History - net.minecraft.server.level.ServerChunkCache
1.21.3
Names
aqs
ase
Fields
ServerLevel: d, level, field_13945, world, f_8329_
ServerLevel: d, level, field_13945, world
List<ChunkStatus>: b, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, f_8326_
DistanceManager: c, distanceManager, field_17252, ticketManager, f_8327_
DistanceManager: c, distanceManager, field_17252, ticketManager
Thread: e, mainThread, field_17253, serverThread, f_8330_
Thread: e, mainThread, field_17253, serverThread
ThreadedLevelLightEngine: f, lightEngine, field_13921, lightingProvider, f_8331_
ThreadedLevelLightEngine: f, lightEngine, field_13921, lightingProvider
ServerChunkCache$MainThreadExecutor: g, mainThreadProcessor, field_18809, mainThreadExecutor, f_8332_
ServerChunkCache$MainThreadExecutor: g, mainThreadProcessor, field_18809, mainThreadExecutor
ChunkMap: a, chunkMap, field_17254, chunkLoadingManager, f_8325_
ChunkMap: a, chunkMap, field_17254, chunkLoadingManager
DimensionDataStorage: h, dataStorage, field_17708, persistentStateManager, f_8333_
DimensionDataStorage: h, dataStorage, field_17708, persistentStateManager
long: i, lastInhabitedUpdate, field_13928, lastMobSpawningTime, f_8334_
long: i, lastInhabitedUpdate, field_13928, lastTickTime
boolean: j, spawnEnemies, field_13929, spawnMonsters, f_8335_
boolean: j, spawnEnemies, field_13929, spawnMonsters
boolean: k, spawnFriendlies, field_13941, spawnAnimals, f_8336_
boolean: k, spawnFriendlies, field_13941, spawnAnimals
long[]: m, lastChunkPos, field_19335, chunkPosCache, f_8337_
long[]: m, lastChunkPos, field_19335, chunkPosCache
ChunkStatus[]: n, lastChunkStatus, field_19336, chunkStatusCache, f_8338_
ChunkStatus[]: n, lastChunkStatus, field_19336, chunkStatusCache
ChunkAccess[]: o, lastChunk, field_19337, chunkCache, f_8339_
ChunkAccess[]: o, lastChunk, field_19337, chunkCache
NaturalSpawner$SpawnState: p, lastSpawnState, field_24455, spawnInfo, f_8340_
NaturalSpawner$SpawnState: r, lastSpawnState, field_24455, spawnInfo
int: l, CACHE_SIZE, field_29766, CACHE_SIZE, f_143226_
int: l, CACHE_SIZE, field_29766, CACHE_SIZE
org.slf4j.Logger: b, LOGGER, field_52354, LOGGER
List<LevelChunk>: p, tickingChunks, field_52355, chunks
Set<ChunkHolder>: q, chunkHoldersToBroadcast, field_52356, chunksToBroadcastUpdate
Constructors
Methods
boolean (int, int): b, hasChunk, method_12123, isChunkLoaded, m_5563_
boolean (int, int): b, hasChunk, method_12123, isChunkLoaded
String (): e, gatherStats, method_12122, getDebugString, m_6754_
String (): e, gatherStats, method_12122, getDebugString
int (): j, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_8482_
int (): j, getLoadedChunksCount, method_14151, getLoadedChunkCount
void (): close, close, close
void (): close, close
ChunkGenerator (): g, getGenerator, method_12129, getChunkGenerator, m_8481_
ChunkGenerator (): g, getGenerator, method_12129, getChunkGenerator
ThreadedLevelLightEngine (): a, getLightEngine, method_17293, getLightingProvider, m_7827_
ThreadedLevelLightEngine (): a, getLightEngine, method_17293, getLightingProvider
ChunkHolder (long): b, getVisibleChunkIfPresent, method_14131, getChunkHolder, m_8364_
ChunkHolder (long): b, getVisibleChunkIfPresent, method_14131, getChunkHolder
int (): b, getTickingGenerated, method_17301, getTotalChunksLoadedCount, m_8427_
int (): b, getTickingGenerated, method_17301, getTotalChunksLoadedCount
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_12121, getChunk, m_7587_
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_12121, getChunk
CompletableFuture<ChunkResult<ChunkAccess>> (int, int, ChunkStatus, boolean): b, getChunkFuture, method_17299, getChunkFutureSyncOnMainThread, m_8431_
CompletableFuture<ChunkResult<ChunkAccess>> (int, int, ChunkStatus, boolean): b, getChunkFuture, method_17299, getChunkFutureSyncOnMainThread
CompletableFuture<ChunkResult<ChunkAccess>> (int, int, ChunkStatus, boolean): c, getChunkFutureMainThread, method_14134, getChunkFuture, m_8456_
CompletableFuture<ChunkResult<ChunkAccess>> (int, int, ChunkStatus, boolean): c, getChunkFutureMainThread, method_14134, getChunkFuture
boolean (ChunkHolder, int): a, chunkAbsent, method_18752, isMissingForLevel, m_8416_
boolean (ChunkHolder, int): a, chunkAbsent, method_18752, isMissingForLevel
Level (): c, getLevel, method_16434, getWorld, m_7653_
Level (): c, getLevel, method_16434, getWorld
boolean (): d, pollTask, method_19492, executeQueuedTasks, m_8466_
boolean (): d, pollTask, method_19492, executeQueuedTasks
boolean (): s, runDistanceManagerUpdates, method_16155, updateChunks, m_8489_
boolean (): s, runDistanceManagerUpdates, method_16155, updateChunks
void (boolean): a, save, method_17298, save, m_8419_
void (boolean): a, save, method_17298, save
void (): t, tickChunks, method_14161, tickChunks, m_8490_
void (): t, tickChunks, method_14161, tickChunks
void (BlockPos): a, blockChanged, method_14128, markForUpdate, m_8450_
void (BlockPos): a, blockChanged, method_14128, markForUpdate
void (LightLayer, SectionPos): a, onLightUpdate, method_12247, onLightUpdate, m_6506_
void (LightLayer, SectionPos): a, onLightUpdate, method_12247, onLightUpdate
<T> void (TicketType<T>, ChunkPos, int, T): a, addRegionTicket, method_17297, addTicket, m_8387_
<T> void (TicketType<T>, ChunkPos, int, T): a, addRegionTicket, method_17297, addTicket
<T> void (TicketType<T>, ChunkPos, int, T): b, removeRegionTicket, method_17300, removeTicket, m_8438_
<T> void (TicketType<T>, ChunkPos, int, T): b, removeRegionTicket, method_17300, removeTicket
void (ChunkPos, boolean): a, updateChunkForced, method_12124, setChunkForced, m_6692_
void (ChunkPos, boolean): a, updateChunkForced, method_12124, setChunkForced
void (ServerPlayer): a, move, method_14096, updatePosition, m_8385_
void (ServerPlayer): a, move, method_14096, updatePosition
void (Entity): a, removeEntity, method_18753, unloadEntity, m_8443_
void (Entity): a, removeEntity, method_18753, unloadEntity
void (Entity): b, addEntity, method_18755, loadEntity, m_8463_
void (Entity): b, addEntity, method_18755, loadEntity
void (Entity, Packet<?>): a, broadcastAndSend, method_18751, sendToNearbyPlayers, m_8394_
void (Entity, Packet<?>): a, broadcastAndSend, method_18751, sendToNearbyPlayers
void (Entity, Packet<?>): b, broadcast, method_18754, sendToOtherNearbyPlayers, m_8445_
void (Entity, Packet<?>): b, broadcast, method_18754, sendToOtherNearbyPlayers
void (boolean, boolean): a, setSpawnSettings, method_12128, setMobSpawnOptions, m_6707_
DimensionDataStorage (): k, getDataStorage, method_17981, getPersistentStateManager, m_8483_
DimensionDataStorage (): k, getDataStorage, method_17981, getPersistentStateManager
PoiManager (): l, getPoiManager, method_19493, getPointOfInterestStorage, m_8484_
PoiManager (): l, getPoiManager, method_19493, getPointOfInterestStorage
String (ChunkPos): a, getChunkDebugData, method_23273, getChunkLoadingDebugInfo, m_8448_
String (ChunkPos): a, getChunkDebugData, method_23273, getChunkLoadingDebugInfo
void (): r, clearCache, method_20587, initChunkCaches, m_8488_
void (): r, clearCache, method_20587, initChunkCaches
void (int): a, setViewDistance, method_14144, applyViewDistance, m_8354_
void (int): a, setViewDistance, method_14144, applyViewDistance
void (long, ChunkAccess, ChunkStatus): a, storeInCache, method_21738, putInCache, m_8366_
void (long, ChunkAccess, ChunkStatus): a, storeInCache, method_21738, putInCache
LevelChunk (int, int): a, getChunkNow, method_21730, getWorldChunk, m_7131_
LevelChunk (int, int): a, getChunkNow, method_21730, getWorldChunk
int (): f, getPendingTasksCount, method_21694, getPendingTasks, m_8480_
int (): f, getPendingTasksCount, method_21694, getPendingTasks
void (long, Consumer<LevelChunk>): a, getFullChunk, method_27907, ifChunkLoaded, m_8370_
void (long, Consumer<LevelChunk>): a, getFullChunk, method_27907, ifChunkLoaded
NaturalSpawner$SpawnState (): n, getLastSpawnState, method_27908, getSpawnInfo, m_8485_
NaturalSpawner$SpawnState (): n, getLastSpawnState, method_27908, getSpawnInfo
boolean (long): a, isPositionTicking, method_37114, isTickingFutureReady, m_143239_
boolean (long): a, isPositionTicking, method_37114, isTickingFutureReady
void (int): b, setSimulationDistance, method_38634, applySimulationDistance, m_184026_
void (int): b, setSimulationDistance, method_38634, applySimulationDistance
ChunkScanAccess (): m, chunkScanner, method_39777, getChunkIoWorker, m_196555_
ChunkScanAccess (): m, chunkScanner, method_39777, getChunkIoWorker
void (BooleanSupplier, boolean): a, tick, method_12127, tick, m_201698_
void (BooleanSupplier, boolean): a, tick, method_12127, tick
void (): o, removeTicketsOnClosing, method_39997, removePersistentTickets, m_201915_
void (): o, removeTicketsOnClosing, method_39997, removePersistentTickets
RandomState (): i, randomState, method_41248, getNoiseConfig, m_214994_
RandomState (): i, randomState, method_41248, getNoiseConfig
ChunkGeneratorStructureState (): h, getGeneratorState, method_46642, getStructurePlacementCalculator, m_255415_
ChunkGeneratorStructureState (): h, getGeneratorState, method_46642, getStructurePlacementCalculator
LightChunk (int, int): c, getChunkForLighting, method_12246, getChunk, m_6196_
LightChunk (int, int): c, getChunkForLighting, method_12246, getChunk
void (ProfilerFiller): a, broadcastChangedChunks, method_61264, broadcastUpdates
