History - net.minecraft.world.entity.raid.Raid
1.21.3
Names
coi
crk
Fields
Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: u, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE
Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Component: v, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE
Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain
Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders
Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage
long: B, ticksActive, field_16605, ticksActive, f_37673_
long: B, ticksActive, field_16605, ticksActive
BlockPos: C, center, field_16613, center, f_37674_
BlockPos: C, center, field_16613, center
ServerLevel: D, level, field_16619, world, f_37675_
ServerLevel: D, level, field_16619, world
boolean: E, started, field_16611, started, f_37676_
boolean: E, started, field_16611, started
int: F, id, field_16625, id, f_37677_
int: F, id, field_16625, id
float: G, totalHealth, field_16620, totalHealth, f_37678_
float: G, totalHealth, field_16620, totalHealth
int: H, raidOmenLevel, field_16623, badOmenLevel, f_316894_
int: H, raidOmenLevel, field_16623, badOmenLevel
boolean: I, active, field_16606, active, f_37680_
boolean: I, active, field_16606, active
int: J, groupsSpawned, field_16621, wavesSpawned, f_37681_
int: J, groupsSpawned, field_16621, wavesSpawned
ServerBossEvent: K, raidEvent, field_16607, bar, f_37682_
ServerBossEvent: K, raidEvent, field_16607, bar
int: L, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: L, postRaidTicks, field_16616, postRaidTicks
int: M, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
int: M, raidCooldownTicks, field_16614, preRaidTicks
int: O, numGroups, field_19022, waveCount, f_37686_
int: O, numGroups, field_19022, waveCount
Raid$RaidStatus: P, status, field_19023, status, f_37687_
Raid$RaidStatus: P, status, field_19023, status
int: Q, celebrationTicks, field_19024, finishCooldown, f_37688_
int: Q, celebrationTicks, field_19024, finishCooldown
Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_
Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation
Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_
Component: t, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT
int: h, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_
int: j, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676
int: i, ATTEMPT_RAID_FARTHEST, field_30677, field_30677, f_150205_
int: j, ATTEMPT_RAID_CLOSE, field_30678, field_30678, f_150206_
int: k, ATTEMPT_RAID_INSIDE, field_30679, field_30679, f_150207_
int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_
int: k, VILLAGE_SEARCH_RADIUS, field_30680, field_30680
int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_
int: l, RAID_TIMEOUT_TICKS, field_30681, field_30681
int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_
int: m, NUM_SPAWN_ATTEMPTS, field_30682, field_30682
String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_
String: o, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY
int: a, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_
int: b, VILLAGE_RADIUS_BUFFER, field_30669, field_30669
int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_
int: p, POST_RAID_TICK_LIMIT, field_30685, field_30685
int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_
int: q, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS
int: b, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_
int: c, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER
int: c, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_
int: d, MAX_CELEBRATION_TICKS, field_30671, field_30671
int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_
int: r, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687
int: d, TICKS_PER_DAY, field_30672, field_30672, f_150200_
int: e, TICKS_PER_DAY, field_30672, field_30672
int: e, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_
int: f, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673
int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_
int: s, LOW_MOB_THRESHOLD, field_30688, field_30688
int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: w, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS
int: f, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_
int: g, VALID_RAID_RADIUS_SQR, field_30674, field_30674
int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_
int: h, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE
RandomSource: N, random, field_16608, random, f_37685_
RandomSource: N, random, field_16608, random
Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
Component: n, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY
SpawnPlacementType: a, RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976, RAVAGER_SPAWN_LOCATION
int: i, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977
int: x, VALID_RAID_RADIUS, field_53978, field_53978
Constructors
Methods
boolean (): a, isOver, method_16832, isFinished, m_37706_
boolean (): a, isOver, method_16832, isFinished
boolean (): b, isBetweenWaves, method_20020, isPreRaid, m_37749_
boolean (): b, isBetweenWaves, method_20020, isPreRaid
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, m_37757_
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned
boolean (): d, isStopped, method_20022, hasStopped, m_37762_
boolean (): d, isStopped, method_20022, hasStopped
boolean (): e, isVictory, method_20023, hasWon, m_37767_
boolean (): e, isVictory, method_20023, hasWon
boolean (): f, isLoss, method_20024, hasLost, m_37768_
boolean (): f, isLoss, method_20024, hasLost
Level (): i, getLevel, method_16831, getWorld, m_37769_
Level (): i, getLevel, method_16831, getWorld
boolean (): j, isStarted, method_16524, hasStarted, m_37770_
boolean (): j, isStarted, method_16524, hasStarted
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned
Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance, m_37784_
Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance
void (): x, updatePlayers, method_16499, updateBarToPlayers, m_37785_
void (): x, updatePlayers, method_16499, updateBarToPlayers
int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel
int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_
int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel
void (): n, stop, method_16506, invalidate, m_37774_
void (): n, stop, method_16506, invalidate
void (): o, tick, method_16509, tick, m_37775_
void (): o, tick, method_16509, tick
Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, m_37763_
boolean (): z, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups
boolean (): A, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave
boolean (): B, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): C, hasBonusWave, method_20013, hasExtraWave
boolean (): C, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave
boolean (): D, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave
void (): E, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (): F, updateRaiders, method_16834, removeObsoleteRaiders
