History - net.minecraft.world.level.levelgen.structure.StructurePiece
1.21.3
Names
ejv
eoo
Fields
BoundingBox: f, boundingBox, field_15315, boundingBox, f_73383_
BoundingBox: f, boundingBox, field_15315, boundingBox
Direction: b, orientation, field_15312, facing, f_73377_
Direction: b, orientation, field_15312, facing
int: g, genDepth, field_15316, chainLength, f_73384_
int: g, genDepth, field_15316, chainLength
Mirror: c, mirror, field_15310, mirror, f_73378_
Mirror: c, mirror, field_15310, mirror
Rotation: d, rotation, field_15313, rotation, f_73379_
Rotation: d, rotation, field_15313, rotation
BlockState: e, CAVE_AIR, field_15314, AIR, f_73382_
BlockState: e, CAVE_AIR, field_15314, AIR
Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING
StructurePieceType: h, type, field_16712, type, f_73380_
StructurePieceType: h, type, field_16712, type
org.slf4j.Logger: a, LOGGER, field_29327, LOGGER, f_163536_
org.slf4j.Logger: a, LOGGER, field_29327, LOGGER
Constructors
Methods
BoundingBox (): f, getBoundingBox, method_14935, getBoundingBox, m_73547_
BoundingBox (): f, getBoundingBox, method_14935, getBoundingBox
int (): g, getGenDepth, method_14923, getChainLength, m_73548_
int (): g, getGenDepth, method_14923, getChainLength
StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_38702, firstIntersecting, m_192648_
StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_38702, firstIntersecting
int (int, int): a, getWorldX, method_14928, applyXTransform, m_73392_
int (int, int): a, getWorldX, method_14928, applyXTransform
int (int): b, getWorldY, method_14924, applyYTransform, m_73544_
int (int): b, getWorldY, method_14924, applyYTransform
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_73525_
int (int, int): b, getWorldZ, method_14941, applyZTransform
void (int, int, int): a, move, method_14922, translate, m_6324_
void (int, int, int): a, move, method_14922, translate
Direction (): i, getOrientation, method_14934, getFacing, m_73549_
Direction (): i, getOrientation, method_14934, getFacing
void (Direction): a, setOrientation, method_14926, setOrientation, m_73519_
void (Direction): a, setOrientation, method_14926, setOrientation
BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt, m_73398_
BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt
boolean (LevelReader, int, int, int, BoundingBox): b, isInterior, method_14939, isUnderSeaLevel, m_73414_
boolean (LevelReader, int, int, int, BoundingBox): b, isInterior, method_14939, isUnderSeaLevel
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_73407_
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_73411_
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk
Rotation (): a, getRotation, method_16888, getRotation, m_6830_
Rotation (): a, getRotation, method_16888, getRotation
StructurePieceType (): k, getType, method_16653, getType, m_210000_
StructurePieceType (): k, getType, method_16653, getType
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, m_73434_
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill, m_73535_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_73441_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_73453_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards, m_73528_
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards
BoundingBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_163541_
BoundingBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox
BlockPos (): h, getLocatorPosition, method_35458, getCenter, m_142171_
BlockPos (): h, getLocatorPosition, method_35458, getCenter
BlockPos$MutableBlockPos (int, int, int): b, getWorldPos, method_33781, offsetPos, m_163582_
BlockPos$MutableBlockPos (int, int, int): b, getWorldPos, method_33781, offsetPos
boolean (LevelReader, int, int, int, BoundingBox): a, canBeReplaced, method_33780, canAddBlock, m_142085_
boolean (LevelReader, int, int, int, BoundingBox): a, canBeReplaced, method_33780, canAddBlock
void (WorldGenLevel, BoundingBox, BoundingBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_163558_
void (WorldGenLevel, BoundingBox, BoundingBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline
boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_163572_
boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace
Mirror (): j, getMirror, method_35460, getMirror, m_163587_
Mirror (): j, getMirror, method_35460, getMirror
CompoundTag (StructurePieceSerializationContext): a, createTag, method_14946, toNbt, m_192644_
CompoundTag (StructurePieceSerializationContext): a, createTag, method_14946, toNbt
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt
BoundingBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_192651_
BoundingBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox
Direction (RandomSource): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_226760_
Direction (RandomSource): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate
void (int): a, setGenDepth, method_41620, setChainLength, m_226758_
void (int): a, setGenDepth, method_41620, setChainLength
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, m_226776_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline
void (WorldGenLevel, BoundingBox, BoundingBox, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline, m_226828_
void (WorldGenLevel, BoundingBox, BoundingBox, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline
void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_226788_
void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel
void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_226803_
void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceKey<LootTable>): a, createChest, method_14915, addChest, m_213787_
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceKey<LootTable>): a, createChest, method_14915, addChest
boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceKey<LootTable>, BlockState): a, createChest, method_14921, addChest, m_226762_
boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceKey<LootTable>, BlockState): a, createChest, method_14921, addChest
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceKey<LootTable>): a, createDispenser, method_14930, addDispenser, m_226819_
