History - net.minecraft.world.level.block.TripWireHookBlock

1.21.3

Names

doq

dtg

Fields

DirectionProperty: b, FACING, field_11666, FACING, f_57667_

BooleanProperty: c, POWERED, field_11671, POWERED, f_57668_

BooleanProperty: c, POWERED, field_11671, POWERED

BooleanProperty: d, ATTACHED, field_11669, ATTACHED, f_57669_

BooleanProperty: d, ATTACHED, field_11669, ATTACHED

VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_

VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE

VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_

VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE

VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE, f_57672_

VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE

VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE, f_57673_

VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE

int: e, WIRE_DIST_MIN, field_31268, field_31268, f_154837_

int: e, WIRE_DIST_MIN, field_31268, field_31268

int: f, WIRE_DIST_MAX, field_31269, field_31269, f_154838_

int: f, WIRE_DIST_MAX, field_31269, field_31269

int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY

int: g, AABB_OFFSET, field_31270, field_31270, f_154839_

int: g, AABB_OFFSET, field_31270, field_31270

com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC, f_303357_

com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC

EnumProperty<Direction>: b, FACING, field_11666, FACING

Constructors

Methods

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, m_57685_

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound, m_222602_

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec

void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_

void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dns

doq

Fields

Constructors

Methods

1.20.6

Names

dfg

dns

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.20.4

Names

dbl

dfg

Fields

DirectionProperty: a, FACING, field_11666, FACING, f_57667_

DirectionProperty: b, FACING, field_11666, FACING, f_57667_

BooleanProperty: b, POWERED, field_11671, POWERED, f_57668_

BooleanProperty: c, POWERED, field_11671, POWERED, f_57668_

BooleanProperty: c, ATTACHED, field_11669, ATTACHED, f_57669_

BooleanProperty: d, ATTACHED, field_11669, ATTACHED, f_57669_

VoxelShape: g, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_

VoxelShape: h, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_

VoxelShape: h, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_

VoxelShape: i, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_

VoxelShape: i, WEST_AABB, field_11670, EAST_SHAPE, f_57672_

VoxelShape: j, WEST_AABB, field_11670, EAST_SHAPE, f_57672_

VoxelShape: j, EAST_AABB, field_11667, WEST_SHAPE, f_57673_

VoxelShape: k, EAST_AABB, field_11667, WEST_SHAPE, f_57673_

int: d, WIRE_DIST_MIN, field_31268, field_31268, f_154837_

int: e, WIRE_DIST_MIN, field_31268, field_31268, f_154837_

int: e, WIRE_DIST_MAX, field_31269, field_31269, f_154838_

int: f, WIRE_DIST_MAX, field_31269, field_31269, f_154838_

int: k, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: l, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: f, AABB_OFFSET, field_31270, field_31270, f_154839_

int: g, AABB_OFFSET, field_31270, field_31270, f_154839_

com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, CODEC, f_303357_

Constructors

Methods

void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_

com.mojang.serialization.MapCodec<TripWireHookBlock> (): a, codec, method_53969, getCodec, m_304657_

void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_

1.20.2

Names

cyd

dbl

Fields

Constructors

Methods

1.20.1

Names

cxu

cyd

Fields

Constructors

Methods

1.19.4

Names

cvb

cxu

Fields

Constructors

Methods

1.19.3

Names

cry

cvb

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

crb

cry

Fields

Constructors

Methods

1.19

Names

cli

crb

Fields

Constructors

Methods

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, m_57697_

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, playSound, m_222602_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

ckq

cli

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

chh

ckq

Fields

Constructors

Methods

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

Names

chg

chh

Fields

Constructors

Methods

1.17

Names

cbe

chg

net.minecraft.block.TripWireHookBlock

net.minecraft.src.C_1948_

net.minecraft.server.v1_16_R3.BlockTripwireHook

net.minecraft.world.level.block.BlockTripwireHook

Fields

DirectionProperty: a, FACING, field_11666, FACING, field_176264_a, FACING

DirectionProperty: a, FACING, field_11666, FACING, f_57667_

BooleanProperty: b, POWERED, field_11671, POWERED, field_176263_b, POWERED

BooleanProperty: b, POWERED, field_11671, POWERED, f_57668_

BooleanProperty: c, ATTACHED, field_11669, ATTACHED, field_176265_M, ATTACHED

BooleanProperty: c, ATTACHED, field_11669, ATTACHED, f_57669_

VoxelShape: d, NORTH_AABB, field_11665, SOUTH_SHAPE, field_185743_d

VoxelShape: g, NORTH_AABB, field_11665, SOUTH_SHAPE, f_57670_

VoxelShape: e, SOUTH_AABB, field_11668, NORTH_SHAPE, field_185744_e

VoxelShape: h, SOUTH_AABB, field_11668, NORTH_SHAPE, f_57671_

VoxelShape: f, WEST_AABB, field_11670, EAST_SHAPE, field_185745_f

VoxelShape: i, WEST_AABB, field_11670, EAST_SHAPE, f_57672_

VoxelShape: g, EAST_AABB, field_11667, WEST_SHAPE, field_185746_g

VoxelShape: j, EAST_AABB, field_11667, WEST_SHAPE, f_57673_

int: d, WIRE_DIST_MIN, field_31268, field_31268, f_154837_

int: e, WIRE_DIST_MAX, field_31269, field_31269, f_154838_

int: k, RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY, f_154840_

int: f, AABB_OFFSET, field_31270, field_31270, f_154839_

Constructors

Methods

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, func_176260_a

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, m_57685_

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, func_180694_a

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, m_57697_

void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, func_176262_b

void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, m_57693_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cbb