void (BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_
void (BlockPos): a, playSound, method_16521, playRaidHorn
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider
void (): p, updateBossbar, method_16523, updateBar, m_37776_
void (): p, updateBossbar, method_16523, updateBar
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth
boolean (): F, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave
void (): G, setDirty, method_16520, markDirty, m_37705_
void (): H, setDirty, method_16520, markDirty
Raider (int): b, getLeader, method_16496, getCaptain, m_37750_
Raider (int): b, getLeader, method_16496, getCaptain
BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, m_37707_
boolean (int, Raider): b, addWaveMob, method_16505, addToWave, m_37752_
boolean (int, Raider): b, addWaveMob, method_16505, addToWave
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave
void (int, Raider): a, setLeader, method_16491, setWaveCaptain, m_37710_
void (int, Raider): a, setLeader, method_16491, setWaveCaptain
void (int): c, removeLeader, method_16500, removeLeader, m_37758_
void (int): c, removeLeader, method_16500, removeLeader
BlockPos (): s, getCenter, method_16495, getCenter, m_37780_
BlockPos (): s, getCenter, method_16495, getCenter
int (): t, getId, method_16494, getRaidId, m_37781_
int (): t, getId, method_16494, getRaidId
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, m_37730_
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount
boolean (): u, isActive, method_16504, isActive, m_37782_
boolean (): u, isActive, method_16504, isActive
CompoundTag (CompoundTag): a, save, method_16502, writeNbt, m_37747_
CompoundTag (CompoundTag): a, save, method_16502, writeNbt
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, m_37724_
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves
float (): v, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
float (): v, getEnchantOdds, method_20025, getEnchantmentChance
void (Entity): a, addHeroOfTheVillage, method_20017, addHero, m_37726_
void (Entity): a, addHeroOfTheVillage, method_20017, addHero
void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter
void (BlockPos): c, setCenter, method_20509, setCenter, m_37760_
void (BlockPos): c, setCenter, method_20509, setCenter
float (): g, getTotalHealth, method_35212, getTotalHealth, m_150220_
float (): g, getTotalHealth, method_35212, getTotalHealth
Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders, m_150221_
Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders
void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel, m_319881_
void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel
int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_219828_
int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount
boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start, m_321520_
boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start
ItemStack (HolderGetter<BannerPattern>): a, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_
Optional<BlockPos> (): z, getValidSpawnPos, method_20267, getRaidersSpawnLocation
ItemStack (HolderGetter<BannerPattern>): a, getOminousBannerInstance, method_61558, createOminousBanner
BlockPos (int): d, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cok
coi
Fields
Constructors
Methods
1.20.6
Names
cgq
cok
Fields
int: H, badOmenLevel, field_16623, badOmenLevel, f_37679_
int: H, raidOmenLevel, field_16623, badOmenLevel, f_316894_
String: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
int: e, DEFAULT_MAX_BAD_OMEN_LEVEL, field_30673, field_30673, f_150201_
int: e, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_
Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
Constructors
Methods
Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, m_37784_
Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance, m_37784_
void (): y, updatePlayers, method_16499, updateBarToPlayers, m_37785_
void (): x, updatePlayers, method_16499, updateBarToPlayers, m_37785_
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_
int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_
void (Player): a, absorbBadOmen, method_16518, start, m_37728_
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): z, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): A, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): B, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): C, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
boolean (): D, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (): E, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
boolean (): F, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
void (): H, setDirty, method_16520, markDirty, m_37705_
void (): G, setDirty, method_16520, markDirty, m_37705_
ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_
BlockPos (): t, getCenter, method_16495, getCenter, m_37780_
BlockPos (): s, getCenter, method_16495, getCenter, m_37780_
int (): u, getId, method_16494, getRaidId, m_37781_
int (): t, getId, method_16494, getRaidId, m_37781_
boolean (): v, isActive, method_16504, isActive, m_37782_
boolean (): u, isActive, method_16504, isActive, m_37782_
float (): w, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
float (): v, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (int): a, setBadOmenLevel, method_35211, setBadOmenLevel, m_150218_
void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel, m_319881_
boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start, m_321520_
ItemStack (HolderGetter<BannerPattern>): a, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_
1.20.4
Names
cdb
cgq
Fields
Constructors
Methods
1.20.2
Names
bzv
cdb
Fields
Component: x, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: y, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Map<Integer, Raider>: A, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Set<Raider>>: B, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Set<UUID>: C, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
long: D, ticksActive, field_16605, ticksActive, f_37673_
long: B, ticksActive, field_16605, ticksActive, f_37673_
BlockPos: E, center, field_16613, center, f_37674_
BlockPos: C, center, field_16613, center, f_37674_
ServerLevel: F, level, field_16619, world, f_37675_
ServerLevel: D, level, field_16619, world, f_37675_
boolean: G, started, field_16611, started, f_37676_
boolean: E, started, field_16611, started, f_37676_
int: H, id, field_16625, id, f_37677_
int: F, id, field_16625, id, f_37677_
float: I, totalHealth, field_16620, totalHealth, f_37678_
float: G, totalHealth, field_16620, totalHealth, f_37678_
int: J, badOmenLevel, field_16623, badOmenLevel, f_37679_
int: H, badOmenLevel, field_16623, badOmenLevel, f_37679_
boolean: K, active, field_16606, active, f_37680_
boolean: I, active, field_16606, active, f_37680_
int: L, groupsSpawned, field_16621, wavesSpawned, f_37681_
int: J, groupsSpawned, field_16621, wavesSpawned, f_37681_
ServerBossEvent: M, raidEvent, field_16607, bar, f_37682_
