History - net.minecraft.world.level.levelgen.structure.StructurePiece

1.21.3

Names

ejv

eoo

Fields

BoundingBox: f, boundingBox, field_15315, boundingBox, f_73383_

BoundingBox: f, boundingBox, field_15315, boundingBox

Direction: b, orientation, field_15312, facing, f_73377_

Direction: b, orientation, field_15312, facing

int: g, genDepth, field_15316, chainLength, f_73384_

int: g, genDepth, field_15316, chainLength

Mirror: c, mirror, field_15310, mirror, f_73378_

Mirror: c, mirror, field_15310, mirror

Rotation: d, rotation, field_15313, rotation, f_73379_

Rotation: d, rotation, field_15313, rotation

BlockState: e, CAVE_AIR, field_15314, AIR, f_73382_

BlockState: e, CAVE_AIR, field_15314, AIR

Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING

StructurePieceType: h, type, field_16712, type, f_73380_

StructurePieceType: h, type, field_16712, type

org.slf4j.Logger: a, LOGGER, field_29327, LOGGER, f_163536_

org.slf4j.Logger: a, LOGGER, field_29327, LOGGER

Constructors

Methods

BoundingBox (): f, getBoundingBox, method_14935, getBoundingBox, m_73547_

BoundingBox (): f, getBoundingBox, method_14935, getBoundingBox

int (): g, getGenDepth, method_14923, getChainLength, m_73548_

int (): g, getGenDepth, method_14923, getChainLength

StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_38702, firstIntersecting, m_192648_

StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_38702, firstIntersecting

int (int, int): a, getWorldX, method_14928, applyXTransform, m_73392_

int (int, int): a, getWorldX, method_14928, applyXTransform

int (int): b, getWorldY, method_14924, applyYTransform, m_73544_

int (int): b, getWorldY, method_14924, applyYTransform

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_73525_

int (int, int): b, getWorldZ, method_14941, applyZTransform

void (int, int, int): a, move, method_14922, translate, m_6324_

void (int, int, int): a, move, method_14922, translate

Direction (): i, getOrientation, method_14934, getFacing, m_73549_

Direction (): i, getOrientation, method_14934, getFacing

void (Direction): a, setOrientation, method_14926, setOrientation, m_73519_

void (Direction): a, setOrientation, method_14926, setOrientation

BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt, m_73398_

BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt

boolean (LevelReader, int, int, int, BoundingBox): b, isInterior, method_14939, isUnderSeaLevel, m_73414_

boolean (LevelReader, int, int, int, BoundingBox): b, isInterior, method_14939, isUnderSeaLevel

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_73407_

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_73411_

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk

Rotation (): a, getRotation, method_16888, getRotation, m_6830_

Rotation (): a, getRotation, method_16888, getRotation

StructurePieceType (): k, getType, method_16653, getType, m_210000_

StructurePieceType (): k, getType, method_16653, getType

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, m_73434_

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill, m_73535_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_73441_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_73453_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards, m_73528_

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards

BoundingBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_163541_

BoundingBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox

BlockPos (): h, getLocatorPosition, method_35458, getCenter, m_142171_

BlockPos (): h, getLocatorPosition, method_35458, getCenter

BlockPos$MutableBlockPos (int, int, int): b, getWorldPos, method_33781, offsetPos, m_163582_

BlockPos$MutableBlockPos (int, int, int): b, getWorldPos, method_33781, offsetPos

boolean (LevelReader, int, int, int, BoundingBox): a, canBeReplaced, method_33780, canAddBlock, m_142085_

boolean (LevelReader, int, int, int, BoundingBox): a, canBeReplaced, method_33780, canAddBlock

void (WorldGenLevel, BoundingBox, BoundingBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_163558_

void (WorldGenLevel, BoundingBox, BoundingBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline

boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_163572_

boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace

Mirror (): j, getMirror, method_35460, getMirror, m_163587_

Mirror (): j, getMirror, method_35460, getMirror

CompoundTag (StructurePieceSerializationContext): a, createTag, method_14946, toNbt, m_192644_

CompoundTag (StructurePieceSerializationContext): a, createTag, method_14946, toNbt

void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_

void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt

BoundingBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_192651_

BoundingBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox

Direction (RandomSource): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_226760_

Direction (RandomSource): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection

void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_

void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate

void (int): a, setGenDepth, method_41620, setChainLength, m_226758_

void (int): a, setGenDepth, method_41620, setChainLength

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, m_226776_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline

void (WorldGenLevel, BoundingBox, BoundingBox, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline, m_226828_

void (WorldGenLevel, BoundingBox, BoundingBox, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline

void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_226788_

void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel

void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_226803_

void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceKey<LootTable>): a, createChest, method_14915, addChest, m_213787_

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceKey<LootTable>): a, createChest, method_14915, addChest

boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceKey<LootTable>, BlockState): a, createChest, method_14921, addChest, m_226762_

boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceKey<LootTable>, BlockState): a, createChest, method_14921, addChest

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceKey<LootTable>): a, createDispenser, method_14930, addDispenser, m_226819_

