History - net.minecraft.world.level.block.FlowerPotBlock
1.21.3
Names
djb
dnq
Fields
Map<Block, Block>: d, POTTED_BY_CONTENT, field_11103, CONTENT_TO_POTTED, f_53524_
Map<Block, Block>: d, POTTED_BY_CONTENT, field_11103, CONTENT_TO_POTTED
VoxelShape: c, SHAPE, field_11102, SHAPE, f_53523_
VoxelShape: c, SHAPE, field_11102, SHAPE
Block: e, potted, field_11101, content, f_302266_
Block: e, potted, field_11101, content
float: b, AABB_SIZE, field_31095, field_31095, f_153266_
float: b, AABB_SIZE, field_31095, field_31095
com.mojang.serialization.MapCodec<FlowerPotBlock>: a, CODEC, field_46356, CODEC, f_302657_
com.mojang.serialization.MapCodec<FlowerPotBlock>: a, CODEC, field_46356, CODEC
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
Block (): b, getPotted, method_16231, getContent, m_304918_
Block (): b, getPotted, method_16231, getContent
boolean (): m, isEmpty, method_31646, isEmpty, m_153267_
boolean (): q, isEmpty, method_31646, isEmpty
com.mojang.serialization.MapCodec<FlowerPotBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<FlowerPotBlock> (): a, codec, method_53969, getCodec
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
die
djb
Fields
Constructors
Methods
1.20.6
Names
czt
die
Fields
Constructors
Methods
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (): g, isEmpty, method_31646, isEmpty, m_153267_
boolean (): m, isEmpty, method_31646, isEmpty, m_153267_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cvu
czt
Fields
Map<Block, Block>: c, POTTED_BY_CONTENT, field_11103, CONTENT_TO_POTTED, f_53524_
Map<Block, Block>: d, POTTED_BY_CONTENT, field_11103, CONTENT_TO_POTTED, f_53524_
VoxelShape: b, SHAPE, field_11102, SHAPE, f_53523_
VoxelShape: c, SHAPE, field_11102, SHAPE, f_53523_
Block: d, content, field_11101, content, f_53525_
Block: e, potted, field_11101, content, f_302266_
float: a, AABB_SIZE, field_31095, field_31095, f_153266_
float: b, AABB_SIZE, field_31095, field_31095, f_153266_
com.mojang.serialization.MapCodec<FlowerPotBlock>: a, CODEC, field_46356, CODEC, f_302657_
Constructors
Methods
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
Block (): a, getContent, method_16231, getContent, m_53560_
Block (): b, getPotted, method_16231, getContent, m_304918_
com.mojang.serialization.MapCodec<FlowerPotBlock> (): a, codec, method_53969, getCodec, m_304657_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
1.20.2
Names
csm
cvu
Fields
Constructors
Methods
1.20.1
Names
cse
csm
Fields
Constructors
Methods
Block (): b, getContent, method_16231, getContent, m_53560_
Block (): a, getContent, method_16231, getContent, m_53560_
1.19.4
Names
cpo
cse
Fields
Constructors
Methods
boolean (): r, isEmpty, method_31646, isEmpty, m_153267_
boolean (): g, isEmpty, method_31646, isEmpty, m_153267_
1.19.3
Names
cml
cpo
Fields
Constructors
Methods
boolean (): q, isEmpty, method_31646, isEmpty, m_153267_
boolean (): r, isEmpty, method_31646, isEmpty, m_153267_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
clo
cml
Fields
Constructors
Methods
1.19
Names
cgh
clo
Fields
Constructors
Methods
Block (): c, getContent, method_16231, getContent, m_53560_
Block (): b, getContent, method_16231, getContent, m_53560_
boolean (): r, isEmpty, method_31646, isEmpty, m_153267_
boolean (): q, isEmpty, method_31646, isEmpty, m_153267_
1.18.2
Names
cfp
cgh
Fields
Constructors
Methods
boolean (): q, isEmpty, method_31646, isEmpty, m_153267_
boolean (): r, isEmpty, method_31646, isEmpty, m_153267_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ccg
cfp
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
1.17.1
Names
ccf
ccg
Fields
Constructors
Methods
1.17
Names
bwv
ccf
net.minecraft.block.FlowerPotBlock
net.minecraft.src.C_1793_
net.minecraft.server.v1_16_R3.BlockFlowerPot
net.minecraft.world.level.block.BlockFlowerPot
Fields
Map<Block, Block>: b, POTTED_BY_CONTENT, field_11103, CONTENT_TO_POTTED, field_196451_b