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceKey<LootTable>): a, createDispenser, method_14930, addDispenser
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eiq
ejv
Fields
Constructors
Methods
1.20.6
Names
dzk
eiq
Fields
Constructors
Methods
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, m_213787_
boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, m_226762_
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, m_226819_
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceKey<LootTable>): a, createChest, method_14915, addChest, m_213787_
boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceKey<LootTable>, BlockState): a, createChest, method_14921, addChest, m_226762_
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceKey<LootTable>): a, createDispenser, method_14930, addDispenser, m_226819_
1.20.4
Names
dvm
dzk
Fields
Constructors
Methods
1.20.2
Names
dse
dvm
Fields
Constructors
Methods
1.20.1
Names
drt
dse
Fields
Constructors
Methods
1.19.4
Names
dot
drt
Fields
Constructors
Methods
1.19.3
Names
dlf
dot
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dki
dlf
Fields
Constructors
Methods
1.19
Names
dfn
dki
Fields
BoundingBox: A, boundingBox, field_15315, boundingBox, f_73383_
BoundingBox: f, boundingBox, field_15315, boundingBox, f_73383_
int: B, genDepth, field_15316, chainLength, f_73384_
int: g, genDepth, field_15316, chainLength, f_73384_
BlockState: z, CAVE_AIR, field_15314, AIR, f_73382_
BlockState: e, CAVE_AIR, field_15314, AIR, f_73382_
Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
Set<Block>: i, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
StructurePieceType: e, type, field_16712, type, f_73380_
StructurePieceType: h, type, field_16712, type, f_73380_
Constructors
Methods
int (int): a, getWorldY, method_14924, applyYTransform, m_73544_
int (int): b, getWorldY, method_14924, applyYTransform, m_73544_
Direction (): h, getOrientation, method_14934, getFacing, m_73549_
Direction (): i, getOrientation, method_14934, getFacing, m_73549_
Rotation (): ad_, getRotation, method_16888, getRotation, m_6830_
Rotation (): a, getRotation, method_16888, getRotation, m_6830_
StructurePieceType (): j, getType, method_16653, getType, m_210000_
StructurePieceType (): k, getType, method_16653, getType, m_210000_
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): c, placeBlock, method_14917, addBlock, m_73434_
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, m_73434_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_73535_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): a, generateAirBox, method_14942, fill, m_73535_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, m_73464_
void (WorldGenLevel, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_73476_
void (WorldGenLevel, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_73491_
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, fillColumnDown, method_14936, fillDownwards, m_73528_
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards, m_73528_
boolean (WorldGenLevel, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, m_5606_
boolean (ServerLevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, m_73420_
boolean (WorldGenLevel, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, m_73500_
Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_163580_
NoiseEffect (): ae_, getNoiseEffect, method_33882, getWeightType, m_142318_
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
BlockPos (): af_, getLocatorPosition, method_35458, getCenter, m_142171_
BlockPos (): h, getLocatorPosition, method_35458, getCenter, m_142171_
BlockPos$MutableBlockPos (int, int, int): c, getWorldPos, method_33781, offsetPos, m_163582_
BlockPos$MutableBlockPos (int, int, int): b, getWorldPos, method_33781, offsetPos, m_163582_
void (WorldGenLevel, BoundingBox, BoundingBox, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline, m_163565_
Mirror (): i, getMirror, method_35460, getMirror, m_163587_
Mirror (): j, getMirror, method_35460, getMirror, m_163587_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
Direction (RandomSource): a, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_226760_
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
void (int): a, setGenDepth, method_41620, setChainLength, m_226758_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, m_226776_
void (WorldGenLevel, BoundingBox, BoundingBox, boolean, RandomSource, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline, m_226828_
void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_226788_
void (WorldGenLevel, BoundingBox, RandomSource, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_226803_
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, m_213787_
boolean (ServerLevelAccessor, BoundingBox, RandomSource, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, m_226762_
boolean (WorldGenLevel, BoundingBox, RandomSource, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, m_226819_
1.18.2
Names
dff
dfn
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_29327, LOGGER, f_163536_
org.slf4j.Logger: a, LOGGER, field_29327, LOGGER, f_163536_
Constructors
Methods
Rotation (): ab_, getRotation, method_16888, getRotation, m_6830_
Rotation (): ad_, getRotation, method_16888, getRotation, m_6830_
StructurePieceType (): j, getType, method_16653, getType, m_73550_
StructurePieceType (): j, getType, method_16653, getType, m_210000_
NoiseEffect (): ac_, getNoiseEffect, method_33882, getWeightType, m_142318_
NoiseEffect (): ae_, getNoiseEffect, method_33882, getWeightType, m_142318_
BlockPos (): ad_, getLocatorPosition, method_35458, getCenter, m_142171_
BlockPos (): af_, getLocatorPosition, method_35458, getCenter, m_142171_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
dbm
dff
Fields
Constructors
Methods
StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_38702, firstIntersecting, m_192648_
Rotation (): ac_, getRotation, method_16888, getRotation, m_6830_
Rotation (): ab_, getRotation, method_16888, getRotation, m_6830_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
CompoundTag (ServerLevel): a, createTag, method_14946, toNbt, m_163549_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
NoiseEffect (): ad_, getNoiseEffect, method_33882, method_33882, m_142318_