cbe

net.minecraft.server.v1_16_R2.BlockTripwireHook

net.minecraft.server.v1_16_R3.BlockTripwireHook

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ccg

cbb

net.minecraft.server.v1_16_R1.BlockTripwireHook

net.minecraft.server.v1_16_R2.BlockTripwireHook

Fields

Constructors

Methods

1.16.1

Names

bvk

ccg

net.minecraft.server.v1_15_R1.BlockTripwireHook

net.minecraft.server.v1_16_R1.BlockTripwireHook

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways

1.15.2

Names

bvh

bvk

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bsw

bvh

net.minecraft.server.v1_14_R1.BlockTripwireHook

net.minecraft.server.v1_15_R1.BlockTripwireHook

Fields

Constructors

Methods

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

1.14.4

Names

bsr

bsw

net.minecraft.world.level.block.TripWireHookBlock

Fields

BlockStateDirection: a, field_11666, FACING, field_176264_a, FACING

DirectionProperty: a, FACING, field_11666, FACING, field_176264_a, FACING

BlockStateBoolean: b, field_11671, POWERED, field_176263_b, POWERED

BooleanProperty: b, POWERED, field_11671, POWERED, field_176263_b, POWERED

BlockStateBoolean: c, field_11669, ATTACHED, field_176265_M, ATTACHED

BooleanProperty: c, ATTACHED, field_11669, ATTACHED, field_176265_M, ATTACHED

VoxelShape: d, field_11665, SOUTH_SHAPE, field_185743_d

VoxelShape: d, NORTH_AABB, field_11665, SOUTH_SHAPE, field_185743_d

VoxelShape: e, field_11668, NORTH_SHAPE, field_185744_e

VoxelShape: e, SOUTH_AABB, field_11668, NORTH_SHAPE, field_185744_e

VoxelShape: f, field_11670, EAST_SHAPE, field_185745_f

VoxelShape: f, WEST_AABB, field_11670, EAST_SHAPE, field_185745_f

VoxelShape: g, field_11667, WEST_SHAPE, field_185746_g

VoxelShape: g, EAST_AABB, field_11667, WEST_SHAPE, field_185746_g

Constructors

Methods

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, method_10776, update, func_176260_a

void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, update, func_176260_a

void (World, BlockPosition, boolean, boolean, boolean, boolean): a, method_10777, playSound, func_180694_a

void (Level, BlockPos, boolean, boolean, boolean, boolean): a, playSound, method_10777, playSound, func_180694_a

void (World, BlockPosition, EnumDirection): a, method_10775, updateNeighborsOnAxis, func_176262_b

void (Level, BlockPos, Direction): a, notifyNeighbors, method_10775, updateNeighborsOnAxis, func_176262_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

Names

bsn

bsr

net.minecraft.block.TripwireHookBlock

Fields

BlockStateDirection: a, field_11666, field_176264_a, FACING

BlockStateDirection: a, field_11666, FACING, field_176264_a, FACING

BlockStateBoolean: b, field_11671, field_176263_b, POWERED

BlockStateBoolean: b, field_11671, POWERED, field_176263_b, POWERED

BlockStateBoolean: c, field_11669, field_176265_M, ATTACHED

BlockStateBoolean: c, field_11669, ATTACHED, field_176265_M, ATTACHED

VoxelShape: d, field_11665, field_185743_d

VoxelShape: d, field_11665, SOUTH_SHAPE, field_185743_d

VoxelShape: e, field_11668, field_185744_e

VoxelShape: e, field_11668, NORTH_SHAPE, field_185744_e

VoxelShape: f, field_11670, field_185745_f

VoxelShape: f, field_11670, EAST_SHAPE, field_185745_f

VoxelShape: g, field_11667, field_185746_g

VoxelShape: g, field_11667, WEST_SHAPE, field_185746_g

Constructors

Methods

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, method_10776, func_176260_a

void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, method_10776, update, func_176260_a

void (World, BlockPosition, boolean, boolean, boolean, boolean): a, method_10777, func_180694_a

void (World, BlockPosition, boolean, boolean, boolean, boolean): a, method_10777, playSound, func_180694_a

void (World, BlockPosition, EnumDirection): a, method_10775, func_176262_b

void (World, BlockPosition, EnumDirection): a, method_10775, updateNeighborsOnAxis, func_176262_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bsm