void (List<LevelChunk>): a, collectTickingChunks, method_61266, addChunksToTick
void (ProfilerFiller, long, List<LevelChunk>): a, tickChunks, method_61265, tickChunks
void (boolean): b, setSpawnSettings, method_12128, setMobSpawnOptions
void (ChunkHolder): a, onChunkReadyToSend, method_65078, markForUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ard
aqs
Fields
ChunkMap: a, chunkMap, field_17254, threadedAnvilChunkStorage, f_8325_
ChunkMap: a, chunkMap, field_17254, chunkLoadingManager, f_8325_
Constructors
Methods
1.20.6
Names
anb
ard
Fields
Constructors
Methods
1.20.4
Names
ako
anb
Fields
Constructors
Methods
1.20.2
Names
aid
ako
Fields
Constructors
Methods
boolean (): s, runDistanceManagerUpdates, method_16155, tick, m_8489_
boolean (): s, runDistanceManagerUpdates, method_16155, updateChunks, m_8489_
1.20.1
Names
ain
aid
Fields
Constructors
Methods
BlockGetter (int, int): c, getChunkForLighting, method_12246, getChunk, m_6196_
LightChunk (int, int): c, getChunkForLighting, method_12246, getChunk, m_6196_
1.19.4
Names
ahk
ain
Fields
Constructors
Methods
1.19.3
Names
age
ahk
Fields
Constructors
Methods
int (): i, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_8482_
int (): j, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_8482_
boolean (): r, runDistanceManagerUpdates, method_16155, tick, m_8489_
boolean (): s, runDistanceManagerUpdates, method_16155, tick, m_8489_
void (): s, tickChunks, method_14161, tickChunks, m_8490_
void (): t, tickChunks, method_14161, tickChunks, m_8490_
DimensionDataStorage (): j, getDataStorage, method_17981, getPersistentStateManager, m_8483_
DimensionDataStorage (): k, getDataStorage, method_17981, getPersistentStateManager, m_8483_
PoiManager (): k, getPoiManager, method_19493, getPointOfInterestStorage, m_8484_
PoiManager (): l, getPoiManager, method_19493, getPointOfInterestStorage, m_8484_
void (): q, clearCache, method_20587, initChunkCaches, m_8488_
void (): r, clearCache, method_20587, initChunkCaches, m_8488_
NaturalSpawner$SpawnState (): m, getLastSpawnState, method_27908, getSpawnInfo, m_8485_
NaturalSpawner$SpawnState (): n, getLastSpawnState, method_27908, getSpawnInfo, m_8485_
ChunkScanAccess (): l, chunkScanner, method_39777, getChunkIoWorker, m_196555_
ChunkScanAccess (): m, chunkScanner, method_39777, getChunkIoWorker, m_196555_
void (): n, removeTicketsOnClosing, method_39997, removePersistentTickets, m_201915_
void (): o, removeTicketsOnClosing, method_39997, removePersistentTickets, m_201915_
RandomState (): h, randomState, method_41248, getNoiseConfig, m_214994_
RandomState (): i, randomState, method_41248, getNoiseConfig, m_214994_
ChunkGeneratorStructureState (): h, getGeneratorState, method_46642, getStructurePlacementCalculator, m_255415_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
afm
age
Fields
Constructors
Methods
1.19
Names
adu
afm
Fields
Constructors
Methods
int (): h, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_142061_
int (): i, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_8482_
boolean (): q, runDistanceManagerUpdates, method_16155, tick, m_8489_
boolean (): r, runDistanceManagerUpdates, method_16155, tick, m_8489_
void (): r, tickChunks, method_14161, tickChunks, m_8490_
void (): s, tickChunks, method_14161, tickChunks, m_8490_
DimensionDataStorage (): i, getDataStorage, method_17981, getPersistentStateManager, m_8483_
DimensionDataStorage (): j, getDataStorage, method_17981, getPersistentStateManager, m_8483_
PoiManager (): j, getPoiManager, method_19493, getPointOfInterestStorage, m_8484_
PoiManager (): k, getPoiManager, method_19493, getPointOfInterestStorage, m_8484_
void (): p, clearCache, method_20587, initChunkCaches, m_8488_
void (): q, clearCache, method_20587, initChunkCaches, m_8488_
NaturalSpawner$SpawnState (): l, getLastSpawnState, method_27908, getSpawnInfo, m_8485_
NaturalSpawner$SpawnState (): m, getLastSpawnState, method_27908, getSpawnInfo, m_8485_
ChunkScanAccess (): k, chunkScanner, method_39777, getChunkIoWorker, m_196555_
ChunkScanAccess (): l, chunkScanner, method_39777, getChunkIoWorker, m_196555_
void (): m, removeTicketsOnClosing, method_39997, removePersistentTickets, m_201915_
void (): n, removeTicketsOnClosing, method_39997, removePersistentTickets, m_201915_
RandomState (): h, randomState, method_41248, getNoiseConfig, m_214994_
1.18.2
Names
adg
adu
Fields
ServerLevel: e, level, field_13945, world, f_8329_
ServerLevel: d, level, field_13945, world, f_8329_
List<ChunkStatus>: c, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, f_8326_
List<ChunkStatus>: b, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, f_8326_
DistanceManager: d, distanceManager, field_17252, ticketManager, f_8327_
DistanceManager: c, distanceManager, field_17252, ticketManager, f_8327_
Thread: f, mainThread, field_17253, serverThread, f_8330_
Thread: e, mainThread, field_17253, serverThread, f_8330_
ThreadedLevelLightEngine: g, lightEngine, field_13921, lightingProvider, f_8331_
ThreadedLevelLightEngine: f, lightEngine, field_13921, lightingProvider, f_8331_
ServerChunkCache$MainThreadExecutor: h, mainThreadProcessor, field_18809, mainThreadExecutor, f_8332_
ServerChunkCache$MainThreadExecutor: g, mainThreadProcessor, field_18809, mainThreadExecutor, f_8332_
DimensionDataStorage: i, dataStorage, field_17708, persistentStateManager, f_8333_
DimensionDataStorage: h, dataStorage, field_17708, persistentStateManager, f_8333_
long: j, lastInhabitedUpdate, field_13928, lastMobSpawningTime, f_8334_
long: i, lastInhabitedUpdate, field_13928, lastMobSpawningTime, f_8334_
boolean: k, spawnEnemies, field_13929, spawnMonsters, f_8335_
boolean: j, spawnEnemies, field_13929, spawnMonsters, f_8335_
boolean: l, spawnFriendlies, field_13941, spawnAnimals, f_8336_
boolean: k, spawnFriendlies, field_13941, spawnAnimals, f_8336_
long[]: n, lastChunkPos, field_19335, chunkPosCache, f_8337_
long[]: m, lastChunkPos, field_19335, chunkPosCache, f_8337_
ChunkStatus[]: o, lastChunkStatus, field_19336, chunkStatusCache, f_8338_
ChunkStatus[]: n, lastChunkStatus, field_19336, chunkStatusCache, f_8338_
ChunkAccess[]: p, lastChunk, field_19337, chunkCache, f_8339_
ChunkAccess[]: o, lastChunk, field_19337, chunkCache, f_8339_
NaturalSpawner$SpawnState: q, lastSpawnState, field_24455, spawnInfo, f_8340_
NaturalSpawner$SpawnState: p, lastSpawnState, field_24455, spawnInfo, f_8340_
int: m, CACHE_SIZE, field_29766, CACHE_SIZE, f_143226_
int: l, CACHE_SIZE, field_29766, CACHE_SIZE, f_143226_
org.apache.logging.log4j.Logger: b, LOGGER, field_36301, LOGGER, f_199839_
Constructors
Methods
boolean (): p, runDistanceManagerUpdates, method_16155, tick, m_8489_
boolean (): q, runDistanceManagerUpdates, method_16155, tick, m_8489_
void (BooleanSupplier): a, tick, method_12127, tick, m_142483_
void (): q, tickChunks, method_14161, tickChunks, m_8490_
void (): r, tickChunks, method_14161, tickChunks, m_8490_
void (): o, clearCache, method_20587, initChunkCaches, m_8488_
void (): p, clearCache, method_20587, initChunkCaches, m_8488_
void (BooleanSupplier, boolean): a, tick, method_12127, tick, m_201698_
void (): m, removeTicketsOnClosing, method_39997, removePersistentTickets, m_201915_
1.18.1
Names
Fields
int: m, CACHE_SIZE, field_29766, field_29766, f_143226_
int: m, CACHE_SIZE, field_29766, CACHE_SIZE, f_143226_
Constructors
Methods
1.18
Names
abp
adg
Fields
ChunkGenerator: d, generator, field_13939, chunkGenerator, f_8328_
List<ChunkStatus>: b, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, f_8326_
List<ChunkStatus>: c, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, f_8326_
DistanceManager: c, distanceManager, field_17252, ticketManager, f_8327_
DistanceManager: d, distanceManager, field_17252, ticketManager, f_8327_
org.apache.logging.log4j.Logger: b, LOGGER, field_36301, LOGGER, f_199839_
Constructors
(ServerLevel, LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, StructureManager, Executor, ChunkGenerator, int, boolean, ChunkProgressListener, ChunkStatusUpdateListener, Supplier<DimensionDataStorage>)
(ServerLevel, LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, StructureManager, Executor, ChunkGenerator, int, int, boolean, ChunkProgressListener, ChunkStatusUpdateListener, Supplier<DimensionDataStorage>)
Methods
boolean (int, int): b, hasChunk, method_12123, isChunkLoaded, m_5563_, isLoaded
boolean (int, int): b, hasChunk, method_12123, isChunkLoaded, m_5563_
String (): e, gatherStats, method_12122, getDebugString, m_6754_, getName
String (): e, gatherStats, method_12122, getDebugString, m_6754_
ChunkGenerator (): g, getGenerator, method_12129, getChunkGenerator, m_8481_, getChunkGenerator
ChunkGenerator (): g, getGenerator, method_12129, getChunkGenerator, m_8481_
ThreadedLevelLightEngine (): a, getLightEngine, method_17293, getLightingProvider, m_7827_, getLightEngine
ThreadedLevelLightEngine (): a, getLightEngine, method_17293, getLightingProvider, m_7827_
ChunkHolder (long): b, getVisibleChunkIfPresent, method_14131, getChunkHolder, m_8364_, getChunk
ChunkHolder (long): b, getVisibleChunkIfPresent, method_14131, getChunkHolder, m_8364_
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_12121, getChunk, m_7587_, getChunkAt
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_12121, getChunk, m_7587_
CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>> (int, int, ChunkStatus, boolean): c, getChunkFutureMainThread, method_14134, getChunkFuture, m_8456_, getChunkFutureMainThread
CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>> (int, int, ChunkStatus, boolean): c, getChunkFutureMainThread, method_14134, getChunkFuture, m_8456_
Level (): c, getLevel, method_16434, getWorld, m_7653_, getWorld
Level (): c, getLevel, method_16434, getWorld, m_7653_
boolean (): d, pollTask, method_19492, executeQueuedTasks, m_8466_, runTasks
boolean (): d, pollTask, method_19492, executeQueuedTasks, m_8466_
boolean (): o, runDistanceManagerUpdates, method_16155, tick, m_8489_, tickDistanceManager
boolean (): p, runDistanceManagerUpdates, method_16155, tick, m_8489_
void (boolean): a, save, method_17298, save, m_8419_, save
void (boolean): a, save, method_17298, save, m_8419_
void (BooleanSupplier): a, tick, method_12127, tick, m_142483_, tick
void (BooleanSupplier): a, tick, method_12127, tick, m_142483_
void (): p, tickChunks, method_14161, tickChunks, m_8490_, tickChunks
void (): q, tickChunks, method_14161, tickChunks, m_8490_
void (BlockPos): a, blockChanged, method_14128, markForUpdate, m_8450_, flagDirty
void (BlockPos): a, blockChanged, method_14128, markForUpdate, m_8450_
<T> void (TicketType<T>, ChunkPos, int, T): a, addRegionTicket, method_17297, addTicket, m_8387_, addTicket
<T> void (TicketType<T>, ChunkPos, int, T): a, addRegionTicket, method_17297, addTicket, m_8387_
<T> void (TicketType<T>, ChunkPos, int, T): b, removeRegionTicket, method_17300, removeTicket, m_8438_, removeTicket
<T> void (TicketType<T>, ChunkPos, int, T): b, removeRegionTicket, method_17300, removeTicket, m_8438_
void (ServerPlayer): a, move, method_14096, updatePosition, m_8385_, movePlayer
void (ServerPlayer): a, move, method_14096, updatePosition, m_8385_
void (Entity): a, removeEntity, method_18753, unloadEntity, m_8443_, removeEntity
void (Entity): a, removeEntity, method_18753, unloadEntity, m_8443_
void (Entity): b, addEntity, method_18755, loadEntity, m_8463_, addEntity
void (Entity): b, addEntity, method_18755, loadEntity, m_8463_
void (Entity, Packet<?>): a, broadcastAndSend, method_18751, sendToNearbyPlayers, m_8394_, broadcastIncludingSelf
void (Entity, Packet<?>): a, broadcastAndSend, method_18751, sendToNearbyPlayers, m_8394_
void (Entity, Packet<?>): b, broadcast, method_18754, sendToOtherNearbyPlayers, m_8445_, broadcast
void (Entity, Packet<?>): b, broadcast, method_18754, sendToOtherNearbyPlayers, m_8445_
DimensionDataStorage (): i, getDataStorage, method_17981, getPersistentStateManager, m_8483_, getWorldPersistentData
DimensionDataStorage (): i, getDataStorage, method_17981, getPersistentStateManager, m_8483_
void (): n, clearCache, method_20587, initChunkCaches, m_8488_, clearCache
void (): o, clearCache, method_20587, initChunkCaches, m_8488_
boolean (long, Function<ChunkHolder, CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>>): a, checkChunkFuture, method_20585, isFutureReady, m_8373_
void (int): a, setViewDistance, method_14144, applyViewDistance, m_8354_, setViewDistance
void (int): a, setViewDistance, method_14144, applyViewDistance, m_8354_
NaturalSpawner$SpawnState (): k, getLastSpawnState, method_27908, getSpawnInfo, m_8485_
NaturalSpawner$SpawnState (): l, getLastSpawnState, method_27908, getSpawnInfo, m_8485_
void (int): b, setSimulationDistance, method_38634, applySimulationDistance, m_184026_
ChunkScanAccess (): k, chunkScanner, method_39777, getChunkIoWorker, m_196555_
1.17.1
Names
Fields
ThreadedLevelLightEngine: g, lightEngine, field_13921, lightProvider, f_8331_
ThreadedLevelLightEngine: g, lightEngine, field_13921, lightingProvider, f_8331_
NaturalSpawner$SpawnState: q, lastSpawnState, field_24455, spawnEntry, f_8340_
NaturalSpawner$SpawnState: q, lastSpawnState, field_24455, spawnInfo, f_8340_
Constructors
Methods
boolean (long): a, isPositionTicking, method_37114, method_37114, m_143239_
boolean (long): a, isPositionTicking, method_37114, isTickingFutureReady, m_143239_
1.17
Names
aae
abp
net.minecraft.world.server.ServerChunkProvider
net.minecraft.src.C_8_
net.minecraft.server.v1_16_R3.ChunkProviderServer
net.minecraft.server.level.ChunkProviderServer
Fields
ServerLevel: e, level, field_13945, world, field_73251_h, world
ServerLevel: e, level, field_13945, world, f_8329_
ChunkGenerator: d, generator, field_13939, chunkGenerator, field_186029_c, chunkGenerator
ChunkGenerator: d, generator, field_13939, chunkGenerator, f_8328_
List<ChunkStatus>: b, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, field_217239_c
List<ChunkStatus>: b, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, f_8326_
DistanceManager: c, distanceManager, field_17252, ticketManager, field_217240_d, chunkMapDistance
DistanceManager: c, distanceManager, field_17252, ticketManager, f_8327_
Thread: f, mainThread, field_17253, serverThread, field_217241_g, serverThread
Thread: f, mainThread, field_17253, serverThread, f_8330_
ThreadedLevelLightEngine: g, lightEngine, field_13921, lightProvider, field_217242_h, lightEngine
ThreadedLevelLightEngine: g, lightEngine, field_13921, lightProvider, f_8331_
ServerChunkCache$MainThreadExecutor: h, mainThreadProcessor, field_18809, mainThreadExecutor, field_217243_i, serverThreadQueue
ServerChunkCache$MainThreadExecutor: h, mainThreadProcessor, field_18809, mainThreadExecutor, f_8332_
ChunkMap: a, chunkMap, field_17254, threadedAnvilChunkStorage, field_217237_a, playerChunkMap
ChunkMap: a, chunkMap, field_17254, threadedAnvilChunkStorage, f_8325_
DimensionDataStorage: i, dataStorage, field_17708, persistentStateManager, field_217244_j, worldPersistentData
DimensionDataStorage: i, dataStorage, field_17708, persistentStateManager, f_8333_
long: j, lastInhabitedUpdate, field_13928, lastMobSpawningTime, field_217245_k, lastTickTime
long: j, lastInhabitedUpdate, field_13928, lastMobSpawningTime, f_8334_
boolean: k, spawnEnemies, field_13929, spawnMonsters, field_217246_l, allowMonsters
boolean: k, spawnEnemies, field_13929, spawnMonsters, f_8335_
boolean: l, spawnFriendlies, field_13941, spawnAnimals, field_217247_m, allowAnimals
boolean: l, spawnFriendlies, field_13941, spawnAnimals, f_8336_
long[]: m, lastChunkPos, field_19335, chunkPosCache, field_222875_n, cachePos
long[]: n, lastChunkPos, field_19335, chunkPosCache, f_8337_
ChunkStatus[]: n, lastChunkStatus, field_19336, chunkStatusCache, field_222876_o, cacheStatus
ChunkStatus[]: o, lastChunkStatus, field_19336, chunkStatusCache, f_8338_
ChunkAccess[]: o, lastChunk, field_19337, chunkCache, field_222877_p, cacheChunk
ChunkAccess[]: p, lastChunk, field_19337, chunkCache, f_8339_
NaturalSpawner$SpawnState: p, lastSpawnState, field_24455, spawnEntry, field_241097_p_
NaturalSpawner$SpawnState: q, lastSpawnState, field_24455, spawnEntry, f_8340_
int: m, CACHE_SIZE, field_29766, field_29766, f_143226_
Constructors
(ServerLevel, LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, StructureManager, Executor, ChunkGenerator, int, boolean, ChunkProgressListener, Supplier<DimensionDataStorage>)
(ServerLevel, LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, StructureManager, Executor, ChunkGenerator, int, boolean, ChunkProgressListener, ChunkStatusUpdateListener, Supplier<DimensionDataStorage>)
Methods
boolean (int, int): b, hasChunk, method_12123, isChunkLoaded, func_73149_a, isLoaded
boolean (int, int): b, hasChunk, method_12123, isChunkLoaded, m_5563_, isLoaded
String (): e, gatherStats, method_12122, getDebugString, func_73148_d, getName
String (): e, gatherStats, method_12122, getDebugString, m_6754_, getName
int (): h, getLoadedChunksCount, method_14151, getLoadedChunkCount, func_73152_e
int (): h, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_142061_
void (): close, close, close, close, close
void (): close, close, close
ChunkGenerator (): g, getGenerator, method_12129, getChunkGenerator, func_201711_g, getChunkGenerator
ChunkGenerator (): g, getGenerator, method_12129, getChunkGenerator, m_8481_, getChunkGenerator
ThreadedLevelLightEngine (): a, getLightEngine, method_17293, getLightingProvider, func_212863_j_, getLightEngine
ThreadedLevelLightEngine (): a, getLightEngine, method_17293, getLightingProvider, m_7827_, getLightEngine
ChunkHolder (long): a, getVisibleChunkIfPresent, method_14131, getChunkHolder, func_217213_a, getChunk
ChunkHolder (long): b, getVisibleChunkIfPresent, method_14131, getChunkHolder, m_8364_, getChunk
int (): b, getTickingGenerated, method_17301, getTotalChunksLoadedCount, func_217229_b
int (): b, getTickingGenerated, method_17301, getTotalChunksLoadedCount, m_8427_
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_12121, getChunk, func_212849_a_, getChunkAt
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_12121, getChunk, m_7587_, getChunkAt
CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>> (int, int, ChunkStatus, boolean): b, getChunkFuture, method_17299, getChunkFutureSyncOnMainThread, func_217232_b
CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>> (int, int, ChunkStatus, boolean): b, getChunkFuture, method_17299, getChunkFutureSyncOnMainThread, m_8431_
CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>> (int, int, ChunkStatus, boolean): c, getChunkFutureMainThread, method_14134, getChunkFuture, func_217233_c, getChunkFutureMainThread
CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>> (int, int, ChunkStatus, boolean): c, getChunkFutureMainThread, method_14134, getChunkFuture, m_8456_, getChunkFutureMainThread
boolean (ChunkHolder, int): a, chunkAbsent, method_18752, isMissingForLevel, func_217224_a
boolean (ChunkHolder, int): a, chunkAbsent, method_18752, isMissingForLevel, m_8416_
BlockGetter (int, int): c, getChunkForLighting, method_12246, getChunk, func_217202_b
BlockGetter (int, int): c, getChunkForLighting, method_12246, getChunk, m_6196_
Level (): c, getLevel, method_16434, getWorld, func_212864_k_, getWorld
Level (): c, getLevel, method_16434, getWorld, m_7653_, getWorld
boolean (): d, pollTask, method_19492, executeQueuedTasks, func_217234_d, runTasks
boolean (): d, pollTask, method_19492, executeQueuedTasks, m_8466_, runTasks
boolean (): o, runDistanceManagerUpdates, method_16155, tick, func_217235_l, tickDistanceManager
boolean (): o, runDistanceManagerUpdates, method_16155, tick, m_8489_, tickDistanceManager
boolean (Entity): a, isEntityTickingChunk, method_12125, shouldTickEntity, func_217204_a
void (boolean): a, save, method_17298, save, func_217210_a, save
void (boolean): a, save, method_17298, save, m_8419_, save
void (BooleanSupplier): a, tick, method_12127, tick, func_217207_a, tick
void (BooleanSupplier): a, tick, method_12127, tick, m_142483_, tick
void (): p, tickChunks, method_14161, tickChunks, func_217220_m, tickChunks
void (): p, tickChunks, method_14161, tickChunks, m_8490_, tickChunks
void (BlockPos): b, blockChanged, method_14128, markForUpdate, func_217217_a, flagDirty
void (BlockPos): a, blockChanged, method_14128, markForUpdate, m_8450_, flagDirty
void (LightLayer, SectionPos): a, onLightUpdate, method_12247, onLightUpdate, func_217201_a
void (LightLayer, SectionPos): a, onLightUpdate, method_12247, onLightUpdate, m_6506_
<T> void (TicketType<T>, ChunkPos, int, T): a, addRegionTicket, method_17297, addTicket, func_217228_a, addTicket
<T> void (TicketType<T>, ChunkPos, int, T): a, addRegionTicket, method_17297, addTicket, m_8387_, addTicket
<T> void (TicketType<T>, ChunkPos, int, T): b, removeRegionTicket, method_17300, removeTicket, func_217222_b, removeTicket
<T> void (TicketType<T>, ChunkPos, int, T): b, removeRegionTicket, method_17300, removeTicket, m_8438_, removeTicket
void (ChunkPos, boolean): a, updateChunkForced, method_12124, setChunkForced, func_217206_a
void (ChunkPos, boolean): a, updateChunkForced, method_12124, setChunkForced, m_6692_
void (ServerPlayer): a, move, method_14096, updatePosition, func_217221_a, movePlayer
void (ServerPlayer): a, move, method_14096, updatePosition, m_8385_, movePlayer
void (Entity): b, removeEntity, method_18753, unloadEntity, func_217226_b, removeEntity
void (Entity): a, removeEntity, method_18753, unloadEntity, m_8443_, removeEntity
void (Entity): c, addEntity, method_18755, loadEntity, func_217230_c, addEntity
void (Entity): b, addEntity, method_18755, loadEntity, m_8463_, addEntity
void (Entity, Packet<?>): a, broadcastAndSend, method_18751, sendToNearbyPlayers, func_217216_a, broadcastIncludingSelf
void (Entity, Packet<?>): a, broadcastAndSend, method_18751, sendToNearbyPlayers, m_8394_, broadcastIncludingSelf
void (Entity, Packet<?>): b, broadcast, method_18754, sendToOtherNearbyPlayers, func_217218_b, broadcast
void (Entity, Packet<?>): b, broadcast, method_18754, sendToOtherNearbyPlayers, m_8445_, broadcast
void (boolean, boolean): a, setSpawnSettings, method_12128, setMobSpawnOptions, func_217203_a
void (boolean, boolean): a, setSpawnSettings, method_12128, setMobSpawnOptions, m_6707_
DimensionDataStorage (): i, getDataStorage, method_17981, getPersistentStateManager, func_217227_h, getWorldPersistentData
DimensionDataStorage (): i, getDataStorage, method_17981, getPersistentStateManager, m_8483_, getWorldPersistentData
PoiManager (): j, getPoiManager, method_19493, getPointOfInterestStorage, func_217231_i
PoiManager (): j, getPoiManager, method_19493, getPointOfInterestStorage, m_8484_
String (ChunkPos): b, getChunkDebugData, method_23273, getChunkLoadingDebugInfo, func_217208_a
String (ChunkPos): a, getChunkDebugData, method_23273, getChunkLoadingDebugInfo, m_8448_
void (): n, clearCache, method_20587, initChunkCaches, func_222869_l, clearCache
void (): n, clearCache, method_20587, initChunkCaches, m_8488_, clearCache
boolean (ChunkPos): a, isEntityTickingChunk, method_20591, shouldTickChunk, func_222865_a
boolean (BlockPos): a, isTickingChunk, method_20529, shouldTickBlock, func_222866_a
boolean (long, Function<ChunkHolder, CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>>): a, checkChunkFuture, method_20585, isFutureReady, func_222872_a
boolean (long, Function<ChunkHolder, CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>>): a, checkChunkFuture, method_20585, isFutureReady, m_8373_
void (int): a, setViewDistance, method_14144, applyViewDistance, func_217219_a, setViewDistance
void (int): a, setViewDistance, method_14144, applyViewDistance, m_8354_, setViewDistance
void (long, ChunkAccess, ChunkStatus): a, storeInCache, method_21738, putInCache, func_225315_a
void (long, ChunkAccess, ChunkStatus): a, storeInCache, method_21738, putInCache, m_8366_
LevelChunk (int, int): a, getChunkNow, method_21730, getWorldChunk, func_225313_a
LevelChunk (int, int): a, getChunkNow, method_21730, getWorldChunk, m_7131_
int (): f, getPendingTasksCount, method_21694, getPendingTasks, func_225314_f
int (): f, getPendingTasksCount, method_21694, getPendingTasks, m_8480_
void (long, Consumer<LevelChunk>): a, getFullChunk, method_27907, ifChunkLoaded, func_241098_a_
void (long, Consumer<LevelChunk>): a, getFullChunk, method_27907, ifChunkLoaded, m_8370_
NaturalSpawner$SpawnState (): k, getLastSpawnState, method_27908, getSpawnInfo, func_241101_k_
NaturalSpawner$SpawnState (): k, getLastSpawnState, method_27908, getSpawnInfo, m_8485_
boolean (long): a, isPositionTicking, method_37114, method_37114, m_143239_
1.16.5
Names
Fields
Constructors
Methods
void (ServerPlayer): a, move, method_14096, updateCameraPosition, func_217221_a, movePlayer
void (ServerPlayer): a, move, method_14096, updatePosition, func_217221_a, movePlayer
1.16.4
Names
net.minecraft.server.v1_16_R2.ChunkProviderServer
net.minecraft.server.v1_16_R3.ChunkProviderServer
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
zb
aae
net.minecraft.server.v1_16_R1.ChunkProviderServer
net.minecraft.server.v1_16_R2.ChunkProviderServer
Fields
Constructors
Methods
String (ChunkPos): b, getChunkDebugData, method_23273, method_23273, func_217208_a
String (ChunkPos): b, getChunkDebugData, method_23273, getChunkLoadingDebugInfo, func_217208_a
1.16.1
Names
xb
zb
net.minecraft.server.v1_15_R1.ChunkProviderServer
net.minecraft.server.v1_16_R1.ChunkProviderServer
Fields
ServerLevel: f, level, field_13945, world, field_73251_h, world
ServerLevel: e, level, field_13945, world, field_73251_h, world
ChunkGenerator<?>: e, generator, field_13939, chunkGenerator, field_186029_c, chunkGenerator
ChunkGenerator: d, generator, field_13939, chunkGenerator, field_186029_c, chunkGenerator
int: b, MAGIC_NUMBER, field_13920, CHUNKS_ELIGIBLE_FOR_SPAWNING, field_217238_b
List<ChunkStatus>: c, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, field_217239_c
List<ChunkStatus>: b, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, field_217239_c
DistanceManager: d, distanceManager, field_17252, ticketManager, field_217240_d, chunkMapDistance
DistanceManager: c, distanceManager, field_17252, ticketManager, field_217240_d, chunkMapDistance
Thread: g, mainThread, field_17253, serverThread, field_217241_g, serverThread
Thread: f, mainThread, field_17253, serverThread, field_217241_g, serverThread
ThreadedLevelLightEngine: h, lightEngine, field_13921, lightProvider, field_217242_h, lightEngine
ThreadedLevelLightEngine: g, lightEngine, field_13921, lightProvider, field_217242_h, lightEngine
ServerChunkCache$MainThreadExecutor: i, mainThreadProcessor, field_18809, mainThreadExecutor, field_217243_i, serverThreadQueue
ServerChunkCache$MainThreadExecutor: h, mainThreadProcessor, field_18809, mainThreadExecutor, field_217243_i, serverThreadQueue
DimensionDataStorage: j, dataStorage, field_17708, persistentStateManager, field_217244_j, worldPersistentData
DimensionDataStorage: i, dataStorage, field_17708, persistentStateManager, field_217244_j, worldPersistentData
long: k, lastInhabitedUpdate, field_13928, lastMobSpawningTime, field_217245_k, lastTickTime
long: j, lastInhabitedUpdate, field_13928, lastMobSpawningTime, field_217245_k, lastTickTime
boolean: l, spawnEnemies, field_13929, spawnMonsters, field_217246_l, allowMonsters
boolean: k, spawnEnemies, field_13929, spawnMonsters, field_217246_l, allowMonsters
boolean: m, spawnFriendlies, field_13941, spawnAnimals, field_217247_m, allowAnimals
boolean: l, spawnFriendlies, field_13941, spawnAnimals, field_217247_m, allowAnimals
long[]: n, lastChunkPos, field_19335, chunkPosCache, field_222875_n, cachePos
long[]: m, lastChunkPos, field_19335, chunkPosCache, field_222875_n, cachePos
ChunkStatus[]: o, lastChunkStatus, field_19336, chunkStatusCache, field_222876_o, cacheStatus
ChunkStatus[]: n, lastChunkStatus, field_19336, chunkStatusCache, field_222876_o, cacheStatus