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceKey<LootTable>): a, createDispenser, method_14930, addDispenser

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eiq

ejv

Fields

Constructors

Methods

1.20.6

Names

dzk

eiq

Fields

Constructors

Methods

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, m_213787_

boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, m_226762_

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, m_226819_

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceKey<LootTable>): a, createChest, method_14915, addChest, m_213787_

boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceKey<LootTable>, BlockState): a, createChest, method_14921, addChest, m_226762_

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceKey<LootTable>): a, createDispenser, method_14930, addDispenser, m_226819_

1.20.4

Names

dvm

dzk

Fields

Constructors

Methods

1.20.2

Names

dse

dvm

Fields

Constructors

Methods

1.20.1

Names

drt

dse

Fields

Constructors

Methods

1.19.4

Names

dot

drt

Fields

Constructors

Methods

1.19.3

Names

dlf

dot

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dki

dlf

Fields

Constructors

Methods

1.19

Names

dfn

dki

Fields

BoundingBox: A, boundingBox, field_15315, boundingBox, f_73383_

BoundingBox: f, boundingBox, field_15315, boundingBox, f_73383_

int: B, genDepth, field_15316, chainLength, f_73384_

int: g, genDepth, field_15316, chainLength, f_73384_

BlockState: z, CAVE_AIR, field_15314, AIR, f_73382_

BlockState: e, CAVE_AIR, field_15314, AIR, f_73382_

Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

StructurePieceType: e, type, field_16712, type, f_73380_

StructurePieceType: h, type, field_16712, type, f_73380_

Constructors

Methods

int (int): a, getWorldY, method_14924, applyYTransform, m_73544_

int (int): b, getWorldY, method_14924, applyYTransform, m_73544_

Direction (): h, getOrientation, method_14934, getFacing, m_73549_

Direction (): i, getOrientation, method_14934, getFacing, m_73549_

Rotation (): ad_, getRotation, method_16888, getRotation, m_6830_

Rotation (): a, getRotation, method_16888, getRotation, m_6830_

StructurePieceType (): j, getType, method_16653, getType, m_210000_

StructurePieceType (): k, getType, method_16653, getType, m_210000_

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): c, placeBlock, method_14917, addBlock, m_73434_

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, m_73434_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_73535_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill, m_73535_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, m_73464_

void (WorldGenLevel, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_73476_

void (WorldGenLevel, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_73491_

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, fillColumnDown, method_14936, fillDownwards, m_73528_

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards, m_73528_

boolean (WorldGenLevel, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, m_5606_

boolean (ServerLevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, m_73420_

boolean (WorldGenLevel, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, m_73500_

Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_163580_

NoiseEffect (): ae_, getNoiseEffect, method_33882, getWeightType, m_142318_

void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_

BlockPos (): af_, getLocatorPosition, method_35458, getCenter, m_142171_

BlockPos (): h, getLocatorPosition, method_35458, getCenter, m_142171_

BlockPos$MutableBlockPos (int, int, int): c, getWorldPos, method_33781, offsetPos, m_163582_

BlockPos$MutableBlockPos (int, int, int): b, getWorldPos, method_33781, offsetPos, m_163582_

void (WorldGenLevel, BoundingBox, BoundingBox, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline, m_163565_

Mirror (): i, getMirror, method_35460, getMirror, m_163587_

Mirror (): j, getMirror, method_35460, getMirror, m_163587_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_

Direction (RandomSource): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_226760_

void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_

void (int): a, setGenDepth, method_41620, setChainLength, m_226758_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, m_226776_

void (WorldGenLevel, BoundingBox, BoundingBox, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline, m_226828_

void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_226788_

void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_226803_

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, m_213787_

boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, m_226762_

boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, m_226819_

1.18.2

Names

dff

dfn

Fields

org.apache.logging.log4j.Logger: a, LOGGER, field_29327, LOGGER, f_163536_

org.slf4j.Logger: a, LOGGER, field_29327, LOGGER, f_163536_

Constructors

Methods

Rotation (): ab_, getRotation, method_16888, getRotation, m_6830_

Rotation (): ad_, getRotation, method_16888, getRotation, m_6830_

StructurePieceType (): j, getType, method_16653, getType, m_73550_

StructurePieceType (): j, getType, method_16653, getType, m_210000_

NoiseEffect (): ac_, getNoiseEffect, method_33882, getWeightType, m_142318_

NoiseEffect (): ae_, getNoiseEffect, method_33882, getWeightType, m_142318_

BlockPos (): ad_, getLocatorPosition, method_35458, getCenter, m_142171_

BlockPos (): af_, getLocatorPosition, method_35458, getCenter, m_142171_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dbm

dff

Fields

Constructors

Methods

StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_38702, firstIntersecting, m_192648_

Rotation (): ac_, getRotation, method_16888, getRotation, m_6830_

Rotation (): ab_, getRotation, method_16888, getRotation, m_6830_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_

