319_a

boolean (): b, method_20020, func_221334_b

boolean (): c, method_20021, func_221297_c

boolean (): d, method_20022, func_221310_d

boolean (): e, method_20023, func_221321_e

boolean (): f, method_20024, func_221336_f

World (): i, method_16831, func_221316_i

boolean (): k, method_16524, func_221301_k

int (): l, method_16490, func_221315_l

Predicate<EntityPlayer> (): x, method_16501, func_221299_x

void (): y, method_16499, func_221329_y

int (): m, method_16514, func_221327_m

int (): n, method_16493, func_221291_n

void (EntityHuman): a, method_16518, func_221309_a

void (): o, method_16506, func_221295_o

void (): p, method_16509, func_221307_p

Optional<BlockPosition> (int): d, method_20267, func_221313_d

boolean (): z, method_16833, func_221289_z

boolean (): A, method_20012, func_221288_A

boolean (): B, method_20013, func_221328_B

boolean (): C, method_20014, func_221314_C

boolean (): D, method_20015, func_221305_D

void (): E, method_16834, func_221292_E

void (BlockPosition): a, method_16521, func_221293_a

void (BlockPosition): b, method_16522, func_221294_b

void (int, EntityRaider, BlockPosition, boolean): a, method_16516, func_221317_a

void (): q, method_16523, func_221320_q

float (): r, method_16513, func_221290_r

boolean (): F, method_16519, func_221318_F

int (): s, method_16517, func_221303_s

void (EntityRaider, boolean): a, method_16510, func_221322_a

void (): G, method_16520, func_221331_G

ItemStack (): H, method_16515, func_221312_H

EntityRaider (int): b, method_16496, func_221332_b

BlockPosition (int, int): a, method_16525, func_221298_a

boolean (int, EntityRaider): b, method_16505, func_221287_b

boolean (int, EntityRaider, boolean): a, method_16487, func_221300_a

void (int, EntityRaider): a, method_16491, func_221324_a

void (int): c, method_16500, func_221296_c

BlockPosition (): t, method_16495, func_221304_t

int (): u, method_16494, func_221325_u

int (Raid$Wave, int, boolean): a, method_20018, func_221330_a

int (Raid$Wave, Random, int, DifficultyDamageScaler, boolean): a, method_20019, func_221335_a

boolean (): v, method_16504, func_221333_v

NBTTagCompound (NBTTagCompound): a, method_16502, func_221326_a

int (EnumDifficulty): a, method_20016, func_221306_a

float (): w, method_20025, func_221308_w

void (Entity): a, method_20017, func_221311_a