Map<Block, Block>: c, POTTED_BY_CONTENT, field_11103, CONTENT_TO_POTTED, f_53524_
VoxelShape: a, SHAPE, field_11102, SHAPE, field_196450_a
VoxelShape: b, SHAPE, field_11102, SHAPE, f_53523_
Block: c, content, field_11101, content, field_196452_c
Block: d, content, field_11101, content, f_53525_
float: a, AABB_SIZE, field_31095, field_31095, f_153266_
Constructors
Methods
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
Block (): c, getContent, method_16231, getContent, func_220276_d
Block (): c, getContent, method_16231, getContent, m_53560_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (): q, isEmpty, method_31646, isEmpty, m_153267_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bws
bwv
net.minecraft.server.v1_16_R2.BlockFlowerPot
net.minecraft.server.v1_16_R3.BlockFlowerPot
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxy
bws
net.minecraft.server.v1_16_R1.BlockFlowerPot
net.minecraft.server.v1_16_R2.BlockFlowerPot
Fields
Constructors
Methods
1.16.1
Names
brm
bxy
net.minecraft.server.v1_15_R1.BlockFlowerPot
net.minecraft.server.v1_16_R1.BlockFlowerPot
Fields
Constructors
(Block, BlockBehaviour$Properties)
Methods
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
Names
brj
brm
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
boz
brj
net.minecraft.server.v1_14_R1.BlockFlowerPot
net.minecraft.server.v1_15_R1.BlockFlowerPot
Fields
Constructors
Methods
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
Block (): d, getContent, method_16231, getContent, func_220276_d
Block (): c, getContent, method_16231, getContent, func_220276_d
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
1.14.4
Names
bou
boz
net.minecraft.world.level.block.FlowerPotBlock
Fields
Map<Block, Block>: b, field_11103, CONTENT_TO_POTTED, field_196451_b
Map<Block, Block>: b, POTTED_BY_CONTENT, field_11103, CONTENT_TO_POTTED, field_196451_b
VoxelShape: a, field_11102, SHAPE, field_196450_a
VoxelShape: a, SHAPE, field_11102, SHAPE, field_196450_a
Block: c, field_11101, content, field_196452_c
Block: c, content, field_11101, content, field_196452_c
Constructors
Methods
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
Block (): d, method_16231, getContent, func_220276_d
Block (): d, getContent, method_16231, getContent, func_220276_d
1.14.3
Names
boq
bou
net.minecraft.block.FlowerPotBlock
Fields
Map<Block, Block>: b, field_11103, field_196451_b
Map<Block, Block>: b, field_11103, CONTENT_TO_POTTED, field_196451_b
VoxelShape: a, field_11102, field_196450_a
VoxelShape: a, field_11102, SHAPE, field_196450_a
Block: c, field_11101, field_196452_c
Block: c, field_11101, content, field_196452_c
Constructors
Methods
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
Block (): d, method_16231, func_220276_d
Block (): d, method_16231, getContent, func_220276_d
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bop
boq
Fields
Constructors
Methods
1.14
Names
bev
bop
net.minecraft.class_2362
net.minecraft.block.BlockFlowerPot
net.minecraft.block.FlowerPotBlock
net.minecraft.server.v1_13_R2.BlockFlowerPot
net.minecraft.server.v1_14_R1.BlockFlowerPot
Fields
Map<Block, Block>: b, field_196451_b
Map<Block, Block>: b, field_11103, field_196451_b
VoxelShape: a, field_196450_a
VoxelShape: a, field_11102, field_196450_a
Block: c, field_196452_c
Block: c, field_11101, field_196452_c
Constructors
Methods
EnumRenderType (IBlockData): c, func_149645_b
EnumRenderType (IBlockData): c, method_9604, func_149645_b
boolean (IBlockData): a, func_149686_d
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
Block (): d, method_16231, func_220276_d
1.13.2
Names
beu
bev
Fields
Constructors
Methods
1.13.1
Names
bem
beu
net.minecraft.server.v1_13_R1.BlockFlowerPot
net.minecraft.server.v1_13_R2.BlockFlowerPot
Fields
Constructors
Methods
1.13
Names
aqs
bem
net.minecraft.server.v1_12_R1.BlockFlowerPot
net.minecraft.server.v1_13_R1.BlockFlowerPot
Fields
BlockStateInteger: a, field_176444_a, LEGACY_DATA