NoiseEffect (): ac_, getNoiseEffect, method_33882, getWeightType, m_142318_
BlockPos (): ae_, getLocatorPosition, method_35458, getCenter, m_142171_
BlockPos (): ad_, getLocatorPosition, method_35458, getCenter, m_142171_
CompoundTag (StructurePieceSerializationContext): a, createTag, method_14946, toNbt, m_192644_
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
BoundingBox (Stream<StructurePiece>): a, createBoundingBox, method_38703, boundingBox, m_192651_
1.17.1
Names
dbl
dbm
Fields
Constructors
Methods
1.17
Names
cru
dbl
net.minecraft.world.gen.feature.structure.StructurePiece
net.minecraft.src.C_2585_
net.minecraft.server.v1_16_R3.StructurePiece
net.minecraft.world.level.levelgen.structure.StructurePiece
Fields
BoundingBox: n, boundingBox, field_15315, boundingBox, field_74887_e
BoundingBox: A, boundingBox, field_15315, boundingBox, f_73383_
Direction: a, orientation, field_15312, facing, field_74885_f
Direction: b, orientation, field_15312, facing, f_73377_
int: o, genDepth, field_15316, chainLength, field_74886_g
int: B, genDepth, field_15316, chainLength, f_73384_
Mirror: b, mirror, field_15310, mirror, field_186168_b
Mirror: c, mirror, field_15310, mirror, f_73378_
Rotation: c, rotation, field_15313, rotation, field_186169_c
Rotation: d, rotation, field_15313, rotation, f_73379_
BlockState: m, CAVE_AIR, field_15314, AIR, field_202556_l
BlockState: z, CAVE_AIR, field_15314, AIR, f_73382_
Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, field_211413_d
Set<Block>: f, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, f_73381_
StructurePieceType: d, type, field_16712, type, field_214811_d
StructurePieceType: e, type, field_16712, type, f_73380_
org.apache.logging.log4j.Logger: a, LOGGER, field_29327, LOGGER, f_163536_
Constructors
(StructurePieceType, int)
(StructurePieceType, int, BoundingBox)
Methods
CompoundTag (): f, createTag, method_14946, getTag, func_143010_b
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
BoundingBox (): g, getBoundingBox, method_14935, getBoundingBox, func_74874_b
BoundingBox (): f, getBoundingBox, method_14935, getBoundingBox, m_73547_
int (): h, getGenDepth, method_14923, getChainLength, func_74877_c
int (): g, getGenDepth, method_14923, getChainLength, m_73548_
StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_14932, getOverlappingPiece, func_74883_a
int (int, int): a, getWorldX, method_14928, applyXTransform, func_74865_a
int (int, int): a, getWorldX, method_14928, applyXTransform, m_73392_
int (int): d, getWorldY, method_14924, applyYTransform, func_74862_a
int (int): a, getWorldY, method_14924, applyYTransform, m_73544_
int (int, int): b, getWorldZ, method_14941, applyZTransform, func_74873_b
int (int, int): b, getWorldZ, method_14941, applyZTransform, m_73525_
void (int, int, int): a, move, method_14922, translate, func_181138_a
void (int, int, int): a, move, method_14922, translate, m_6324_
Direction (): i, getOrientation, method_14934, getFacing, func_186165_e
Direction (): h, getOrientation, method_14934, getFacing, m_73549_
void (Direction): a, setOrientation, method_14926, setOrientation, func_186164_a
void (Direction): a, setOrientation, method_14926, setOrientation, m_73519_
boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, isTouchingLiquid, func_74860_a
BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt, func_175807_a
BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt, m_73398_
boolean (LevelReader, int, int, int, BoundingBox): a, isInterior, method_14939, isUnderSeaLevel, func_189916_b
boolean (LevelReader, int, int, int, BoundingBox): b, isInterior, method_14939, isUnderSeaLevel, m_73414_
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest, func_197528_a
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest, m_73407_
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, func_214810_a
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, m_73411_
Rotation (): ap_, getRotation, method_16888, getRotation, func_214809_Y_
Rotation (): ac_, getRotation, method_16888, getRotation, m_6830_
StructurePieceType (): k, getType, method_16653, getType, func_214807_k
StructurePieceType (): j, getType, method_16653, getType, m_73550_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, func_175811_a
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): c, placeBlock, method_14917, addBlock, m_73434_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, func_74878_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, m_73535_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, func_175804_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, m_73441_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, func_74882_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, m_73464_
void (WorldGenLevel, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, func_189914_a
void (WorldGenLevel, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, m_73476_
void (WorldGenLevel, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, func_175809_a
void (WorldGenLevel, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, m_73491_
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, func_180777_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, m_73453_
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards, func_175808_b
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, fillColumnDown, method_14936, fillDownwards, m_73528_
boolean (WorldGenLevel, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, func_186167_a
boolean (WorldGenLevel, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, m_5606_
boolean (ServerLevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, func_191080_a
boolean (ServerLevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, m_73420_
boolean (WorldGenLevel, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, func_189419_a
boolean (WorldGenLevel, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, m_73500_
BoundingBox (int, int, int, Direction, int, int, int): a, makeBoundingBox, method_35454, createBox, m_163541_
Direction (Random): b, getRandomHorizontalDirection, method_35457, getRandomHorizontalDirection, m_163580_
CompoundTag (ServerLevel): a, createTag, method_14946, toNbt, m_163549_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