CompoundTag (ServerLevel): a, createTag, method_14946, toNbt, m_163549_

void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_

NoiseEffect (): ad_, getNoiseEffect, method_33882, method_33882, m_142318_

NoiseEffect (): ac_, getNoiseEffect, method_33882, getWeightType, m_142318_

BlockPos (): ae_, getLocatorPosition, method_35458, getCenter, m_142171_

BlockPos (): ad_, getLocatorPosition, method_35458, getCenter, m_142171_

CompoundTag (StructurePieceSerializationContext): a, createTag, method_14946, toNbt, m_192644_

void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_

BoundingBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_192651_

1.17.1

Names

dbl

dbm

Fields

Constructors

Methods

1.17

Names

cru

dbl

net.minecraft.world.gen.feature.structure.StructurePiece

net.minecraft.src.C_2585_

net.minecraft.server.v1_16_R3.StructurePiece

net.minecraft.world.level.levelgen.structure.StructurePiece

Fields

BoundingBox: n, boundingBox, field_15315, boundingBox, field_74887_e

BoundingBox: A, boundingBox, field_15315, boundingBox, f_73383_

Direction: a, orientation, field_15312, facing, field_74885_f

Direction: b, orientation, field_15312, facing, f_73377_

int: o, genDepth, field_15316, chainLength, field_74886_g

int: B, genDepth, field_15316, chainLength, f_73384_

Mirror: b, mirror, field_15310, mirror, field_186168_b

Mirror: c, mirror, field_15310, mirror, f_73378_

Rotation: c, rotation, field_15313, rotation, field_186169_c

Rotation: d, rotation, field_15313, rotation, f_73379_

BlockState: m, CAVE_AIR, field_15314, AIR, field_202556_l

BlockState: z, CAVE_AIR, field_15314, AIR, f_73382_

Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, field_211413_d

Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_73381_

StructurePieceType: d, type, field_16712, type, field_214811_d

StructurePieceType: e, type, field_16712, type, f_73380_

org.apache.logging.log4j.Logger: a, LOGGER, field_29327, LOGGER, f_163536_

Constructors

(StructurePieceType, int)

(StructurePieceType, int, BoundingBox)

Methods

CompoundTag (): f, createTag, method_14946, getTag, func_143010_b

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a

BoundingBox (): g, getBoundingBox, method_14935, getBoundingBox, func_74874_b

BoundingBox (): f, getBoundingBox, method_14935, getBoundingBox, m_73547_

int (): h, getGenDepth, method_14923, getChainLength, func_74877_c

int (): g, getGenDepth, method_14923, getChainLength, m_73548_

StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_14932, getOverlappingPiece, func_74883_a

int (int, int): a, getWorldX, method_14928, applyXTransform, func_74865_a

int (int, int): a, getWorldX, method_14928, applyXTransform, m_73392_

int (int): d, getWorldY, method_14924, applyYTransform, func_74862_a

int (int): a, getWorldY, method_14924, applyYTransform, m_73544_

int (int, int): b, getWorldZ, method_14941, applyZTransform, func_74873_b

int (int, int): b, getWorldZ, method_14941, applyZTransform, m_73525_

void (int, int, int): a, move, method_14922, translate, func_181138_a

void (int, int, int): a, move, method_14922, translate, m_6324_

Direction (): i, getOrientation, method_14934, getFacing, func_186165_e

Direction (): h, getOrientation, method_14934, getFacing, m_73549_

void (Direction): a, setOrientation, method_14926, setOrientation, func_186164_a

void (Direction): a, setOrientation, method_14926, setOrientation, m_73519_

boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, isTouchingLiquid, func_74860_a

BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt, func_175807_a

BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt, m_73398_

boolean (LevelReader, int, int, int, BoundingBox): a, isInterior, method_14939, isUnderSeaLevel, func_189916_b

boolean (LevelReader, int, int, int, BoundingBox): b, isInterior, method_14939, isUnderSeaLevel, m_73414_

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest, func_197528_a

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_73407_

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, func_214810_a

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_73411_

Rotation (): ap_, getRotation, method_16888, getRotation, func_214809_Y_

Rotation (): ac_, getRotation, method_16888, getRotation, m_6830_

StructurePieceType (): k, getType, method_16653, getType, func_214807_k

StructurePieceType (): j, getType, method_16653, getType, m_73550_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, func_175811_a

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): c, placeBlock, method_14917, addBlock, m_73434_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, func_74878_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_73535_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, func_175804_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_73441_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, func_74882_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, m_73464_

void (WorldGenLevel, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, func_189914_a

void (WorldGenLevel, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_73476_

void (WorldGenLevel, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, func_175809_a

void (WorldGenLevel, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_73491_

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, func_180777_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_73453_

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards, func_175808_b

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, fillColumnDown, method_14936, fillDownwards, m_73528_

boolean (WorldGenLevel, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, func_186167_a

boolean (WorldGenLevel, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, m_5606_

boolean (ServerLevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, func_191080_a

boolean (ServerLevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, m_73420_

boolean (WorldGenLevel, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, func_189419_a

boolean (WorldGenLevel, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, m_73500_

BoundingBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_163541_

Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_163580_

CompoundTag (ServerLevel): a, createTag, method_14946, toNbt, m_163549_

void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_

NoiseEffect (): ad_, getNoiseEffect, method_33882, method_33882, m_142318_

void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_

BlockPos (): ae_, getLocatorPosition, method_35458, getCenter, m_142171_

BlockPos$MutableBlockPos (int, int, int): c, getWorldPos, method_33781, offsetPos, m_163582_

boolean (LevelReader, int, int, int, BoundingBox): a, canBeReplaced, method_33780, canAddBlock, m_142085_

void (WorldGenLevel, BoundingBox, BoundingBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_163558_

void (WorldGenLevel, BoundingBox, BoundingBox, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline, m_163565_

boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_163572_

Mirror (): i, getMirror, method_35460, getMirror, m_163587_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

crr

cru

net.minecraft.server.v1_16_R2.StructurePiece

net.minecraft.server.v1_16_R3.StructurePiece

Fields

Constructors

Methods

1.16.3

Names

Fields

int: o, genDepth, field_15316, length, field_74886_g

int: o, genDepth, field_15316, chainLength, field_74886_g

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a

int (): h, getGenDepth, method_14923, getLength, func_74877_c

int (): h, getGenDepth, method_14923, getChainLength, func_74877_c

boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, method_14937, func_74860_a

boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, isTouchingLiquid, func_74860_a

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, method_14916, func_197528_a

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest, func_197528_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, func_180777_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, func_180777_a

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, method_14936, func_175808_b

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards, func_175808_b

1.16.2

Names

cty

crr

net.minecraft.server.v1_16_R1.StructurePiece

net.minecraft.server.v1_16_R2.StructurePiece

Fields

Constructors

Methods

void (LevelAccessor, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, func_175811_a

void (LevelAccessor, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, func_74878_a

void (LevelAccessor, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, func_175804_a

void (LevelAccessor, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, func_74882_a

void (LevelAccessor, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, func_189914_a

void (LevelAccessor, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, func_175809_a

void (LevelAccessor, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, func_180777_a

void (LevelAccessor, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, method_14936, func_175808_b

boolean (LevelAccessor, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, func_186167_a

boolean (LevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, func_191080_a

boolean (LevelAccessor, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, func_189419_a

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, func_175811_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, func_74878_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, func_175804_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, func_74882_a

void (WorldGenLevel, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, func_189914_a

void (WorldGenLevel, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, func_175809_a

void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, func_180777_a

void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, method_14936, func_175808_b

boolean (WorldGenLevel, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, func_186167_a

boolean (ServerLevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, func_191080_a

boolean (WorldGenLevel, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, func_189419_a

1.16.1

Names

clu

cty

net.minecraft.server.v1_15_R1.StructurePiece

net.minecraft.server.v1_16_R1.StructurePiece

Fields

int: o, genDepth, field_15316, field_74886_g

int: o, genDepth, field_15316, length, field_74886_g

Constructors

Methods

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a

int (): h, getGenDepth, method_14923, func_74877_c

int (): h, getGenDepth, method_14923, getLength, func_74877_c

StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_14932, func_74883_a

StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_14932, getOverlappingPiece, func_74883_a

boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, func_74860_a

boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, method_14937, func_74860_a

void (LevelAccessor, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, func_189914_a

void (LevelAccessor, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, func_189914_a

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, func_197528_a

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, method_14916, func_197528_a

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, func_214810_a

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, func_214810_a

Rotation (): ad_, getRotation, method_16888, getRotation, func_214809_Y_

Rotation (): ap_, getRotation, method_16888, getRotation, func_214809_Y_

boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_

1.15.2

Names

clr

clu

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

civ

clr

net.minecraft.server.v1_14_R1.StructurePiece

net.minecraft.server.v1_15_R1.StructurePiece

Fields

Constructors

Methods

boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a

Rotation (): X_, getRotation, method_16888, getRotation, func_214809_Y_

Rotation (): ad_, getRotation, method_16888, getRotation, func_214809_Y_

boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_

1.14.4

Names

ciq

civ

net.minecraft.world.level.levelgen.structure.StructurePiece

Fields

StructureBoundingBox: n, field_15315, boundingBox, field_74887_e

BoundingBox: n, boundingBox, field_15315, boundingBox, field_74887_e

EnumDirection: a, field_15312, facing, field_74885_f

Direction: a, orientation, field_15312, facing, field_74885_f

int: o, field_15316, field_15316, field_74886_g

int: o, genDepth, field_15316, field_74886_g

EnumBlockMirror: b, field_15310, mirror, field_186168_b

Mirror: b, mirror, field_15310, mirror, field_186168_b

EnumBlockRotation: c, field_15313, rotation, field_186169_c

Rotation: c, rotation, field_15313, rotation, field_186169_c

IBlockData: m, field_15314, AIR, field_202556_l

BlockState: m, CAVE_AIR, field_15314, AIR, field_202556_l

Set<Block>: e, field_15311, BLOCKS_NEEDING_POST_PROCESSING, field_211413_d

Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, field_211413_d

WorldGenFeatureStructurePieceType: d, field_16712, type, field_214811_d

StructurePieceType: d, type, field_16712, type, field_214811_d

Constructors

Methods

NBTTagCompound (): f, method_14946, getTag, func_143010_b

CompoundTag (): f, createTag, method_14946, getTag, func_143010_b

void (NBTTagCompound): a, method_14943, toNbt, func_143011_b

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a

StructureBoundingBox (): g, method_14935, getBoundingBox, func_74874_b

BoundingBox (): g, getBoundingBox, method_14935, getBoundingBox, func_74874_b

int (): h, method_14923, method_14923, func_74877_c

int (): h, getGenDepth, method_14923, func_74877_c

StructurePiece (List<StructurePiece>, StructureBoundingBox): a, method_14932, method_14932, func_74883_a

StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_14932, func_74883_a

int (int, int): a, method_14928, applyXTransform, func_74865_a

int (int, int): a, getWorldX, method_14928, applyXTransform, func_74865_a

int (int): d, method_14924, applyYTransform, func_74862_a

int (int): d, getWorldY, method_14924, applyYTransform, func_74862_a

int (int, int): b, method_14941, applyZTransform, func_74873_b

int (int, int): b, getWorldZ, method_14941, applyZTransform, func_74873_b

void (int, int, int): a, method_14922, translate, func_181138_a

void (int, int, int): a, move, method_14922, translate, func_181138_a

EnumDirection (): i, method_14934, getFacing, func_186165_e

Direction (): i, getOrientation, method_14934, getFacing, func_186165_e

void (EnumDirection): a, method_14926, setOrientation, func_186164_a

void (Direction): a, setOrientation, method_14926, setOrientation, func_186164_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a

boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a

boolean (IBlockAccess, StructureBoundingBox): a, method_14937, method_14937, func_74860_a

boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, func_74860_a

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, method_14917, addBlock, func_175811_a

void (LevelAccessor, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, func_175811_a

IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, method_14929, getBlockAt, func_175807_a

BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt, func_175807_a

boolean (IWorldReader, int, int, int, StructureBoundingBox): a, method_14939, isUnderSeaLevel, func_189916_b

boolean (LevelReader, int, int, int, BoundingBox): a, isInterior, method_14939, isUnderSeaLevel, func_189916_b

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, method_14942, fill, func_74878_a

void (LevelAccessor, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, func_74878_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, method_14940, fillWithOutline, func_175804_a

void (LevelAccessor, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, func_175804_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, method_14938, fillWithOutline, func_74882_a

void (LevelAccessor, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, func_74882_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, method_14933, fillWithOutlineUnderSealevel, func_189914_a

void (LevelAccessor, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, func_189914_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, method_14945, addBlockWithRandomThreshold, func_175809_a

void (LevelAccessor, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, func_175809_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, method_14919, method_14919, func_180777_a

void (LevelAccessor, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, func_180777_a

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, method_14936, method_14936, func_175808_b

void (LevelAccessor, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, method_14936, func_175808_b

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, method_14915, addChest, func_186167_a

boolean (LevelAccessor, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, func_186167_a

IBlockData (IBlockAccess, BlockPosition, IBlockData): a, method_14916, method_14916, func_197528_a

BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, func_197528_a

boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, method_14921, addChest, func_191080_a

boolean (LevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, func_191080_a

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, method_14930, addDispenser, func_189419_a

boolean (LevelAccessor, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, func_189419_a

boolean (ChunkCoordIntPair, int): a, method_16654, method_16654, func_214810_a

boolean (ChunkPos, int): a, isCloseToChunk, method_16654, func_214810_a

EnumBlockRotation (): X_, method_16888, getRotation, func_214809_Y_

Rotation (): X_, getRotation, method_16888, getRotation, func_214809_Y_

WorldGenFeatureStructurePieceType (): k, method_16653, getType, func_214807_k

StructurePieceType (): k, getType, method_16653, getType, func_214807_k

1.14.3

Names

cim

ciq

net.minecraft.structure.StructurePiece

Fields

StructureBoundingBox: n, field_15315, field_74887_e

StructureBoundingBox: n, field_15315, boundingBox, field_74887_e

EnumDirection: a, field_15312, field_74885_f

EnumDirection: a, field_15312, facing, field_74885_f

int: o, field_15316, field_74886_g

int: o, field_15316, field_15316, field_74886_g

EnumBlockMirror: b, field_15310, field_186168_b

EnumBlockMirror: b, field_15310, mirror, field_186168_b

EnumBlockRotation: c, field_15313, field_186169_c

EnumBlockRotation: c, field_15313, rotation, field_186169_c

IBlockData: m, field_15314, field_202556_l

IBlockData: m, field_15314, AIR, field_202556_l

Set<Block>: e, field_15311, field_211413_d

Set<Block>: e, field_15311, BLOCKS_NEEDING_POST_PROCESSING, field_211413_d

WorldGenFeatureStructurePieceType: d, field_16712, field_214811_d

WorldGenFeatureStructurePieceType: d, field_16712, type, field_214811_d

Constructors

Methods

NBTTagCompound (): f, method_14946, func_143010_b

NBTTagCompound (): f, method_14946, getTag, func_143010_b

void (NBTTagCompound): a, method_14943, func_143011_b

void (NBTTagCompound): a, method_14943, toNbt, func_143011_b

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a

StructureBoundingBox (): g, method_14935, func_74874_b

StructureBoundingBox (): g, method_14935, getBoundingBox, func_74874_b

int (): h, method_14923, func_74877_c

int (): h, method_14923, method_14923, func_74877_c

StructurePiece (List<StructurePiece>, StructureBoundingBox): a, method_14932, func_74883_a