bsn

Fields

Constructors

Methods

1.14

Names

bio

bsm

net.minecraft.class_2537

net.minecraft.block.BlockTripWireHook

net.minecraft.block.TripWireHookBlock

net.minecraft.server.v1_13_R2.BlockTripwireHook

net.minecraft.server.v1_14_R1.BlockTripwireHook

Fields

BlockStateDirection: a, field_176264_a, FACING

BlockStateDirection: a, field_11666, field_176264_a, FACING

BlockStateBoolean: b, field_176263_b, POWERED

BlockStateBoolean: b, field_11671, field_176263_b, POWERED

BlockStateBoolean: c, field_176265_M, ATTACHED

BlockStateBoolean: c, field_11669, field_176265_M, ATTACHED

VoxelShape: o, field_185743_d

VoxelShape: d, field_11665, field_185743_d

VoxelShape: p, field_185744_e

VoxelShape: e, field_11668, field_185744_e

VoxelShape: q, field_185745_f

VoxelShape: f, field_11670, field_185745_f

VoxelShape: r, field_185746_g

VoxelShape: g, field_11667, field_185746_g

Constructors

Methods

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, func_176260_a

void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, method_10776, func_176260_a

void (World, BlockPosition, boolean, boolean, boolean, boolean): a, func_180694_a

void (World, BlockPosition, boolean, boolean, boolean, boolean): a, method_10777, func_180694_a

void (World, BlockPosition, EnumDirection): a, func_176262_b

void (World, BlockPosition, EnumDirection): a, method_10775, func_176262_b

boolean (IBlockData): a, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

boolean (IBlockData): i, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

Names

bin

bio

Fields

Constructors

Methods

1.13.1

Names

bif

bin

net.minecraft.server.v1_13_R1.BlockTripwireHook

net.minecraft.server.v1_13_R2.BlockTripwireHook

Fields

VoxelShape: p, field_185743_d

VoxelShape: o, field_185743_d

VoxelShape: q, field_185744_e

VoxelShape: p, field_185744_e

VoxelShape: r, field_185745_f

VoxelShape: q, field_185745_f

VoxelShape: s, field_185746_g

VoxelShape: r, field_185746_g

Constructors

Methods

1.13

Names

aut

bif

net.minecraft.server.v1_12_R1.BlockTripwireHook

net.minecraft.server.v1_13_R1.BlockTripwireHook

Fields

AxisAlignedBB: d, field_185743_d

AxisAlignedBB: e, field_185744_e

AxisAlignedBB: f, field_185745_f

AxisAlignedBB: g, field_185746_g

VoxelShape: p, field_185743_d

VoxelShape: q, field_185744_e

VoxelShape: r, field_185745_f

VoxelShape: s, field_185746_g

Constructors

()

(Block$Info)

Methods

boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

boolean (World, BlockPosition, IBlockData): e, func_176261_e

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

boolean (IBlockData): g, func_149744_f, isPowerSource

boolean (IBlockData): i, func_149744_f, isPowerSource

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aur

aut

Fields

Constructors

Methods

1.12

Names

aro

aur

net.minecraft.server.v1_11_R1.BlockTripwireHook

net.minecraft.server.v1_12_R1.BlockTripwireHook

Fields

Constructors

Methods

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

arm

aro

Fields

Constructors

Methods

1.11

Names

apx

arm

net.minecraft.server.v1_10_R1.BlockTripwireHook

net.minecraft.server.v1_11_R1.BlockTripwireHook

Fields

Constructors

Methods

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

api

apx

net.minecraft.server.v1_9_R2.BlockTripwireHook

net.minecraft.server.v1_10_R1.BlockTripwireHook

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockTripwireHook

net.minecraft.server.v1_9_R2.BlockTripwireHook

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akj

api

net.minecraft.server.v1_8_R3.BlockTripwireHook

net.minecraft.server.v1_9_R1.BlockTripwireHook

Fields

BlockStateBoolean: N, field_176265_M, ATTACHED

BlockStateBoolean: c, field_176265_M, ATTACHED

BlockStateBoolean: O, field_176266_N, SUSPENDED

AxisAlignedBB: d, field_185743_d

AxisAlignedBB: e, field_185744_e

AxisAlignedBB: f, field_185745_f

AxisAlignedBB: g, field_185746_g

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

boolean (): i, func_149744_f, isPowerSource

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

boolean (IBlockData): g, func_149744_f, isPowerSource

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

BlockRenderLayer (): f, func_180664_k

1.8.8

Names

akj

net.minecraft.block.BlockTripWireHook

net.minecraft.server.v1_8_R3.BlockTripwireHook

Fields

BlockStateDirection: a, field_176264_a, FACING

BlockStateBoolean: b, field_176263_b, POWERED

BlockStateBoolean: N, field_176265_M, ATTACHED

BlockStateBoolean: O, field_176266_N, SUSPENDED

Constructors

()

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace

boolean (World, BlockPosition): d, func_176196_c, canPlace

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (World, BlockPosition, IBlockData, boolean, boolean, int, IBlockData): a, func_176260_a

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, boolean, boolean, boolean, boolean): a, func_180694_a

void (World, BlockPosition, EnumDirection): a, func_176262_b

boolean (World, BlockPosition, IBlockData): e, func_176261_e

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

boolean (): i, func_149744_f, isPowerSource

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

EnumWorldBlockLayer (): m, func_180664_k