ChunkAccess[]: p, lastChunk, field_19337, chunkCache, field_222877_p, cacheChunk
ChunkAccess[]: o, lastChunk, field_19337, chunkCache, field_222877_p, cacheChunk
NaturalSpawner$SpawnState: p, lastSpawnState, field_24455, spawnEntry, field_241097_p_
Constructors
(ServerLevel, File, com.mojang.datafixers.DataFixer, StructureManager, Executor, ChunkGenerator<?>, int, ChunkProgressListener, Supplier<DimensionDataStorage>)
(ServerLevel, LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, StructureManager, Executor, ChunkGenerator, int, boolean, ChunkProgressListener, Supplier<DimensionDataStorage>)
Methods
void (): close, close, close, close
void (): close, close, close, close, close
boolean (): n, runDistanceManagerUpdates, method_16155, tick, func_217235_l, tickDistanceManager
boolean (): o, runDistanceManagerUpdates, method_16155, tick, func_217235_l, tickDistanceManager
void (): o, tickChunks, method_14161, tickChunks, func_217220_m, tickChunks
void (): p, tickChunks, method_14161, tickChunks, func_217220_m, tickChunks
void (Entity): c, removeEntity, method_18753, unloadEntity, func_217226_b, removeEntity
void (Entity): b, removeEntity, method_18753, unloadEntity, func_217226_b, removeEntity
void (Entity): d, addEntity, method_18755, loadEntity, func_217230_c, addEntity
void (Entity): c, addEntity, method_18755, loadEntity, func_217230_c, addEntity
String (ChunkPos): b, getChunkDebugData, method_23273, func_217208_a
String (ChunkPos): b, getChunkDebugData, method_23273, method_23273, func_217208_a
void (): m, clearCache, method_20587, initChunkCaches, func_222869_l, clearCache
void (): n, clearCache, method_20587, initChunkCaches, func_222869_l, clearCache
boolean (long, Function<ChunkHolder, CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>>): a, checkChunkFuture, method_20585, method_20585, func_222872_a
boolean (long, Function<ChunkHolder, CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>>): a, checkChunkFuture, method_20585, isFutureReady, func_222872_a
boolean (Entity): b, isInAccessibleChunk, method_20727, func_223435_b
void (long, ChunkAccess, ChunkStatus): a, storeInCache, method_21738, func_225315_a
void (long, ChunkAccess, ChunkStatus): a, storeInCache, method_21738, putInCache, func_225315_a
int (): f, getPendingTasksCount, method_21694, func_225314_f
int (): f, getPendingTasksCount, method_21694, getPendingTasks, func_225314_f
void (long, Consumer<LevelChunk>): a, getFullChunk, method_27907, ifChunkLoaded, func_241098_a_
NaturalSpawner$SpawnState (): k, getLastSpawnState, method_27908, getSpawnInfo, func_241101_k_
1.15.2
Names
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
vi
xb
net.minecraft.server.v1_14_R1.ChunkProviderServer
net.minecraft.server.v1_15_R1.ChunkProviderServer
Fields
Constructors
Methods
String (ChunkPos): b, getChunkDebugData, method_17294, getDebugString, func_217208_a
String (ChunkPos): b, getChunkDebugData, method_23273, func_217208_a
LevelChunk (int, int): a, getChunkNow, method_21730, func_225313_a
LevelChunk (int, int): a, getChunkNow, method_21730, getWorldChunk, func_225313_a
1.14.4
Names
vg
vi
net.minecraft.server.level.ServerChunkCache
net.minecraft.world.chunk.ServerChunkProvider
net.minecraft.world.server.ServerChunkProvider
Fields
WorldServer: f, field_13945, world, field_73251_h, world
ServerLevel: f, level, field_13945, world, field_73251_h, world
ChunkGenerator<?>: e, field_13939, chunkGenerator, field_186029_c, chunkGenerator
ChunkGenerator<?>: e, generator, field_13939, chunkGenerator, field_186029_c, chunkGenerator
int: b, field_13920, CHUNKS_ELIGIBLE_FOR_SPAWNING, field_217238_b
int: b, MAGIC_NUMBER, field_13920, CHUNKS_ELIGIBLE_FOR_SPAWNING, field_217238_b
List<ChunkStatus>: c, field_13934, CHUNK_STATUSES, field_217239_c
List<ChunkStatus>: c, CHUNK_STATUSES, field_13934, CHUNK_STATUSES, field_217239_c
ChunkMapDistance: d, field_17252, ticketManager, field_217240_d, chunkMapDistance
DistanceManager: d, distanceManager, field_17252, ticketManager, field_217240_d, chunkMapDistance
Thread: g, field_17253, serverThread, field_217241_g, serverThread
Thread: g, mainThread, field_17253, serverThread, field_217241_g, serverThread
LightEngineThreaded: h, field_13921, lightProvider, field_217242_h, lightEngine
ThreadedLevelLightEngine: h, lightEngine, field_13921, lightProvider, field_217242_h, lightEngine
ChunkProviderServer$a: i, field_18809, mainThreadExecutor, field_217243_i, serverThreadQueue
ServerChunkCache$MainThreadExecutor: i, mainThreadProcessor, field_18809, mainThreadExecutor, field_217243_i, serverThreadQueue
PlayerChunkMap: a, field_17254, threadedAnvilChunkStorage, field_217237_a, playerChunkMap
ChunkMap: a, chunkMap, field_17254, threadedAnvilChunkStorage, field_217237_a, playerChunkMap
WorldPersistentData: j, field_17708, persistentStateManager, field_217244_j, worldPersistentData
DimensionDataStorage: j, dataStorage, field_17708, persistentStateManager, field_217244_j, worldPersistentData
long: k, field_13928, lastMobSpawningTime, field_217245_k, lastTickTime
long: k, lastInhabitedUpdate, field_13928, lastMobSpawningTime, field_217245_k, lastTickTime
boolean: l, field_13929, spawnMonsters, field_217246_l, allowMonsters
boolean: l, spawnEnemies, field_13929, spawnMonsters, field_217246_l, allowMonsters
boolean: m, field_13941, spawnAnimals, field_217247_m, allowAnimals
boolean: m, spawnFriendlies, field_13941, spawnAnimals, field_217247_m, allowAnimals
long[]: n, field_19335, chunkPosCache, field_222875_n, cachePos
long[]: n, lastChunkPos, field_19335, chunkPosCache, field_222875_n, cachePos
ChunkStatus[]: o, field_19336, chunkStatusCache, field_222876_o, cacheStatus
ChunkStatus[]: o, lastChunkStatus, field_19336, chunkStatusCache, field_222876_o, cacheStatus
IChunkAccess[]: p, field_19337, chunkCache, field_222877_p, cacheChunk
ChunkAccess[]: p, lastChunk, field_19337, chunkCache, field_222877_p, cacheChunk
Constructors
Methods
boolean (int, int): a, method_12123, isChunkLoaded, func_73149_a, isLoaded
boolean (int, int): b, hasChunk, method_12123, isChunkLoaded, func_73149_a, isLoaded
String (): e, method_12122, getStatus, func_73148_d, getName
String (): e, gatherStats, method_12122, getDebugString, func_73148_d, getName
int (): g, method_14151, getLoadedChunkCount, func_73152_e
int (): h, getLoadedChunksCount, method_14151, getLoadedChunkCount, func_73152_e
void (): close, close, close, close
void (): close, close, close, close
ChunkGenerator<?> (): f, method_12129, getChunkGenerator, func_201711_g, getChunkGenerator
ChunkGenerator<?> (): g, getGenerator, method_12129, getChunkGenerator, func_201711_g, getChunkGenerator
LightEngineThreaded (): a, method_17293, method_17293, func_212863_j_, getLightEngine
ThreadedLevelLightEngine (): a, getLightEngine, method_17293, getLightingProvider, func_212863_j_, getLightEngine
PlayerChunk (long): a, method_14131, getChunkHolder, func_217213_a, getChunk
ChunkHolder (long): a, getVisibleChunkIfPresent, method_14131, getChunkHolder, func_217213_a, getChunk
int (): b, method_17301, getTotalChunksLoadedCount, func_217229_b
int (): b, getTickingGenerated, method_17301, getTotalChunksLoadedCount, func_217229_b
IChunkAccess (int, int, ChunkStatus, boolean): a, method_12121, getChunk, func_212849_a_, getChunkAt
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_12121, getChunk, func_212849_a_, getChunkAt
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): b, method_17299, getChunkFutureSyncOnMainThread, func_217232_b
CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>> (int, int, ChunkStatus, boolean): b, getChunkFuture, method_17299, getChunkFutureSyncOnMainThread, func_217232_b
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): c, method_14134, getChunkFuture, func_217233_c, getChunkFutureMainThread
CompletableFuture<com.mojang.datafixers.util.Either<ChunkAccess, ChunkHolder$ChunkLoadingFailure>> (int, int, ChunkStatus, boolean): c, getChunkFutureMainThread, method_14134, getChunkFuture, func_217233_c, getChunkFutureMainThread
boolean (PlayerChunk, int): a, method_18752, isMissingForLevel, func_217224_a
boolean (ChunkHolder, int): a, chunkAbsent, method_18752, isMissingForLevel, func_217224_a
IBlockAccess (int, int): b, method_12246, getChunk, func_217202_b
BlockGetter (int, int): c, getChunkForLighting, method_12246, getChunk, func_217202_b
World (): c, method_16434, method_16434, func_212864_k_, getWorld
Level (): c, getLevel, method_16434, getWorld, func_212864_k_, getWorld
boolean (): d, method_19492, executeQueuedTasks, func_217234_d, runTasks
boolean (): d, pollTask, method_19492, executeQueuedTasks, func_217234_d, runTasks
boolean (): m, method_16155, tick, func_217235_l, tickDistanceManager
boolean (): n, runDistanceManagerUpdates, method_16155, tick, func_217235_l, tickDistanceManager
boolean (Entity): a, method_12125, shouldTickEntity, func_217204_a
boolean (Entity): a, isEntityTickingChunk, method_12125, shouldTickEntity, func_217204_a
void (boolean): a, method_17298, save, func_217210_a, save
void (boolean): a, save, method_17298, save, func_217210_a, save
void (BooleanSupplier): a, method_12127, tick, func_217207_a, tick
void (BooleanSupplier): a, tick, method_12127, tick, func_217207_a, tick
void (): n, method_14161, tickChunks, func_217220_m, tickChunks
void (): o, tickChunks, method_14161, tickChunks, func_217220_m, tickChunks