ServerBossEvent: K, raidEvent, field_16607, bar, f_37682_
int: N, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: L, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: O, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
int: M, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
int: Q, numGroups, field_19022, waveCount, f_37686_
int: O, numGroups, field_19022, waveCount, f_37686_
Raid$RaidStatus: R, status, field_19023, status, f_37687_
Raid$RaidStatus: P, status, field_19023, status, f_37687_
int: S, celebrationTicks, field_19024, finishCooldown, f_37688_
int: Q, celebrationTicks, field_19024, finishCooldown, f_37688_
Optional<BlockPos>: T, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_
Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_
Component: v, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, f_37666_
Component: w, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, f_37667_
int: z, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
RandomSource: P, random, field_16608, random, f_37685_
RandomSource: N, random, field_16608, random, f_37685_
Constructors
Methods
1.20.1
Names
bzt
bzv
Fields
Constructors
Methods
1.19.4
Names
bxw
bzt
Fields
Constructors
Methods
1.19.3
Names
bvj
bxw
Fields
int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, field_30675, f_150203_
int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bum
bvj
Fields
Constructors
Methods
1.19
Names
bpo
bum
Fields
Random: P, random, field_16608, random, f_37685_
RandomSource: P, random, field_16608, random, f_37685_
Constructors
Methods
int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_37734_
int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_219828_
1.18.2
Names
bow
bpo
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
blj
bow
Fields
Constructors
Methods
boolean (): d, isStopped, method_20022, hasStopped, m_37762_, isStopped
boolean (): d, isStopped, method_20022, hasStopped, m_37762_
boolean (): e, isVictory, method_20023, hasWon, m_37767_, isVictory
boolean (): e, isVictory, method_20023, hasWon, m_37767_
boolean (): f, isLoss, method_20024, hasLost, m_37768_, isLoss
boolean (): f, isLoss, method_20024, hasLost, m_37768_
Level (): i, getLevel, method_16831, getWorld, m_37769_, getWorld
Level (): i, getLevel, method_16831, getWorld, m_37769_
boolean (): j, isStarted, method_16524, hasStarted, m_37770_, isStarted
boolean (): j, isStarted, method_16524, hasStarted, m_37770_
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_, getGroupsSpawned
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_, getMaxBadOmenLevel
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_, getBadOmenLevel
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_
void (): n, stop, method_16506, invalidate, m_37774_, stop
void (): n, stop, method_16506, invalidate, m_37774_
void (): p, updateBossbar, method_16523, updateBar, m_37776_, updateProgress
void (): p, updateBossbar, method_16523, updateBar, m_37776_
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_, sumMobHealth
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_
BlockPos (): t, getCenter, method_16495, getCenter, m_37780_, getCenter
BlockPos (): t, getCenter, method_16495, getCenter, m_37780_
int (): u, getId, method_16494, getRaidId, m_37781_, getId
int (): u, getId, method_16494, getRaidId, m_37781_
1.17.1
Names
bli
blj
Fields
Constructors
Methods
1.17
Names
bhb
bli
net.minecraft.world.raid.Raid
net.minecraft.src.C_1185_
net.minecraft.server.v1_16_R3.Raid
net.minecraft.world.entity.raid.Raid
Fields
Component: d, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, field_221341_e
Component: x, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: e, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, field_221342_f
Component: y, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Map<Integer, Raider>: f, groupToLeaderMap, field_16615, waveToCaptain, field_221343_g
Map<Integer, Raider>: A, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h, raiders
Map<Integer, Set<Raider>>: B, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i, heroes
Set<UUID>: C, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
long: i, ticksActive, field_16605, ticksActive, field_221346_j, ticksActive
long: D, ticksActive, field_16605, ticksActive, f_37673_
BlockPos: j, center, field_16613, center, field_221347_k, center
BlockPos: E, center, field_16613, center, f_37674_
ServerLevel: k, level, field_16619, world, field_221348_l, world
ServerLevel: F, level, field_16619, world, f_37675_
boolean: l, started, field_16611, started, field_221349_m, started
boolean: G, started, field_16611, started, f_37676_
int: m, id, field_16625, id, field_221350_n, id
int: H, id, field_16625, id, f_37677_
float: n, totalHealth, field_16620, totalHealth, field_221351_o, totalHealth
float: I, totalHealth, field_16620, totalHealth, f_37678_
int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p, badOmenLevel
int: J, badOmenLevel, field_16623, badOmenLevel, f_37679_
boolean: p, active, field_16606, active, field_221353_q, active
boolean: K, active, field_16606, active, f_37680_
int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r, groupsSpawned
int: L, groupsSpawned, field_16621, wavesSpawned, f_37681_
ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s, bossBattle
ServerBossEvent: M, raidEvent, field_16607, bar, f_37682_
int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t, postRaidTicks
int: N, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u, preRaidTicks
int: O, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
Random: u, random, field_16608, random, field_221358_v, random
Random: P, random, field_16608, random, f_37685_
int: v, numGroups, field_19022, waveCount, field_221359_w, numGroups
int: Q, numGroups, field_19022, waveCount, f_37686_
Raid$RaidStatus: w, status, field_19023, status, field_221360_x, status
Raid$RaidStatus: R, status, field_19023, status, f_37687_
int: x, celebrationTicks, field_19024, finishCooldown, field_221361_y
int: S, celebrationTicks, field_19024, finishCooldown, f_37688_
Optional<BlockPos>: y, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z
Optional<BlockPos>: T, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_
Component: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b
Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_
Component: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
Component: v, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, f_37666_
Component: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
Component: w, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, f_37667_
int: h, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_
int: i, ATTEMPT_RAID_FARTHEST, field_30677, field_30677, f_150205_
int: j, ATTEMPT_RAID_CLOSE, field_30678, field_30678, f_150206_
int: k, ATTEMPT_RAID_INSIDE, field_30679, field_30679, f_150207_
int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_
int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_
int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_