NoiseEffect (): ad_, getNoiseEffect, method_33882, method_33882, m_142318_
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
BlockPos (): ae_, getLocatorPosition, method_35458, getCenter, m_142171_
BlockPos$MutableBlockPos (int, int, int): c, getWorldPos, method_33781, offsetPos, m_163582_
boolean (LevelReader, int, int, int, BoundingBox): a, canBeReplaced, method_33780, canAddBlock, m_142085_
void (WorldGenLevel, BoundingBox, BoundingBox, BlockState, BlockState, boolean): a, generateBox, method_35455, fillWithOutline, m_163558_
void (WorldGenLevel, BoundingBox, BoundingBox, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_35456, fillWithOutline, m_163565_
boolean (BlockState): a, isReplaceableByStructures, method_33881, canReplace, m_163572_
Mirror (): i, getMirror, method_35460, getMirror, m_163587_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
crr
cru
net.minecraft.server.v1_16_R2.StructurePiece
net.minecraft.server.v1_16_R3.StructurePiece
Fields
Constructors
Methods
1.16.3
Names
Fields
int: o, genDepth, field_15316, length, field_74886_g
int: o, genDepth, field_15316, chainLength, field_74886_g
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
int (): h, getGenDepth, method_14923, getLength, func_74877_c
int (): h, getGenDepth, method_14923, getChainLength, func_74877_c
boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, method_14937, func_74860_a
boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, isTouchingLiquid, func_74860_a
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, method_14916, func_197528_a
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, orientateChest, func_197528_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, func_180777_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, fillHalfEllipsoid, func_180777_a
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, method_14936, func_175808_b
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, fillDownwards, func_175808_b
1.16.2
Names
cty
crr
net.minecraft.server.v1_16_R1.StructurePiece
net.minecraft.server.v1_16_R2.StructurePiece
Fields
Constructors
Methods
void (LevelAccessor, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, func_175811_a
void (LevelAccessor, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, func_74878_a
void (LevelAccessor, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, func_175804_a
void (LevelAccessor, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, func_74882_a
void (LevelAccessor, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, func_189914_a
void (LevelAccessor, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, func_175809_a
void (LevelAccessor, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, func_180777_a
void (LevelAccessor, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, method_14936, func_175808_b
boolean (LevelAccessor, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, func_186167_a
boolean (LevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, func_191080_a
boolean (LevelAccessor, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, func_189419_a
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, func_175811_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, func_74878_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, func_175804_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, func_74882_a
void (WorldGenLevel, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, func_189914_a
void (WorldGenLevel, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, func_175809_a
void (WorldGenLevel, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, func_180777_a
void (WorldGenLevel, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, method_14936, func_175808_b
boolean (WorldGenLevel, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, func_186167_a
boolean (ServerLevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, func_191080_a
boolean (WorldGenLevel, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, func_189419_a
1.16.1
Names
clu
cty
net.minecraft.server.v1_15_R1.StructurePiece
net.minecraft.server.v1_16_R1.StructurePiece
Fields
int: o, genDepth, field_15316, field_74886_g
int: o, genDepth, field_15316, length, field_74886_g
Constructors
Methods
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
int (): h, getGenDepth, method_14923, func_74877_c
int (): h, getGenDepth, method_14923, getLength, func_74877_c
StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_14932, func_74883_a
StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_14932, getOverlappingPiece, func_74883_a
boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, func_74860_a
boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, method_14937, func_74860_a
void (LevelAccessor, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, func_189914_a
void (LevelAccessor, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSeaLevel, func_189914_a
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, func_197528_a
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, method_14916, func_197528_a
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, func_214810_a
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, intersectsChunk, func_214810_a
Rotation (): ad_, getRotation, method_16888, getRotation, func_214809_Y_
Rotation (): ap_, getRotation, method_16888, getRotation, func_214809_Y_
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
1.15.2
Names
clr
clu
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
civ
clr
net.minecraft.server.v1_14_R1.StructurePiece
net.minecraft.server.v1_15_R1.StructurePiece
Fields
Constructors
Methods
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
Rotation (): X_, getRotation, method_16888, getRotation, func_214809_Y_
Rotation (): ad_, getRotation, method_16888, getRotation, func_214809_Y_
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
1.14.4
Names
ciq
civ
net.minecraft.world.level.levelgen.structure.StructurePiece
Fields
StructureBoundingBox: n, field_15315, boundingBox, field_74887_e
BoundingBox: n, boundingBox, field_15315, boundingBox, field_74887_e
EnumDirection: a, field_15312, facing, field_74885_f
Direction: a, orientation, field_15312, facing, field_74885_f