void (BlockPosition): b, method_14128, markForUpdate, func_217217_a, flagDirty
void (BlockPos): b, blockChanged, method_14128, markForUpdate, func_217217_a, flagDirty
void (EnumSkyBlock, SectionPosition): a, method_12247, onLightUpdate, func_217201_a
void (LightLayer, SectionPos): a, onLightUpdate, method_12247, onLightUpdate, func_217201_a
<T> void (TicketType<T>, ChunkCoordIntPair, int, T): a, method_17297, addTicket, func_217228_a, addTicket
<T> void (TicketType<T>, ChunkPos, int, T): a, addRegionTicket, method_17297, addTicket, func_217228_a, addTicket
<T> void (TicketType<T>, ChunkCoordIntPair, int, T): b, method_17300, removeTicket, func_217222_b, removeTicket
<T> void (TicketType<T>, ChunkPos, int, T): b, removeRegionTicket, method_17300, removeTicket, func_217222_b, removeTicket
void (ChunkCoordIntPair, boolean): a, method_12124, setChunkForced, func_217206_a
void (ChunkPos, boolean): a, updateChunkForced, method_12124, setChunkForced, func_217206_a
void (EntityPlayer): a, method_14096, updateCameraPosition, func_217221_a, movePlayer
void (ServerPlayer): a, move, method_14096, updateCameraPosition, func_217221_a, movePlayer
void (Entity): c, method_18753, unloadEntity, func_217226_b, removeEntity
void (Entity): c, removeEntity, method_18753, unloadEntity, func_217226_b, removeEntity
void (Entity): d, method_18755, loadEntity, func_217230_c, addEntity
void (Entity): d, addEntity, method_18755, loadEntity, func_217230_c, addEntity
void (Entity, Packet<?>): a, method_18751, sendToNearbyPlayers, func_217216_a, broadcastIncludingSelf
void (Entity, Packet<?>): a, broadcastAndSend, method_18751, sendToNearbyPlayers, func_217216_a, broadcastIncludingSelf
void (Entity, Packet<?>): b, method_18754, sendToOtherNearbyPlayers, func_217218_b, broadcast
void (Entity, Packet<?>): b, broadcast, method_18754, sendToOtherNearbyPlayers, func_217218_b, broadcast
void (boolean, boolean): a, method_12128, setMobSpawnOptions, func_217203_a
void (boolean, boolean): a, setSpawnSettings, method_12128, setMobSpawnOptions, func_217203_a
WorldPersistentData (): h, method_17981, getPersistentStateManager, func_217227_h, getWorldPersistentData
DimensionDataStorage (): i, getDataStorage, method_17981, getPersistentStateManager, func_217227_h, getWorldPersistentData
VillagePlace (): i, method_19493, getPointOfInterestStorage, func_217231_i
PoiManager (): j, getPoiManager, method_19493, getPointOfInterestStorage, func_217231_i
String (ChunkCoordIntPair): b, method_17294, getDebugString, func_217208_a
String (ChunkPos): b, getChunkDebugData, method_17294, getDebugString, func_217208_a
void (): l, method_20587, initChunkCaches, func_222869_l, clearCache
void (): m, clearCache, method_20587, initChunkCaches, func_222869_l, clearCache
boolean (ChunkCoordIntPair): a, method_20591, shouldTickChunk, func_222865_a
boolean (ChunkPos): a, isEntityTickingChunk, method_20591, shouldTickChunk, func_222865_a
boolean (BlockPosition): a, method_20529, shouldTickBlock, func_222866_a
boolean (BlockPos): a, isTickingChunk, method_20529, shouldTickBlock, func_222866_a
boolean (long, Function<PlayerChunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>>): a, method_20585, method_20585, func_222872_a
boolean (long, Function<ChunkHolder, CompletableFuture<com.mojang.datafixers.util.Either<LevelChunk, ChunkHolder$ChunkLoadingFailure>>>): a, checkChunkFuture, method_20585, method_20585, func_222872_a
boolean (Entity): b, method_20727, method_20727, func_223435_b
boolean (Entity): b, isInAccessibleChunk, method_20727, func_223435_b
void (int): a, method_14144, applyViewDistance, func_217219_a, setViewDistance
void (int): a, setViewDistance, method_14144, applyViewDistance, func_217219_a, setViewDistance
void (long, ChunkAccess, ChunkStatus): a, storeInCache, method_21738, func_225315_a
LevelChunk (int, int): a, getChunkNow, method_21730, func_225313_a
int (): f, getPendingTasksCount, method_21694, func_225314_f
1.14.3
Names
ve
vg
net.minecraft.server.world.ServerChunkManager
Fields
WorldServer: f, field_13945, field_73251_h, world
WorldServer: f, field_13945, world, field_73251_h, world
ChunkGenerator<?>: e, field_13939, field_186029_c, chunkGenerator
ChunkGenerator<?>: e, field_13939, chunkGenerator, field_186029_c, chunkGenerator
int: b, field_13920, field_217238_b
int: b, field_13920, CHUNKS_ELIGIBLE_FOR_SPAWNING, field_217238_b
List<ChunkStatus>: c, field_13934, field_217239_c
List<ChunkStatus>: c, field_13934, CHUNK_STATUSES, field_217239_c
ChunkMapDistance: d, field_17252, field_217240_d, chunkMapDistance
ChunkMapDistance: d, field_17252, ticketManager, field_217240_d, chunkMapDistance
Thread: g, field_17253, field_217241_g, serverThread
Thread: g, field_17253, serverThread, field_217241_g, serverThread
LightEngineThreaded: h, field_13921, field_217242_h, lightEngine
LightEngineThreaded: h, field_13921, lightProvider, field_217242_h, lightEngine
ChunkProviderServer$a: i, field_18809, field_217243_i, serverThreadQueue
ChunkProviderServer$a: i, field_18809, mainThreadExecutor, field_217243_i, serverThreadQueue
PlayerChunkMap: a, field_17254, field_217237_a, playerChunkMap
PlayerChunkMap: a, field_17254, threadedAnvilChunkStorage, field_217237_a, playerChunkMap
WorldPersistentData: j, field_17708, field_217244_j, worldPersistentData
WorldPersistentData: j, field_17708, persistentStateManager, field_217244_j, worldPersistentData
long: k, field_13928, field_217245_k, lastTickTime
long: k, field_13928, lastMobSpawningTime, field_217245_k, lastTickTime
boolean: l, field_13929, field_217246_l, allowMonsters
boolean: l, field_13929, spawnMonsters, field_217246_l, allowMonsters
boolean: m, field_13941, field_217247_m, allowAnimals
boolean: m, field_13941, spawnAnimals, field_217247_m, allowAnimals
long[]: n, field_19335, field_222875_n, cachePos
long[]: n, field_19335, chunkPosCache, field_222875_n, cachePos
ChunkStatus[]: o, field_19336, field_222876_o, cacheStatus
ChunkStatus[]: o, field_19336, chunkStatusCache, field_222876_o, cacheStatus
IChunkAccess[]: p, field_19337, field_222877_p, cacheChunk
IChunkAccess[]: p, field_19337, chunkCache, field_222877_p, cacheChunk
Constructors
(WorldServer, File, com.mojang.datafixers.DataFixer, DefinedStructureManager, Executor, ChunkGenerator<?>, int, int, WorldLoadListener, Supplier<WorldPersistentData>)
(WorldServer, File, com.mojang.datafixers.DataFixer, DefinedStructureManager, Executor, ChunkGenerator<?>, int, WorldLoadListener, Supplier<WorldPersistentData>)
Methods
boolean (int, int): a, method_12123, func_73149_a, isLoaded
boolean (int, int): a, method_12123, isChunkLoaded, func_73149_a, isLoaded
String (): e, method_12122, func_73148_d, getName
String (): e, method_12122, getStatus, func_73148_d, getName
int (): g, method_14151, func_73152_e
int (): g, method_14151, getLoadedChunkCount, func_73152_e
void (): close, close
void (): close, close, close, close
ChunkGenerator<?> (): f, method_12129, func_201711_g, getChunkGenerator
ChunkGenerator<?> (): f, method_12129, getChunkGenerator, func_201711_g, getChunkGenerator
LightEngineThreaded (): a, method_17293, func_212863_j_, getLightEngine
LightEngineThreaded (): a, method_17293, method_17293, func_212863_j_, getLightEngine
PlayerChunk (long): a, method_14131, func_217213_a, getChunk
PlayerChunk (long): a, method_14131, getChunkHolder, func_217213_a, getChunk
int (): b, method_17301, func_217229_b
int (): b, method_17301, getTotalChunksLoadedCount, func_217229_b
IChunkAccess (int, int, ChunkStatus, boolean): a, method_12121, func_212849_a_, getChunkAt
IChunkAccess (int, int, ChunkStatus, boolean): a, method_12121, getChunk, func_212849_a_, getChunkAt
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): b, method_17299, func_217232_b
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): b, method_17299, getChunkFutureSyncOnMainThread, func_217232_b
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): c, method_14134, func_217233_c, getChunkFutureMainThread
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): c, method_14134, getChunkFuture, func_217233_c, getChunkFutureMainThread
boolean (PlayerChunk, int): a, method_18752, func_217224_a
boolean (PlayerChunk, int): a, method_18752, isMissingForLevel, func_217224_a
IBlockAccess (int, int): b, method_12246, func_217202_b
IBlockAccess (int, int): b, method_12246, getChunk, func_217202_b
World (): c, method_16434, func_212864_k_, getWorld
World (): c, method_16434, method_16434, func_212864_k_, getWorld
boolean (): d, method_19492, func_217234_d, runTasks
boolean (): d, method_19492, executeQueuedTasks, func_217234_d, runTasks
boolean (): m, method_16155, func_217235_l, tickDistanceManager
boolean (): m, method_16155, tick, func_217235_l, tickDistanceManager
boolean (Entity): a, method_12125, func_217204_a
boolean (Entity): a, method_12125, shouldTickEntity, func_217204_a
void (boolean): a, method_17298, func_217210_a, save
void (boolean): a, method_17298, save, func_217210_a, save
void (BooleanSupplier): a, method_12127, func_217207_a, tick
void (BooleanSupplier): a, method_12127, tick, func_217207_a, tick
void (): n, method_14161, func_217220_m, tickChunks
void (): n, method_14161, tickChunks, func_217220_m, tickChunks
void (BlockPosition): b, method_14128, func_217217_a, flagDirty
void (BlockPosition): b, method_14128, markForUpdate, func_217217_a, flagDirty
