History - net.minecraft.world.level.block.TripWireHookBlock
1.21.3
Names
doq
dtg
Fields
DirectionProperty: b, FACING, field_11666, FACING, f_57667_
BooleanProperty: c, POWERED, field_11671, POWERED, f_57668_
BooleanProperty: c, POWERED, field_11671, POWERED
BooleanProperty: d, ATTACHED, field_11669, ATTACHED, f_57669_
BooleanProperty: d, ATTACHED, field_11669, ATTACHED
VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_
VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE
VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_
VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE
VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE, f_57672_
VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE
VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE, f_57673_
VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE
int: e, WIRE_DIST_MIN, field_31268, field_31268, f_154837_
int: e, WIRE_DIST_MIN, field_31268, field_31268
int: f, WIRE_DIST_MAX, field_31269, field_31269, f_154838_
int: f, WIRE_DIST_MAX, field_31269, field_31269
int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY
int: g, AABB_OFFSET, field_31270, field_31270, f_154839_
int: g, AABB_OFFSET, field_31270, field_31270
com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC, f_303357_
com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC
EnumProperty<Direction>: b, FACING, field_11666, FACING
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, m_57685_
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound, m_222602_
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec
void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_
void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dns
doq
Fields
Constructors
Methods
1.20.6
Names
dfg
dns
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
1.20.4
Names
dbl
dfg
Fields
DirectionProperty: a, FACING, field_11666, FACING, f_57667_
DirectionProperty: b, FACING, field_11666, FACING, f_57667_
BooleanProperty: b, POWERED, field_11671, POWERED, f_57668_
BooleanProperty: c, POWERED, field_11671, POWERED, f_57668_
BooleanProperty: c, ATTACHED, field_11669, ATTACHED, f_57669_
BooleanProperty: d, ATTACHED, field_11669, ATTACHED, f_57669_
VoxelShape: g, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_
VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_
VoxelShape: h, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_
VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_
VoxelShape: i, WEST_AABB, field_11670, EAST_SHAPE, f_57672_
VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE, f_57672_
VoxelShape: j, EAST_AABB, field_11667, WEST_SHAPE, f_57673_
VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE, f_57673_
int: d, WIRE_DIST_MIN, field_31268, field_31268, f_154837_
int: e, WIRE_DIST_MIN, field_31268, field_31268, f_154837_
int: e, WIRE_DIST_MAX, field_31269, field_31269, f_154838_
int: f, WIRE_DIST_MAX, field_31269, field_31269, f_154838_
int: k, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: f, AABB_OFFSET, field_31270, field_31270, f_154839_
int: g, AABB_OFFSET, field_31270, field_31270, f_154839_
com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC, f_303357_
Constructors
Methods
void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_
com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec, m_304657_
void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_
1.20.2
Names
cyd
dbl
Fields
Constructors
Methods
1.20.1
Names
cxu
cyd
Fields
Constructors
Methods
1.19.4
Names
cvb
cxu
Fields
Constructors
Methods
1.19.3
Names
cry
cvb
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
crb
cry
Fields
Constructors
Methods
1.19
Names
cli
crb
Fields
Constructors
Methods
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, m_57697_
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound, m_222602_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ckq
cli
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
chh
ckq
Fields
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.17.1
Names
chg
chh
Fields
Constructors
Methods
1.17
Names
cbe
chg
net.minecraft.block.TripWireHookBlock
net.minecraft.src.C_1948_
net.minecraft.server.v1_16_R3.BlockTripwireHook
net.minecraft.world.level.block.BlockTripwireHook
Fields
DirectionProperty: a, FACING, field_11666, FACING, field_176264_a, FACING
DirectionProperty: a, FACING, field_11666, FACING, f_57667_
BooleanProperty: b, POWERED, field_11671, POWERED, field_176263_b, POWERED
BooleanProperty: b, POWERED, field_11671, POWERED, f_57668_
BooleanProperty: c, ATTACHED, field_11669, ATTACHED, field_176265_M, ATTACHED
BooleanProperty: c, ATTACHED, field_11669, ATTACHED, f_57669_
VoxelShape: d, NORTH_AABB, field_11665, SOUTH_SHAPE, field_185743_d
VoxelShape: g, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_
VoxelShape: e, SOUTH_AABB, field_11668, NORTH_SHAPE, field_185744_e