String: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_
int: a, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_
int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_
int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_
int: b, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_
int: c, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_
int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_
int: d, TICKS_PER_DAY, field_30672, field_30672, f_150200_
int: e, DEFAULT_MAX_BAD_OMEN_LEVEL, field_30673, field_30673, f_150201_
int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_
int: z, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: f, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_
int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, field_30675, f_150203_
Constructors
Methods
boolean (): a, isOver, method_16832, isFinished, func_221319_a
boolean (): a, isOver, method_16832, isFinished, m_37706_
boolean (): b, isBetweenWaves, method_20020, isPreRaid, func_221334_b
boolean (): b, isBetweenWaves, method_20020, isPreRaid, m_37749_
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, func_221297_c
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, m_37757_
boolean (): d, isStopped, method_20022, hasStopped, func_221310_d, isStopped
boolean (): d, isStopped, method_20022, hasStopped, m_37762_, isStopped
boolean (): e, isVictory, method_20023, hasWon, func_221321_e, isVictory
boolean (): e, isVictory, method_20023, hasWon, m_37767_, isVictory
boolean (): f, isLoss, method_20024, hasLost, func_221336_f, isLoss
boolean (): f, isLoss, method_20024, hasLost, m_37768_, isLoss
Level (): i, getLevel, method_16831, getWorld, func_221316_i, getWorld
Level (): i, getLevel, method_16831, getWorld, m_37769_, getWorld
boolean (): j, isStarted, method_16524, hasStarted, func_221301_k, isStarted
boolean (): j, isStarted, method_16524, hasStarted, m_37770_, isStarted
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l, getGroupsSpawned
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_, getGroupsSpawned
Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, func_221299_x
Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, m_37784_
void (): y, updatePlayers, method_16499, updateBarToPlayers, func_221329_y
void (): y, updatePlayers, method_16499, updateBarToPlayers, m_37785_
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m, getMaxBadOmenLevel
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_, getMaxBadOmenLevel
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n, getBadOmenLevel
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_, getBadOmenLevel
void (Player): a, absorbBadOmen, method_16518, start, func_221309_a
void (Player): a, absorbBadOmen, method_16518, start, m_37728_
void (): n, stop, method_16506, invalidate, func_221295_o, stop
void (): n, stop, method_16506, invalidate, m_37774_, stop
void (): o, tick, method_16509, tick, func_221307_p
void (): o, tick, method_16509, tick, m_37775_
Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, func_221313_d
Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, m_37763_
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, func_221289_z
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, func_221288_A
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): C, hasBonusWave, method_20013, hasExtraWave, func_221328_B
boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, func_221314_C
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, func_221305_D
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, func_221292_E
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (BlockPos): a, playSound, method_16521, playRaidHorn, func_221293_a
void (BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, func_221294_b
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, func_221317_a
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_
void (): p, updateBossbar, method_16523, updateBar, func_221320_q, updateProgress
void (): p, updateBossbar, method_16523, updateBar, m_37776_, updateProgress
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r, sumMobHealth
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_, sumMobHealth
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, func_221318_F
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, func_221303_s
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, func_221322_a
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_
void (): H, setDirty, method_16520, markDirty, func_221331_G
void (): H, setDirty, method_16520, markDirty, m_37705_
ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, func_221312_H
ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_
Raider (int): b, getLeader, method_16496, getCaptain, func_221332_b
Raider (int): b, getLeader, method_16496, getCaptain, m_37750_
BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, func_221298_a
BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, m_37707_
boolean (int, Raider): b, addWaveMob, method_16505, addToWave, func_221287_b
boolean (int, Raider): b, addWaveMob, method_16505, addToWave, m_37752_
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, func_221300_a
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_
void (int, Raider): a, setLeader, method_16491, setWaveCaptain, func_221324_a
void (int, Raider): a, setLeader, method_16491, setWaveCaptain, m_37710_
void (int): c, removeLeader, method_16500, removeLeader, func_221296_c
void (int): c, removeLeader, method_16500, removeLeader, m_37758_
BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t, getCenter
BlockPos (): t, getCenter, method_16495, getCenter, m_37780_, getCenter
int (): u, getId, method_16494, getRaidId, func_221325_u, getId
int (): u, getId, method_16494, getRaidId, m_37781_, getId
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, func_221330_a
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, m_37730_
int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, func_221335_a
int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_37734_
boolean (): v, isActive, method_16504, isActive, func_221333_v
boolean (): v, isActive, method_16504, isActive, m_37782_
CompoundTag (CompoundTag): a, save, method_16502, writeNbt, func_221326_a
CompoundTag (CompoundTag): a, save, method_16502, writeNbt, m_37747_
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, func_221306_a
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, m_37724_
float (): w, getEnchantOdds, method_20025, getEnchantmentChance, func_221308_w
float (): w, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
void (Entity): a, addHeroOfTheVillage, method_20017, addHero, func_221311_a
void (Entity): a, addHeroOfTheVillage, method_20017, addHero, m_37726_
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, func_223027_y
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (BlockPos): c, setCenter, method_20509, setCenter, func_223024_c
void (BlockPos): c, setCenter, method_20509, setCenter, m_37760_