int: o, field_15316, field_15316, field_74886_g
int: o, genDepth, field_15316, field_74886_g
EnumBlockMirror: b, field_15310, mirror, field_186168_b
Mirror: b, mirror, field_15310, mirror, field_186168_b
EnumBlockRotation: c, field_15313, rotation, field_186169_c
Rotation: c, rotation, field_15313, rotation, field_186169_c
IBlockData: m, field_15314, AIR, field_202556_l
BlockState: m, CAVE_AIR, field_15314, AIR, field_202556_l
Set<Block>: e, field_15311, BLOCKS_NEEDING_POST_PROCESSING, field_211413_d
Set<Block>: e, SHAPE_CHECK_BLOCKS, field_15311, BLOCKS_NEEDING_POST_PROCESSING, field_211413_d
WorldGenFeatureStructurePieceType: d, field_16712, type, field_214811_d
StructurePieceType: d, type, field_16712, type, field_214811_d
Constructors
Methods
NBTTagCompound (): f, method_14946, getTag, func_143010_b
CompoundTag (): f, createTag, method_14946, getTag, func_143010_b
void (NBTTagCompound): a, method_14943, toNbt, func_143011_b
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
StructureBoundingBox (): g, method_14935, getBoundingBox, func_74874_b
BoundingBox (): g, getBoundingBox, method_14935, getBoundingBox, func_74874_b
int (): h, method_14923, method_14923, func_74877_c
int (): h, getGenDepth, method_14923, func_74877_c
StructurePiece (List<StructurePiece>, StructureBoundingBox): a, method_14932, method_14932, func_74883_a
StructurePiece (List<StructurePiece>, BoundingBox): a, findCollisionPiece, method_14932, func_74883_a
int (int, int): a, method_14928, applyXTransform, func_74865_a
int (int, int): a, getWorldX, method_14928, applyXTransform, func_74865_a
int (int): d, method_14924, applyYTransform, func_74862_a
int (int): d, getWorldY, method_14924, applyYTransform, func_74862_a
int (int, int): b, method_14941, applyZTransform, func_74873_b
int (int, int): b, getWorldZ, method_14941, applyZTransform, func_74873_b
void (int, int, int): a, method_14922, translate, func_181138_a
void (int, int, int): a, move, method_14922, translate, func_181138_a
EnumDirection (): i, method_14934, getFacing, func_186165_e
Direction (): i, getOrientation, method_14934, getFacing, func_186165_e
void (EnumDirection): a, method_14926, setOrientation, func_186164_a
void (Direction): a, setOrientation, method_14926, setOrientation, func_186164_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
boolean (IBlockAccess, StructureBoundingBox): a, method_14937, method_14937, func_74860_a
boolean (BlockGetter, BoundingBox): a, edgesLiquid, method_14937, func_74860_a
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, method_14917, addBlock, func_175811_a
void (LevelAccessor, BlockState, int, int, int, BoundingBox): a, placeBlock, method_14917, addBlock, func_175811_a
IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, method_14929, getBlockAt, func_175807_a
BlockState (BlockGetter, int, int, int, BoundingBox): a, getBlock, method_14929, getBlockAt, func_175807_a
boolean (IWorldReader, int, int, int, StructureBoundingBox): a, method_14939, isUnderSeaLevel, func_189916_b
boolean (LevelReader, int, int, int, BoundingBox): a, isInterior, method_14939, isUnderSeaLevel, func_189916_b
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, method_14942, fill, func_74878_a
void (LevelAccessor, BoundingBox, int, int, int, int, int, int): b, generateAirBox, method_14942, fill, func_74878_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, method_14940, fillWithOutline, func_175804_a
void (LevelAccessor, BoundingBox, int, int, int, int, int, int, BlockState, BlockState, boolean): a, generateBox, method_14940, fillWithOutline, func_175804_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, method_14938, fillWithOutline, func_74882_a
void (LevelAccessor, BoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$BlockSelector): a, generateBox, method_14938, fillWithOutline, func_74882_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, method_14933, fillWithOutlineUnderSealevel, func_189914_a
void (LevelAccessor, BoundingBox, Random, float, int, int, int, int, int, int, BlockState, BlockState, boolean, boolean): a, generateMaybeBox, method_14933, fillWithOutlineUnderSealevel, func_189914_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, method_14945, addBlockWithRandomThreshold, func_175809_a
void (LevelAccessor, BoundingBox, Random, float, int, int, int, BlockState): a, maybeGenerateBlock, method_14945, addBlockWithRandomThreshold, func_175809_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, method_14919, method_14919, func_180777_a
void (LevelAccessor, BoundingBox, int, int, int, int, int, int, BlockState, boolean): a, generateUpperHalfSphere, method_14919, method_14919, func_180777_a
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, method_14936, method_14936, func_175808_b
void (LevelAccessor, BlockState, int, int, int, BoundingBox): b, fillColumnDown, method_14936, method_14936, func_175808_b
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, method_14915, addChest, func_186167_a
boolean (LevelAccessor, BoundingBox, Random, int, int, int, ResourceLocation): a, createChest, method_14915, addChest, func_186167_a
IBlockData (IBlockAccess, BlockPosition, IBlockData): a, method_14916, method_14916, func_197528_a
BlockState (BlockGetter, BlockPos, BlockState): a, reorient, method_14916, func_197528_a
boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, method_14921, addChest, func_191080_a
boolean (LevelAccessor, BoundingBox, Random, BlockPos, ResourceLocation, BlockState): a, createChest, method_14921, addChest, func_191080_a
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, method_14930, addDispenser, func_189419_a
boolean (LevelAccessor, BoundingBox, Random, int, int, int, Direction, ResourceLocation): a, createDispenser, method_14930, addDispenser, func_189419_a
boolean (ChunkCoordIntPair, int): a, method_16654, method_16654, func_214810_a
boolean (ChunkPos, int): a, isCloseToChunk, method_16654, func_214810_a
EnumBlockRotation (): X_, method_16888, getRotation, func_214809_Y_
Rotation (): X_, getRotation, method_16888, getRotation, func_214809_Y_
WorldGenFeatureStructurePieceType (): k, method_16653, getType, func_214807_k
StructurePieceType (): k, getType, method_16653, getType, func_214807_k