VoxelShape: h, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_
VoxelShape: f, WEST_AABB, field_11670, EAST_SHAPE, field_185745_f
VoxelShape: i, WEST_AABB, field_11670, EAST_SHAPE, f_57672_
VoxelShape: g, EAST_AABB, field_11667, WEST_SHAPE, field_185746_g
VoxelShape: j, EAST_AABB, field_11667, WEST_SHAPE, f_57673_
int: d, WIRE_DIST_MIN, field_31268, field_31268, f_154837_
int: e, WIRE_DIST_MAX, field_31269, field_31269, f_154838_
int: k, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_
int: f, AABB_OFFSET, field_31270, field_31270, f_154839_
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, func_176260_a
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, m_57685_
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, func_180694_a
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, m_57697_
void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, func_176262_b
void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cbb
cbe
net.minecraft.server.v1_16_R2.BlockTripwireHook
net.minecraft.server.v1_16_R3.BlockTripwireHook
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ccg
cbb
net.minecraft.server.v1_16_R1.BlockTripwireHook
net.minecraft.server.v1_16_R2.BlockTripwireHook
Fields
Constructors
Methods
1.16.1
Names
bvk
ccg
net.minecraft.server.v1_15_R1.BlockTripwireHook
net.minecraft.server.v1_16_R1.BlockTripwireHook
Fields
Constructors
Methods
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
1.15.2
Names
bvh
bvk
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bsw
bvh
net.minecraft.server.v1_14_R1.BlockTripwireHook
net.minecraft.server.v1_15_R1.BlockTripwireHook
Fields
Constructors
Methods
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
1.14.4
Names
bsr
bsw
net.minecraft.world.level.block.TripWireHookBlock
Fields
BlockStateDirection: a, field_11666, FACING, field_176264_a, FACING
DirectionProperty: a, FACING, field_11666, FACING, field_176264_a, FACING
BlockStateBoolean: b, field_11671, POWERED, field_176263_b, POWERED
BooleanProperty: b, POWERED, field_11671, POWERED, field_176263_b, POWERED
BlockStateBoolean: c, field_11669, ATTACHED, field_176265_M, ATTACHED
BooleanProperty: c, ATTACHED, field_11669, ATTACHED, field_176265_M, ATTACHED
VoxelShape: d, field_11665, SOUTH_SHAPE, field_185743_d
VoxelShape: d, NORTH_AABB, field_11665, SOUTH_SHAPE, field_185743_d
VoxelShape: e, field_11668, NORTH_SHAPE, field_185744_e
VoxelShape: e, SOUTH_AABB, field_11668, NORTH_SHAPE, field_185744_e
VoxelShape: f, field_11670, EAST_SHAPE, field_185745_f
VoxelShape: f, WEST_AABB, field_11670, EAST_SHAPE, field_185745_f
VoxelShape: g, field_11667, WEST_SHAPE, field_185746_g
VoxelShape: g, EAST_AABB, field_11667, WEST_SHAPE, field_185746_g
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, method_10776, update, func_176260_a
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, func_176260_a
void (World, BlockPosition, boolean, boolean, boolean, boolean): a, method_10777, playSound, func_180694_a
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, func_180694_a
void (World, BlockPosition, EnumDirection): a, method_10775, updateNeighborsOnAxis, func_176262_b
void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, func_176262_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
Names
bsn
bsr
net.minecraft.block.TripwireHookBlock
Fields
BlockStateDirection: a, field_11666, field_176264_a, FACING
BlockStateDirection: a, field_11666, FACING, field_176264_a, FACING
BlockStateBoolean: b, field_11671, field_176263_b, POWERED
BlockStateBoolean: b, field_11671, POWERED, field_176263_b, POWERED
BlockStateBoolean: c, field_11669, field_176265_M, ATTACHED
BlockStateBoolean: c, field_11669, ATTACHED, field_176265_M, ATTACHED
VoxelShape: d, field_11665, field_185743_d
VoxelShape: d, field_11665, SOUTH_SHAPE, field_185743_d
VoxelShape: e, field_11668, field_185744_e
VoxelShape: e, field_11668, NORTH_SHAPE, field_185744_e
VoxelShape: f, field_11670, field_185745_f
VoxelShape: f, field_11670, EAST_SHAPE, field_185745_f
VoxelShape: g, field_11667, field_185746_g
VoxelShape: g, field_11667, WEST_SHAPE, field_185746_g
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, method_10776, func_176260_a
void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, method_10776, update, func_176260_a
void (World, BlockPosition, boolean, boolean, boolean, boolean): a, method_10777, func_180694_a
void (World, BlockPosition, boolean, boolean, boolean, boolean): a, method_10777, playSound, func_180694_a
void (World, BlockPosition, EnumDirection): a, method_10775, func_176262_b
void (World, BlockPosition, EnumDirection): a, method_10775, updateNeighborsOnAxis, func_176262_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bsm
bsn
Fields
Constructors
Methods
1.14
Names
bio
bsm
net.minecraft.class_2537
net.minecraft.block.BlockTripWireHook