float (): g, getTotalHealth, method_35212, getTotalHealth, m_150220_
Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders, m_150221_
void (int): a, setBadOmenLevel, method_35211, setBadOmenLevel, m_150218_
1.16.5
Names
Fields
Constructors
Methods
CompoundTag (CompoundTag): a, save, method_16502, toTag, func_221326_a
CompoundTag (CompoundTag): a, save, method_16502, writeNbt, func_221326_a
1.16.4
Names
bgy
bhb
net.minecraft.server.v1_16_R2.Raid
net.minecraft.server.v1_16_R3.Raid
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bfh
bgy
net.minecraft.server.v1_16_R1.Raid
net.minecraft.server.v1_16_R2.Raid
Fields
TranslatableComponent: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b
TranslatableComponent: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
TranslatableComponent: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
Component: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b
Component: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
Component: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
Constructors
Methods
1.16.1
Names
azn
bfh
net.minecraft.entity.raid.Raid
net.minecraft.village.raid.Raid
net.minecraft.server.v1_15_R1.Raid
net.minecraft.server.v1_16_R1.Raid
Fields
Constructors
Methods
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, func_223027_y
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, func_223027_y
void (BlockPos): c, setCenter, method_20509, func_223024_c
void (BlockPos): c, setCenter, method_20509, setCenter, func_223024_c
1.15.2
Names
azk
azn
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
axk
azk
net.minecraft.server.v1_14_R1.Raid
net.minecraft.server.v1_15_R1.Raid
Fields
Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h
Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h, raiders
Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i
Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i, heroes
long: i, ticksActive, field_16605, ticksActive, field_221346_j
long: i, ticksActive, field_16605, ticksActive, field_221346_j, ticksActive
BlockPos: j, center, field_16613, center, field_221347_k
BlockPos: j, center, field_16613, center, field_221347_k, center
ServerLevel: k, level, field_16619, world, field_221348_l
ServerLevel: k, level, field_16619, world, field_221348_l, world
boolean: l, started, field_16611, started, field_221349_m
boolean: l, started, field_16611, started, field_221349_m, started
int: m, id, field_16625, id, field_221350_n
int: m, id, field_16625, id, field_221350_n, id
float: n, totalHealth, field_16620, totalHealth, field_221351_o
float: n, totalHealth, field_16620, totalHealth, field_221351_o, totalHealth
int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p
int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p, badOmenLevel
boolean: p, active, field_16606, active, field_221353_q
boolean: p, active, field_16606, active, field_221353_q, active
int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r
int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r, groupsSpawned
ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s
ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s, bossBattle
int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t
int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t, postRaidTicks
int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u
int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u, preRaidTicks
Random: u, random, field_16608, random, field_221358_v
Random: u, random, field_16608, random, field_221358_v, random
int: v, numGroups, field_19022, waveCount, field_221359_w
int: v, numGroups, field_19022, waveCount, field_221359_w, numGroups
Raid$RaidStatus: w, status, field_19023, status, field_221360_x
Raid$RaidStatus: w, status, field_19023, status, field_221360_x, status
Constructors
Methods
boolean (): d, isStopped, method_20022, hasStopped, func_221310_d
boolean (): d, isStopped, method_20022, hasStopped, func_221310_d, isStopped
boolean (): e, isVictory, method_20023, hasWon, func_221321_e
boolean (): e, isVictory, method_20023, hasWon, func_221321_e, isVictory
boolean (): f, isLoss, method_20024, hasLost, func_221336_f
boolean (): f, isLoss, method_20024, hasLost, func_221336_f, isLoss
Level (): i, getLevel, method_16831, getWorld, func_221316_i
Level (): i, getLevel, method_16831, getWorld, func_221316_i, getWorld
boolean (): j, isStarted, method_16524, hasStarted, func_221301_k
boolean (): j, isStarted, method_16524, hasStarted, func_221301_k, isStarted
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l, getGroupsSpawned
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m, getMaxBadOmenLevel
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n, getBadOmenLevel
void (): n, stop, method_16506, invalidate, func_221295_o
void (): n, stop, method_16506, invalidate, func_221295_o, stop
void (): p, updateBossbar, method_16523, updateBar, func_221320_q
void (): p, updateBossbar, method_16523, updateBar, func_221320_q, updateProgress
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r, sumMobHealth
BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t
BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t, getCenter
int (): u, getId, method_16494, getRaidId, func_221325_u
int (): u, getId, method_16494, getRaidId, func_221325_u, getId
1.14.4
Names
axf
axk
net.minecraft.world.entity.raid.Raid
Fields
ChatMessage: a, field_19016, EVENT_TEXT, field_221338_b
TranslatableComponent: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b
ChatMessage: b, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
TranslatableComponent: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
ChatMessage: c, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
TranslatableComponent: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
IChatBaseComponent: d, field_19019, VICTORY_TITLE, field_221341_e
Component: d, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, field_221341_e
IChatBaseComponent: e, field_19020, DEFEAT_TITLE, field_221342_f
Component: e, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, field_221342_f
Map<Integer, EntityRaider>: f, field_16615, waveToCaptain, field_221343_g
Map<Integer, Raider>: f, groupToLeaderMap, field_16615, waveToCaptain, field_221343_g
Map<Integer, Set<EntityRaider>>: g, field_16618, waveToRaiders, field_221344_h
Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h
Set<UUID>: h, field_19021, heroesOfTheVillage, field_221345_i
Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i
long: i, field_16605, ticksActive, field_221346_j
long: i, ticksActive, field_16605, ticksActive, field_221346_j
BlockPosition: j, field_16613, center, field_221347_k
BlockPos: j, center, field_16613, center, field_221347_k
WorldServer: k, field_16619, world, field_221348_l
ServerLevel: k, level, field_16619, world, field_221348_l
boolean: l, field_16611, started, field_221349_m
boolean: l, started, field_16611, started, field_221349_m
int: m, field_16625, id, field_221350_n
int: m, id, field_16625, id, field_221350_n