BlockStateEnum<BlockFlowerPot$EnumFlowerPotContents>: b, field_176443_b, CONTENTS
AxisAlignedBB: c, field_185570_c
Map<Block, Block>: b, field_196451_b
VoxelShape: a, field_196450_a
Block: c, field_196452_c
Constructors
()
(Block, Block$Info)
Methods
String (): c, func_149732_F, getName
boolean (World, BlockPosition): a, func_176196_c, canPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a
Item (IBlockData, Random, int): a, func_180660_a, getDropType
TileEntityFlowerPot (World, BlockPosition): c, func_176442_d
TileEntity (World, int): a, func_149915_a
BlockStateList (): b, func_180661_e, getStateList
int (IBlockData): e, func_176201_c, toLegacyData
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
EnumRenderType (IBlockData): a, func_149645_b
EnumRenderType (IBlockData): c, func_149645_b
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (ItemStack): a, func_190951_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aqq
aqs
Fields
Constructors
Methods
1.12
Names
anp
aqq
net.minecraft.server.v1_11_R1.BlockFlowerPot
net.minecraft.server.v1_12_R1.BlockFlowerPot
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ann
anp
Fields
Constructors
Methods
1.11
Names
ama
ann
net.minecraft.server.v1_10_R1.BlockFlowerPot
net.minecraft.server.v1_11_R1.BlockFlowerPot
Fields
Constructors
Methods
boolean (Block, int): a, func_149928_a
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (ItemStack): a, func_190951_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aln
ama
net.minecraft.server.v1_9_R2.BlockFlowerPot
net.minecraft.server.v1_10_R1.BlockFlowerPot
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockFlowerPot
net.minecraft.server.v1_9_R2.BlockFlowerPot
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agx
aln
net.minecraft.server.v1_8_R3.BlockFlowerPot
net.minecraft.server.v1_9_R1.BlockFlowerPot
Fields
AxisAlignedBB: c, field_185570_c
Constructors
Methods
String (): f, func_149732_F, getName
String (): c, func_149732_F, getName
void (): j, func_149683_g
boolean (): c, func_149662_c
int (): b, func_149645_b
boolean (): d, func_149686_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (World, BlockPosition): j, func_176222_j, getDropData
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
TileEntityFlowerPot (World, BlockPosition): f, func_176442_d
TileEntityFlowerPot (World, BlockPosition): c, func_176442_d
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
int (IBlockAccess, BlockPosition, int): a, func_180662_a
Item (World, BlockPosition): c, func_180665_b
boolean (): M, func_149648_K
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
boolean (IBlockData): b, func_149662_c
EnumRenderType (IBlockData): a, func_149645_b
boolean (IBlockData): c, func_149686_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
BlockRenderLayer (): f, func_180664_k
1.8.8
Names
agx
net.minecraft.block.BlockFlowerPot
net.minecraft.server.v1_8_R3.BlockFlowerPot
Fields
BlockStateInteger: a, field_176444_a, LEGACY_DATA
BlockStateEnum<BlockFlowerPot$EnumFlowerPotContents>: b, field_176443_b, CONTENTS
Constructors
()
Methods
String (): f, func_149732_F, getName
void (): j, func_149683_g
boolean (): c, func_149662_c
int (): b, func_149645_b
boolean (): d, func_149686_d
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (Block, int): a, func_149928_a
int (World, BlockPosition): j, func_176222_j, getDropData
boolean (World, BlockPosition): d, func_176196_c, canPlace
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a
Item (IBlockData, Random, int): a, func_180660_a, getDropType
TileEntityFlowerPot (World, BlockPosition): f, func_176442_d
TileEntity (World, int): a, func_149915_a
BlockStateList (): e, func_180661_e, getStateList
int (IBlockData): c, func_176201_c, toLegacyData
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
int (IBlockAccess, BlockPosition, int): a, func_180662_a
Item (World, BlockPosition): c, func_180665_b
boolean (): M, func_149648_K
EnumWorldBlockLayer (): m, func_180664_k