net.minecraft.block.TripWireHookBlock
net.minecraft.server.v1_13_R2.BlockTripwireHook
net.minecraft.server.v1_14_R1.BlockTripwireHook
Fields
BlockStateDirection: a, field_176264_a, FACING
BlockStateDirection: a, field_11666, field_176264_a, FACING
BlockStateBoolean: b, field_176263_b, POWERED
BlockStateBoolean: b, field_11671, field_176263_b, POWERED
BlockStateBoolean: c, field_176265_M, ATTACHED
BlockStateBoolean: c, field_11669, field_176265_M, ATTACHED
VoxelShape: o, field_185743_d
VoxelShape: d, field_11665, field_185743_d
VoxelShape: p, field_185744_e
VoxelShape: e, field_11668, field_185744_e
VoxelShape: q, field_185745_f
VoxelShape: f, field_11670, field_185745_f
VoxelShape: r, field_185746_g
VoxelShape: g, field_11667, field_185746_g
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, func_176260_a
void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, method_10776, func_176260_a
void (World, BlockPosition, boolean, boolean, boolean, boolean): a, func_180694_a
void (World, BlockPosition, boolean, boolean, boolean, boolean): a, method_10777, func_180694_a
void (World, BlockPosition, EnumDirection): a, func_176262_b
void (World, BlockPosition, EnumDirection): a, method_10775, func_176262_b
boolean (IBlockData): a, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
boolean (IBlockData): i, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
Names
bin
bio
Fields
Constructors
Methods
1.13.1
Names
bif
bin
net.minecraft.server.v1_13_R1.BlockTripwireHook
net.minecraft.server.v1_13_R2.BlockTripwireHook
Fields
VoxelShape: p, field_185743_d
VoxelShape: o, field_185743_d
VoxelShape: q, field_185744_e
VoxelShape: p, field_185744_e
VoxelShape: r, field_185745_f
VoxelShape: q, field_185745_f
VoxelShape: s, field_185746_g
VoxelShape: r, field_185746_g
Constructors
Methods
1.13
Names
aut
bif
net.minecraft.server.v1_12_R1.BlockTripwireHook
net.minecraft.server.v1_13_R1.BlockTripwireHook
Fields
AxisAlignedBB: d, field_185743_d
AxisAlignedBB: e, field_185744_e
AxisAlignedBB: f, field_185745_f
AxisAlignedBB: g, field_185746_g
VoxelShape: p, field_185743_d
VoxelShape: q, field_185744_e
VoxelShape: r, field_185745_f
VoxelShape: s, field_185746_g
Constructors
()
Methods
boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
boolean (World, BlockPosition, IBlockData): e, func_176261_e
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
boolean (IBlockData): g, func_149744_f, isPowerSource
boolean (IBlockData): i, func_149744_f, isPowerSource
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aur
aut
Fields
Constructors
Methods
1.12
Names
aro
aur
net.minecraft.server.v1_11_R1.BlockTripwireHook
net.minecraft.server.v1_12_R1.BlockTripwireHook
Fields
Constructors
Methods
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
arm
aro
Fields
Constructors
Methods
1.11
Names
apx
arm
net.minecraft.server.v1_10_R1.BlockTripwireHook
net.minecraft.server.v1_11_R1.BlockTripwireHook
Fields
Constructors
Methods
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
api
apx
net.minecraft.server.v1_9_R2.BlockTripwireHook
net.minecraft.server.v1_10_R1.BlockTripwireHook
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockTripwireHook
net.minecraft.server.v1_9_R2.BlockTripwireHook
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
akj
api
net.minecraft.server.v1_8_R3.BlockTripwireHook
net.minecraft.server.v1_9_R1.BlockTripwireHook
Fields
BlockStateBoolean: N, field_176265_M, ATTACHED
BlockStateBoolean: c, field_176265_M, ATTACHED
BlockStateBoolean: O, field_176266_N, SUSPENDED
AxisAlignedBB: d, field_185743_d
AxisAlignedBB: e, field_185744_e
AxisAlignedBB: f, field_185745_f
AxisAlignedBB: g, field_185746_g
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
boolean (): i, func_149744_f, isPowerSource
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
boolean (IBlockData): g, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
BlockRenderLayer (): f, func_180664_k
1.8.8
Names
akj
net.minecraft.block.BlockTripWireHook
net.minecraft.server.v1_8_R3.BlockTripwireHook
Fields
BlockStateDirection: a, field_176264_a, FACING
BlockStateBoolean: b, field_176263_b, POWERED
BlockStateBoolean: N, field_176265_M, ATTACHED
BlockStateBoolean: O, field_176266_N, SUSPENDED
Constructors
()
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace
boolean (World, BlockPosition): d, func_176196_c, canPlace
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, func_176260_a
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition, boolean, boolean, boolean, boolean): a, func_180694_a
void (World, BlockPosition, EnumDirection): a, func_176262_b
boolean (World, BlockPosition, IBlockData): e, func_176261_e
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
boolean (): i, func_149744_f, isPowerSource
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
EnumWorldBlockLayer (): m, func_180664_k