float: n, field_16620, totalHealth, field_221351_o
float: n, totalHealth, field_16620, totalHealth, field_221351_o
int: o, field_16623, badOmenLevel, field_221352_p
int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p
boolean: p, field_16606, active, field_221353_q
boolean: p, active, field_16606, active, field_221353_q
int: q, field_16621, wavesSpawned, field_221354_r
int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r
BossBattleServer: r, field_16607, bar, field_221355_s
ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s
int: s, field_16616, postRaidTicks, field_221356_t
int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t
int: t, field_16614, preRaidTicks, field_221357_u
int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u
Random: u, field_16608, random, field_221358_v
Random: u, random, field_16608, random, field_221358_v
int: v, field_19022, waveCount, field_221359_w
int: v, numGroups, field_19022, waveCount, field_221359_w
Raid$Status: w, field_19023, status, field_221360_x
Raid$RaidStatus: w, status, field_19023, status, field_221360_x
int: x, field_19024, finishCooldown, field_221361_y
int: x, celebrationTicks, field_19024, finishCooldown, field_221361_y
Optional<BlockPosition>: y, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z
Optional<BlockPos>: y, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z
Constructors
Methods
boolean (): a, method_16832, isFinished, func_221319_a
boolean (): a, isOver, method_16832, isFinished, func_221319_a
boolean (): b, method_20020, isPreRaid, func_221334_b
boolean (): b, isBetweenWaves, method_20020, isPreRaid, func_221334_b
boolean (): c, method_20021, hasSpawned, func_221297_c
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, func_221297_c
boolean (): d, method_20022, hasStopped, func_221310_d
boolean (): d, isStopped, method_20022, hasStopped, func_221310_d
boolean (): e, method_20023, hasWon, func_221321_e
boolean (): e, isVictory, method_20023, hasWon, func_221321_e
boolean (): f, method_20024, hasLost, func_221336_f
boolean (): f, isLoss, method_20024, hasLost, func_221336_f
World (): i, method_16831, getWorld, func_221316_i
Level (): i, getLevel, method_16831, getWorld, func_221316_i
boolean (): j, method_16524, hasStarted, func_221301_k
boolean (): j, isStarted, method_16524, hasStarted, func_221301_k
int (): k, method_16490, getGroupsSpawned, func_221315_l
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l
Predicate<EntityPlayer> (): x, method_16501, isInRaidDistance, func_221299_x
Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, func_221299_x
void (): y, method_16499, updateBarToPlayers, func_221329_y
void (): y, updatePlayers, method_16499, updateBarToPlayers, func_221329_y
int (): l, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m
int (): m, method_16493, getBadOmenLevel, func_221291_n
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n
void (EntityHuman): a, method_16518, start, func_221309_a
void (Player): a, absorbBadOmen, method_16518, start, func_221309_a
void (): n, method_16506, invalidate, func_221295_o
void (): n, stop, method_16506, invalidate, func_221295_o
void (): o, method_16509, tick, func_221307_p
void (): o, tick, method_16509, tick, func_221307_p
Optional<BlockPosition> (int): d, method_20267, preCalculateRavagerSpawnLocation, func_221313_d
Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, func_221313_d
boolean (): A, method_16833, shouldSpawnMoreGroups, func_221289_z
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, func_221289_z
boolean (): B, method_20012, hasSpawnedFinalWave, func_221288_A
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, func_221288_A
boolean (): C, method_20013, hasExtraWave, func_221328_B
boolean (): C, hasBonusWave, method_20013, hasExtraWave, func_221328_B
boolean (): D, method_20014, hasSpawnedExtraWave, func_221314_C
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, func_221314_C
boolean (): E, method_20015, isSpawningExtraWave, func_221305_D
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, func_221305_D
void (): F, method_16834, removeObsoleteRaiders, func_221292_E
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, func_221292_E
void (BlockPosition): a, method_16521, playRaidHorn, func_221293_a
void (BlockPos): a, playSound, method_16521, playRaidHorn, func_221293_a
void (BlockPosition): b, method_16522, spawnNextWave, func_221294_b
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, func_221294_b
void (int, EntityRaider, BlockPosition, boolean): a, method_16516, addRaider, func_221317_a
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, func_221317_a
void (): p, method_16523, updateBar, func_221320_q
void (): p, updateBossbar, method_16523, updateBar, func_221320_q
float (): q, method_16513, getCurrentRaiderHealth, func_221290_r
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r
boolean (): G, method_16519, canSpawnRaiders, func_221318_F
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, func_221318_F
int (): r, method_16517, getRaiderCount, func_221303_s
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, func_221303_s
void (EntityRaider, boolean): a, method_16510, removeFromWave, func_221322_a
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, func_221322_a
void (): H, method_16520, markDirty, func_221331_G
void (): H, setDirty, method_16520, markDirty, func_221331_G
ItemStack (): s, method_16515, getOminousBanner, func_221312_H
ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, func_221312_H
EntityRaider (int): b, method_16496, getCaptain, func_221332_b
Raider (int): b, getLeader, method_16496, getCaptain, func_221332_b
BlockPosition (int, int): a, method_16525, getRavagerSpawnLocation, func_221298_a
BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, func_221298_a
boolean (int, EntityRaider): b, method_16505, addToWave, func_221287_b
boolean (int, Raider): b, addWaveMob, method_16505, addToWave, func_221287_b
boolean (int, EntityRaider, boolean): a, method_16487, addToWave, func_221300_a
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, func_221300_a
void (int, EntityRaider): a, method_16491, setWaveCaptain, func_221324_a
void (int, Raider): a, setLeader, method_16491, setWaveCaptain, func_221324_a
void (int): c, method_16500, removeLeader, func_221296_c
void (int): c, removeLeader, method_16500, removeLeader, func_221296_c
BlockPosition (): t, method_16495, getCenter, func_221304_t
BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t
int (): u, method_16494, getRaidId, func_221325_u
int (): u, getId, method_16494, getRaidId, func_221325_u
int (Raid$Wave, int, boolean): a, method_20018, getCount, func_221330_a
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, func_221330_a
int (Raid$Wave, Random, int, DifficultyDamageScaler, boolean): a, method_20019, getBonusCount, func_221335_a
int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, func_221335_a
boolean (): v, method_16504, isActive, func_221333_v
boolean (): v, isActive, method_16504, isActive, func_221333_v