StructurePiece (List<StructurePiece>, StructureBoundingBox): a, method_14932, method_14932, func_74883_a

int (int, int): a, method_14928, func_74865_a

int (int, int): a, method_14928, applyXTransform, func_74865_a

int (int): d, method_14924, func_74862_a

int (int): d, method_14924, applyYTransform, func_74862_a

int (int, int): b, method_14941, func_74873_b

int (int, int): b, method_14941, applyZTransform, func_74873_b

void (int, int, int): a, method_14922, func_181138_a

void (int, int, int): a, method_14922, translate, func_181138_a

EnumDirection (): i, method_14934, func_186165_e

EnumDirection (): i, method_14934, getFacing, func_186165_e

void (EnumDirection): a, method_14926, func_186164_a

void (EnumDirection): a, method_14926, setOrientation, func_186164_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a

boolean (IBlockAccess, StructureBoundingBox): a, method_14937, func_74860_a

boolean (IBlockAccess, StructureBoundingBox): a, method_14937, method_14937, func_74860_a

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, method_14917, func_175811_a

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, method_14917, addBlock, func_175811_a

IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, method_14929, func_175807_a

IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, method_14929, getBlockAt, func_175807_a

boolean (IWorldReader, int, int, int, StructureBoundingBox): a, method_14939, func_189916_b

boolean (IWorldReader, int, int, int, StructureBoundingBox): a, method_14939, isUnderSeaLevel, func_189916_b

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, method_14942, func_74878_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, method_14942, fill, func_74878_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, method_14940, func_175804_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, method_14940, fillWithOutline, func_175804_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, method_14938, func_74882_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, method_14938, fillWithOutline, func_74882_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, method_14933, func_189914_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, method_14933, fillWithOutlineUnderSealevel, func_189914_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, method_14945, func_175809_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, method_14945, addBlockWithRandomThreshold, func_175809_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, method_14919, func_180777_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, method_14919, method_14919, func_180777_a

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, method_14936, func_175808_b

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, method_14936, method_14936, func_175808_b

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, method_14915, func_186167_a

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, method_14915, addChest, func_186167_a

IBlockData (IBlockAccess, BlockPosition, IBlockData): a, method_14916, func_197528_a

IBlockData (IBlockAccess, BlockPosition, IBlockData): a, method_14916, method_14916, func_197528_a

boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, method_14921, func_191080_a

boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, method_14921, addChest, func_191080_a

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, method_14930, func_189419_a

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, method_14930, addDispenser, func_189419_a

boolean (ChunkCoordIntPair, int): a, method_16654, func_214810_a

boolean (ChunkCoordIntPair, int): a, method_16654, method_16654, func_214810_a

EnumBlockRotation (): Y_, method_16888, func_214809_Y_

EnumBlockRotation (): X_, method_16888, getRotation, func_214809_Y_

WorldGenFeatureStructurePieceType (): k, method_16653, func_214807_k

WorldGenFeatureStructurePieceType (): k, method_16653, getType, func_214807_k

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

cik

cim

Fields

Constructors

Methods

1.14

Names

bxb

cik

net.minecraft.class_3443

net.minecraft.server.v1_13_R2.StructurePiece

net.minecraft.server.v1_14_R1.StructurePiece

Fields

StructureBoundingBox: n, field_74887_e

StructureBoundingBox: n, field_15315, field_74887_e

EnumDirection: a, field_74885_f

EnumDirection: a, field_15312, field_74885_f

int: o, field_74886_g

int: o, field_15316, field_74886_g

EnumBlockMirror: b, field_186168_b

EnumBlockMirror: b, field_15310, field_186168_b

EnumBlockRotation: c, field_186169_c

EnumBlockRotation: c, field_15313, field_186169_c

IBlockData: m, field_202556_l

IBlockData: m, field_15314, field_202556_l

Set<Block>: d, field_211413_d

Set<Block>: e, field_15311, field_211413_d

WorldGenFeatureStructurePieceType: d, field_16712, field_214811_d

Constructors

()

(int)

(WorldGenFeatureStructurePieceType, int)

(WorldGenFeatureStructurePieceType, NBTTagCompound)