1.14.3
Names
cim
ciq
net.minecraft.structure.StructurePiece
Fields
StructureBoundingBox: n, field_15315, field_74887_e
StructureBoundingBox: n, field_15315, boundingBox, field_74887_e
EnumDirection: a, field_15312, field_74885_f
EnumDirection: a, field_15312, facing, field_74885_f
int: o, field_15316, field_74886_g
int: o, field_15316, field_15316, field_74886_g
EnumBlockMirror: b, field_15310, field_186168_b
EnumBlockMirror: b, field_15310, mirror, field_186168_b
EnumBlockRotation: c, field_15313, field_186169_c
EnumBlockRotation: c, field_15313, rotation, field_186169_c
IBlockData: m, field_15314, field_202556_l
IBlockData: m, field_15314, AIR, field_202556_l
Set<Block>: e, field_15311, field_211413_d
Set<Block>: e, field_15311, BLOCKS_NEEDING_POST_PROCESSING, field_211413_d
WorldGenFeatureStructurePieceType: d, field_16712, field_214811_d
WorldGenFeatureStructurePieceType: d, field_16712, type, field_214811_d
Constructors
Methods
NBTTagCompound (): f, method_14946, func_143010_b
NBTTagCompound (): f, method_14946, getTag, func_143010_b
void (NBTTagCompound): a, method_14943, func_143011_b
void (NBTTagCompound): a, method_14943, toNbt, func_143011_b
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
StructureBoundingBox (): g, method_14935, func_74874_b
StructureBoundingBox (): g, method_14935, getBoundingBox, func_74874_b
int (): h, method_14923, func_74877_c
int (): h, method_14923, method_14923, func_74877_c
StructurePiece (List<StructurePiece>, StructureBoundingBox): a, method_14932, func_74883_a
StructurePiece (List<StructurePiece>, StructureBoundingBox): a, method_14932, method_14932, func_74883_a
int (int, int): a, method_14928, func_74865_a
int (int, int): a, method_14928, applyXTransform, func_74865_a
int (int): d, method_14924, func_74862_a
int (int): d, method_14924, applyYTransform, func_74862_a
int (int, int): b, method_14941, func_74873_b
int (int, int): b, method_14941, applyZTransform, func_74873_b
void (int, int, int): a, method_14922, func_181138_a
void (int, int, int): a, method_14922, translate, func_181138_a
EnumDirection (): i, method_14934, func_186165_e
EnumDirection (): i, method_14934, getFacing, func_186165_e
void (EnumDirection): a, method_14926, func_186164_a
void (EnumDirection): a, method_14926, setOrientation, func_186164_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a
boolean (IBlockAccess, StructureBoundingBox): a, method_14937, func_74860_a
boolean (IBlockAccess, StructureBoundingBox): a, method_14937, method_14937, func_74860_a
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, method_14917, func_175811_a
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, method_14917, addBlock, func_175811_a
IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, method_14929, func_175807_a
IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, method_14929, getBlockAt, func_175807_a
boolean (IWorldReader, int, int, int, StructureBoundingBox): a, method_14939, func_189916_b
boolean (IWorldReader, int, int, int, StructureBoundingBox): a, method_14939, isUnderSeaLevel, func_189916_b
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, method_14942, func_74878_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, method_14942, fill, func_74878_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, method_14940, func_175804_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, method_14940, fillWithOutline, func_175804_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, method_14938, func_74882_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, method_14938, fillWithOutline, func_74882_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, method_14933, func_189914_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, method_14933, fillWithOutlineUnderSealevel, func_189914_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, method_14945, func_175809_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, method_14945, addBlockWithRandomThreshold, func_175809_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, method_14919, func_180777_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, method_14919, method_14919, func_180777_a
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, method_14936, func_175808_b
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, method_14936, method_14936, func_175808_b
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, method_14915, func_186167_a
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, method_14915, addChest, func_186167_a
IBlockData (IBlockAccess, BlockPosition, IBlockData): a, method_14916, func_197528_a
IBlockData (IBlockAccess, BlockPosition, IBlockData): a, method_14916, method_14916, func_197528_a
boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, method_14921, func_191080_a
boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, method_14921, addChest, func_191080_a
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, method_14930, func_189419_a
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, method_14930, addDispenser, func_189419_a
boolean (ChunkCoordIntPair, int): a, method_16654, func_214810_a
boolean (ChunkCoordIntPair, int): a, method_16654, method_16654, func_214810_a
EnumBlockRotation (): Y_, method_16888, func_214809_Y_
EnumBlockRotation (): X_, method_16888, getRotation, func_214809_Y_
WorldGenFeatureStructurePieceType (): k, method_16653, func_214807_k
WorldGenFeatureStructurePieceType (): k, method_16653, getType, func_214807_k
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
cik
cim
Fields
Constructors
Methods
1.14
Names
bxb
cik
net.minecraft.class_3443
net.minecraft.server.v1_13_R2.StructurePiece
net.minecraft.server.v1_14_R1.StructurePiece
Fields
StructureBoundingBox: n, field_74887_e
StructureBoundingBox: n, field_15315, field_74887_e
EnumDirection: a, field_74885_f
EnumDirection: a, field_15312, field_74885_f
int: o, field_74886_g
int: o, field_15316, field_74886_g
EnumBlockMirror: b, field_186168_b
EnumBlockMirror: b, field_15310, field_186168_b
EnumBlockRotation: c, field_186169_c
EnumBlockRotation: c, field_15313, field_186169_c
IBlockData: m, field_202556_l
IBlockData: m, field_15314, field_202556_l
Set<Block>: e, field_15311, field_211413_d
WorldGenFeatureStructurePieceType: d, field_16712, field_214811_d