NBTTagCompound (NBTTagCompound): a, method_16502, toTag, func_221326_a
CompoundTag (CompoundTag): a, save, method_16502, toTag, func_221326_a
int (EnumDifficulty): a, method_20016, getMaxWaves, func_221306_a
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, func_221306_a
float (): w, method_20025, getEnchantmentChance, func_221308_w
float (): w, getEnchantOdds, method_20025, getEnchantmentChance, func_221308_w
void (Entity): a, method_20017, addHero, func_221311_a
void (Entity): a, addHeroOfTheVillage, method_20017, addHero, func_221311_a
void (): z, method_20511, method_20511, func_223027_y
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, func_223027_y
void (BlockPosition): c, method_20509, method_20509, func_223024_c
void (BlockPos): c, setCenter, method_20509, func_223024_c
1.14.3
Names
axc
axf
net.minecraft.entity.raid.Raid
Fields
ItemStack: a, field_16609, field_221337_a
ChatMessage: b, field_19016, field_221338_b
ChatMessage: a, field_19016, EVENT_TEXT, field_221338_b
ChatMessage: c, field_19017, field_221339_c
ChatMessage: b, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
ChatMessage: d, field_19018, field_221340_d
ChatMessage: c, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
IChatBaseComponent: e, field_19019, field_221341_e
IChatBaseComponent: d, field_19019, VICTORY_TITLE, field_221341_e
IChatBaseComponent: f, field_19020, field_221342_f
IChatBaseComponent: e, field_19020, DEFEAT_TITLE, field_221342_f
Map<Integer, EntityRaider>: g, field_16615, field_221343_g
Map<Integer, EntityRaider>: f, field_16615, waveToCaptain, field_221343_g
Map<Integer, Set<EntityRaider>>: h, field_16618, field_221344_h
Map<Integer, Set<EntityRaider>>: g, field_16618, waveToRaiders, field_221344_h
Set<UUID>: i, field_19021, field_221345_i
Set<UUID>: h, field_19021, heroesOfTheVillage, field_221345_i
long: j, field_16605, field_221346_j
long: i, field_16605, ticksActive, field_221346_j
BlockPosition: k, field_16613, field_221347_k
BlockPosition: j, field_16613, center, field_221347_k
WorldServer: l, field_16619, field_221348_l
WorldServer: k, field_16619, world, field_221348_l
boolean: m, field_16611, field_221349_m
boolean: l, field_16611, started, field_221349_m
int: n, field_16625, field_221350_n
int: m, field_16625, id, field_221350_n
float: o, field_16620, field_221351_o
float: n, field_16620, totalHealth, field_221351_o
int: p, field_16623, field_221352_p
int: o, field_16623, badOmenLevel, field_221352_p
boolean: q, field_16606, field_221353_q
boolean: p, field_16606, active, field_221353_q
int: r, field_16621, field_221354_r
int: q, field_16621, wavesSpawned, field_221354_r
BossBattleServer: s, field_16607, field_221355_s
BossBattleServer: r, field_16607, bar, field_221355_s
int: t, field_16616, field_221356_t
int: s, field_16616, postRaidTicks, field_221356_t
int: u, field_16614, field_221357_u
int: t, field_16614, preRaidTicks, field_221357_u
Random: v, field_16608, field_221358_v
Random: u, field_16608, random, field_221358_v
int: w, field_19022, field_221359_w
int: v, field_19022, waveCount, field_221359_w
Raid$Status: x, field_19023, field_221360_x
Raid$Status: w, field_19023, status, field_221360_x
int: y, field_19024, field_221361_y
int: x, field_19024, finishCooldown, field_221361_y
Optional<BlockPosition>: z, field_19172, field_221362_z
Optional<BlockPosition>: y, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z
Constructors
Methods
boolean (): a, method_16832, func_221319_a
boolean (): a, method_16832, isFinished, func_221319_a
boolean (): b, method_20020, func_221334_b
boolean (): b, method_20020, isPreRaid, func_221334_b
boolean (): c, method_20021, func_221297_c
boolean (): c, method_20021, hasSpawned, func_221297_c
boolean (): d, method_20022, func_221310_d
boolean (): d, method_20022, hasStopped, func_221310_d
boolean (): e, method_20023, func_221321_e
boolean (): e, method_20023, hasWon, func_221321_e
boolean (): f, method_20024, func_221336_f
boolean (): f, method_20024, hasLost, func_221336_f
World (): i, method_16831, func_221316_i
World (): i, method_16831, getWorld, func_221316_i
boolean (): j, method_16524, func_221301_k
boolean (): j, method_16524, hasStarted, func_221301_k
int (): k, method_16490, func_221315_l
int (): k, method_16490, getGroupsSpawned, func_221315_l
Predicate<EntityPlayer> (): w, method_16501, func_221299_x
Predicate<EntityPlayer> (): x, method_16501, isInRaidDistance, func_221299_x
void (): x, method_16499, func_221329_y
void (): y, method_16499, updateBarToPlayers, func_221329_y
int (): l, method_16514, func_221327_m
int (): l, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m
int (): m, method_16493, func_221291_n
int (): m, method_16493, getBadOmenLevel, func_221291_n
void (EntityHuman): a, method_16518, func_221309_a
void (EntityHuman): a, method_16518, start, func_221309_a
void (): n, method_16506, func_221295_o
void (): n, method_16506, invalidate, func_221295_o
void (): o, method_16509, func_221307_p
void (): o, method_16509, tick, func_221307_p
Optional<BlockPosition> (int): d, method_20267, func_221313_d
Optional<BlockPosition> (int): d, method_20267, preCalculateRavagerSpawnLocation, func_221313_d
boolean (): z, method_16833, func_221289_z
boolean (): A, method_16833, shouldSpawnMoreGroups, func_221289_z
boolean (): A, method_20012, func_221288_A
boolean (): B, method_20012, hasSpawnedFinalWave, func_221288_A
boolean (): B, method_20013, func_221328_B
boolean (): C, method_20013, hasExtraWave, func_221328_B
boolean (): C, method_20014, func_221314_C
boolean (): D, method_20014, hasSpawnedExtraWave, func_221314_C
boolean (): D, method_20015, func_221305_D
boolean (): E, method_20015, isSpawningExtraWave, func_221305_D
void (): E, method_16834, func_221292_E
void (): F, method_16834, removeObsoleteRaiders, func_221292_E
void (BlockPosition): a, method_16521, func_221293_a
void (BlockPosition): a, method_16521, playRaidHorn, func_221293_a
void (BlockPosition): b, method_16522, func_221294_b
void (BlockPosition): b, method_16522, spawnNextWave, func_221294_b
void (int, EntityRaider, BlockPosition, boolean): a, method_16516, func_221317_a
void (int, EntityRaider, BlockPosition, boolean): a, method_16516, addRaider, func_221317_a
void (): p, method_16523, func_221320_q
void (): p, method_16523, updateBar, func_221320_q
float (): q, method_16513, func_221290_r
float (): q, method_16513, getCurrentRaiderHealth, func_221290_r
boolean (): F, method_16519, func_221318_F
boolean (): G, method_16519, canSpawnRaiders, func_221318_F
int (): r, method_16517, func_221303_s
int (): r, method_16517, getRaiderCount, func_221303_s
void (EntityRaider, boolean): a, method_16510, func_221322_a
void (EntityRaider, boolean): a, method_16510, removeFromWave, func_221322_a
void (): G, method_16520, func_221331_G
void (): H, method_16520, markDirty, func_221331_G
ItemStack (): H, method_16515, func_221312_H
ItemStack (): s, method_16515, getOminousBanner, func_221312_H
EntityRaider (int): b, method_16496, func_221332_b
EntityRaider (int): b, method_16496, getCaptain, func_221332_b