Methods

NBTTagCompound (): c, func_143010_b

NBTTagCompound (): f, method_14946, func_143010_b

void (NBTTagCompound): a, func_143012_a

void (NBTTagCompound): a, method_14943, func_143011_b

void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a

void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a

StructureBoundingBox (): d, func_74874_b

StructureBoundingBox (): g, method_14935, func_74874_b

int (): e, func_74877_c

int (): h, method_14923, func_74877_c

StructurePiece (List<StructurePiece>, StructureBoundingBox): a, func_74883_a

StructurePiece (List<StructurePiece>, StructureBoundingBox): a, method_14932, func_74883_a

int (int, int): a, func_74865_a

int (int, int): a, method_14928, func_74865_a

int (int): d, func_74862_a

int (int): d, method_14924, func_74862_a

int (int, int): b, func_74873_b

int (int, int): b, method_14941, func_74873_b

void (int, int, int): a, func_181138_a

void (int, int, int): a, method_14922, func_181138_a

EnumDirection (): f, func_186165_e

EnumDirection (): i, method_14934, func_186165_e

void (EnumDirection): a, func_186164_a

void (EnumDirection): a, method_14926, func_186164_a

void (NBTTagCompound, DefinedStructureManager): a, func_143011_b

void (GeneratorAccess, NBTTagCompound): a, func_143009_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a

boolean (IBlockAccess, StructureBoundingBox): a, func_74860_a

boolean (IBlockAccess, StructureBoundingBox): a, method_14937, func_74860_a

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, func_175811_a

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, method_14917, func_175811_a

IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, func_175807_a

IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, method_14929, func_175807_a

boolean (IWorldReader, int, int, int, StructureBoundingBox): a, func_189916_b

boolean (IWorldReader, int, int, int, StructureBoundingBox): a, method_14939, func_189916_b

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, func_74878_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, method_14942, func_74878_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175804_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, method_14940, func_175804_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, func_74882_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, method_14938, func_74882_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, func_189914_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, method_14933, func_189914_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, func_175809_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, method_14945, func_175809_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, func_180777_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, method_14919, func_180777_a

void (GeneratorAccess, int, int, int, StructureBoundingBox): a, func_74871_b

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, func_175808_b

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, method_14936, func_175808_b

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, func_186167_a

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, method_14915, func_186167_a

IBlockData (IBlockAccess, BlockPosition, IBlockData): a, func_197528_a

IBlockData (IBlockAccess, BlockPosition, IBlockData): a, method_14916, func_197528_a

boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, func_191080_a

boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, method_14921, func_191080_a

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, func_189419_a

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, method_14930, func_189419_a

void (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, BlockDoor): a, func_189915_a

boolean (ChunkCoordIntPair, int): a, method_16654, func_214810_a

EnumBlockRotation (): Y_, method_16888, func_214809_Y_

WorldGenFeatureStructurePieceType (): k, method_16653, func_214807_k

1.13.2

Names

bxa

bxb

Fields

Constructors

Methods

1.13.1

Names

bws

bxa

net.minecraft.server.v1_13_R1.StructurePiece

net.minecraft.server.v1_13_R2.StructurePiece

Fields

Constructors

Methods

1.13

Names

bbx

bws

net.minecraft.world.gen.structure.StructureComponent

net.minecraft.world.gen.feature.structure.StructurePiece

net.minecraft.server.v1_12_R1.StructurePiece

net.minecraft.server.v1_13_R1.StructurePiece

Fields

StructureBoundingBox: l, field_74887_e

StructureBoundingBox: n, field_74887_e

int: m, field_74886_g

int: o, field_74886_g

IBlockData: m, field_202556_l

Set<Block>: d, field_211413_d

Constructors

Methods

void (World, NBTTagCompound): a, func_143009_a

boolean (World, Random, StructureBoundingBox): a, func_74875_a

boolean (World, StructureBoundingBox): a, func_74860_a

void (World, IBlockData, int, int, int, StructureBoundingBox): a, func_175811_a

IBlockData (World, int, int, int, StructureBoundingBox): a, func_175807_a

void (World, StructureBoundingBox, int, int, int, int, int, int): a, func_74878_a

void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175804_a

void (World, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, func_74882_a

void (World, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, func_175809_a

void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, func_180777_a

void (World, int, int, int, StructureBoundingBox): c, func_74871_b

void (World, IBlockData, int, int, int, StructureBoundingBox): b, func_175808_b

boolean (World, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, func_186167_a

boolean (World, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, func_189419_a

int (World, int, int, int, StructureBoundingBox): b, func_189916_b

void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, int): a, func_189914_a

void (World, StructureBoundingBox, Random, int, int, int, EnumDirection, BlockDoor): a, func_189915_a

boolean (World, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, func_191080_a

void (GeneratorAccess, NBTTagCompound): a, func_143009_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a

boolean (IBlockAccess, StructureBoundingBox): a, func_74860_a

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, func_175811_a

IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, func_175807_a

boolean (IWorldReader, int, int, int, StructureBoundingBox): a, func_189916_b

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, func_74878_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175804_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, func_74882_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, func_189914_a

void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, func_175809_a

void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, func_180777_a

void (GeneratorAccess, int, int, int, StructureBoundingBox): a, func_74871_b

void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, func_175808_b

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, func_186167_a

IBlockData (IBlockAccess, BlockPosition, IBlockData): a, func_197528_a

boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, func_191080_a

boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, func_189419_a

void (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, BlockDoor): a, func_189915_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