void (EnumSkyBlock, SectionPosition): a, method_12247, func_217201_a
void (EnumSkyBlock, SectionPosition): a, method_12247, onLightUpdate, func_217201_a
<T> void (TicketType<T>, ChunkCoordIntPair, int, T): a, method_17297, func_217228_a, addTicket
<T> void (TicketType<T>, ChunkCoordIntPair, int, T): a, method_17297, addTicket, func_217228_a, addTicket
<T> void (TicketType<T>, ChunkCoordIntPair, int, T): b, method_17300, func_217222_b, removeTicket
<T> void (TicketType<T>, ChunkCoordIntPair, int, T): b, method_17300, removeTicket, func_217222_b, removeTicket
void (ChunkCoordIntPair, boolean): a, method_12124, func_217206_a
void (ChunkCoordIntPair, boolean): a, method_12124, setChunkForced, func_217206_a
void (EntityPlayer): a, method_14096, func_217221_a, movePlayer
void (EntityPlayer): a, method_14096, updateCameraPosition, func_217221_a, movePlayer
void (Entity): b, method_18753, func_217226_b, removeEntity
void (Entity): c, method_18753, unloadEntity, func_217226_b, removeEntity
void (Entity): c, method_18755, func_217230_c, addEntity
void (Entity): d, method_18755, loadEntity, func_217230_c, addEntity
void (Entity, Packet<?>): a, method_18751, func_217216_a, broadcastIncludingSelf
void (Entity, Packet<?>): a, method_18751, sendToNearbyPlayers, func_217216_a, broadcastIncludingSelf
void (Entity, Packet<?>): b, method_18754, func_217218_b, broadcast
void (Entity, Packet<?>): b, method_18754, sendToOtherNearbyPlayers, func_217218_b, broadcast
void (int, int): c, method_14144, func_217219_c, setViewDistance
void (boolean, boolean): a, method_12128, func_217203_a
void (boolean, boolean): a, method_12128, setMobSpawnOptions, func_217203_a
WorldPersistentData (): h, method_17981, func_217227_h, getWorldPersistentData
WorldPersistentData (): h, method_17981, getPersistentStateManager, func_217227_h, getWorldPersistentData
VillagePlace (): i, method_19493, func_217231_i
VillagePlace (): i, method_19493, getPointOfInterestStorage, func_217231_i
String (ChunkCoordIntPair): b, method_17294, func_217208_a
String (ChunkCoordIntPair): b, method_17294, getDebugString, func_217208_a
void (): l, method_20587, func_222869_l, clearCache
void (): l, method_20587, initChunkCaches, func_222869_l, clearCache
boolean (ChunkCoordIntPair): a, method_20591, func_222865_a
boolean (ChunkCoordIntPair): a, method_20591, shouldTickChunk, func_222865_a
boolean (BlockPosition): a, method_20529, func_222866_a
boolean (BlockPosition): a, method_20529, shouldTickBlock, func_222866_a
boolean (long, Function<PlayerChunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>>): a, method_20585, func_222872_a
boolean (long, Function<PlayerChunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>>): a, method_20585, method_20585, func_222872_a
boolean (Entity): b, method_20727, method_20727, func_223435_b
void (int): a, method_14144, applyViewDistance, func_217219_a, setViewDistance
1.14.2
Names
Fields
long[]: n, field_19335, field_222875_n
long[]: n, field_19335, field_222875_n, cachePos
ChunkStatus[]: o, field_19336, field_222876_o
ChunkStatus[]: o, field_19336, field_222876_o, cacheStatus
IChunkAccess[]: p, field_19337, field_222877_p
IChunkAccess[]: p, field_19337, field_222877_p, cacheChunk
Constructors
Methods
void (): l, method_20587, func_222869_l
void (): l, method_20587, func_222869_l, clearCache
1.14.1
Names
Fields
long[]: n, field_19335, field_222875_n
ChunkStatus[]: o, field_19336, field_222876_o
IChunkAccess[]: p, field_19337, field_222877_p
Constructors
Methods
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): b, method_17299, func_217232_b, getChunkFuture
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): b, method_17299, func_217232_b
boolean (): l, method_16155, func_217235_l, tickDistanceManager
boolean (): m, method_16155, func_217235_l, tickDistanceManager
void (): m, method_14161, func_217220_m, tickChunks
void (): n, method_14161, func_217220_m, tickChunks
void (BlockPosition): a, method_14128, func_217217_a, flagDirty
void (BlockPosition): b, method_14128, func_217217_a, flagDirty
String (ChunkCoordIntPair): a, method_17294, func_217208_a
String (ChunkCoordIntPair): b, method_17294, func_217208_a
void (): l, method_20587, func_222869_l
boolean (ChunkCoordIntPair): a, method_20591, func_222865_a
boolean (BlockPosition): a, method_20529, func_222866_a
boolean (long, Function<PlayerChunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, PlayerChunk$Failure>>>): a, method_20585, func_222872_a
1.14
Names
tc
ve
net.minecraft.class_3215
net.minecraft.world.gen.ChunkProviderServer
net.minecraft.world.chunk.ServerChunkProvider
net.minecraft.server.v1_13_R2.ChunkProviderServer
net.minecraft.server.v1_14_R1.ChunkProviderServer
Fields
org.apache.logging.log4j.Logger: a, field_147417_b
IChunkLoader: d, field_73247_e, chunkLoader
WorldServer: i, field_73251_h, world
WorldServer: f, field_13945, field_73251_h, world
ChunkGenerator<?>: c, field_186029_c, chunkGenerator
ChunkGenerator<?>: e, field_13939, field_186029_c, chunkGenerator
it.unimi.dsi.fastutil.longs.Long2ObjectMap<Chunk>: e, field_73244_f, chunks
it.unimi.dsi.fastutil.longs.LongSet: b, field_73248_b, unloadQueue
ChunkTaskScheduler: g, field_201723_f, chunkScheduler
SchedulerBatch<ChunkCoordIntPair, ChunkStatus, ProtoChunk>: h, field_201724_g, batchScheduler
Chunk: f, field_212472_f, lastChunk
IAsyncTaskHandler: j, field_212473_j, asyncTaskHandler
int: b, field_13920, field_217238_b
List<ChunkStatus>: c, field_13934, field_217239_c
ChunkMapDistance: d, field_17252, field_217240_d, chunkMapDistance
Thread: g, field_17253, field_217241_g, serverThread
LightEngineThreaded: h, field_13921, field_217242_h, lightEngine
ChunkProviderServer$a: i, field_18809, field_217243_i, serverThreadQueue
PlayerChunkMap: a, field_17254, field_217237_a, playerChunkMap
WorldPersistentData: j, field_17708, field_217244_j, worldPersistentData
long: k, field_13928, field_217245_k, lastTickTime
boolean: l, field_13929, field_217246_l, allowMonsters
boolean: m, field_13941, field_217247_m, allowAnimals
Constructors
(WorldServer, IChunkLoader, ChunkGenerator<?>, IAsyncTaskHandler)
(WorldServer, File, com.mojang.datafixers.DataFixer, DefinedStructureManager, Executor, ChunkGenerator<?>, int, int, WorldLoadListener, Supplier<WorldPersistentData>)
Methods
boolean (int, int): b, func_73149_a, isLoaded
boolean (int, int): a, method_12123, func_73149_a, isLoaded
void (): b, func_73240_a
void (): c, func_104112_b
boolean (): d, func_73157_c
String (): e, func_73148_d, getName
String (): e, method_12122, func_73148_d, getName
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a
int (): g, func_73152_e
int (): g, method_14151, func_73152_e
boolean (boolean): a, func_186027_a
Collection<Chunk> (): a, func_189548_a
void (Chunk): a, func_189549_a, unload
CompletableFuture<ProtoChunk> (Iterable<ChunkCoordIntPair>, Consumer<Chunk>): a, func_201720_a
ReportedException (int, int, Throwable): a, func_201722_a
Chunk (IChunkAccess): a, func_201719_a
void (IChunkAccess): b, func_73242_b, saveChunk
int (World, boolean, boolean): a, func_203082_a
ChunkGenerator<?> (): f, func_201711_g, getChunkGenerator
ChunkGenerator<?> (): f, method_12129, func_201711_g, getChunkGenerator
void (int, int): a, func_212469_a
Chunk (int, int, boolean, boolean): a, func_186025_d, getChunkAt
IChunkAccess (int, int, boolean): a, func_201713_d
boolean (BooleanSupplier): a, func_73156_b, unloadChunks
BlockPosition (World, String, BlockPosition, int, boolean): a, func_211268_a
LightEngineThreaded (): a, method_17293, func_212863_j_, getLightEngine
PlayerChunk (long): a, method_14131, func_217213_a, getChunk
int (): b, method_17301, func_217229_b
IChunkAccess (int, int, ChunkStatus, boolean): a, method_12121, func_212849_a_, getChunkAt
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): b, method_17299, func_217232_b, getChunkFuture
CompletableFuture<com.mojang.datafixers.util.Either<IChunkAccess, PlayerChunk$Failure>> (int, int, ChunkStatus, boolean): c, method_14134, func_217233_c, getChunkFutureMainThread
boolean (PlayerChunk, int): a, method_18752, func_217224_a
IBlockAccess (int, int): b, method_12246, func_217202_b
World (): c, method_16434, func_212864_k_, getWorld
boolean (): d, method_19492, func_217234_d, runTasks
boolean (): l, method_16155, func_217235_l, tickDistanceManager
boolean (Entity): a, method_12125, func_217204_a
void (boolean): a, method_17298, func_217210_a, save
void (BooleanSupplier): a, method_12127, func_217207_a, tick
void (): m, method_14161, func_217220_m, tickChunks
void (BlockPosition): a, method_14128, func_217217_a, flagDirty
void (EnumSkyBlock, SectionPosition): a, method_12247, func_217201_a
<T> void (TicketType<T>, ChunkCoordIntPair, int, T): a, method_17297, func_217228_a, addTicket
<T> void (TicketType<T>, ChunkCoordIntPair, int, T): b, method_17300, func_217222_b, removeTicket
void (ChunkCoordIntPair, boolean): a, method_12124, func_217206_a
void (EntityPlayer): a, method_14096, func_217221_a, movePlayer
void (Entity): b, method_18753, func_217226_b, removeEntity
void (Entity): c, method_18755, func_217230_c, addEntity
void (Entity, Packet<?>): a, method_18751, func_217216_a, broadcastIncludingSelf
void (Entity, Packet<?>): b, method_18754, func_217218_b, broadcast
void (int, int): c, method_14144, func_217219_c, setViewDistance