BlockPosition (int, int): a, method_16525, func_221298_a
BlockPosition (int, int): a, method_16525, getRavagerSpawnLocation, func_221298_a
boolean (int, EntityRaider): b, method_16505, func_221287_b
boolean (int, EntityRaider): b, method_16505, addToWave, func_221287_b
boolean (int, EntityRaider, boolean): a, method_16487, func_221300_a
boolean (int, EntityRaider, boolean): a, method_16487, addToWave, func_221300_a
void (int, EntityRaider): a, method_16491, func_221324_a
void (int, EntityRaider): a, method_16491, setWaveCaptain, func_221324_a
void (int): c, method_16500, func_221296_c
void (int): c, method_16500, removeLeader, func_221296_c
BlockPosition (): s, method_16495, func_221304_t
BlockPosition (): t, method_16495, getCenter, func_221304_t
int (): t, method_16494, func_221325_u
int (): u, method_16494, getRaidId, func_221325_u
int (Raid$Wave, int, boolean): a, method_20018, func_221330_a
int (Raid$Wave, int, boolean): a, method_20018, getCount, func_221330_a
int (Raid$Wave, Random, int, DifficultyDamageScaler, boolean): a, method_20019, func_221335_a
int (Raid$Wave, Random, int, DifficultyDamageScaler, boolean): a, method_20019, getBonusCount, func_221335_a
boolean (): u, method_16504, func_221333_v
boolean (): v, method_16504, isActive, func_221333_v
NBTTagCompound (NBTTagCompound): a, method_16502, func_221326_a
NBTTagCompound (NBTTagCompound): a, method_16502, toTag, func_221326_a
int (EnumDifficulty): a, method_20016, func_221306_a
int (EnumDifficulty): a, method_20016, getMaxWaves, func_221306_a
float (): v, method_20025, func_221308_w
float (): w, method_20025, getEnchantmentChance, func_221308_w
void (Entity): a, method_20017, func_221311_a
void (Entity): a, method_20017, addHero, func_221311_a
void (): y, method_20511, func_223027_y
void (): z, method_20511, method_20511, func_223027_y
void (BlockPosition): c, method_20509, func_223024_c
void (BlockPosition): c, method_20509, method_20509, func_223024_c
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
axb
axc
Fields
Constructors
Methods
boolean (): k, method_16524, func_221301_k
boolean (): j, method_16524, func_221301_k
int (): l, method_16490, func_221315_l
int (): k, method_16490, func_221315_l
Predicate<EntityPlayer> (): x, method_16501, func_221299_x
Predicate<EntityPlayer> (): w, method_16501, func_221299_x
void (): y, method_16499, func_221329_y
void (): x, method_16499, func_221329_y
int (): m, method_16514, func_221327_m
int (): l, method_16514, func_221327_m
int (): n, method_16493, func_221291_n
int (): m, method_16493, func_221291_n
void (): o, method_16506, func_221295_o
void (): n, method_16506, func_221295_o
void (): p, method_16509, func_221307_p
void (): o, method_16509, func_221307_p
void (): q, method_16523, func_221320_q
void (): p, method_16523, func_221320_q
float (): r, method_16513, func_221290_r
float (): q, method_16513, func_221290_r
int (): s, method_16517, func_221303_s
int (): r, method_16517, func_221303_s
BlockPosition (): t, method_16495, func_221304_t
BlockPosition (): s, method_16495, func_221304_t
int (): u, method_16494, func_221325_u
int (): t, method_16494, func_221325_u
boolean (): v, method_16504, func_221333_v
boolean (): u, method_16504, func_221333_v
float (): w, method_20025, func_221308_w
float (): v, method_20025, func_221308_w
void (): y, method_20511, func_223027_y
void (BlockPosition): c, method_20509, func_223024_c
1.14
Names
axb
net.minecraft.class_3765
net.minecraft.world.raid.Raid
net.minecraft.server.v1_14_R1.Raid
Fields
ItemStack: a, field_16609, field_221337_a
ChatMessage: b, field_19016, field_221338_b
ChatMessage: c, field_19017, field_221339_c
ChatMessage: d, field_19018, field_221340_d
IChatBaseComponent: e, field_19019, field_221341_e
IChatBaseComponent: f, field_19020, field_221342_f
Map<Integer, EntityRaider>: g, field_16615, field_221343_g
Map<Integer, Set<EntityRaider>>: h, field_16618, field_221344_h
Set<UUID>: i, field_19021, field_221345_i
long: j, field_16605, field_221346_j
BlockPosition: k, field_16613, field_221347_k
WorldServer: l, field_16619, field_221348_l
boolean: m, field_16611, field_221349_m
int: n, field_16625, field_221350_n
float: o, field_16620, field_221351_o
int: p, field_16623, field_221352_p
boolean: q, field_16606, field_221353_q
int: r, field_16621, field_221354_r
BossBattleServer: s, field_16607, field_221355_s
int: t, field_16616, field_221356_t
int: u, field_16614, field_221357_u
Random: v, field_16608, field_221358_v
int: w, field_19022, field_221359_w
Raid$Status: x, field_19023, field_221360_x
int: y, field_19024, field_221361_y
Optional<BlockPosition>: z, field_19172, field_221362_z
Constructors
(int, WorldServer, BlockPosition)
Methods
boolean (): a, method_16832, func_221319_a
boolean (): b, method_20020, func_221334_b
boolean (): c, method_20021, func_221297_c
boolean (): d, method_20022, func_221310_d
boolean (): e, method_20023, func_221321_e
boolean (): f, method_20024, func_221336_f
World (): i, method_16831, func_221316_i
boolean (): k, method_16524, func_221301_k
int (): l, method_16490, func_221315_l
Predicate<EntityPlayer> (): x, method_16501, func_221299_x
void (): y, method_16499, func_221329_y
int (): m, method_16514, func_221327_m
int (): n, method_16493, func_221291_n
void (EntityHuman): a, method_16518, func_221309_a
void (): o, method_16506, func_221295_o
void (): p, method_16509, func_221307_p
Optional<BlockPosition> (int): d, method_20267, func_221313_d
boolean (): z, method_16833, func_221289_z
boolean (): A, method_20012, func_221288_A
boolean (): B, method_20013, func_221328_B
boolean (): C, method_20014, func_221314_C
boolean (): D, method_20015, func_221305_D
void (): E, method_16834, func_221292_E
void (BlockPosition): a, method_16521, func_221293_a
void (BlockPosition): b, method_16522, func_221294_b
void (int, EntityRaider, BlockPosition, boolean): a, method_16516, func_221317_a
void (): q, method_16523, func_221320_q
float (): r, method_16513, func_221290_r
boolean (): F, method_16519, func_221318_F
int (): s, method_16517, func_221303_s
void (EntityRaider, boolean): a, method_16510, func_221322_a
void (): G, method_16520, func_221331_G
ItemStack (): H, method_16515, func_221312_H
EntityRaider (int): b, method_16496, func_221332_b
BlockPosition (int, int): a, method_16525, func_221298_a
boolean (int, EntityRaider): b, method_16505, func_221287_b
boolean (int, EntityRaider, boolean): a, method_16487, func_221300_a
void (int, EntityRaider): a, method_16491, func_221324_a
void (int): c, method_16500, func_221296_c
BlockPosition (): t, method_16495, func_221304_t
int (): u, method_16494, func_221325_u
int (Raid$Wave, int, boolean): a, method_20018, func_221330_a
int (Raid$Wave, Random, int, DifficultyDamageScaler, boolean): a, method_20019, func_221335_a
boolean (): v, method_16504, func_221333_v
NBTTagCompound (NBTTagCompound): a, method_16502, func_221326_a
int (EnumDifficulty): a, method_20016, func_221306_a
float (): w, method_20025, func_221308_w
void (Entity): a, method_20017, func_221311_a