bbv

bbx

Fields

Constructors

Methods

1.12

Names

ayq

bbv

net.minecraft.server.v1_11_R1.StructurePiece

net.minecraft.server.v1_12_R1.StructurePiece

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ayo

ayq

Fields

Constructors

Methods

1.11

Names

awx

ayo

net.minecraft.server.v1_10_R1.StructurePiece

net.minecraft.server.v1_11_R1.StructurePiece

Fields

Constructors

Methods

void (NBTTagCompound): b, func_143011_b

BlockPosition (): a, func_180776_a

void (NBTTagCompound, DefinedStructureManager): a, func_143011_b

boolean (World, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, func_191080_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

awg

awx

net.minecraft.server.v1_9_R2.StructurePiece

net.minecraft.server.v1_10_R1.StructurePiece

Fields

Constructors

Methods

NBTTagCompound (): b, func_143010_b

NBTTagCompound (): c, func_143010_b

StructureBoundingBox (): c, func_74874_b

StructureBoundingBox (): d, func_74874_b

int (): d, func_74877_c

int (): e, func_74877_c

void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175805_a

void (World, int, int, int, StructureBoundingBox): b, func_74871_b

void (World, int, int, int, StructureBoundingBox): c, func_74871_b

void (World, StructureBoundingBox, Random, int, int, int, EnumDirection): a, func_175810_a

EnumDirection (): e, func_186165_e

EnumDirection (): f, func_186165_e

int (World, int, int, int, StructureBoundingBox): b, func_189916_b

void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, int): a, func_189914_a

void (World, StructureBoundingBox, Random, int, int, int, EnumDirection, BlockDoor): a, func_189915_a

1.9.4

Names

awf

awg

net.minecraft.server.v1_9_R1.StructurePiece

net.minecraft.server.v1_9_R2.StructurePiece

Fields

Constructors

Methods

1.9.2

Names

awg

awf

Fields

Constructors

Methods

boolean (World, StructureBoundingBox, Random, int, int, int, EnumDirection, List<StructurePieceTreasure>, int): a, func_186166_a

boolean (World, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, func_189419_a

1.9

Names

aqt

awg

net.minecraft.server.v1_8_R3.StructurePiece

net.minecraft.server.v1_9_R1.StructurePiece

Fields

EnumDirection: m, field_74885_f

EnumDirection: a, field_74885_f

int: n, field_74886_g

int: m, field_74886_g

EnumBlockMirror: b, field_186168_b

EnumBlockRotation: c, field_186169_c

Constructors

Methods

int (Block, int): a, func_151555_a

boolean (World, StructureBoundingBox, Random, int, int, int, List<StructurePieceTreasure>, int): a, func_180778_a

boolean (World, StructureBoundingBox, Random, int, int, int, int, List<StructurePieceTreasure>, int): a, func_175806_a

boolean (World, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, func_186167_a

boolean (World, StructureBoundingBox, Random, int, int, int, EnumDirection, List<StructurePieceTreasure>, int): a, func_186166_a

EnumDirection (): e, func_186165_e

void (EnumDirection): a, func_186164_a

1.8.8

Names

aqt

net.minecraft.world.gen.structure.StructureComponent

net.minecraft.server.v1_8_R3.StructurePiece

Fields

StructureBoundingBox: l, field_74887_e

EnumDirection: m, field_74885_f

int: n, field_74886_g

Constructors

()

(int)

Methods

NBTTagCompound (): b, func_143010_b

void (NBTTagCompound): a, func_143012_a

void (World, NBTTagCompound): a, func_143009_a

void (NBTTagCompound): b, func_143011_b

void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a

boolean (World, Random, StructureBoundingBox): a, func_74875_a

StructureBoundingBox (): c, func_74874_b

int (): d, func_74877_c

StructurePiece (List<StructurePiece>, StructureBoundingBox): a, func_74883_a

BlockPosition (): a, func_180776_a

boolean (World, StructureBoundingBox): a, func_74860_a

int (int, int): a, func_74865_a

int (int): d, func_74862_a

int (int, int): b, func_74873_b

int (Block, int): a, func_151555_a

void (World, IBlockData, int, int, int, StructureBoundingBox): a, func_175811_a

IBlockData (World, int, int, int, StructureBoundingBox): a, func_175807_a

void (World, StructureBoundingBox, int, int, int, int, int, int): a, func_74878_a

void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175804_a

void (World, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, func_74882_a

void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175805_a

void (World, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, func_175809_a

void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, func_180777_a

void (World, int, int, int, StructureBoundingBox): b, func_74871_b

void (World, IBlockData, int, int, int, StructureBoundingBox): b, func_175808_b

boolean (World, StructureBoundingBox, Random, int, int, int, List<StructurePieceTreasure>, int): a, func_180778_a

boolean (World, StructureBoundingBox, Random, int, int, int, int, List<StructurePieceTreasure>, int): a, func_175806_a

void (World, StructureBoundingBox, Random, int, int, int, EnumDirection): a, func_175810_a

void (int, int, int): a, func_181138_a