Constructors
()
(int)
(WorldGenFeatureStructurePieceType, int)
(WorldGenFeatureStructurePieceType, NBTTagCompound)
Methods
NBTTagCompound (): c, func_143010_b
NBTTagCompound (): f, method_14946, func_143010_b
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound): a, method_14943, func_143011_b
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
StructureBoundingBox (): d, func_74874_b
StructureBoundingBox (): g, method_14935, func_74874_b
int (): e, func_74877_c
int (): h, method_14923, func_74877_c
StructurePiece (List<StructurePiece>, StructureBoundingBox): a, func_74883_a
StructurePiece (List<StructurePiece>, StructureBoundingBox): a, method_14932, func_74883_a
int (int, int): a, func_74865_a
int (int, int): a, method_14928, func_74865_a
int (int): d, func_74862_a
int (int): d, method_14924, func_74862_a
int (int, int): b, func_74873_b
int (int, int): b, method_14941, func_74873_b
void (int, int, int): a, func_181138_a
void (int, int, int): a, method_14922, func_181138_a
EnumDirection (): f, func_186165_e
EnumDirection (): i, method_14934, func_186165_e
void (EnumDirection): a, func_186164_a
void (EnumDirection): a, method_14926, func_186164_a
void (NBTTagCompound, DefinedStructureManager): a, func_143011_b
void (GeneratorAccess, NBTTagCompound): a, func_143009_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a
boolean (IBlockAccess, StructureBoundingBox): a, func_74860_a
boolean (IBlockAccess, StructureBoundingBox): a, method_14937, func_74860_a
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, func_175811_a
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, method_14917, func_175811_a
IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, func_175807_a
IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, method_14929, func_175807_a
boolean (IWorldReader, int, int, int, StructureBoundingBox): a, func_189916_b
boolean (IWorldReader, int, int, int, StructureBoundingBox): a, method_14939, func_189916_b
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, func_74878_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, method_14942, func_74878_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175804_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, method_14940, func_175804_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, func_74882_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, method_14938, func_74882_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, func_189914_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, method_14933, func_189914_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, func_175809_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, method_14945, func_175809_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, func_180777_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, method_14919, func_180777_a
void (GeneratorAccess, int, int, int, StructureBoundingBox): a, func_74871_b
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, func_175808_b
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, method_14936, func_175808_b
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, func_186167_a
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, method_14915, func_186167_a
IBlockData (IBlockAccess, BlockPosition, IBlockData): a, func_197528_a
IBlockData (IBlockAccess, BlockPosition, IBlockData): a, method_14916, func_197528_a
boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, func_191080_a
boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, method_14921, func_191080_a
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, func_189419_a
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, method_14930, func_189419_a
void (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, BlockDoor): a, func_189915_a
boolean (ChunkCoordIntPair, int): a, method_16654, func_214810_a
EnumBlockRotation (): Y_, method_16888, func_214809_Y_
WorldGenFeatureStructurePieceType (): k, method_16653, func_214807_k
1.13.2
Names
bxa
bxb
Fields
Constructors
Methods
1.13.1
Names
bws
bxa
net.minecraft.server.v1_13_R1.StructurePiece
net.minecraft.server.v1_13_R2.StructurePiece
Fields
Constructors
Methods
1.13
Names
bbx
bws
net.minecraft.world.gen.structure.StructureComponent
net.minecraft.world.gen.feature.structure.StructurePiece
net.minecraft.server.v1_12_R1.StructurePiece
net.minecraft.server.v1_13_R1.StructurePiece
Fields
StructureBoundingBox: l, field_74887_e
StructureBoundingBox: n, field_74887_e
int: m, field_74886_g
int: o, field_74886_g
IBlockData: m, field_202556_l
Constructors
Methods
void (World, NBTTagCompound): a, func_143009_a
boolean (World, Random, StructureBoundingBox): a, func_74875_a
boolean (World, StructureBoundingBox): a, func_74860_a
void (World, IBlockData, int, int, int, StructureBoundingBox): a, func_175811_a
IBlockData (World, int, int, int, StructureBoundingBox): a, func_175807_a
void (World, StructureBoundingBox, int, int, int, int, int, int): a, func_74878_a
void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175804_a
void (World, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, func_74882_a
void (World, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, func_175809_a
void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, func_180777_a
void (World, int, int, int, StructureBoundingBox): c, func_74871_b
void (World, IBlockData, int, int, int, StructureBoundingBox): b, func_175808_b
boolean (World, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, func_186167_a
boolean (World, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, func_189419_a
int (World, int, int, int, StructureBoundingBox): b, func_189916_b
void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, int): a, func_189914_a
void (World, StructureBoundingBox, Random, int, int, int, EnumDirection, BlockDoor): a, func_189915_a
boolean (World, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, func_191080_a
void (GeneratorAccess, NBTTagCompound): a, func_143009_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a
boolean (IBlockAccess, StructureBoundingBox): a, func_74860_a
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): a, func_175811_a
IBlockData (IBlockAccess, int, int, int, StructureBoundingBox): a, func_175807_a