void (boolean, boolean): a, method_12128, func_217203_a
WorldPersistentData (): h, method_17981, func_217227_h, getWorldPersistentData
VillagePlace (): i, method_19493, func_217231_i
String (ChunkCoordIntPair): a, method_17294, func_217208_a
1.13.2
Names
Fields
Constructors
Methods
1.13.1
Names
tb
tc
net.minecraft.server.v1_13_R1.ChunkProviderServer
net.minecraft.server.v1_13_R2.ChunkProviderServer
Fields
WorldServer: h, field_73251_h, world
WorldServer: i, field_73251_h, world
ChunkTaskScheduler: f, field_201723_f
ChunkTaskScheduler: g, field_201723_f, chunkScheduler
SchedulerBatch<ChunkCoordIntPair, ChunkStatus, ProtoChunk>: g, field_201724_g
SchedulerBatch<ChunkCoordIntPair, ChunkStatus, ProtoChunk>: h, field_201724_g, batchScheduler
Chunk: f, field_212472_f, lastChunk
IAsyncTaskHandler: j, field_212473_j, asyncTaskHandler
Constructors
Methods
boolean (int, int): e, func_73149_a, isLoaded
boolean (int, int): b, func_73149_a, isLoaded
Chunk (int, int): c, func_186025_d, getChunkAt
void (Chunk): b, func_73243_a, saveChunkNOP
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c
boolean (): d, func_73157_c
String (): f, func_73148_d, getName
String (): e, func_73148_d, getName
int (): h, func_73152_e
int (): g, func_73152_e
Chunk (int, int): a, func_186026_b, getLoadedChunkAt
Chunk (int, int): b, func_201714_b, getOrLoadChunkAt
boolean (int, int): f, func_191062_e
Chunk (int, int): g, func_201717_g, loadChunkAt
IChunkAccess (int, int): d, func_201713_d
CompletableFuture<Chunk> (int, int): h, func_201721_h, generateChunk
BlockPosition (World, String, BlockPosition, int): a, func_211268_a
ChunkGenerator<?> (): g, func_201711_g, getChunkGenerator
ChunkGenerator<?> (): f, func_201711_g, getChunkGenerator
void (int, int): a, func_212469_a
Chunk (int, int, boolean, boolean): a, func_186025_d, getChunkAt
IChunkAccess (int, int, boolean): a, func_201713_d
boolean (BooleanSupplier): a, func_73156_b, unloadChunks
BlockPosition (World, String, BlockPosition, int, boolean): a, func_211268_a
1.13
Names
on
tb
net.minecraft.server.v1_12_R1.ChunkProviderServer
net.minecraft.server.v1_13_R1.ChunkProviderServer
Fields
Set<Long>: b, field_73248_b, unloadQueue
WorldServer: f, field_73251_h, world
WorldServer: h, field_73251_h, world
it.unimi.dsi.fastutil.longs.LongSet: b, field_73248_b, unloadQueue
ChunkTaskScheduler: f, field_201723_f
SchedulerBatch<ChunkCoordIntPair, ChunkStatus, ProtoChunk>: g, field_201724_g
Constructors
(WorldServer, IChunkLoader, ChunkGenerator)
(WorldServer, IChunkLoader, ChunkGenerator<?>, IAsyncTaskHandler)
Methods
boolean (int, int): d, func_73149_a, isLoaded
boolean (int, int): e, func_73149_a, isLoaded
Chunk (int, int): f, func_73239_e, loadChunk
void (Chunk): c, func_73242_b, saveChunk
int (): g, func_73152_e
int (): h, func_73152_e
Chunk (int, int): b, func_186028_c, getOrLoadChunkAt
Chunk (int, int): b, func_201714_b, getOrLoadChunkAt
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a
boolean (int, int): e, func_191062_e
boolean (int, int): f, func_191062_e
boolean (World, String, BlockPosition): a, func_193413_a
Chunk (int, int): g, func_201717_g, loadChunkAt
IChunkAccess (int, int): d, func_201713_d
CompletableFuture<ProtoChunk> (Iterable<ChunkCoordIntPair>, Consumer<Chunk>): a, func_201720_a
CompletableFuture<Chunk> (int, int): h, func_201721_h, generateChunk
ReportedException (int, int, Throwable): a, func_201722_a
Chunk (IChunkAccess): a, func_201719_a
void (IChunkAccess): b, func_73242_b, saveChunk
void (): close, close
int (World, boolean, boolean): a, func_203082_a
BlockPosition (World, String, BlockPosition, int): a, func_211268_a
ChunkGenerator<?> (): g, func_201711_g, getChunkGenerator
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
ol
on
Fields
Constructors
Methods
1.12
Names
lv
ol
net.minecraft.server.v1_11_R1.ChunkProviderServer
net.minecraft.server.v1_12_R1.ChunkProviderServer
Fields
Constructors
Methods
boolean (World, String, BlockPosition): a, func_193413_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
Fields
Constructors
Methods
1.11
Names
lr
lv
net.minecraft.server.v1_10_R1.ChunkProviderServer
net.minecraft.server.v1_11_R1.ChunkProviderServer
Fields
Constructors
Methods
Chunk (int, int): e, func_73239_e, loadChunk
Chunk (int, int): f, func_73239_e, loadChunk
BlockPosition (World, String, BlockPosition): a, func_180513_a
BlockPosition (World, String, BlockPosition, boolean): a, func_180513_a
boolean (int, int): e, func_191062_e
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
lp
lr
net.minecraft.server.v1_9_R2.ChunkProviderServer
net.minecraft.server.v1_10_R1.ChunkProviderServer
Fields
Constructors
Methods
1.9.4
Names
lo
lp
net.minecraft.server.v1_9_R1.ChunkProviderServer
net.minecraft.server.v1_9_R2.ChunkProviderServer
Fields
LongHashMap<Chunk>: e, field_73244_f, chunks
List<Chunk>: f, field_73245_g, chunkList
WorldServer: g, field_73251_h, world
WorldServer: f, field_73251_h, world
it.unimi.dsi.fastutil.longs.Long2ObjectMap<Chunk>: e, field_73244_f, chunks
Constructors
Methods
boolean (int, int): e, func_73149_a
boolean (int, int): d, func_73149_a, isLoaded
List<Chunk> (): a, func_152380_a
void (int, int): a, func_73241_b, queueUnload
Chunk (int, int): d, func_186025_d, getChunkAt
Chunk (int, int): c, func_186025_d, getChunkAt
Chunk (int, int): f, func_73239_e, loadChunk
Chunk (int, int): e, func_73239_e, loadChunk
void (Chunk): a, func_73243_a, saveChunkNOP
void (Chunk): b, func_73243_a, saveChunkNOP
void (Chunk): b, func_73242_b, saveChunk
void (Chunk): c, func_73242_b, saveChunk
Chunk (int, int): b, func_186026_b, getLoadedChunkAt
Chunk (int, int): a, func_186026_b, getLoadedChunkAt
Chunk (int, int): c, func_186028_c, getOrLoadChunkAt
Chunk (int, int): b, func_186028_c, getOrLoadChunkAt
Collection<Chunk> (): a, func_189548_a
void (Chunk): a, func_189549_a, unload
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ld
lo
net.minecraft.server.v1_8_R3.ChunkProviderServer
net.minecraft.server.v1_9_R1.ChunkProviderServer
Fields
org.apache.logging.log4j.Logger: b, field_147417_b
org.apache.logging.log4j.Logger: a, field_147417_b
Set<Long>: c, field_73248_b, unloadQueue
Set<Long>: b, field_73248_b, unloadQueue
Chunk: d, field_73249_c, emptyChunk
IChunkProvider: e, field_73246_d, chunkProvider
IChunkLoader: f, field_73247_e, chunkLoader
IChunkLoader: d, field_73247_e, chunkLoader
boolean: a, field_73250_a, forceChunkLoad
LongHashMap<Chunk>: g, field_73244_f, chunks
LongHashMap<Chunk>: e, field_73244_f, chunks
List<Chunk>: h, field_73245_g, chunkList
List<Chunk>: f, field_73245_g, chunkList
WorldServer: i, field_73251_h, world
WorldServer: g, field_73251_h, world
ChunkGenerator: c, field_186029_c, chunkGenerator
Constructors
(WorldServer, IChunkLoader, IChunkProvider)
(WorldServer, IChunkLoader, ChunkGenerator)
Methods
boolean (int, int): a, func_73149_a, isChunkLoaded
boolean (int, int): e, func_73149_a
void (int, int): b, func_73241_b, queueUnload
void (int, int): a, func_73241_b, queueUnload
Chunk (int, int): c, func_73158_c, getChunkAt
Chunk (int, int): d, func_186025_d, getChunkAt
Chunk (int, int): d, func_73154_d, getOrCreateChunk
Chunk (int, int): e, func_73239_e, loadChunk
Chunk (int, int): f, func_73239_e, loadChunk
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
boolean (): e, func_73157_c, canSave
boolean (): e, func_73157_c
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
BlockPosition (World, String, BlockPosition): a, func_180513_a
int (): g, func_73152_e, getLoadedChunks
int (): g, func_73152_e
void (Chunk, int, int): a, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt
Chunk (int, int): b, func_186026_b, getLoadedChunkAt
Chunk (int, int): c, func_186028_c, getOrLoadChunkAt
boolean (boolean): a, func_186027_a
1.8.8
Names
ld
net.minecraft.world.gen.ChunkProviderServer
net.minecraft.server.v1_8_R3.ChunkProviderServer
Fields
org.apache.logging.log4j.Logger: b, field_147417_b
Set<Long>: c, field_73248_b, unloadQueue
Chunk: d, field_73249_c, emptyChunk
IChunkProvider: e, field_73246_d, chunkProvider
IChunkLoader: f, field_73247_e, chunkLoader
boolean: a, field_73250_a, forceChunkLoad
LongHashMap<Chunk>: g, field_73244_f, chunks
List<Chunk>: h, field_73245_g, chunkList
WorldServer: i, field_73251_h, world
Constructors
(WorldServer, IChunkLoader, IChunkProvider)
Methods
boolean (int, int): a, func_73149_a, isChunkLoaded
List<Chunk> (): a, func_152380_a
void (int, int): b, func_73241_b, queueUnload
void (): b, func_73240_a
Chunk (int, int): c, func_73158_c, getChunkAt
Chunk (int, int): d, func_73154_d, getOrCreateChunk
Chunk (int, int): e, func_73239_e, loadChunk
void (Chunk): a, func_73243_a, saveChunkNOP
void (Chunk): b, func_73242_b, saveChunk
void (IChunkProvider, int, int): a, func_73153_a, getChunkAt
boolean (IChunkProvider, Chunk, int, int): a, func_177460_a
boolean (boolean, IProgressUpdate): a, func_73151_a, saveChunks
void (): c, func_104112_b
boolean (): d, func_73156_b, unloadChunks
boolean (): e, func_73157_c, canSave
String (): f, func_73148_d, getName
List<BiomeBase$BiomeMeta> (EnumCreatureType, BlockPosition): a, func_177458_a, getMobsFor
BlockPosition (World, String, BlockPosition): a, func_180513_a, findNearestMapFeature
int (): g, func_73152_e, getLoadedChunks
void (Chunk, int, int): a, func_180514_a, recreateStructures
Chunk (BlockPosition): a, func_177459_a, getChunkAt