boolean (IWorldReader, int, int, int, StructureBoundingBox): a, func_189916_b
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int): b, func_74878_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175804_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, func_74882_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, boolean): a, func_189914_a
void (GeneratorAccess, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, func_175809_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, func_180777_a
void (GeneratorAccess, int, int, int, StructureBoundingBox): a, func_74871_b
void (GeneratorAccess, IBlockData, int, int, int, StructureBoundingBox): b, func_175808_b
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, func_186167_a
IBlockData (IBlockAccess, BlockPosition, IBlockData): a, func_197528_a
boolean (GeneratorAccess, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, func_191080_a
boolean (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, func_189419_a
void (GeneratorAccess, StructureBoundingBox, Random, int, int, int, EnumDirection, BlockDoor): a, func_189915_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
bbv
bbx
Fields
Constructors
Methods
1.12
Names
ayq
bbv
net.minecraft.server.v1_11_R1.StructurePiece
net.minecraft.server.v1_12_R1.StructurePiece
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ayo
ayq
Fields
Constructors
Methods
1.11
Names
awx
ayo
net.minecraft.server.v1_10_R1.StructurePiece
net.minecraft.server.v1_11_R1.StructurePiece
Fields
Constructors
Methods
void (NBTTagCompound): b, func_143011_b
BlockPosition (): a, func_180776_a
void (NBTTagCompound, DefinedStructureManager): a, func_143011_b
boolean (World, StructureBoundingBox, Random, BlockPosition, MinecraftKey, IBlockData): a, func_191080_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
awg
awx
net.minecraft.server.v1_9_R2.StructurePiece
net.minecraft.server.v1_10_R1.StructurePiece
Fields
Constructors
Methods
NBTTagCompound (): b, func_143010_b
NBTTagCompound (): c, func_143010_b
StructureBoundingBox (): c, func_74874_b
StructureBoundingBox (): d, func_74874_b
int (): d, func_74877_c
int (): e, func_74877_c
void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175805_a
void (World, int, int, int, StructureBoundingBox): b, func_74871_b
void (World, int, int, int, StructureBoundingBox): c, func_74871_b
void (World, StructureBoundingBox, Random, int, int, int, EnumDirection): a, func_175810_a
EnumDirection (): e, func_186165_e
EnumDirection (): f, func_186165_e
int (World, int, int, int, StructureBoundingBox): b, func_189916_b
void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean, int): a, func_189914_a
void (World, StructureBoundingBox, Random, int, int, int, EnumDirection, BlockDoor): a, func_189915_a
1.9.4
Names
awf
awg
net.minecraft.server.v1_9_R1.StructurePiece
net.minecraft.server.v1_9_R2.StructurePiece
Fields
Constructors
Methods
1.9.2
Names
awg
awf
Fields
Constructors
Methods
boolean (World, StructureBoundingBox, Random, int, int, int, EnumDirection, List<StructurePieceTreasure>, int): a, func_186166_a
boolean (World, StructureBoundingBox, Random, int, int, int, EnumDirection, MinecraftKey): a, func_189419_a
1.9
Names
aqt
awg
net.minecraft.server.v1_8_R3.StructurePiece
net.minecraft.server.v1_9_R1.StructurePiece
Fields
EnumDirection: m, field_74885_f
EnumDirection: a, field_74885_f
int: n, field_74886_g
int: m, field_74886_g
EnumBlockMirror: b, field_186168_b
EnumBlockRotation: c, field_186169_c
Constructors
Methods
int (Block, int): a, func_151555_a
boolean (World, StructureBoundingBox, Random, int, int, int, List<StructurePieceTreasure>, int): a, func_180778_a
boolean (World, StructureBoundingBox, Random, int, int, int, int, List<StructurePieceTreasure>, int): a, func_175806_a
boolean (World, StructureBoundingBox, Random, int, int, int, MinecraftKey): a, func_186167_a
boolean (World, StructureBoundingBox, Random, int, int, int, EnumDirection, List<StructurePieceTreasure>, int): a, func_186166_a
EnumDirection (): e, func_186165_e
void (EnumDirection): a, func_186164_a
1.8.8
Names
aqt
net.minecraft.world.gen.structure.StructureComponent
net.minecraft.server.v1_8_R3.StructurePiece
Fields
StructureBoundingBox: l, field_74887_e
EnumDirection: m, field_74885_f
int: n, field_74886_g
Constructors
()
(int)
Methods
NBTTagCompound (): b, func_143010_b
void (NBTTagCompound): a, func_143012_a
void (World, NBTTagCompound): a, func_143009_a
void (NBTTagCompound): b, func_143011_b
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
boolean (World, Random, StructureBoundingBox): a, func_74875_a
StructureBoundingBox (): c, func_74874_b
int (): d, func_74877_c
StructurePiece (List<StructurePiece>, StructureBoundingBox): a, func_74883_a
BlockPosition (): a, func_180776_a
boolean (World, StructureBoundingBox): a, func_74860_a
int (int, int): a, func_74865_a
int (int): d, func_74862_a
int (int, int): b, func_74873_b
int (Block, int): a, func_151555_a
void (World, IBlockData, int, int, int, StructureBoundingBox): a, func_175811_a
IBlockData (World, int, int, int, StructureBoundingBox): a, func_175807_a
void (World, StructureBoundingBox, int, int, int, int, int, int): a, func_74878_a
void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175804_a
void (World, StructureBoundingBox, int, int, int, int, int, int, boolean, Random, StructurePiece$StructurePieceBlockSelector): a, func_74882_a
void (World, StructureBoundingBox, Random, float, int, int, int, int, int, int, IBlockData, IBlockData, boolean): a, func_175805_a
void (World, StructureBoundingBox, Random, float, int, int, int, IBlockData): a, func_175809_a
void (World, StructureBoundingBox, int, int, int, int, int, int, IBlockData, boolean): a, func_180777_a
void (World, int, int, int, StructureBoundingBox): b, func_74871_b
void (World, IBlockData, int, int, int, StructureBoundingBox): b, func_175808_b
boolean (World, StructureBoundingBox, Random, int, int, int, List<StructurePieceTreasure>, int): a, func_180778_a
boolean (World, StructureBoundingBox, Random, int, int, int, int, List<StructurePieceTreasure>, int): a, func_175806_a
void (World, StructureBoundingBox, Random, int, int, int, EnumDirection): a, func_175810_a
void (int, int, int): a, func_181138_a